documentation (OnRemovePresence)
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@ -143,6 +143,13 @@ namespace OpenSim.Region.Framework.Scenes
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public delegate void OnRemovePresenceDelegate(UUID agentId);
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/// <summary>
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/// Triggered when a presence is removed from the scene
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/// </summary>
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/// <remarks>
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/// Triggered in <see cref="OpenSim.Region.Framework.Scenes.Scene.AddNewClient"/> which is used by both
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/// <see cref="OpenSim.Framework.PresenceType.User">users</see> and <see cref="OpenSim.Framework.PresenceType.Npc">NPCs</see>
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/// </remarks>
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public event OnRemovePresenceDelegate OnRemovePresence;
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public delegate void OnParcelPrimCountUpdateDelegate();
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