diff --git a/OpenSim/Framework/RegionSettings.cs b/OpenSim/Framework/RegionSettings.cs
index 011a97a9a3..4ce3392057 100644
--- a/OpenSim/Framework/RegionSettings.cs
+++ b/OpenSim/Framework/RegionSettings.cs
@@ -29,7 +29,6 @@ using System;
 using System.Collections.Generic;
 using System.IO;
 using OpenMetaverse;
-using System.Runtime.Serialization;
 
 namespace OpenSim.Framework
 {
@@ -72,32 +71,6 @@ namespace OpenSim.Framework
 
             return pos + offset;
         }
-
-        /// 
-        /// Returns a string representation of this SpawnPoint.
-        /// 
-        /// 
-        public override string ToString()
-        {
-            return string.Format("{0},{1},{2}", Yaw, Pitch, Distance);
-        }
-
-        /// 
-        /// Generate a SpawnPoint from a string
-        /// 
-        /// 
-        public static SpawnPoint Parse(string str)
-        {
-            string[] parts = str.Split(',');
-            if (parts.Length != 3)
-                throw new ArgumentException("Invalid string: " + str);
-
-            SpawnPoint sp = new SpawnPoint();
-            sp.Yaw = float.Parse(parts[0]);
-            sp.Pitch = float.Parse(parts[1]);
-            sp.Distance = float.Parse(parts[2]);
-            return sp;
-        }
     }
 
     public class RegionSettings
@@ -483,7 +456,7 @@ namespace OpenSim.Framework
         }
 
         // Connected Telehub object
-        private UUID m_TelehubObject = UUID.Zero;
+        private UUID m_TelehubObject;
         public UUID TelehubObject
         {
             get
diff --git a/OpenSim/Framework/Serialization/External/RegionSettingsSerializer.cs b/OpenSim/Framework/Serialization/External/RegionSettingsSerializer.cs
index f18435d308..931898ce10 100644
--- a/OpenSim/Framework/Serialization/External/RegionSettingsSerializer.cs
+++ b/OpenSim/Framework/Serialization/External/RegionSettingsSerializer.cs
@@ -30,8 +30,6 @@ using System.Text;
 using System.Xml;
 using OpenMetaverse;
 using OpenSim.Framework;
-using log4net;
-using System.Reflection;
 
 namespace OpenSim.Framework.Serialization.External
 {
@@ -189,29 +187,7 @@ namespace OpenSim.Framework.Serialization.External
                         break;
                 }
             }
-
-            xtr.ReadEndElement();
-
-            if (xtr.IsStartElement("Telehub"))
-            {
-                xtr.ReadStartElement("Telehub");
-
-                while (xtr.Read() && xtr.NodeType != XmlNodeType.EndElement)
-                {
-                    switch (xtr.Name)
-                    {
-                        case "TelehubObject":
-                            settings.TelehubObject = UUID.Parse(xtr.ReadElementContentAsString());
-                            break;
-                        case "SpawnPoint":
-                            string str = xtr.ReadElementContentAsString();
-                            SpawnPoint sp = SpawnPoint.Parse(str);
-                            settings.AddSpawnPoint(sp);
-                            break;
-                    }
-                }
-            }
-
+            
             xtr.Close();
             sr.Close();
             
@@ -267,16 +243,7 @@ namespace OpenSim.Framework.Serialization.External
             xtw.WriteElementString("SunPosition", settings.SunPosition.ToString());
             // Note: 'SunVector' isn't saved because this value is owned by the Sun Module, which
             // calculates it automatically according to the date and other factors.
-            xtw.WriteEndElement();
-
-            xtw.WriteStartElement("Telehub");
-            if (settings.TelehubObject != UUID.Zero)
-            {
-                xtw.WriteElementString("TelehubObject", settings.TelehubObject.ToString());
-                foreach (SpawnPoint sp in settings.SpawnPoints())
-                    xtw.WriteElementString("SpawnPoint", sp.ToString());
-            }
-            xtw.WriteEndElement();
+            xtw.WriteEndElement(); 
             
             xtw.WriteEndElement();
             
diff --git a/OpenSim/Framework/Serialization/Tests/RegionSettingsSerializerTests.cs b/OpenSim/Framework/Serialization/Tests/RegionSettingsSerializerTests.cs
index 09b6f6ddad..a61e4af65d 100644
--- a/OpenSim/Framework/Serialization/Tests/RegionSettingsSerializerTests.cs
+++ b/OpenSim/Framework/Serialization/Tests/RegionSettingsSerializerTests.cs
@@ -78,10 +78,6 @@ namespace OpenSim.Framework.Serialization.Tests
     true
     12
   
-  
-    00000000-0000-0000-0000-111111111111
-    1,-2,0.33
-  
 ";
 
         private RegionSettings m_rs;
@@ -120,8 +116,6 @@ namespace OpenSim.Framework.Serialization.Tests
             m_rs.TerrainTexture4 = UUID.Parse("00000000-0000-0000-0000-000000000080");
             m_rs.UseEstateSun = true;
             m_rs.WaterHeight = 23;
-            m_rs.TelehubObject = UUID.Parse("00000000-0000-0000-0000-111111111111");
-            m_rs.AddSpawnPoint(SpawnPoint.Parse("1,-2,0.33"));
         }
 
         [Test]
@@ -135,8 +129,6 @@ namespace OpenSim.Framework.Serialization.Tests
             Assert.That(deserRs.TerrainTexture2, Is.EqualTo(m_rs.TerrainTexture2));
             Assert.That(deserRs.DisablePhysics, Is.EqualTo(m_rs.DisablePhysics));
             Assert.That(deserRs.TerrainLowerLimit, Is.EqualTo(m_rs.TerrainLowerLimit));
-            Assert.That(deserRs.TelehubObject, Is.EqualTo(m_rs.TelehubObject));
-            Assert.That(deserRs.SpawnPoints()[0].ToString(), Is.EqualTo(m_rs.SpawnPoints()[0].ToString()));
         }
     }
 }
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
index bf0ff7516b..a6dbaba7d7 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
@@ -245,8 +245,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver
             // Reload serialized prims
             m_log.InfoFormat("[ARCHIVER]: Loading {0} scene objects.  Please wait.", serialisedSceneObjects.Count);
 
-            UUID oldTelehubUUID = m_scene.RegionInfo.RegionSettings.TelehubObject;
-
             IRegionSerialiserModule serialiser = m_scene.RequestModuleInterface();
             int sceneObjectsLoadedCount = 0;
 
@@ -268,21 +266,11 @@ namespace OpenSim.Region.CoreModules.World.Archiver
 
                 SceneObjectGroup sceneObject = serialiser.DeserializeGroupFromXml2(serialisedSceneObject);
 
-                bool isTelehub = (sceneObject.UUID == oldTelehubUUID);
-
                 // For now, give all incoming scene objects new uuids.  This will allow scenes to be cloned
                 // on the same region server and multiple examples a single object archive to be imported
                 // to the same scene (when this is possible).
                 sceneObject.ResetIDs();
 
-                if (isTelehub)
-                {
-                    // Change the Telehub Object to the new UUID
-                    m_scene.RegionInfo.RegionSettings.TelehubObject = sceneObject.UUID;
-                    m_scene.RegionInfo.RegionSettings.Save();
-                    oldTelehubUUID = UUID.Zero;
-                }
-
                 // Try to retain the original creator/owner/lastowner if their uuid is present on this grid
                 // or creator data is present.  Otherwise, use the estate owner instead.
                 foreach (SceneObjectPart part in sceneObject.Parts)
@@ -341,14 +329,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
             int ignoredObjects = serialisedSceneObjects.Count - sceneObjectsLoadedCount;
 
             if (ignoredObjects > 0)
-                m_log.WarnFormat("[ARCHIVER]: Ignored {0} scene objects that already existed in the scene", ignoredObjects);
-
-            if (oldTelehubUUID != UUID.Zero)
-            {
-                m_log.WarnFormat("Telehub object not found: {0}", oldTelehubUUID);
-                m_scene.RegionInfo.RegionSettings.TelehubObject = UUID.Zero;
-                m_scene.RegionInfo.RegionSettings.ClearSpawnPoints();
-            }
+                m_log.WarnFormat("[ARCHIVER]: Ignored {0} scene objects that already existed in the scene", ignoredObjects);            
         }
         
         /// 
@@ -524,10 +505,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver
             currentRegionSettings.TerrainTexture4 = loadedRegionSettings.TerrainTexture4;
             currentRegionSettings.UseEstateSun = loadedRegionSettings.UseEstateSun;
             currentRegionSettings.WaterHeight = loadedRegionSettings.WaterHeight;
-            currentRegionSettings.TelehubObject = loadedRegionSettings.TelehubObject;
-            currentRegionSettings.ClearSpawnPoints();
-            foreach (SpawnPoint sp in loadedRegionSettings.SpawnPoints())
-                currentRegionSettings.AddSpawnPoint(sp);
 
             currentRegionSettings.Save();
 
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs
index 5679ad5dcb..eabe46e936 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs
@@ -328,7 +328,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
         /// 
         public string CreateControlFile(Dictionary options)
         {
-            int majorVersion = MAX_MAJOR_VERSION, minorVersion = 8;
+            int majorVersion = MAX_MAJOR_VERSION, minorVersion = 7;
 //
 //            if (options.ContainsKey("version"))
 //            {
diff --git a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs
index 394ca27123..053c6f59d4 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs
@@ -534,8 +534,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
             rs.TerrainTexture4 = UUID.Parse("00000000-0000-0000-0000-000000000080");
             rs.UseEstateSun = true;
             rs.WaterHeight = 23;
-            rs.TelehubObject = UUID.Parse("00000000-0000-0000-0000-111111111111");
-            rs.AddSpawnPoint(SpawnPoint.Parse("1,-2,0.33"));
 
             tar.WriteFile(ArchiveConstants.SETTINGS_PATH + "region1.xml", RegionSettingsSerializer.Serialize(rs));
             
@@ -582,8 +580,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
             Assert.That(loadedRs.TerrainTexture4, Is.EqualTo(UUID.Parse("00000000-0000-0000-0000-000000000080")));
             Assert.That(loadedRs.UseEstateSun, Is.True);
             Assert.That(loadedRs.WaterHeight, Is.EqualTo(23));
-            Assert.AreEqual(UUID.Zero, loadedRs.TelehubObject); // because no object was found with the original UUID
-            Assert.AreEqual(0, loadedRs.SpawnPoints().Count);
         }
         
         ///