Merge Master

avinationmerge
Melanie 2010-09-26 17:56:31 +01:00
parent 0080f28f1d
commit 6f689f591a
10 changed files with 50 additions and 20 deletions

View File

@ -81,7 +81,7 @@ namespace OpenSim.Region.Physics.Manager
if (_MeshPlugins.ContainsKey(meshEngineName)) if (_MeshPlugins.ContainsKey(meshEngineName))
{ {
m_log.Info("[PHYSICS]: creating meshing engine " + meshEngineName); m_log.Info("[PHYSICS]: creating meshing engine " + meshEngineName);
meshEngine = _MeshPlugins[meshEngineName].GetMesher(); meshEngine = _MeshPlugins[meshEngineName].GetMesher(config);
} }
else else
{ {
@ -234,6 +234,6 @@ namespace OpenSim.Region.Physics.Manager
public interface IMeshingPlugin public interface IMeshingPlugin
{ {
string GetName(); string GetName();
IMesher GetMesher(); IMesher GetMesher(IConfigSource config);
} }
} }

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@ -28,6 +28,7 @@
using System; using System;
using OpenSim.Framework; using OpenSim.Framework;
using OpenMetaverse; using OpenMetaverse;
using Nini.Config;
/* /*
* This is the zero mesher. * This is the zero mesher.
@ -53,7 +54,7 @@ namespace OpenSim.Region.Physics.Manager
return "ZeroMesher"; return "ZeroMesher";
} }
public IMesher GetMesher() public IMesher GetMesher(IConfigSource config)
{ {
return new ZeroMesher(); return new ZeroMesher();
} }

View File

@ -35,6 +35,7 @@ using System.Drawing;
using System.Drawing.Imaging; using System.Drawing.Imaging;
using PrimMesher; using PrimMesher;
using log4net; using log4net;
using Nini.Config;
using System.Reflection; using System.Reflection;
using System.IO; using System.IO;
@ -51,9 +52,9 @@ namespace OpenSim.Region.Physics.Meshing
return "Meshmerizer"; return "Meshmerizer";
} }
public IMesher GetMesher() public IMesher GetMesher(IConfigSource config)
{ {
return new Meshmerizer(); return new Meshmerizer(config);
} }
} }
@ -70,14 +71,18 @@ namespace OpenSim.Region.Physics.Meshing
#endif #endif
private bool cacheSculptMaps = true; private bool cacheSculptMaps = true;
private string decodedScultMapPath = "j2kDecodeCache"; private string decodedScultMapPath = null;
private float minSizeForComplexMesh = 0.2f; // prims with all dimensions smaller than this will have a bounding box mesh private float minSizeForComplexMesh = 0.2f; // prims with all dimensions smaller than this will have a bounding box mesh
private Dictionary<ulong, Mesh> m_uniqueMeshes = new Dictionary<ulong, Mesh>(); private Dictionary<ulong, Mesh> m_uniqueMeshes = new Dictionary<ulong, Mesh>();
public Meshmerizer() public Meshmerizer(IConfigSource config)
{ {
IConfig start_config = config.Configs["Startup"];
decodedScultMapPath = start_config.GetString("DecodedSculpMapPath","j2kDecodeCache");
try try
{ {
if (!Directory.Exists(decodedScultMapPath)) if (!Directory.Exists(decodedScultMapPath))

View File

@ -48,6 +48,10 @@ namespace OpenSim.Region.Physics.OdePlugin
[SetUp] [SetUp]
public void Initialize() public void Initialize()
{ {
IConfigSource TopConfig = new IniConfigSource();
IConfig config = TopConfig.AddConfig("Startup");
config.Set("DecodedSculpMapPath","j2kDecodeCache");
// Loading ODEPlugin // Loading ODEPlugin
cbt = new OdePlugin(); cbt = new OdePlugin();
// Loading Zero Mesher // Loading Zero Mesher
@ -55,7 +59,7 @@ namespace OpenSim.Region.Physics.OdePlugin
// Getting Physics Scene // Getting Physics Scene
ps = cbt.GetScene("test"); ps = cbt.GetScene("test");
// Initializing Physics Scene. // Initializing Physics Scene.
ps.Initialise(imp.GetMesher(),null); ps.Initialise(imp.GetMesher(TopConfig),null);
float[] _heightmap = new float[(int)Constants.RegionSize * (int)Constants.RegionSize]; float[] _heightmap = new float[(int)Constants.RegionSize * (int)Constants.RegionSize];
for (int i = 0; i < ((int)Constants.RegionSize * (int)Constants.RegionSize); i++) for (int i = 0; i < ((int)Constants.RegionSize * (int)Constants.RegionSize); i++)
{ {

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@ -82,6 +82,7 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
IConfig Config { get; } IConfig Config { get; }
IConfigSource ConfigSource { get; } IConfigSource ConfigSource { get; }
string ScriptEngineName { get; } string ScriptEngineName { get; }
string ScriptEnginePath { get; }
IScriptApi GetApi(UUID itemID, string name); IScriptApi GetApi(UUID itemID, string name);
} }
} }

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@ -32,7 +32,7 @@ using System.Reflection;
namespace OpenSim.Region.ScriptEngine.Shared namespace OpenSim.Region.ScriptEngine.Shared
{ {
[Serializable] [Serializable]
public class AssemblyResolver public class AssemblyResolver : MarshalByRefObject
{ {
public static Assembly OnAssemblyResolve(object sender, public static Assembly OnAssemblyResolve(object sender,
ResolveEventArgs args) ResolveEventArgs args)
@ -42,9 +42,10 @@ namespace OpenSim.Region.ScriptEngine.Shared
AppDomain myDomain = (AppDomain)sender; AppDomain myDomain = (AppDomain)sender;
string dirName = myDomain.FriendlyName; string dirName = myDomain.FriendlyName;
string ScriptEnginesPath = myDomain.SetupInformation.PrivateBinPath;
string[] pathList = new string[] {"bin", "ScriptEngines", string[] pathList = new string[] {"bin", ScriptEnginesPath,
Path.Combine("ScriptEngines", dirName)}; Path.Combine(ScriptEnginesPath, dirName)};
string assemblyName = args.Name; string assemblyName = args.Name;
if (assemblyName.IndexOf(",") != -1) if (assemblyName.IndexOf(",") != -1)

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@ -72,7 +72,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
private Dictionary<string, enumCompileType> LanguageMapping = new Dictionary<string, enumCompileType>(StringComparer.CurrentCultureIgnoreCase); private Dictionary<string, enumCompileType> LanguageMapping = new Dictionary<string, enumCompileType>(StringComparer.CurrentCultureIgnoreCase);
private string FilePrefix; private string FilePrefix;
private string ScriptEnginesPath = "ScriptEngines"; private string ScriptEnginesPath = null;
// mapping between LSL and C# line/column numbers // mapping between LSL and C# line/column numbers
private ICodeConverter LSL_Converter; private ICodeConverter LSL_Converter;
@ -95,7 +95,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
public Compiler(IScriptEngine scriptEngine) public Compiler(IScriptEngine scriptEngine)
{ {
m_scriptEngine = scriptEngine; m_scriptEngine = scriptEngine;;
ScriptEnginesPath = scriptEngine.ScriptEnginePath;
ReadConfig(); ReadConfig();
} }

View File

@ -89,6 +89,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
private IXmlRpcRouter m_XmlRpcRouter; private IXmlRpcRouter m_XmlRpcRouter;
private int m_EventLimit; private int m_EventLimit;
private bool m_KillTimedOutScripts; private bool m_KillTimedOutScripts;
private string m_ScriptEnginesPath = null;
private static List<XEngine> m_ScriptEngines = private static List<XEngine> m_ScriptEngines =
new List<XEngine>(); new List<XEngine>();
@ -224,6 +225,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine
get { return m_ScriptConfig; } get { return m_ScriptConfig; }
} }
public string ScriptEnginePath
{
get { return m_ScriptEnginesPath; }
}
public IConfigSource ConfigSource public IConfigSource ConfigSource
{ {
get { return m_ConfigSource; } get { return m_ConfigSource; }
@ -281,6 +287,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
m_EventLimit = m_ScriptConfig.GetInt("EventLimit", 30); m_EventLimit = m_ScriptConfig.GetInt("EventLimit", 30);
m_KillTimedOutScripts = m_ScriptConfig.GetBoolean("KillTimedOutScripts", false); m_KillTimedOutScripts = m_ScriptConfig.GetBoolean("KillTimedOutScripts", false);
m_SaveTime = m_ScriptConfig.GetInt("SaveInterval", 120) * 1000; m_SaveTime = m_ScriptConfig.GetInt("SaveInterval", 120) * 1000;
m_ScriptEnginesPath = m_ScriptConfig.GetString("ScriptEnginesPath", "ScriptEngines");
m_Prio = ThreadPriority.BelowNormal; m_Prio = ThreadPriority.BelowNormal;
switch (priority) switch (priority)
@ -1040,7 +1047,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
startInfo.IdleTimeout = idleTimeout*1000; // convert to seconds as stated in .ini startInfo.IdleTimeout = idleTimeout*1000; // convert to seconds as stated in .ini
startInfo.MaxWorkerThreads = maxThreads; startInfo.MaxWorkerThreads = maxThreads;
startInfo.MinWorkerThreads = minThreads; startInfo.MinWorkerThreads = minThreads;
startInfo.ThreadPriority = threadPriority; startInfo.ThreadPriority = threadPriority;;
startInfo.StackSize = stackSize; startInfo.StackSize = stackSize;
startInfo.StartSuspended = true; startInfo.StartSuspended = true;
@ -1186,8 +1193,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
if (!(sender is System.AppDomain)) if (!(sender is System.AppDomain))
return null; return null;
string[] pathList = new string[] {"bin", "ScriptEngines", string[] pathList = new string[] {"bin", m_ScriptEnginesPath,
Path.Combine("ScriptEngines", Path.Combine(m_ScriptEnginesPath,
m_Scene.RegionInfo.RegionID.ToString())}; m_Scene.RegionInfo.RegionID.ToString())};
string assemblyName = args.Name; string assemblyName = args.Name;
@ -1564,7 +1571,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
string fn = assemE.GetAttribute("Filename"); string fn = assemE.GetAttribute("Filename");
string base64 = assemE.InnerText; string base64 = assemE.InnerText;
string path = Path.Combine("ScriptEngines", World.RegionInfo.RegionID.ToString()); string path = Path.Combine(m_ScriptEnginesPath, World.RegionInfo.RegionID.ToString());
path = Path.Combine(path, fn); path = Path.Combine(path, fn);
if (!File.Exists(path)) if (!File.Exists(path))
@ -1604,7 +1611,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
} }
} }
string statepath = Path.Combine("ScriptEngines", World.RegionInfo.RegionID.ToString()); string statepath = Path.Combine(m_ScriptEnginesPath, World.RegionInfo.RegionID.ToString());
statepath = Path.Combine(statepath, itemID.ToString() + ".state"); statepath = Path.Combine(statepath, itemID.ToString() + ".state");
try try
@ -1630,7 +1637,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
{ {
XmlElement mapE = (XmlElement)mapL[0]; XmlElement mapE = (XmlElement)mapL[0];
string mappath = Path.Combine("ScriptEngines", World.RegionInfo.RegionID.ToString()); string mappath = Path.Combine(m_ScriptEnginesPath, World.RegionInfo.RegionID.ToString());
mappath = Path.Combine(mappath, mapE.GetAttribute("Filename")); mappath = Path.Combine(mappath, mapE.GetAttribute("Filename"));
try try

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@ -546,6 +546,10 @@
;; prims ;; prims
; DisableUndergroundMovement = true ; DisableUndergroundMovement = true
;; Path to script engine assemblies
;; Default is ./bin/ScriptEngines
; ScriptEnginesPath = "ScriptEngines"
[MRM] [MRM]
;; Enables the Mini Region Modules Script Engine. ;; Enables the Mini Region Modules Script Engine.
;; default is false ;; default is false

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@ -136,6 +136,10 @@
meshing = Meshmerizer meshing = Meshmerizer
;meshing = ZeroMesher ;meshing = ZeroMesher
;; Path to decoded sculpty maps
;; Defaults to "j2kDecodeCache
;DecodedSculpMapPath = "j2kDecodeCache"
; Choose one of the physics engines below ; Choose one of the physics engines below
; OpenDynamicsEngine is by some distance the most developed physics engine ; OpenDynamicsEngine is by some distance the most developed physics engine
; basicphysics effectively does not model physics at all, making all objects phantom ; basicphysics effectively does not model physics at all, making all objects phantom
@ -1000,6 +1004,8 @@
; prims ; prims
; DisableUndergroundMovement = true ; DisableUndergroundMovement = true
;; Path to script assemblies
; ScriptEnginesPath = "ScriptEngines"
[OpenGridProtocol] [OpenGridProtocol]
;These are the settings for the Open Grid Protocol.. the Agent Domain, Region Domain, you know.. ;These are the settings for the Open Grid Protocol.. the Agent Domain, Region Domain, you know..