*Actually added binaries and not just a folder

OGSMerge
mingchen 2007-07-10 19:50:25 +00:00
parent 535ae2f631
commit 7004854c26
156 changed files with 1221 additions and 0 deletions

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bin/Axiom.MathLib.dll Normal file

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bin/Db4objects.Db4o.dll Normal file

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<Root>
<Config DataBaseProvider="OpenSim.Framework.Data.DB4o.dll" />
</Root>

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bin/MySql.Data.dll Normal file

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bin/OpenSim.Framework.dll Normal file

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bin/Regions/default.xml Normal file
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<Root>
<Config SimUUID="16d2a66f6917440eaf5bc39794385417" SimName="OpenSim test" SimLocationX="1000" SimLocationY="1000" Datastore="localworld.yap" InternalIPAddress="0.0.0.0" InternalIPPort="9000" ExternalHostName="127.0.0.1" TerrainFile="default.r32" TerrainMultiplier="60" MasterAvatarFirstName="Test" MasterAvatarLastName="User" MasterAvatarSandboxPassword="test" />
</Root>

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bin/Shortcut to OpenSim.lnk Normal file

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bin/SimpleApp.pdb Normal file

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bin/System.Data.SQLite.dll Normal file

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Use the "terrain load" command to import these datafiles.
They are stored as Float-32 arrays, use the F32 import type.
These files are formatted on a scale of 0 to 1, they are designed for a range of 0..58.81
use the 'multiply' command to multiply them by 58.81 to achieve correct height values.
Example ------------------
Region# : terrain load f32 c:\opensim\datafiles\output_x0_y0.r32
Region# : terrain multiply 58.81
<AdamZaius> 0,0 - 1,0 - 2,0
<AdamZaius> 0,1 - 1,1 - 2,1
<AdamZaius> 0,2 - 1,2, 2,2
for a 3x3 area on the grid

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