* "We are" message is now a status text message.
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@ -265,7 +265,7 @@ namespace OpenSim
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protected override void SetupLocalWorld()
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protected override void SetupLocalWorld()
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{
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{
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m_console.Notice("Main.cs:Startup() - We are " + regionData.RegionName + " at " + regionData.RegionLocX.ToString() + "," + regionData.RegionLocY.ToString());
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m_console.Status("Main.cs:Startup() - We are " + regionData.RegionName + " at " + regionData.RegionLocX.ToString() + "," + regionData.RegionLocY.ToString());
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m_console.Notice("Initialising world");
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m_console.Notice("Initialising world");
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m_console.componentname = "Region " + regionData.RegionName;
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m_console.componentname = "Region " + regionData.RegionName;
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