Comment out avatar move to target message for now.

0.7.3-extended
Justin Clark-Casey (justincc) 2012-04-25 23:46:42 +01:00
parent 8e111e9018
commit 7058ce2c70
1 changed files with 3 additions and 3 deletions

View File

@ -1757,9 +1757,9 @@ namespace OpenSim.Region.Framework.Scenes
if (pos.Z - terrainHeight < 0.2) if (pos.Z - terrainHeight < 0.2)
pos.Z = terrainHeight; pos.Z = terrainHeight;
m_log.DebugFormat( // m_log.DebugFormat(
"[SCENE PRESENCE]: Avatar {0} set move to target {1} (terrain height {2}) in {3}", // "[SCENE PRESENCE]: Avatar {0} set move to target {1} (terrain height {2}) in {3}",
Name, pos, terrainHeight, m_scene.RegionInfo.RegionName); // Name, pos, terrainHeight, m_scene.RegionInfo.RegionName);
if (noFly) if (noFly)
Flying = false; Flying = false;