get region prim saving working properly in SQLiteNG
it wasn't working because of debug work that I'd forgotton to take out0.6.9
parent
b46380e373
commit
705b675d28
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@ -98,10 +98,7 @@ namespace OpenSim.Data.SQLiteNG
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m_conn.Open();
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m_conn.Open();
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SqliteCommand primSelectCmd = new SqliteCommand(primSelect, m_conn);
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SqliteCommand primSelectCmd = new SqliteCommand(primSelect, m_conn);
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//SqliteCommand primSelectCmd = new SqliteCommand(primSelect, m_conn);
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primDa = new SqliteDataAdapter(primSelectCmd);
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//primDa = new SqliteDataAdapter(primSelectCmd);
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primDa = new SqliteDataAdapter(primSelect, m_connectionString);
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// SqliteCommandBuilder primCb = new SqliteCommandBuilder(primDa);
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SqliteCommand shapeSelectCmd = new SqliteCommand(shapeSelect, m_conn);
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SqliteCommand shapeSelectCmd = new SqliteCommand(shapeSelect, m_conn);
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shapeDa = new SqliteDataAdapter(shapeSelectCmd);
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shapeDa = new SqliteDataAdapter(shapeSelectCmd);
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@ -128,17 +125,14 @@ namespace OpenSim.Data.SQLiteNG
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lock (ds)
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lock (ds)
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{
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{
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//ds.Tables.Add(createPrimTable());
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ds.Tables.Add(createPrimTable());
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//setupPrimCommands(primDa, m_conn);
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setupPrimCommands(primDa, m_conn);
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//primDa.Fill(ds.Tables["prims"]);
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primDa.Fill(ds, "prims");
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ds.Tables.Add(createShapeTable());
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ds.Tables.Add(createShapeTable());
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setupShapeCommands(shapeDa, m_conn);
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setupShapeCommands(shapeDa, m_conn);
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ds.Tables.Add(createItemsTable());
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ds.Tables.Add(createItemsTable());
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setupItemsCommands(itemsDa, m_conn);
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setupItemsCommands(itemsDa, m_conn);
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itemsDa.Fill(ds.Tables["primitems"]);
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ds.Tables.Add(createTerrainTable());
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ds.Tables.Add(createTerrainTable());
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setupTerrainCommands(terrainDa, m_conn);
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setupTerrainCommands(terrainDa, m_conn);
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@ -150,13 +144,21 @@ namespace OpenSim.Data.SQLiteNG
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setupLandAccessCommands(landAccessListDa, m_conn);
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setupLandAccessCommands(landAccessListDa, m_conn);
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ds.Tables.Add(createRegionSettingsTable());
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ds.Tables.Add(createRegionSettingsTable());
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setupRegionSettingsCommands(regionSettingsDa, m_conn);
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setupRegionSettingsCommands(regionSettingsDa, m_conn);
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// WORKAROUND: This is a work around for sqlite on
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// WORKAROUND: This is a work around for sqlite on
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// windows, which gets really unhappy with blob columns
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// windows, which gets really unhappy with blob columns
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// that have no sample data in them. At some point we
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// that have no sample data in them. At some point we
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// need to actually find a proper way to handle this.
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// need to actually find a proper way to handle this.
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try
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{
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primDa.Fill(ds.Tables["prims"]);
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}
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catch (Exception)
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{
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m_log.Info("[REGION DB]: Caught fill error on prims table");
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}
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try
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try
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{
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{
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shapeDa.Fill(ds.Tables["primshapes"]);
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shapeDa.Fill(ds.Tables["primshapes"]);
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@ -204,6 +206,7 @@ namespace OpenSim.Data.SQLiteNG
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// We have to create a data set mapping for every table, otherwise the IDataAdaptor.Update() will not populate rows with values!
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// We have to create a data set mapping for every table, otherwise the IDataAdaptor.Update() will not populate rows with values!
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// Not sure exactly why this is - this kind of thing was not necessary before - justincc 20100409
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// Not sure exactly why this is - this kind of thing was not necessary before - justincc 20100409
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// Possibly because we manually set up our own DataTables before connecting to the database
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CreateDataSetMapping(primDa, "prims");
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CreateDataSetMapping(primDa, "prims");
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CreateDataSetMapping(shapeDa, "primshapes");
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CreateDataSetMapping(shapeDa, "primshapes");
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CreateDataSetMapping(itemsDa, "primitems");
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CreateDataSetMapping(itemsDa, "primitems");
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