Read the .map files in on sim startup. Also clean them up when an assembly
is deleted.0.6.5-rc1
parent
eb6c1ae0c1
commit
706a2df516
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@ -309,7 +309,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
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//
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if (File.Exists(OutFile) && File.Exists(OutFile+".text") && File.Exists(OutFile+".map"))
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{
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// TODO: Read .map file here
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ReadMapFile(OutFile+".map");
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return OutFile;
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}
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@ -750,5 +750,33 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
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return ret;
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}
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private void ReadMapFile(string filename)
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{
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try
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{
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StreamReader r = File.OpenText(filename);
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m_positionMap = new Dictionary<KeyValuePair<int,int>, KeyValuePair<int, int>>();
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string line;
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while ((line = r.ReadLine()) != null)
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{
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String[] parts = line.Split(new Char[] {','});
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int kk = System.Convert.ToInt32(parts[0]);
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int kv = System.Convert.ToInt32(parts[1]);
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int vk = System.Convert.ToInt32(parts[2]);
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int vv = System.Convert.ToInt32(parts[3]);
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KeyValuePair<int, int> k = new KeyValuePair<int, int>(kk, kv);
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KeyValuePair<int, int> v = new KeyValuePair<int, int>(vk, vv);
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m_positionMap[k] = v;
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}
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}
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catch (Exception e)
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{
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}
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}
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}
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}
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@ -780,6 +780,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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if (File.Exists(m_Assemblies[assetID]+".mdb"))
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File.Delete(m_Assemblies[assetID]+".mdb");
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if (File.Exists(m_Assemblies[assetID]+".map"))
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File.Delete(m_Assemblies[assetID]+".map");
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}
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catch (Exception)
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{
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