minor: remove mono compiler warnings

bulletsim
Justin Clark-Casey (justincc) 2011-04-09 00:25:00 +01:00
parent 2aa3984796
commit 707b6673c9
1 changed files with 4 additions and 4 deletions

View File

@ -66,8 +66,8 @@ namespace OpenSim.Client.MXP.ClientStack
private readonly IScene m_scene; private readonly IScene m_scene;
private readonly string m_firstName; private readonly string m_firstName;
private readonly string m_lastName; private readonly string m_lastName;
private int m_objectsToSynchronize = 0; // private int m_objectsToSynchronize = 0;
private int m_objectsSynchronized = -1; // private int m_objectsSynchronized = -1;
private Vector3 m_startPosition=new Vector3(128f, 128f, 128f); private Vector3 m_startPosition=new Vector3(128f, 128f, 128f);
#endregion #endregion
@ -462,8 +462,8 @@ namespace OpenSim.Client.MXP.ClientStack
public void MXPSendSynchronizationBegin(int objectCount) public void MXPSendSynchronizationBegin(int objectCount)
{ {
m_objectsToSynchronize = objectCount; // m_objectsToSynchronize = objectCount;
m_objectsSynchronized = 0; // m_objectsSynchronized = 0;
SynchronizationBeginEventMessage synchronizationBeginEventMessage = new SynchronizationBeginEventMessage(); SynchronizationBeginEventMessage synchronizationBeginEventMessage = new SynchronizationBeginEventMessage();
synchronizationBeginEventMessage.ObjectCount = (uint)objectCount; synchronizationBeginEventMessage.ObjectCount = (uint)objectCount;
Session.Send(synchronizationBeginEventMessage); Session.Send(synchronizationBeginEventMessage);