Merge branch 'ubitwork'
commit
70b4bc8cf5
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@ -1762,7 +1762,7 @@ namespace OpenSim.Region.Physics.OdePlugin
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private static Dictionary<IMesh, IntPtr> m_MeshToTriMeshMap = new Dictionary<IMesh, IntPtr>();
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public void setMesh(OdeScene parent_scene, IMesh mesh)
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public bool setMesh(OdeScene parent_scene, IMesh mesh)
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{
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// This sleeper is there to moderate how long it takes between
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// setting up the mesh and pre-processing it when we get rapid fire mesh requests on a single object
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@ -1791,18 +1791,30 @@ namespace OpenSim.Region.Physics.OdePlugin
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mesh.getVertexListAsPtrToFloatArray(out vertices, out vertexStride, out vertexCount); // Note, that vertices are fixed in unmanaged heap
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mesh.getIndexListAsPtrToIntArray(out indices, out triStride, out indexCount); // Also fixed, needs release after usage
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if (vertexCount == 0 || indexCount == 0)
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{
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m_log.WarnFormat("[PHYSICS]: Got invalid mesh on prim {0} at <{1},{2},{3}>. It can be a sculp with alpha channel in map. Replacing it by a small box.", Name, _position.X, _position.Y, _position.Z);
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_size.X = 0.01f;
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_size.Y = 0.01f;
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_size.Z = 0.01f;
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return false;
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}
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/*
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mesh.releaseSourceMeshData(); // free up the original mesh data to save memory
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if (m_MeshToTriMeshMap.ContainsKey(mesh))
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{
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_triMeshData = m_MeshToTriMeshMap[mesh];
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}
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else
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*/
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{
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_triMeshData = d.GeomTriMeshDataCreate();
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d.GeomTriMeshDataBuildSimple(_triMeshData, vertices, vertexStride, vertexCount, indices, indexCount, triStride);
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d.GeomTriMeshDataPreprocess(_triMeshData);
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m_MeshToTriMeshMap[mesh] = _triMeshData;
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// m_MeshToTriMeshMap[mesh] = _triMeshData;
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}
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_parent_scene.waitForSpaceUnlock(m_targetSpace);
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@ -1817,7 +1829,7 @@ namespace OpenSim.Region.Physics.OdePlugin
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catch (AccessViolationException)
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{
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m_log.Error("[PHYSICS]: MESH LOCKED");
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return;
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return false;
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}
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@ -1829,6 +1841,7 @@ namespace OpenSim.Region.Physics.OdePlugin
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// enableBody();
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// }
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return true;
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}
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public void ProcessTaints(float timestep) //=============================================================================
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@ -2287,11 +2300,14 @@ namespace OpenSim.Region.Physics.OdePlugin
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public void CreateGeom(IntPtr m_targetSpace, IMesh _mesh)
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{
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bool gottrimesh = false;
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if (_mesh != null) // Special - make mesh
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{
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setMesh(_parent_scene, _mesh);
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gottrimesh = setMesh(_parent_scene, _mesh);
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}
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else // not a mesh
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if(!gottrimesh) // not a mesh
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{
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if (_pbs.ProfileShape == ProfileShape.HalfCircle && _pbs.PathCurve == (byte)Extrusion.Curve1) // special profile??
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{
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