Formatting cleanup. Add copyright headers.
parent
9f273717a2
commit
70d5b1c34c
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@ -1,4 +1,31 @@
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using System;
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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||||
* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Net;
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using System.Net.Sockets;
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@ -1,3 +1,30 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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||||
* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
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||||
*
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||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using pbd = global::Google.ProtocolBuffers.Descriptors;
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using pb = global::Google.ProtocolBuffers;
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namespace Sirikata.Protocol {
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@ -1,4 +1,31 @@
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using System;
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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namespace PBJ
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{
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@ -1,3 +1,30 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using pbd = global::Google.ProtocolBuffers.Descriptors;
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using pb = global::Google.ProtocolBuffers;
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namespace Sirikata.Persistence.Protocol {
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@ -812,7 +839,7 @@ namespace Sirikata.Persistence.Protocol {
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public StorageElement Reads(int index) {
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return new StorageElement(super.GetReads(index));
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}
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public Builder AddReads(StorageElement value ) {
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public Builder AddReads(StorageElement value) {
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super.AddReads(value._PBJSuper);
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return this;
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}
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@ -919,7 +946,7 @@ namespace Sirikata.Persistence.Protocol {
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public StorageElement Reads(int index) {
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return new StorageElement(super.GetReads(index));
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}
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public Builder AddReads(StorageElement value ) {
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public Builder AddReads(StorageElement value) {
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super.AddReads(value._PBJSuper);
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return this;
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}
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@ -1026,7 +1053,7 @@ namespace Sirikata.Persistence.Protocol {
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public StorageElement Writes(int index) {
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return new StorageElement(super.GetWrites(index));
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}
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public Builder AddWrites(StorageElement value ) {
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public Builder AddWrites(StorageElement value) {
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super.AddWrites(value._PBJSuper);
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return this;
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}
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@ -1155,7 +1182,7 @@ namespace Sirikata.Persistence.Protocol {
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public StorageElement Reads(int index) {
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return new StorageElement(super.GetReads(index));
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}
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public Builder AddReads(StorageElement value ) {
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public Builder AddReads(StorageElement value) {
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super.AddReads(value._PBJSuper);
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return this;
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}
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@ -1170,7 +1197,7 @@ namespace Sirikata.Persistence.Protocol {
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public StorageElement Writes(int index) {
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return new StorageElement(super.GetWrites(index));
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}
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public Builder AddWrites(StorageElement value ) {
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public Builder AddWrites(StorageElement value) {
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super.AddWrites(value._PBJSuper);
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return this;
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}
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@ -1322,7 +1349,7 @@ namespace Sirikata.Persistence.Protocol {
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public StorageElement Reads(int index) {
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return new StorageElement(super.GetReads(index));
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}
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public Builder AddReads(StorageElement value ) {
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public Builder AddReads(StorageElement value) {
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super.AddReads(value._PBJSuper);
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return this;
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}
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@ -1337,7 +1364,7 @@ namespace Sirikata.Persistence.Protocol {
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public StorageElement Writes(int index) {
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return new StorageElement(super.GetWrites(index));
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}
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public Builder AddWrites(StorageElement value ) {
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public Builder AddWrites(StorageElement value) {
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super.AddWrites(value._PBJSuper);
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return this;
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}
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@ -1352,7 +1379,7 @@ namespace Sirikata.Persistence.Protocol {
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public CompareElement Compares(int index) {
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return new CompareElement(super.GetCompares(index));
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}
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public Builder AddCompares(CompareElement value ) {
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public Builder AddCompares(CompareElement value) {
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super.AddCompares(value._PBJSuper);
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return this;
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}
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@ -1493,7 +1520,7 @@ namespace Sirikata.Persistence.Protocol {
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public StorageElement Reads(int index) {
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return new StorageElement(super.GetReads(index));
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}
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public Builder AddReads(StorageElement value ) {
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public Builder AddReads(StorageElement value) {
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super.AddReads(value._PBJSuper);
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return this;
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}
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@ -1,3 +1,30 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using pbd = global::Google.ProtocolBuffers.Descriptors;
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using pb = global::Google.ProtocolBuffers;
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namespace Sirikata.Physics.Protocol {
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@ -1,3 +1,30 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using pbd = global::Google.ProtocolBuffers.Descriptors;
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using pb = global::Google.ProtocolBuffers;
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namespace Sirikata.Protocol {
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@ -3809,7 +3836,7 @@ namespace Sirikata.Protocol {
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public ConnectToSpace SpaceProperties(int index) {
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return new ConnectToSpace(super.GetSpaceProperties(index));
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}
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public Builder AddSpaceProperties(ConnectToSpace value ) {
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public Builder AddSpaceProperties(ConnectToSpace value) {
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super.AddSpaceProperties(value._PBJSuper);
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return this;
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}
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@ -1,3 +1,30 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
|
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* * Redistributions of source code must retain the above copyright
|
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* notice, this list of conditions and the following disclaimer.
|
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* * Redistributions in binary form must reproduce the above copyright
|
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* notice, this list of conditions and the following disclaimer in the
|
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
|
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using pbd = global::Google.ProtocolBuffers.Descriptors;
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using pb = global::Google.ProtocolBuffers;
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namespace Sirikata.Subscription.Protocol {
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
|
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* modification, are permitted provided that the following conditions are met:
|
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* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
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* documentation and/or other materials provided with the distribution.
|
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* * Neither the name of the OpenSimulator Project nor the
|
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* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
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*
|
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
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*/
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using pbd = global::Google.ProtocolBuffers.Descriptors;
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using pb = global::Google.ProtocolBuffers;
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namespace Sirikata.PB {
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@ -407,7 +434,7 @@ namespace Sirikata.PB {
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public Types.SubMessage Submessers(int index) {
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return new Types.SubMessage(super.GetSubmessers(index));
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}
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public Builder AddSubmessers(Types.SubMessage value ) {
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public Builder AddSubmessers(Types.SubMessage value) {
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super.AddSubmessers(value._PBJSuper);
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return this;
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}
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@ -1651,7 +1678,7 @@ namespace Sirikata.PB {
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public Types.SubMessage Submessers(int index) {
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return new Types.SubMessage(super.GetSubmessers(index));
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}
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public Builder AddSubmessers(Types.SubMessage value ) {
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public Builder AddSubmessers(Types.SubMessage value) {
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super.AddSubmessers(value._PBJSuper);
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return this;
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}
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@ -1709,7 +1736,7 @@ namespace Sirikata.PB {
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public ExternalMessage Extmessers(int index) {
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return new ExternalMessage(super.GetExtmessers(index));
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}
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public Builder AddExtmessers(ExternalMessage value ) {
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public Builder AddExtmessers(ExternalMessage value) {
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super.AddExtmessers(value._PBJSuper);
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return this;
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}
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@ -1,3 +1,30 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
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*/
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using pbd = global::Google.ProtocolBuffers.Descriptors;
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using pb = global::Google.ProtocolBuffers;
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namespace Sirikata.Network.Protocol {
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@ -93,7 +93,7 @@ namespace OpenSim.Client.Sirikata
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public void PostInitialise()
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{
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if(!m_enabled)
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if (!m_enabled)
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||||
return;
|
||||
|
||||
m_listener = new TcpListener(IPAddress.Any, 5943);
|
||||
|
@ -102,7 +102,7 @@ namespace OpenSim.Client.Sirikata
|
|||
|
||||
private void ListenLoop()
|
||||
{
|
||||
while(m_running)
|
||||
while (m_running)
|
||||
{
|
||||
m_listener.BeginAcceptTcpClient(AcceptSocket, m_listener);
|
||||
}
|
||||
|
|
|
@ -91,7 +91,7 @@ namespace OpenSim.Data.MySQL
|
|||
rollbackStore = GridDataMySqlFile.ParseFileReadValue("rollback") == "true";
|
||||
opengridmode = GridDataMySqlFile.ParseFileReadValue("opengridmode") == "true";
|
||||
|
||||
if(rollbackStore)
|
||||
if (rollbackStore)
|
||||
m_log.Warn("[MysqlInventory] Enabling rollback mode in: " + rollbackDir);
|
||||
|
||||
database =
|
||||
|
@ -552,7 +552,7 @@ namespace OpenSim.Data.MySQL
|
|||
|
||||
private void StoreRollbackItem(UUID ItemID)
|
||||
{
|
||||
if(rollbackStore == true)
|
||||
if (rollbackStore == true)
|
||||
{
|
||||
string todaysPath = RollbackGetTodaysPath();
|
||||
|
||||
|
@ -1008,7 +1008,7 @@ namespace OpenSim.Data.MySQL
|
|||
StoreRollbackFolder(f.ID);
|
||||
deleteOneFolder(f.ID);
|
||||
|
||||
if(rollbackStore)
|
||||
if (rollbackStore)
|
||||
{
|
||||
foreach (InventoryItemBase itemBase in getInventoryInFolder(f.ID))
|
||||
{
|
||||
|
|
|
@ -828,7 +828,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
|
||||
public void SendGroupActiveProposals(IClientAPI sender,UUID agentID, UUID sessionID, UUID groupID, UUID transactionID, Dictionary<int, string> VoteID, Dictionary<int, string> VoteInitiator, Dictionary<int, string> Majority, Dictionary<int, string> Quorum, Dictionary<int, string> TerseDateID, Dictionary<int, string> StartDateTime, Dictionary<int, string> EndDateTime, Dictionary<int, string> ProposalText)
|
||||
{
|
||||
foreach(KeyValuePair<int, string> Blank in VoteID)
|
||||
foreach (KeyValuePair<int, string> Blank in VoteID)
|
||||
{
|
||||
GroupActiveProposalItemReplyPacket GAPIRP = new GroupActiveProposalItemReplyPacket();
|
||||
|
||||
|
@ -851,7 +851,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
GAPIRP.ProposalData[0] = ProposalData;
|
||||
OutPacket(GAPIRP, ThrottleOutPacketType.Task);
|
||||
}
|
||||
if(VoteID.Count == 0)
|
||||
if (VoteID.Count == 0)
|
||||
{
|
||||
GroupActiveProposalItemReplyPacket GAPIRP = new GroupActiveProposalItemReplyPacket();
|
||||
|
||||
|
@ -878,7 +878,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
|
||||
public void SendGroupVoteHistory(IClientAPI sender,UUID agentID, UUID sessionID, UUID groupID, UUID transactionID, Dictionary<int, string> VoteID, Dictionary<int, string> VoteInitiator, Dictionary<int, string> Majority, Dictionary<int, string> Quorum, Dictionary<int, string> TerseDateID, Dictionary<int, string> StartDateTime, Dictionary<int, string> EndDateTime, Dictionary<int, string> VoteType, Dictionary<int, string> VoteResult, Dictionary<int, string> ProposalText)
|
||||
{
|
||||
foreach(KeyValuePair<int, string> Blank in VoteID)
|
||||
foreach (KeyValuePair<int, string> Blank in VoteID)
|
||||
{
|
||||
GroupVoteHistoryItemReplyPacket GVHIRP = new GroupVoteHistoryItemReplyPacket();
|
||||
|
||||
|
@ -904,7 +904,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
GVHIRP.VoteItem[0] = VoteItem;
|
||||
OutPacket(GVHIRP, ThrottleOutPacketType.Task);
|
||||
}
|
||||
if(VoteID.Count == 0)
|
||||
if (VoteID.Count == 0)
|
||||
{
|
||||
GroupVoteHistoryItemReplyPacket GVHIRP = new GroupVoteHistoryItemReplyPacket();
|
||||
|
||||
|
|
|
@ -1122,9 +1122,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
|
|||
List<FriendListItem> friendList = GetUserFriends(hunter);
|
||||
foreach (FriendListItem item in friendList)
|
||||
{
|
||||
if(item.onlinestatus == true)
|
||||
if (item.onlinestatus == true)
|
||||
{
|
||||
if(item.Friend == target && (item.FriendPerms & (uint)FriendRights.CanSeeOnMap) != 0)
|
||||
if (item.Friend == target && (item.FriendPerms & (uint)FriendRights.CanSeeOnMap) != 0)
|
||||
{
|
||||
ScenePresence SPTarget = ((Scene)remoteClient.Scene).GetScenePresence(target);
|
||||
string regionname = SPTarget.Scene.RegionInfo.RegionName;
|
||||
|
|
|
@ -1893,11 +1893,11 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
string data = "";
|
||||
if (obj != null)
|
||||
{
|
||||
if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name))
|
||||
if (m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name))
|
||||
{
|
||||
bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data);
|
||||
//If it is 1, it is to accept ONLY collisions from this object
|
||||
if(found)
|
||||
if (found)
|
||||
{
|
||||
DetectedObject detobj = new DetectedObject();
|
||||
detobj.keyUUID = obj.UUID;
|
||||
|
@ -1919,7 +1919,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
{
|
||||
bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data);
|
||||
//If it is 1, it is to accept ONLY collisions from this object, so this other object will not work
|
||||
if(found)
|
||||
if (found)
|
||||
{
|
||||
DetectedObject detobj = new DetectedObject();
|
||||
detobj.keyUUID = obj.UUID;
|
||||
|
@ -1944,11 +1944,11 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
if (av.LocalId == localId)
|
||||
{
|
||||
if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name))
|
||||
if (m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name))
|
||||
{
|
||||
bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data);
|
||||
//If it is 1, it is to accept ONLY collisions from this avatar
|
||||
if(found)
|
||||
if (found)
|
||||
{
|
||||
DetectedObject detobj = new DetectedObject();
|
||||
detobj.keyUUID = av.UUID;
|
||||
|
@ -1970,7 +1970,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
{
|
||||
bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data);
|
||||
//If it is 1, it is to accept ONLY collisions from this avatar, so this other avatar will not work
|
||||
if(found)
|
||||
if (found)
|
||||
{
|
||||
DetectedObject detobj = new DetectedObject();
|
||||
detobj.keyUUID = av.UUID;
|
||||
|
@ -1998,7 +1998,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
if (m_parentGroup.Scene == null)
|
||||
return;
|
||||
if(m_parentGroup.PassCollision == true)
|
||||
if (m_parentGroup.PassCollision == true)
|
||||
{
|
||||
//TODO: Add pass to root prim!
|
||||
}
|
||||
|
@ -2029,11 +2029,11 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
string data = "";
|
||||
if (obj != null)
|
||||
{
|
||||
if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name))
|
||||
if (m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name))
|
||||
{
|
||||
bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data);
|
||||
//If it is 1, it is to accept ONLY collisions from this object
|
||||
if(found)
|
||||
if (found)
|
||||
{
|
||||
DetectedObject detobj = new DetectedObject();
|
||||
detobj.keyUUID = obj.UUID;
|
||||
|
@ -2055,7 +2055,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
{
|
||||
bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data);
|
||||
//If it is 1, it is to accept ONLY collisions from this object, so this other object will not work
|
||||
if(found)
|
||||
if (found)
|
||||
{
|
||||
DetectedObject detobj = new DetectedObject();
|
||||
detobj.keyUUID = obj.UUID;
|
||||
|
@ -2080,11 +2080,11 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
if (av.LocalId == localId)
|
||||
{
|
||||
if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name))
|
||||
if (m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name))
|
||||
{
|
||||
bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data);
|
||||
//If it is 1, it is to accept ONLY collisions from this avatar
|
||||
if(found)
|
||||
if (found)
|
||||
{
|
||||
DetectedObject detobj = new DetectedObject();
|
||||
detobj.keyUUID = av.UUID;
|
||||
|
@ -2106,7 +2106,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
{
|
||||
bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data);
|
||||
//If it is 1, it is to accept ONLY collisions from this avatar, so this other avatar will not work
|
||||
if(found)
|
||||
if (found)
|
||||
{
|
||||
DetectedObject detobj = new DetectedObject();
|
||||
detobj.keyUUID = av.UUID;
|
||||
|
@ -2160,11 +2160,11 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
string data = "";
|
||||
if (obj != null)
|
||||
{
|
||||
if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name))
|
||||
if (m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name))
|
||||
{
|
||||
bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data);
|
||||
//If it is 1, it is to accept ONLY collisions from this object
|
||||
if(found)
|
||||
if (found)
|
||||
{
|
||||
DetectedObject detobj = new DetectedObject();
|
||||
detobj.keyUUID = obj.UUID;
|
||||
|
@ -2186,7 +2186,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
{
|
||||
bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data);
|
||||
//If it is 1, it is to accept ONLY collisions from this object, so this other object will not work
|
||||
if(found)
|
||||
if (found)
|
||||
{
|
||||
DetectedObject detobj = new DetectedObject();
|
||||
detobj.keyUUID = obj.UUID;
|
||||
|
@ -2211,11 +2211,11 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
if (av.LocalId == localId)
|
||||
{
|
||||
if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name))
|
||||
if (m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name))
|
||||
{
|
||||
bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data);
|
||||
//If it is 1, it is to accept ONLY collisions from this avatar
|
||||
if(found)
|
||||
if (found)
|
||||
{
|
||||
DetectedObject detobj = new DetectedObject();
|
||||
detobj.keyUUID = av.UUID;
|
||||
|
@ -2237,7 +2237,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
{
|
||||
bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data);
|
||||
//If it is 1, it is to accept ONLY collisions from this avatar, so this other avatar will not work
|
||||
if(found)
|
||||
if (found)
|
||||
{
|
||||
DetectedObject detobj = new DetectedObject();
|
||||
detobj.keyUUID = av.UUID;
|
||||
|
|
|
@ -1851,7 +1851,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
if (collisionPoint.ApproxEquals(m_requestedSitOffset + part.AbsolutePosition, 0.2f))
|
||||
{
|
||||
SitRaycastFindEdge(collisionPoint, normal);
|
||||
m_log.DebugFormat("[SIT]: Raycast Avatar Position succeeded at point: {0}, normal:{1}", collisionPoint, normal );
|
||||
m_log.DebugFormat("[SIT]: Raycast Avatar Position succeeded at point: {0}, normal:{1}", collisionPoint, normal);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -129,10 +129,6 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
private float m_verticalAttractionEfficiency = 1.0f; // damped
|
||||
private float m_verticalAttractionTimescale = 500f; // Timescale > 300 means no vert attractor.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
internal void ProcessFloatVehicleParam(Vehicle pParam, float pValue)
|
||||
{
|
||||
switch (pParam)
|
||||
|
@ -229,7 +225,6 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
break;
|
||||
|
||||
}
|
||||
|
||||
}//end ProcessFloatVehicleParam
|
||||
|
||||
internal void ProcessVectorVehicleParam(Vehicle pParam, Vector3 pValue)
|
||||
|
@ -242,12 +237,12 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
case Vehicle.ANGULAR_MOTOR_DIRECTION:
|
||||
m_angularMotorDirection = new Vector3(pValue.X, pValue.Y, pValue.Z);
|
||||
// Limit requested angular speed to 2 rps= 4 pi rads/sec
|
||||
if(m_angularMotorDirection.X > 12.56f) m_angularMotorDirection.X = 12.56f;
|
||||
if(m_angularMotorDirection.X < - 12.56f) m_angularMotorDirection.X = - 12.56f;
|
||||
if(m_angularMotorDirection.Y > 12.56f) m_angularMotorDirection.Y = 12.56f;
|
||||
if(m_angularMotorDirection.Y < - 12.56f) m_angularMotorDirection.Y = - 12.56f;
|
||||
if(m_angularMotorDirection.Z > 12.56f) m_angularMotorDirection.Z = 12.56f;
|
||||
if(m_angularMotorDirection.Z < - 12.56f) m_angularMotorDirection.Z = - 12.56f;
|
||||
if (m_angularMotorDirection.X > 12.56f) m_angularMotorDirection.X = 12.56f;
|
||||
if (m_angularMotorDirection.X < - 12.56f) m_angularMotorDirection.X = - 12.56f;
|
||||
if (m_angularMotorDirection.Y > 12.56f) m_angularMotorDirection.Y = 12.56f;
|
||||
if (m_angularMotorDirection.Y < - 12.56f) m_angularMotorDirection.Y = - 12.56f;
|
||||
if (m_angularMotorDirection.Z > 12.56f) m_angularMotorDirection.Z = 12.56f;
|
||||
if (m_angularMotorDirection.Z < - 12.56f) m_angularMotorDirection.Z = - 12.56f;
|
||||
m_angularMotorApply = 10;
|
||||
break;
|
||||
case Vehicle.LINEAR_FRICTION_TIMESCALE:
|
||||
|
@ -261,7 +256,6 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
// m_linearMotorOffset = new Vector3(pValue.X, pValue.Y, pValue.Z);
|
||||
break;
|
||||
}
|
||||
|
||||
}//end ProcessVectorVehicleParam
|
||||
|
||||
internal void ProcessRotationVehicleParam(Vehicle pParam, Quaternion pValue)
|
||||
|
@ -272,7 +266,6 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
// m_referenceFrame = pValue;
|
||||
break;
|
||||
}
|
||||
|
||||
}//end ProcessRotationVehicleParam
|
||||
|
||||
internal void ProcessTypeChange(Vehicle pType)
|
||||
|
@ -444,7 +437,8 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
{
|
||||
if (!m_linearMotorDirection.ApproxEquals(Vector3.Zero, 0.01f)) // requested m_linearMotorDirection is significant
|
||||
{
|
||||
if(!d.BodyIsEnabled (Body)) d.BodyEnable (Body);
|
||||
if (!d.BodyIsEnabled(Body))
|
||||
d.BodyEnable(Body);
|
||||
|
||||
// add drive to body
|
||||
Vector3 addAmount = m_linearMotorDirection/(m_linearMotorTimescale/pTimestep);
|
||||
|
@ -472,7 +466,6 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
m_lastLinearVelocityVector = Vector3.Zero;
|
||||
}
|
||||
|
||||
|
||||
// convert requested object velocity to world-referenced vector
|
||||
m_dir = m_lastLinearVelocityVector;
|
||||
d.Quaternion rot = d.BodyGetQuaternion(Body);
|
||||
|
@ -484,7 +477,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
// .Z velocity and gravity. Therefore only 0g will used script-requested
|
||||
// .Z velocity. >0g (m_VehicleBuoyancy < 1) will used modified gravity only.
|
||||
Vector3 grav = Vector3.Zero;
|
||||
if(m_VehicleBuoyancy < 1.0f)
|
||||
if (m_VehicleBuoyancy < 1.0f)
|
||||
{
|
||||
// There is some gravity, make a gravity force vector
|
||||
// that is applied after object velocity.
|
||||
|
@ -498,27 +491,27 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
} // else its 1.0, no gravity.
|
||||
|
||||
// Check if hovering
|
||||
if( (m_flags & (VehicleFlag.HOVER_WATER_ONLY | VehicleFlag.HOVER_TERRAIN_ONLY | VehicleFlag.HOVER_GLOBAL_HEIGHT)) != 0)
|
||||
if ((m_flags & (VehicleFlag.HOVER_WATER_ONLY | VehicleFlag.HOVER_TERRAIN_ONLY | VehicleFlag.HOVER_GLOBAL_HEIGHT)) != 0)
|
||||
{
|
||||
// We should hover, get the target height
|
||||
d.Vector3 pos = d.BodyGetPosition(Body);
|
||||
if((m_flags & VehicleFlag.HOVER_WATER_ONLY) == VehicleFlag.HOVER_WATER_ONLY)
|
||||
if ((m_flags & VehicleFlag.HOVER_WATER_ONLY) == VehicleFlag.HOVER_WATER_ONLY)
|
||||
{
|
||||
m_VhoverTargetHeight = _pParentScene.GetWaterLevel() + m_VhoverHeight;
|
||||
}
|
||||
else if((m_flags & VehicleFlag.HOVER_TERRAIN_ONLY) == VehicleFlag.HOVER_TERRAIN_ONLY)
|
||||
else if ((m_flags & VehicleFlag.HOVER_TERRAIN_ONLY) == VehicleFlag.HOVER_TERRAIN_ONLY)
|
||||
{
|
||||
m_VhoverTargetHeight = _pParentScene.GetTerrainHeightAtXY(pos.X, pos.Y) + m_VhoverHeight;
|
||||
}
|
||||
else if((m_flags & VehicleFlag.HOVER_GLOBAL_HEIGHT) == VehicleFlag.HOVER_GLOBAL_HEIGHT)
|
||||
else if ((m_flags & VehicleFlag.HOVER_GLOBAL_HEIGHT) == VehicleFlag.HOVER_GLOBAL_HEIGHT)
|
||||
{
|
||||
m_VhoverTargetHeight = m_VhoverHeight;
|
||||
}
|
||||
|
||||
if((m_flags & VehicleFlag.HOVER_UP_ONLY) == VehicleFlag.HOVER_UP_ONLY)
|
||||
if ((m_flags & VehicleFlag.HOVER_UP_ONLY) == VehicleFlag.HOVER_UP_ONLY)
|
||||
{
|
||||
// If body is aready heigher, use its height as target height
|
||||
if(pos.Z > m_VhoverTargetHeight) m_VhoverTargetHeight = pos.Z;
|
||||
if (pos.Z > m_VhoverTargetHeight) m_VhoverTargetHeight = pos.Z;
|
||||
}
|
||||
|
||||
// m_VhoverEfficiency = 0f; // 0=boucy, 1=Crit.damped
|
||||
|
@ -526,11 +519,11 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
// pTimestep is time since last frame,in secs
|
||||
float herr0 = pos.Z - m_VhoverTargetHeight;
|
||||
// Replace Vertical speed with correction figure if significant
|
||||
if(Math.Abs(herr0) > 0.01f )
|
||||
if (Math.Abs(herr0) > 0.01f)
|
||||
{
|
||||
d.Mass objMass;
|
||||
d.BodyGetMass(Body, out objMass);
|
||||
m_dir.Z = - ( (herr0 * pTimestep * 50.0f) / m_VhoverTimescale);
|
||||
m_dir.Z = - ((herr0 * pTimestep * 50.0f) / m_VhoverTimescale);
|
||||
//KF: m_VhoverEfficiency is not yet implemented
|
||||
}
|
||||
else
|
||||
|
@ -569,7 +562,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
if (m_angularMotorApply > 0)
|
||||
{
|
||||
// ramp up to new value
|
||||
// current velocity += error / ( time to get there / step interval )
|
||||
// current velocity += error / (time to get there / step interval)
|
||||
// requested speed - last motor speed
|
||||
m_angularMotorVelocity.X += (m_angularMotorDirection.X - m_angularMotorVelocity.X) / (m_angularMotorTimescale / pTimestep);
|
||||
m_angularMotorVelocity.Y += (m_angularMotorDirection.Y - m_angularMotorVelocity.Y) / (m_angularMotorTimescale / pTimestep);
|
||||
|
@ -589,11 +582,10 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
m_angularMotorVelocity -= m_angularMotorVelocity / (m_angularMotorDecayTimescale / pTimestep);
|
||||
} // end motor section
|
||||
|
||||
|
||||
// Vertical attractor section
|
||||
Vector3 vertattr = Vector3.Zero;
|
||||
|
||||
if(m_verticalAttractionTimescale < 300)
|
||||
if (m_verticalAttractionTimescale < 300)
|
||||
{
|
||||
float VAservo = 0.2f / (m_verticalAttractionTimescale * pTimestep);
|
||||
// get present body rotation
|
||||
|
@ -615,7 +607,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
// Error is 0 (no error) to +/- 2 (max error)
|
||||
// scale it by VAservo
|
||||
verterr = verterr * VAservo;
|
||||
//if(frcount == 0) Console.WriteLine("VAerr=" + verterr);
|
||||
//if (frcount == 0) Console.WriteLine("VAerr=" + verterr);
|
||||
|
||||
// As the body rotates around the X axis, then verterr.Y increases; Rotated around Y then .X increases, so
|
||||
// Change Body angular velocity X based on Y, and Y based on X. Z is not changed.
|
||||
|
@ -640,7 +632,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
|
||||
if (!m_lastAngularVelocity.ApproxEquals(Vector3.Zero, 0.01f))
|
||||
{
|
||||
if(!d.BodyIsEnabled (Body)) d.BodyEnable (Body);
|
||||
if (!d.BodyIsEnabled (Body)) d.BodyEnable (Body);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
/* Copyright (c) Contributors, http://opensimulator.org/
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
|
@ -294,7 +296,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
m_taintselected = value;
|
||||
m_isSelected = value;
|
||||
}
|
||||
if(m_isSelected) disableBodySoft();
|
||||
if (m_isSelected) disableBodySoft();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -872,7 +874,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
|
||||
public void ProcessTaints(float timestep)
|
||||
{
|
||||
//Console.WriteLine("ProcessTaints for " + m_primName );
|
||||
//Console.WriteLine("ProcessTaints for " + m_primName);
|
||||
if (m_taintadd)
|
||||
{
|
||||
changeadd(timestep);
|
||||
|
@ -885,7 +887,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
|
||||
if (m_taintrot != _orientation)
|
||||
{
|
||||
if(childPrim && IsPhysical) // For physical child prim...
|
||||
if (childPrim && IsPhysical) // For physical child prim...
|
||||
{
|
||||
rotate(timestep);
|
||||
// KF: ODE will also rotate the parent prim!
|
||||
|
@ -1572,7 +1574,7 @@ Console.WriteLine(" JointCreateFixed");
|
|||
else
|
||||
{
|
||||
//Console.WriteLine("Move " + m_primName);
|
||||
if(!d.BodyIsEnabled (Body)) d.BodyEnable (Body); // KF add 161009
|
||||
if (!d.BodyIsEnabled (Body)) d.BodyEnable (Body); // KF add 161009
|
||||
// NON-'VEHICLES' are dealt with here
|
||||
if (d.BodyIsEnabled(Body) && !m_angularlock.ApproxEquals(Vector3.Zero, 0.003f))
|
||||
{
|
||||
|
@ -1890,7 +1892,7 @@ Console.WriteLine(" JointCreateFixed");
|
|||
m_log.Error("[PHYSICS]: PrimGeom dead");
|
||||
}
|
||||
}
|
||||
//Console.WriteLine("changePhysicsStatus for " + m_primName );
|
||||
//Console.WriteLine("changePhysicsStatus for " + m_primName);
|
||||
changeadd(2f);
|
||||
}
|
||||
if (childPrim)
|
||||
|
|
|
@ -2753,7 +2753,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
m_host.CollisionFilter.Clear();
|
||||
if(id != null)
|
||||
if (id != null)
|
||||
{
|
||||
m_host.CollisionFilter.Add(accept,id);
|
||||
}
|
||||
|
@ -4240,7 +4240,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
public void llPassCollisions(int pass)
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
if(pass == 0)
|
||||
if (pass == 0)
|
||||
{
|
||||
m_host.ParentGroup.PassCollision = false;
|
||||
}
|
||||
|
@ -7437,7 +7437,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
// makes it more difficult to determine a child prim's actual inworld position).
|
||||
if (part.ParentID != 0)
|
||||
v = ((v - llGetRootPosition()) * llGetRootRotation()) + llGetRootPosition();
|
||||
res.Add( v );
|
||||
res.Add(v);
|
||||
break;
|
||||
|
||||
case (int)ScriptBaseClass.PRIM_SIZE:
|
||||
|
|
|
@ -1965,7 +1965,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
|
||||
for (int i = 0; i < 21; i++)
|
||||
{
|
||||
ret.Add(new LSL_Float( stats[i] ));
|
||||
ret.Add(new LSL_Float(stats[i]));
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
|
|
@ -649,7 +649,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
|
|||
}
|
||||
public void osKickAvatar(string FirstName,string SurName,string alert)
|
||||
{
|
||||
m_OSSL_Functions.osKickAvatar( FirstName, SurName, alert);
|
||||
m_OSSL_Functions.osKickAvatar(FirstName, SurName, alert);
|
||||
}
|
||||
public void osSetSpeed(string UUID, float SpeedModifier)
|
||||
{
|
||||
|
|
|
@ -591,7 +591,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> linemap;
|
||||
|
||||
lock(m_ScriptErrors)
|
||||
lock (m_ScriptErrors)
|
||||
{
|
||||
try
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue