changes to AutoBackModule. Store folder and number of days expire is now also only defined in OpenSim.ini and so same for all regions.
parent
36442c004f
commit
70da902732
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@ -66,6 +66,9 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
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/// if false module is disable and all rest is ignored
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/// if false module is disable and all rest is ignored
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/// AutoBackupInterval: Double, non-negative value. Default: 720 (12 hours).
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/// AutoBackupInterval: Double, non-negative value. Default: 720 (12 hours).
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/// The number of minutes between each backup attempt.
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/// The number of minutes between each backup attempt.
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/// AutoBackupDir: String. Default: "." (the current directory).
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/// A directory (absolute or relative) where backups should be saved.
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/// AutoBackupKeepFilesForDays remove files older than this number of days. 0 disables
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///
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///
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/// Next can be set on OpenSim.ini, as default, and or per region in Regions.ini
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/// Next can be set on OpenSim.ini, as default, and or per region in Regions.ini
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/// Region-specific settings take precedence.
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/// Region-specific settings take precedence.
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@ -88,8 +91,6 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
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/// "Time": Current timestamp is appended to file name. An existing file will never be overwritten.
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/// "Time": Current timestamp is appended to file name. An existing file will never be overwritten.
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/// "Sequential": A number is appended to the file name. So if RegionName_x.oar exists, we'll save to RegionName_{x+1}.oar next. An existing file will never be overwritten.
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/// "Sequential": A number is appended to the file name. So if RegionName_x.oar exists, we'll save to RegionName_{x+1}.oar next. An existing file will never be overwritten.
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/// "Overwrite": Always save to file named "${AutoBackupDir}/RegionName.oar", even if we have to overwrite an existing file.
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/// "Overwrite": Always save to file named "${AutoBackupDir}/RegionName.oar", even if we have to overwrite an existing file.
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/// AutoBackupDir: String. Default: "." (the current directory).
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/// A directory (absolute or relative) where backups should be saved.
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/// </remarks>
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/// </remarks>
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "AutoBackupModule")]
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "AutoBackupModule")]
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public class AutoBackupModule : ISharedRegionModule
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public class AutoBackupModule : ISharedRegionModule
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@ -106,6 +107,10 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
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private List<Scene> m_Scenes = new List<Scene> ();
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private List<Scene> m_Scenes = new List<Scene> ();
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private Timer m_masterTimer;
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private Timer m_masterTimer;
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private bool m_busy;
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private bool m_busy;
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private int m_KeepFilesForDays = -1;
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private string m_backupDir;
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private bool m_doneFirst;
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private double m_baseInterval;
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private IConfigSource m_configSource;
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private IConfigSource m_configSource;
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@ -154,15 +159,19 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
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if(!m_enabled)
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if(!m_enabled)
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return;
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return;
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m_log.Info("[AUTO BACKUP]: AutoBackupModule enabled");
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ParseDefaultConfig(moduleConfig);
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m_masterTimer = new Timer(43200000);
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if(!m_enabled)
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m_masterTimer.Elapsed += HandleElapsed;
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return;
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m_masterTimer.AutoReset = false;
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ParseDefaultConfig();
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m_log.Debug("[AUTO BACKUP]: Default config:");
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m_log.Debug("[AUTO BACKUP]: Default config:");
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m_log.Debug(m_defaultState.ToString());
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m_log.Debug(m_defaultState.ToString());
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m_log.Info("[AUTO BACKUP]: AutoBackupModule enabled");
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m_masterTimer = new Timer();
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m_masterTimer.Interval = m_baseInterval;
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m_masterTimer.Elapsed += HandleElapsed;
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m_masterTimer.AutoReset = false;
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m_console = MainConsole.Instance;
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m_console = MainConsole.Instance;
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m_console.Commands.AddCommand (
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m_console.Commands.AddCommand (
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@ -251,7 +260,6 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
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/// </summary>
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/// </summary>
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void ISharedRegionModule.PostInitialise()
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void ISharedRegionModule.PostInitialise()
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{
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{
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}
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}
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#endregion
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#endregion
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@ -261,18 +269,19 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
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if (!m_enabled)
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if (!m_enabled)
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return;
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return;
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if(m_busy)
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{
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MainConsole.Instance.OutputFormat ("Already doing a backup, please try later");
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return;
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}
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if (args.Length != 2)
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if (args.Length != 2)
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{
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{
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MainConsole.Instance.OutputFormat ("Usage: dooarbackup <regionname>");
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MainConsole.Instance.OutputFormat ("Usage: dooarbackup <regionname>");
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return;
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return;
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}
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}
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if(m_busy)
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{
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MainConsole.Instance.OutputFormat ("Already doing a backup, please try later");
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return;
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}
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m_masterTimer.Stop();
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m_busy = true;
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m_busy = true;
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bool found = false;
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bool found = false;
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@ -289,13 +298,13 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
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{
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{
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if(name == "ALL")
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if(name == "ALL")
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{
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{
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m_masterTimer.Stop();
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for(int i = 0; i < scenes.Length; i++)
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for(int i = 0; i < scenes.Length; i++)
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{
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{
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s = scenes[i];
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s = scenes[i];
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DoRegionBackup(s);
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DoRegionBackup(s);
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if (!m_enabled)
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return;
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}
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}
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m_busy = false;
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return;
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return;
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}
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}
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@ -305,37 +314,56 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
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if (s.Name == name)
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if (s.Name == name)
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{
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{
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found = true;
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found = true;
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m_masterTimer.Stop();
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DoRegionBackup(s);
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DoRegionBackup(s);
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break;
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break;
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}
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}
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}
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}
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} catch { }
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}
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catch { }
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if (!found)
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finally
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MainConsole.Instance.OutputFormat ("No such region {0}. Nothing to backup", name);
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{
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if (m_enabled)
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m_masterTimer.Start();
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m_busy = false;
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m_busy = false;
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}
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}
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if (!found)
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MainConsole.Instance.OutputFormat ("No such region {0}. Nothing to backup", name);
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}
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private void ParseDefaultConfig()
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private void ParseDefaultConfig(IConfig config)
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{
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{
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IConfig config = m_configSource.Configs["AutoBackupModule"];
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if (config == null)
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return;
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// Borrow an existing timer if one exists for the same interval; otherwise, make a new one.
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m_backupDir = ".";
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string backupDir = config.GetString("AutoBackupDir", ".");
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if (backupDir != ".")
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{
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try
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{
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DirectoryInfo dirinfo = new DirectoryInfo(backupDir);
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if (!dirinfo.Exists)
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dirinfo.Create();
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}
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catch (Exception e)
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{
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m_enabled = false;
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m_log.WarnFormat("[AUTO BACKUP]: Error accessing backup folder {0}. Module disabled. {1}",
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backupDir, e);
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return;
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}
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}
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m_backupDir = backupDir;
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double interval = config.GetDouble("AutoBackupInterval", 720);
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double interval = config.GetDouble("AutoBackupInterval", 720);
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interval *= 60000.0;
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interval *= 60000.0;
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m_masterTimer.Interval = interval;
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m_baseInterval = interval;
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// How long to keep backup files in days, 0 Disables this feature
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m_KeepFilesForDays = config.GetInt("AutoBackupKeepFilesForDays",m_KeepFilesForDays);
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m_defaultState.Enabled = config.GetBoolean("AutoBackup", m_defaultState.Enabled);
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m_defaultState.Enabled = config.GetBoolean("AutoBackup", m_defaultState.Enabled);
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// Included Option To Skip Assets
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m_defaultState.SkipAssets = config.GetBoolean("AutoBackupSkipAssets",m_defaultState.SkipAssets);
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m_defaultState.SkipAssets = config.GetBoolean("AutoBackupSkipAssets",m_defaultState.SkipAssets);
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// How long to keep backup files in days, 0 Disables this feature
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m_defaultState.KeepFilesForDays = config.GetInt("AutoBackupKeepFilesForDays",m_defaultState.KeepFilesForDays);
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// Set file naming algorithm
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// Set file naming algorithm
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string stmpNamingType = config.GetString("AutoBackupNaming", m_defaultState.NamingType.ToString());
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string stmpNamingType = config.GetString("AutoBackupNaming", m_defaultState.NamingType.ToString());
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NamingType tmpNamingType;
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NamingType tmpNamingType;
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@ -354,25 +382,6 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
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m_defaultState.Script = config.GetString("AutoBackupScript", m_defaultState.Script);
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m_defaultState.Script = config.GetString("AutoBackupScript", m_defaultState.Script);
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string backupDir = config.GetString("AutoBackupDir", ".");
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if (backupDir != ".")
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{
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try
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{
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DirectoryInfo dirinfo = new DirectoryInfo(backupDir);
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if (!dirinfo.Exists)
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dirinfo.Create();
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}
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catch (Exception e)
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{
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m_log.Warn(
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"[AUTO BACKUP]: BAD NEWS. You won't be able to save backups to directory " +
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backupDir +
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" because it doesn't exist or there's a permissions issue with it. Here's the exception.",
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e);
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}
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}
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m_defaultState.BackupDir = backupDir;
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}
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}
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/// <summary>
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/// <summary>
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@ -388,11 +397,9 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
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return null;
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return null;
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string sRegionName;
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string sRegionName;
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string sRegionLabel;
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AutoBackupModuleState state = null;
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AutoBackupModuleState state = null;
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sRegionName = scene.RegionInfo.RegionName;
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sRegionName = scene.RegionInfo.RegionName;
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sRegionLabel = sRegionName;
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// Read the config settings and set variables.
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// Read the config settings and set variables.
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IConfig regionConfig = scene.Config.Configs[sRegionName];
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IConfig regionConfig = scene.Config.Configs[sRegionName];
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// Included Option To Skip Assets
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// Included Option To Skip Assets
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state.SkipAssets = regionConfig.GetBoolean("AutoBackupSkipAssets", m_defaultState.SkipAssets);
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state.SkipAssets = regionConfig.GetBoolean("AutoBackupSkipAssets", m_defaultState.SkipAssets);
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// How long to keep backup files in days, 0 Disables this feature
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state.KeepFilesForDays = regionConfig.GetInt("AutoBackupKeepFilesForDays", m_defaultState.KeepFilesForDays);
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// Set file naming algorithm
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// Set file naming algorithm
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string stmpNamingType = regionConfig.GetString("AutoBackupNaming", m_defaultState.NamingType.ToString());
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string stmpNamingType = regionConfig.GetString("AutoBackupNaming", m_defaultState.NamingType.ToString());
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NamingType tmpNamingType;
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NamingType tmpNamingType;
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tmpNamingType = NamingType.Overwrite;
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tmpNamingType = NamingType.Overwrite;
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else
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else
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{
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{
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m_log.Warn("Unknown naming type specified for region " + sRegionLabel + ": " +
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m_log.Warn("Unknown naming type specified for region " + sRegionName + ": " +
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stmpNamingType);
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stmpNamingType);
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tmpNamingType = NamingType.Time;
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tmpNamingType = NamingType.Time;
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}
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}
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m_defaultState.NamingType = tmpNamingType;
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m_defaultState.NamingType = tmpNamingType;
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state.Script = regionConfig.GetString("AutoBackupScript", m_defaultState.Script);
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state.Script = regionConfig.GetString("AutoBackupScript", m_defaultState.Script);
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string tmpBackupDir = regionConfig.GetString("AutoBackupDir", ".");
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// Let's give the user some convenience and auto-mkdir
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if (tmpBackupDir != "." && tmpBackupDir != m_defaultState.BackupDir)
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{
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try
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{
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DirectoryInfo dirinfo = new DirectoryInfo(state.BackupDir);
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if (!dirinfo.Exists)
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{
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dirinfo.Create();
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}
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}
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catch (Exception e)
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{
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m_log.Warn(
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"[AUTO BACKUP]: BAD NEWS. You won't be able to save backups to directory " +
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state.BackupDir +
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" because it doesn't exist or there's a permissions issue with it:",
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e);
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}
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}
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state.BackupDir = tmpBackupDir;
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return state;
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return state;
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}
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}
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/// <summary>
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/// Helper function for ParseConfig.
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/// </summary>
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/// <param name="settingName"></param>
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/// <param name="defaultValue"></param>
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/// <param name="global"></param>
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/// <param name="local"></param>
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/// <returns></returns>
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private bool ResolveBoolean(string settingName, bool defaultValue, IConfig global, IConfig local)
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{
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if(local != null)
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{
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return local.GetBoolean(settingName, global.GetBoolean(settingName, defaultValue));
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}
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else
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{
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return global.GetBoolean(settingName, defaultValue);
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}
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}
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/// <summary>
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/// <summary>
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/// Called when any auto-backup timer expires. This starts the code path for actually performing a backup.
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/// Called when any auto-backup timer expires. This starts the code path for actually performing a backup.
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@ -484,6 +446,9 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
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return;
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return;
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m_busy = true;
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m_busy = true;
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if(m_doneFirst && m_KeepFilesForDays > 0)
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RemoveOldFiles();
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foreach (IScene scene in m_Scenes)
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foreach (IScene scene in m_Scenes)
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{
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{
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if (!m_enabled)
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if (!m_enabled)
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m_masterTimer.Start();
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m_masterTimer.Start();
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m_busy = false;
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m_busy = false;
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}
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}
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m_doneFirst = true;
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}
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}
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/// <summary>
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/// <summary>
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return;
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return;
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string savePath = BuildOarPath(scene.RegionInfo.RegionName,
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string savePath = BuildOarPath(scene.RegionInfo.RegionName,
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state.BackupDir,
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m_backupDir,
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state.NamingType);
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state.NamingType);
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if (savePath == null)
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if (savePath == null)
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{
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{
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}
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}
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// For the given state, remove backup files older than the states KeepFilesForDays property
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// For the given state, remove backup files older than the states KeepFilesForDays property
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private void RemoveOldFiles(AutoBackupModuleState state)
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private void RemoveOldFiles()
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{
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{
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// 0 Means Disabled, Keep Files Indefinitely
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string[] files;
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if (state.KeepFilesForDays > 0)
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try
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{
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{
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string[] files = Directory.GetFiles(state.BackupDir, "*.oar");
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files = Directory.GetFiles(m_backupDir, "*.oar");
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DateTime CuttOffDate = DateTime.Now.AddDays(0 - state.KeepFilesForDays);
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}
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catch (Exception Ex)
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{
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m_log.Error("[AUTO BACKUP]: Error reading backup folder " + m_backupDir + ": " + Ex.Message);
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return;
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}
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DateTime CuttOffDate = DateTime.Now.AddDays(-m_KeepFilesForDays);
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foreach (string file in files)
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foreach (string file in files)
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{
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{
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@ -570,7 +544,6 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
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}
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}
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}
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}
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}
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}
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>This format may turn out to be too unwieldy to keep...
|
/// <summary>This format may turn out to be too unwieldy to keep...
|
||||||
/// Besides, that's what ctimes are for. But then how do I name each file uniquely without using a GUID?
|
/// Besides, that's what ctimes are for. But then how do I name each file uniquely without using a GUID?
|
||||||
|
|
|
@ -41,21 +41,17 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
|
||||||
public AutoBackupModuleState()
|
public AutoBackupModuleState()
|
||||||
{
|
{
|
||||||
Enabled = false;
|
Enabled = false;
|
||||||
BackupDir = ".";
|
|
||||||
SkipAssets = false;
|
SkipAssets = false;
|
||||||
NamingType = NamingType.Time;
|
NamingType = NamingType.Time;
|
||||||
Script = null;
|
Script = null;
|
||||||
KeepFilesForDays = 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public AutoBackupModuleState(AutoBackupModuleState copyFrom)
|
public AutoBackupModuleState(AutoBackupModuleState copyFrom)
|
||||||
{
|
{
|
||||||
Enabled = copyFrom.Enabled;
|
Enabled = copyFrom.Enabled;
|
||||||
BackupDir = copyFrom.BackupDir;
|
|
||||||
SkipAssets = copyFrom.SkipAssets;
|
SkipAssets = copyFrom.SkipAssets;
|
||||||
NamingType = copyFrom.NamingType;
|
NamingType = copyFrom.NamingType;
|
||||||
Script = copyFrom.Script;
|
Script = copyFrom.Script;
|
||||||
KeepFilesForDays = copyFrom.KeepFilesForDays;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool Enabled
|
public bool Enabled
|
||||||
|
@ -76,30 +72,17 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
|
||||||
set;
|
set;
|
||||||
}
|
}
|
||||||
|
|
||||||
public string BackupDir
|
|
||||||
{
|
|
||||||
get;
|
|
||||||
set;
|
|
||||||
}
|
|
||||||
|
|
||||||
public NamingType NamingType
|
public NamingType NamingType
|
||||||
{
|
{
|
||||||
get;
|
get;
|
||||||
set;
|
set;
|
||||||
}
|
}
|
||||||
|
|
||||||
public int KeepFilesForDays
|
|
||||||
{
|
|
||||||
get;
|
|
||||||
set;
|
|
||||||
}
|
|
||||||
|
|
||||||
public new string ToString()
|
public new string ToString()
|
||||||
{
|
{
|
||||||
string retval = "";
|
string retval = "";
|
||||||
retval += "[AUTO BACKUP]: AutoBackup: " + (Enabled ? "ENABLED" : "DISABLED") + "\n";
|
retval += "[AUTO BACKUP]: AutoBackup: " + (Enabled ? "ENABLED" : "DISABLED") + "\n";
|
||||||
retval += "[AUTO BACKUP]: Naming Type: " + NamingType.ToString() + "\n";
|
retval += "[AUTO BACKUP]: Naming Type: " + NamingType.ToString() + "\n";
|
||||||
retval += "[AUTO BACKUP]: Backup Dir: " + BackupDir + "\n";
|
|
||||||
retval += "[AUTO BACKUP]: Script: " + Script + "\n";
|
retval += "[AUTO BACKUP]: Script: " + Script + "\n";
|
||||||
return retval;
|
return retval;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue