Unconditionally set the slam bit oon all object to agent inventory transfers.
Closes a possible exploit with prims containing other prims0.6.1-post-fixes
parent
d9c05a6def
commit
714ca971d6
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@ -975,7 +975,7 @@ namespace OpenSim.Region.Environment.Scenes
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agentItem.InvType = taskItem.InvType;
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agentItem.InvType = taskItem.InvType;
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agentItem.Flags = taskItem.Flags;
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agentItem.Flags = taskItem.Flags;
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if ((destAgent != taskItem.OwnerID) && Permissions.PropagatePermissions())
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if (Permissions.PropagatePermissions())
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{
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{
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agentItem.BasePermissions = taskItem.NextPermissions;
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agentItem.BasePermissions = taskItem.NextPermissions;
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agentItem.CurrentPermissions = taskItem.NextPermissions | 8;
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agentItem.CurrentPermissions = taskItem.NextPermissions | 8;
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