Adds UserFlags and GodLevel to the user data store and plumbs then in.
This will have no effect unless both the UGAI and the region are this revision or later0.6.0-stable
parent
c2f1771c63
commit
7161689a97
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@ -588,6 +588,9 @@ namespace OpenSim.Data.MySQL
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retval.WebLoginKey = tmp;
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}
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retval.UserFlags = Convert.ToInt32(reader["userFlags"].ToString());
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retval.GodLevel = Convert.ToInt32(reader["godLevel"].ToString());
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}
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else
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{
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@ -728,14 +731,14 @@ namespace OpenSim.Data.MySQL
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"`homeLocationX`, `homeLocationY`, `homeLocationZ`, `homeLookAtX`, `homeLookAtY`, `homeLookAtZ`, `created`, ";
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sql +=
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"`lastLogin`, `userInventoryURI`, `userAssetURI`, `profileCanDoMask`, `profileWantDoMask`, `profileAboutText`, ";
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sql += "`profileFirstText`, `profileImage`, `profileFirstImage`, `webLoginKey`) VALUES ";
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sql += "`profileFirstText`, `profileImage`, `profileFirstImage`, `webLoginKey`, `userFlags`, `godLevel`) VALUES ";
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sql += "(?UUID, ?username, ?lastname, ?passwordHash, ?passwordSalt, ?homeRegion, ";
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sql +=
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"?homeLocationX, ?homeLocationY, ?homeLocationZ, ?homeLookAtX, ?homeLookAtY, ?homeLookAtZ, ?created, ";
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sql +=
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"?lastLogin, ?userInventoryURI, ?userAssetURI, ?profileCanDoMask, ?profileWantDoMask, ?profileAboutText, ";
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sql += "?profileFirstText, ?profileImage, ?profileFirstImage, ?webLoginKey)";
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sql += "?profileFirstText, ?profileImage, ?profileFirstImage, ?webLoginKey, ?userFlags, ?godLevel)";
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Dictionary<string, string> parameters = new Dictionary<string, string>();
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parameters["?UUID"] = uuid.ToString();
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@ -761,6 +764,9 @@ namespace OpenSim.Data.MySQL
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parameters["?profileImage"] = profileImage.ToString();
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parameters["?profileFirstImage"] = firstImage.ToString();
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parameters["?webLoginKey"] = string.Empty;
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parameters["?userFlags"] = "0";
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parameters["?godLevel"] = "0";
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bool returnval = false;
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@ -815,7 +821,7 @@ namespace OpenSim.Data.MySQL
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float homeLookAtX, float homeLookAtY, float homeLookAtZ, int created, int lastlogin,
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string inventoryURI, string assetURI, uint canDoMask, uint wantDoMask,
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string aboutText, string firstText,
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LLUUID profileImage, LLUUID firstImage, LLUUID webLoginKey)
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LLUUID profileImage, LLUUID firstImage, LLUUID webLoginKey, int userFlags, int godLevel)
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{
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string sql = "UPDATE users SET `username` = ?username , `lastname` = ?lastname ";
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sql += ", `passwordHash` = ?passwordHash , `passwordSalt` = ?passwordSalt , ";
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@ -827,6 +833,7 @@ namespace OpenSim.Data.MySQL
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sql += "`profileCanDoMask` = ?profileCanDoMask , `profileWantDoMask` = ?profileWantDoMask , ";
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sql += "`profileAboutText` = ?profileAboutText , `profileFirstText` = ?profileFirstText, ";
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sql += "`profileImage` = ?profileImage , `profileFirstImage` = ?profileFirstImage , ";
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sql += "`userFlags` = ?userFlags , `godLevel` = ?godLevel , ";
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sql += "`webLoginKey` = ?webLoginKey WHERE UUID = ?UUID";
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Dictionary<string, string> parameters = new Dictionary<string, string>();
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@ -854,6 +861,8 @@ namespace OpenSim.Data.MySQL
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parameters["?profileImage"] = profileImage.ToString();
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parameters["?profileFirstImage"] = firstImage.ToString();
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parameters["?webLoginKey"] = webLoginKey.ToString();
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parameters["?userFlags"] = userFlags.ToString();
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parameters["?godLevel"] = userFlags.ToString();
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bool returnval = false;
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try
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@ -685,7 +685,7 @@ namespace OpenSim.Data.MySQL
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user.HomeRegion, user.HomeRegionID, user.HomeLocation.X, user.HomeLocation.Y, user.HomeLocation.Z, user.HomeLookAt.X,
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user.HomeLookAt.Y, user.HomeLookAt.Z, user.Created, user.LastLogin, user.UserInventoryURI,
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user.UserAssetURI, user.CanDoMask, user.WantDoMask, user.AboutText,
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user.FirstLifeAboutText, user.Image, user.FirstLifeImage, user.WebLoginKey);
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user.FirstLifeAboutText, user.Image, user.FirstLifeImage, user.WebLoginKey, user.UserFlags, user.GodLevel);
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}
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return true;
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@ -0,0 +1,6 @@
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BEGIN;
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ALTER TABLE users add userFlags integer NOT NULL default 0;
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ALTER TABLE users add godLevel integer NOT NULL default 0;
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COMMIT;
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@ -0,0 +1,6 @@
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BEGIN;
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ALTER TABLE users add userFlags integer NOT NULL default 0;
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ALTER TABLE users add godLevel integer NOT NULL default 0;
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COMMIT;
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@ -681,6 +681,8 @@ namespace OpenSim.Data.SQLite
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SQLiteUtil.createCol(users, "profileImage", typeof (String));
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SQLiteUtil.createCol(users, "profileFirstImage", typeof (String));
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SQLiteUtil.createCol(users, "webLoginKey", typeof(String));
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SQLiteUtil.createCol(users, "userFlags", typeof (Int32));
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SQLiteUtil.createCol(users, "godLevel", typeof (Int32));
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// Add in contraints
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users.PrimaryKey = new DataColumn[] {users.Columns["UUID"]};
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return users;
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@ -789,6 +791,8 @@ namespace OpenSim.Data.SQLite
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LLUUID.TryParse((String)row["profileFirstImage"], out tmp);
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user.FirstLifeImage = tmp;
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user.WebLoginKey = new LLUUID((String) row["webLoginKey"]);
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user.UserFlags = Convert.ToInt32(row["userFlags"]);
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user.GodLevel = Convert.ToInt32(row["godLevel"]);
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return user;
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}
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@ -829,6 +833,8 @@ namespace OpenSim.Data.SQLite
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row["profileImage"] = user.Image;
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row["profileFirstImage"] = user.FirstLifeImage;
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row["webLoginKey"] = user.WebLoginKey;
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row["userFlags"] = user.UserFlags;
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row["godLevel"] = user.GodLevel;
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// ADO.NET doesn't handle NULL very well
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foreach (DataColumn col in ds.Tables["users"].Columns)
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@ -136,6 +136,12 @@ namespace OpenSim.Framework
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/// </summary>
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private LLUUID _webLoginKey;
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// Data for estates and other goodies
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// to get away from per-machine configs a little
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//
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private int _userFlags;
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private int _godLevel;
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/// <summary>
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/// The regionhandle of the users preffered home region. If multiple sims occupy the same spot, the grid may decide which region the user logs into
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/// </summary>
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@ -330,5 +336,17 @@ namespace OpenSim.Framework
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get { return _currentAgent; }
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set { _currentAgent = value; }
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}
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public virtual int UserFlags
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{
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get { return _userFlags; }
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set { _userFlags = value; }
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}
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public virtual int GodLevel
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{
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get { return _godLevel; }
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set { _godLevel = value; }
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}
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}
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}
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@ -156,6 +156,9 @@ namespace OpenSim.Grid.UserServer
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responseData["home_look_x"] = profile.HomeLookAt.X.ToString();
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responseData["home_look_y"] = profile.HomeLookAt.Y.ToString();
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responseData["home_look_z"] = profile.HomeLookAt.Z.ToString();
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responseData["user_flags"] = profile.UserFlags.ToString();
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responseData["god_level"] = profile.GodLevel.ToString();
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response.Value = responseData;
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return response;
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@ -638,6 +641,28 @@ namespace OpenSim.Grid.UserServer
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m_log.Error("[PROFILE]:Failed to set home lookat z");
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}
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}
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if (requestData.Contains("user_flags"))
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{
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try
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{
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userProfile.UserFlags = Convert.ToInt32((string)requestData["user_flags"]);
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}
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catch (InvalidCastException)
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{
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m_log.Error("[PROFILE]:Failed to set user flags");
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}
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}
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if (requestData.Contains("god_level"))
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{
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try
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{
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userProfile.GodLevel = Convert.ToInt32((string)requestData["god_level"]);
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}
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catch (InvalidCastException)
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{
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m_log.Error("[PROFILE]:Failed to set god level");
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}
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}
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// call plugin!
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bool ret = UpdateUserProfileProperties(userProfile);
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responseData["returnString"] = ret.ToString();
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@ -85,6 +85,11 @@ namespace OpenSim.Region.Communications.OGS1
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new LLVector3((float) Convert.ToDecimal((string) data["home_look_x"]),
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(float) Convert.ToDecimal((string) data["home_look_y"]),
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(float) Convert.ToDecimal((string) data["home_look_z"]));
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if(data.Contains("user_flags"))
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userData.UserFlags = Convert.ToInt32((string) data["user_flags"]);
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if(data.Contains("god_level"))
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userData.GodLevel = Convert.ToInt32((string) data["god_level"]);
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return userData;
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}
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@ -462,6 +467,8 @@ namespace OpenSim.Region.Communications.OGS1
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param["home_look_x"] = UserProfile.HomeLookAtX.ToString();
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param["home_look_y"] = UserProfile.HomeLookAtY.ToString();
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param["home_look_z"] = UserProfile.HomeLookAtZ.ToString();
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param["user_flags"] = UserProfile.UserFlags.ToString();
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param["god_level"] = UserProfile.GodLevel.ToString();
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IList parameters = new ArrayList();
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parameters.Add(param);
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