mantis 8583: osGetRegionMapTexture(); now returns prim region map textureID, without any requests to grid
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ab92dff5be
commit
718c6d1e4d
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@ -3563,7 +3563,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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/// </summary>
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/// </summary>
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/// <param name="regionName"></param>
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/// <param name="regionName"></param>
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/// <returns></returns>
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/// <returns></returns>
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public LSL_Key osGetRegionMapTexture(string regionName)
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public LSL_Key osGetRegionMapTexture(string regionNameOrID)
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{
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{
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CheckThreatLevel(ThreatLevel.High, "osGetRegionMapTexture");
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CheckThreatLevel(ThreatLevel.High, "osGetRegionMapTexture");
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@ -3571,11 +3571,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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UUID key = UUID.Zero;
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UUID key = UUID.Zero;
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GridRegion region;
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GridRegion region;
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if(string.IsNullOrWhiteSpace(regionNameOrID))
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{
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return scene.RegionInfo.RegionSettings.TerrainImageID.ToString();
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}
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//If string is a key, use it. Otherwise, try to locate region by name.
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//If string is a key, use it. Otherwise, try to locate region by name.
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if (UUID.TryParse(regionName, out key))
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if (UUID.TryParse(regionNameOrID, out key))
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region = scene.GridService.GetRegionByUUID(UUID.Zero, key);
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region = scene.GridService.GetRegionByUUID(UUID.Zero, key);
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else
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else
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region = scene.GridService.GetRegionByName(UUID.Zero, regionName);
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region = scene.GridService.GetRegionByName(UUID.Zero, regionNameOrID);
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// If region was found, return the regions map texture key.
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// If region was found, return the regions map texture key.
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if (region != null)
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if (region != null)
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@ -375,7 +375,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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key osGetGender(LSL_Key rawAvatarId);
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key osGetGender(LSL_Key rawAvatarId);
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key osGetMapTexture();
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key osGetMapTexture();
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key osGetRegionMapTexture(string regionName);
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key osGetRegionMapTexture(string regionNameOrID);
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LSL_List osGetRegionStats();
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LSL_List osGetRegionStats();
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vector osGetRegionSize();
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vector osGetRegionSize();
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@ -945,9 +945,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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return m_OSSL_Functions.osGetMapTexture();
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return m_OSSL_Functions.osGetMapTexture();
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}
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}
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public key osGetRegionMapTexture(string regionName)
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public key osGetRegionMapTexture(string regionNameOrID)
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{
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{
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return m_OSSL_Functions.osGetRegionMapTexture(regionName);
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return m_OSSL_Functions.osGetRegionMapTexture(regionNameOrID);
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}
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}
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public LSL_List osGetRegionStats()
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public LSL_List osGetRegionStats()
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