* Extend update test to test situation where it also moves the folder
* Correct logic so that update folder behaves as expected0.6.1-post-fixes
parent
b1f018aa26
commit
71960f17bc
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@ -415,6 +415,12 @@ namespace OpenSim.Framework.Communications.Cache
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if (m_hasReceivedInventory)
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if (m_hasReceivedInventory)
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{
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{
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InventoryFolderImpl folder = RootFolder.FindFolder(folderID);
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// Delegate movement if updated parent id isn't the same as the existing parentId
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if (folder.ParentID != parentID)
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MoveFolder(folderID, parentID);
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InventoryFolderBase baseFolder = new InventoryFolderBase();
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InventoryFolderBase baseFolder = new InventoryFolderBase();
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baseFolder.Owner = m_userProfile.ID;
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baseFolder.Owner = m_userProfile.ID;
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baseFolder.ID = folderID;
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baseFolder.ID = folderID;
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@ -432,13 +438,8 @@ namespace OpenSim.Framework.Communications.Cache
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m_commsManager.InventoryService.UpdateFolder(baseFolder);
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m_commsManager.InventoryService.UpdateFolder(baseFolder);
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}
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}
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InventoryFolderImpl folder = RootFolder.FindFolder(folderID);
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folder.Name = name;
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if (folder != null)
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folder.Type = (short)type;
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{
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folder.Name = name;
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folder.Type = (short)type;
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folder.ParentID = parentID;
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}
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}
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}
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else
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else
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{
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{
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@ -142,17 +142,44 @@ namespace OpenSim.Framework.Communications.Tests
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userInfo.CreateFolder("folder1", folder1Id, (ushort)AssetType.Animation, rootFolder.ID);
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userInfo.CreateFolder("folder1", folder1Id, (ushort)AssetType.Animation, rootFolder.ID);
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// 1: Test updates that don't involve moving the folder
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// 1: Test updates that don't involve moving the folder
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string newFolderName1 = "newFolderName1";
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{
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ushort folderType1 = (ushort)AssetType.Texture;
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string newFolderName1 = "newFolderName1";
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userInfo.UpdateFolder(newFolderName1, folder1Id, folderType1, rootFolder.ID);
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ushort folderType1 = (ushort)AssetType.Texture;
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userInfo.UpdateFolder(newFolderName1, folder1Id, folderType1, rootFolder.ID);
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InventoryFolderImpl folder1 = rootFolder.GetChildFolder(folder1Id);
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InventoryFolderImpl folder1 = rootFolder.GetChildFolder(folder1Id);
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Assert.That(newFolderName1, Is.EqualTo(folder1.Name));
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Assert.That(newFolderName1, Is.EqualTo(folder1.Name));
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Assert.That(folderType1, Is.EqualTo((ushort)folder1.Type));
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Assert.That(folderType1, Is.EqualTo((ushort)folder1.Type));
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InventoryFolderBase dataFolder1 = inventoryDataPlugin.getInventoryFolder(folder1Id);
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Assert.That(newFolderName1, Is.EqualTo(dataFolder1.Name));
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Assert.That(folderType1, Is.EqualTo((ushort)dataFolder1.Type));
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}
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// 2: Test an update that also involves moving the folder
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{
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UUID folder2Id = UUID.Parse("00000000-0000-0000-0000-000000000061");
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userInfo.CreateFolder("folder2", folder2Id, (ushort)AssetType.Animation, rootFolder.ID);
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InventoryFolderImpl folder2 = rootFolder.GetChildFolder(folder2Id);
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string newFolderName2 = "newFolderName2";
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ushort folderType2 = (ushort)AssetType.Bodypart;
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userInfo.UpdateFolder(newFolderName2, folder1Id, folderType2, folder2Id);
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InventoryFolderImpl folder1 = folder2.GetChildFolder(folder1Id);
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Assert.That(newFolderName2, Is.EqualTo(folder1.Name));
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Assert.That(folderType2, Is.EqualTo((ushort)folder1.Type));
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Assert.That(folder2Id, Is.EqualTo(folder1.ParentID));
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Assert.That(folder2.ContainsChildFolder(folder1Id), Is.True);
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Assert.That(rootFolder.ContainsChildFolder(folder1Id), Is.False);
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InventoryFolderBase dataFolder1 = inventoryDataPlugin.getInventoryFolder(folder1Id);
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Assert.That(newFolderName2, Is.EqualTo(dataFolder1.Name));
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Assert.That(folderType2, Is.EqualTo((ushort)dataFolder1.Type));
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Assert.That(folder2Id, Is.EqualTo(dataFolder1.ParentID));
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}
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InventoryFolderBase dataFolder1 = inventoryDataPlugin.getInventoryFolder(folder1Id);
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Assert.That(newFolderName1, Is.EqualTo(dataFolder1.Name));
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Assert.That(folderType1, Is.EqualTo((ushort)dataFolder1.Type));
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}
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}
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/// <summary>
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/// <summary>
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