if we are aborting the client loop we should tell someone

0.6.0-stable
Sean Dague 2008-05-07 18:05:18 +00:00
parent d8e33ec914
commit 7203648588
1 changed files with 1 additions and 0 deletions

View File

@ -572,6 +572,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
LLQueItem nextPacket = m_packetQueue.Dequeue();
if (nextPacket == null)
{
m_log.Error("Got a NULL packet in Client Loop, bailing out of our client loop");
break;
}
if (nextPacket.Incoming)