we don't need to keep refs to baked textures assets

httptests
UbitUmarov 2017-05-31 07:12:03 +01:00
parent f5f0fa5d1f
commit 7217c20291
1 changed files with 1 additions and 1 deletions

View File

@ -385,7 +385,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
List<UUID> missing = new List<UUID>();
bool haveSkirt = (wearableCache[19].TextureAsset != null);
bool haveSkirt = (wearableCache[19].TextureID != UUID.Zero);
bool haveNewSkirt = false;
// Process received baked textures