we don't need to keep refs to baked textures assets
parent
f5f0fa5d1f
commit
7217c20291
|
@ -385,7 +385,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
|
|||
|
||||
List<UUID> missing = new List<UUID>();
|
||||
|
||||
bool haveSkirt = (wearableCache[19].TextureAsset != null);
|
||||
bool haveSkirt = (wearableCache[19].TextureID != UUID.Zero);
|
||||
bool haveNewSkirt = false;
|
||||
|
||||
// Process received baked textures
|
||||
|
|
Loading…
Reference in New Issue