Fixed Robust-bound GetTexture handler that had been knocked off with the new sim-bound handler that uses a Poll service. Rather than hammering both handlers into one single class, I'm splitting them into 2 classes, because they are considerably different.
parent
45b8e6c1a7
commit
721db9418f
|
@ -0,0 +1,431 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Specialized;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Imaging;
|
||||
using System.Reflection;
|
||||
using System.IO;
|
||||
using System.Web;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenMetaverse.Imaging;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using Caps = OpenSim.Framework.Capabilities.Caps;
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class GetTextureRobustHandler : BaseStreamHandler
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
private IAssetService m_assetService;
|
||||
|
||||
public const string DefaultFormat = "x-j2c";
|
||||
|
||||
// TODO: Change this to a config option
|
||||
private string m_RedirectURL = null;
|
||||
|
||||
public GetTextureRobustHandler(string path, IAssetService assService, string name, string description, string redirectURL)
|
||||
: base("GET", path, name, description)
|
||||
{
|
||||
m_assetService = assService;
|
||||
m_RedirectURL = redirectURL;
|
||||
if (m_RedirectURL != null && !m_RedirectURL.EndsWith("/"))
|
||||
m_RedirectURL += "/";
|
||||
}
|
||||
|
||||
protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
|
||||
{
|
||||
// Try to parse the texture ID from the request URL
|
||||
NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
|
||||
string textureStr = query.GetOne("texture_id");
|
||||
string format = query.GetOne("format");
|
||||
|
||||
//m_log.DebugFormat("[GETTEXTURE]: called {0}", textureStr);
|
||||
|
||||
if (m_assetService == null)
|
||||
{
|
||||
m_log.Error("[GETTEXTURE]: Cannot fetch texture " + textureStr + " without an asset service");
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
}
|
||||
|
||||
UUID textureID;
|
||||
if (!String.IsNullOrEmpty(textureStr) && UUID.TryParse(textureStr, out textureID))
|
||||
{
|
||||
// m_log.DebugFormat("[GETTEXTURE]: Received request for texture id {0}", textureID);
|
||||
|
||||
string[] formats;
|
||||
if (!string.IsNullOrEmpty(format))
|
||||
{
|
||||
formats = new string[1] { format.ToLower() };
|
||||
}
|
||||
else
|
||||
{
|
||||
formats = WebUtil.GetPreferredImageTypes(httpRequest.Headers.Get("Accept"));
|
||||
if (formats.Length == 0)
|
||||
formats = new string[1] { DefaultFormat }; // default
|
||||
|
||||
}
|
||||
// OK, we have an array with preferred formats, possibly with only one entry
|
||||
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
foreach (string f in formats)
|
||||
{
|
||||
if (FetchTexture(httpRequest, httpResponse, textureID, f))
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + httpRequest.Url);
|
||||
}
|
||||
|
||||
// m_log.DebugFormat(
|
||||
// "[GETTEXTURE]: For texture {0} sending back response {1}, data length {2}",
|
||||
// textureID, httpResponse.StatusCode, httpResponse.ContentLength);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="httpRequest"></param>
|
||||
/// <param name="httpResponse"></param>
|
||||
/// <param name="textureID"></param>
|
||||
/// <param name="format"></param>
|
||||
/// <returns>False for "caller try another codec"; true otherwise</returns>
|
||||
private bool FetchTexture(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, UUID textureID, string format)
|
||||
{
|
||||
// m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format);
|
||||
AssetBase texture;
|
||||
|
||||
string fullID = textureID.ToString();
|
||||
if (format != DefaultFormat)
|
||||
fullID = fullID + "-" + format;
|
||||
|
||||
if (!String.IsNullOrEmpty(m_RedirectURL))
|
||||
{
|
||||
// Only try to fetch locally cached textures. Misses are redirected
|
||||
texture = m_assetService.GetCached(fullID);
|
||||
|
||||
if (texture != null)
|
||||
{
|
||||
if (texture.Type != (sbyte)AssetType.Texture)
|
||||
{
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
return true;
|
||||
}
|
||||
WriteTextureData(httpRequest, httpResponse, texture, format);
|
||||
}
|
||||
else
|
||||
{
|
||||
string textureUrl = m_RedirectURL + "?texture_id="+ textureID.ToString();
|
||||
m_log.Debug("[GETTEXTURE]: Redirecting texture request to " + textureUrl);
|
||||
httpResponse.StatusCode = (int)OSHttpStatusCode.RedirectMovedPermanently;
|
||||
httpResponse.RedirectLocation = textureUrl;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else // no redirect
|
||||
{
|
||||
// try the cache
|
||||
texture = m_assetService.GetCached(fullID);
|
||||
|
||||
if (texture == null)
|
||||
{
|
||||
// m_log.DebugFormat("[GETTEXTURE]: texture was not in the cache");
|
||||
|
||||
// Fetch locally or remotely. Misses return a 404
|
||||
texture = m_assetService.Get(textureID.ToString());
|
||||
|
||||
if (texture != null)
|
||||
{
|
||||
if (texture.Type != (sbyte)AssetType.Texture)
|
||||
{
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
return true;
|
||||
}
|
||||
if (format == DefaultFormat)
|
||||
{
|
||||
WriteTextureData(httpRequest, httpResponse, texture, format);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.Metadata.CreatorID);
|
||||
newTexture.Data = ConvertTextureData(texture, format);
|
||||
if (newTexture.Data.Length == 0)
|
||||
return false; // !!! Caller try another codec, please!
|
||||
|
||||
newTexture.Flags = AssetFlags.Collectable;
|
||||
newTexture.Temporary = true;
|
||||
newTexture.Local = true;
|
||||
m_assetService.Store(newTexture);
|
||||
WriteTextureData(httpRequest, httpResponse, newTexture, format);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
else // it was on the cache
|
||||
{
|
||||
// m_log.DebugFormat("[GETTEXTURE]: texture was in the cache");
|
||||
WriteTextureData(httpRequest, httpResponse, texture, format);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// not found
|
||||
// m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found");
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
return true;
|
||||
}
|
||||
|
||||
private void WriteTextureData(IOSHttpRequest request, IOSHttpResponse response, AssetBase texture, string format)
|
||||
{
|
||||
string range = request.Headers.GetOne("Range");
|
||||
|
||||
if (!String.IsNullOrEmpty(range)) // JP2's only
|
||||
{
|
||||
// Range request
|
||||
int start, end;
|
||||
if (TryParseRange(range, out start, out end))
|
||||
{
|
||||
// Before clamping start make sure we can satisfy it in order to avoid
|
||||
// sending back the last byte instead of an error status
|
||||
if (start >= texture.Data.Length)
|
||||
{
|
||||
// m_log.DebugFormat(
|
||||
// "[GETTEXTURE]: Client requested range for texture {0} starting at {1} but texture has end of {2}",
|
||||
// texture.ID, start, texture.Data.Length);
|
||||
|
||||
// Stricly speaking, as per http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html, we should be sending back
|
||||
// Requested Range Not Satisfiable (416) here. However, it appears that at least recent implementations
|
||||
// of the Linden Lab viewer (3.2.1 and 3.3.4 and probably earlier), a viewer that has previously
|
||||
// received a very small texture may attempt to fetch bytes from the server past the
|
||||
// range of data that it received originally. Whether this happens appears to depend on whether
|
||||
// the viewer's estimation of how large a request it needs to make for certain discard levels
|
||||
// (http://wiki.secondlife.com/wiki/Image_System#Discard_Level_and_Mip_Mapping), chiefly discard
|
||||
// level 2. If this estimate is greater than the total texture size, returning a RequestedRangeNotSatisfiable
|
||||
// here will cause the viewer to treat the texture as bad and never display the full resolution
|
||||
// However, if we return PartialContent (or OK) instead, the viewer will display that resolution.
|
||||
|
||||
// response.StatusCode = (int)System.Net.HttpStatusCode.RequestedRangeNotSatisfiable;
|
||||
// response.AddHeader("Content-Range", String.Format("bytes */{0}", texture.Data.Length));
|
||||
// response.StatusCode = (int)System.Net.HttpStatusCode.OK;
|
||||
response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent;
|
||||
response.ContentType = texture.Metadata.ContentType;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Handle the case where no second range value was given. This is equivalent to requesting
|
||||
// the rest of the entity.
|
||||
if (end == -1)
|
||||
end = int.MaxValue;
|
||||
|
||||
end = Utils.Clamp(end, 0, texture.Data.Length - 1);
|
||||
start = Utils.Clamp(start, 0, end);
|
||||
int len = end - start + 1;
|
||||
|
||||
// m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
|
||||
|
||||
// Always return PartialContent, even if the range covered the entire data length
|
||||
// We were accidentally sending back 404 before in this situation
|
||||
// https://issues.apache.org/bugzilla/show_bug.cgi?id=51878 supports sending 206 even if the
|
||||
// entire range is requested, and viewer 3.2.2 (and very probably earlier) seems fine with this.
|
||||
//
|
||||
// We also do not want to send back OK even if the whole range was satisfiable since this causes
|
||||
// HTTP textures on at least Imprudence 1.4.0-beta2 to never display the final texture quality.
|
||||
// if (end > maxEnd)
|
||||
// response.StatusCode = (int)System.Net.HttpStatusCode.OK;
|
||||
// else
|
||||
response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent;
|
||||
|
||||
response.ContentLength = len;
|
||||
response.ContentType = texture.Metadata.ContentType;
|
||||
response.AddHeader("Content-Range", String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length));
|
||||
|
||||
response.Body.Write(texture.Data, start, len);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Warn("[GETTEXTURE]: Malformed Range header: " + range);
|
||||
response.StatusCode = (int)System.Net.HttpStatusCode.BadRequest;
|
||||
}
|
||||
}
|
||||
else // JP2's or other formats
|
||||
{
|
||||
// Full content request
|
||||
response.StatusCode = (int)System.Net.HttpStatusCode.OK;
|
||||
response.ContentLength = texture.Data.Length;
|
||||
if (format == DefaultFormat)
|
||||
response.ContentType = texture.Metadata.ContentType;
|
||||
else
|
||||
response.ContentType = "image/" + format;
|
||||
response.Body.Write(texture.Data, 0, texture.Data.Length);
|
||||
}
|
||||
|
||||
// if (response.StatusCode < 200 || response.StatusCode > 299)
|
||||
// m_log.WarnFormat(
|
||||
// "[GETTEXTURE]: For texture {0} requested range {1} responded {2} with content length {3} (actual {4})",
|
||||
// texture.FullID, range, response.StatusCode, response.ContentLength, texture.Data.Length);
|
||||
// else
|
||||
// m_log.DebugFormat(
|
||||
// "[GETTEXTURE]: For texture {0} requested range {1} responded {2} with content length {3} (actual {4})",
|
||||
// texture.FullID, range, response.StatusCode, response.ContentLength, texture.Data.Length);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parse a range header.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// As per http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html,
|
||||
/// this obeys range headers with two values (e.g. 533-4165) and no second value (e.g. 533-).
|
||||
/// Where there is no value, -1 is returned.
|
||||
/// FIXME: Need to cover the case where only a second value is specified (e.g. -4165), probably by returning -1
|
||||
/// for start.</remarks>
|
||||
/// <returns></returns>
|
||||
/// <param name='header'></param>
|
||||
/// <param name='start'>Start of the range. Undefined if this was not a number.</param>
|
||||
/// <param name='end'>End of the range. Will be -1 if no end specified. Undefined if there was a raw string but this was not a number.</param>
|
||||
private bool TryParseRange(string header, out int start, out int end)
|
||||
{
|
||||
start = end = 0;
|
||||
|
||||
if (header.StartsWith("bytes="))
|
||||
{
|
||||
string[] rangeValues = header.Substring(6).Split('-');
|
||||
|
||||
if (rangeValues.Length == 2)
|
||||
{
|
||||
if (!Int32.TryParse(rangeValues[0], out start))
|
||||
return false;
|
||||
|
||||
string rawEnd = rangeValues[1];
|
||||
|
||||
if (rawEnd == "")
|
||||
{
|
||||
end = -1;
|
||||
return true;
|
||||
}
|
||||
else if (Int32.TryParse(rawEnd, out end))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
start = end = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
private byte[] ConvertTextureData(AssetBase texture, string format)
|
||||
{
|
||||
m_log.DebugFormat("[GETTEXTURE]: Converting texture {0} to {1}", texture.ID, format);
|
||||
byte[] data = new byte[0];
|
||||
|
||||
MemoryStream imgstream = new MemoryStream();
|
||||
Bitmap mTexture = new Bitmap(1, 1);
|
||||
ManagedImage managedImage;
|
||||
Image image = (Image)mTexture;
|
||||
|
||||
try
|
||||
{
|
||||
// Taking our jpeg2000 data, decoding it, then saving it to a byte array with regular data
|
||||
|
||||
imgstream = new MemoryStream();
|
||||
|
||||
// Decode image to System.Drawing.Image
|
||||
if (OpenJPEG.DecodeToImage(texture.Data, out managedImage, out image))
|
||||
{
|
||||
// Save to bitmap
|
||||
mTexture = new Bitmap(image);
|
||||
|
||||
EncoderParameters myEncoderParameters = new EncoderParameters();
|
||||
myEncoderParameters.Param[0] = new EncoderParameter(Encoder.Quality, 95L);
|
||||
|
||||
// Save bitmap to stream
|
||||
ImageCodecInfo codec = GetEncoderInfo("image/" + format);
|
||||
if (codec != null)
|
||||
{
|
||||
mTexture.Save(imgstream, codec, myEncoderParameters);
|
||||
// Write the stream to a byte array for output
|
||||
data = imgstream.ToArray();
|
||||
}
|
||||
else
|
||||
m_log.WarnFormat("[GETTEXTURE]: No such codec {0}", format);
|
||||
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.WarnFormat("[GETTEXTURE]: Unable to convert texture {0} to {1}: {2}", texture.ID, format, e.Message);
|
||||
}
|
||||
finally
|
||||
{
|
||||
// Reclaim memory, these are unmanaged resources
|
||||
// If we encountered an exception, one or more of these will be null
|
||||
if (mTexture != null)
|
||||
mTexture.Dispose();
|
||||
|
||||
if (image != null)
|
||||
image.Dispose();
|
||||
|
||||
if (imgstream != null)
|
||||
{
|
||||
imgstream.Close();
|
||||
imgstream.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
// From msdn
|
||||
private static ImageCodecInfo GetEncoderInfo(String mimeType)
|
||||
{
|
||||
ImageCodecInfo[] encoders;
|
||||
encoders = ImageCodecInfo.GetImageEncoders();
|
||||
for (int j = 0; j < encoders.Length; ++j)
|
||||
{
|
||||
if (encoders[j].MimeType == mimeType)
|
||||
return encoders[j];
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -33,7 +33,7 @@ using OpenSim.Framework.Servers.HttpServer;
|
|||
using OpenSim.Server.Handlers.Base;
|
||||
using OpenMetaverse;
|
||||
|
||||
/*
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class GetTextureServerConnector : ServiceConnector
|
||||
|
@ -66,8 +66,8 @@ namespace OpenSim.Capabilities.Handlers
|
|||
string rurl = serverConfig.GetString("GetTextureRedirectURL");
|
||||
;
|
||||
server.AddStreamHandler(
|
||||
new GetTextureHandler("/CAPS/GetTexture/" */ /*+ UUID.Random() */ /*, m_AssetService, "GetTexture", null, rurl));
|
||||
new GetTextureRobustHandler("/CAPS/GetTexture/", m_AssetService, "GetTexture", null, rurl));
|
||||
}
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
|
|
Loading…
Reference in New Issue