extend coment to include all unused SOG CheckSculptAndLoad()

avinationmerge
UbitUmarov 2012-10-18 15:30:42 +01:00
parent e8936366f5
commit 7228ad7a51
1 changed files with 4 additions and 3 deletions

View File

@ -4287,6 +4287,7 @@ namespace OpenSim.Region.Framework.Scenes
/// <remarks> /// <remarks>
/// When the physics engine has finished with it, the sculpt data is discarded to save memory. /// When the physics engine has finished with it, the sculpt data is discarded to save memory.
/// </remarks> /// </remarks>
/*
public void CheckSculptAndLoad() public void CheckSculptAndLoad()
{ {
if (IsDeleted) if (IsDeleted)
@ -4299,10 +4300,10 @@ namespace OpenSim.Region.Framework.Scenes
SceneObjectPart[] parts = m_parts.GetArray(); SceneObjectPart[] parts = m_parts.GetArray();
// for (int i = 0; i < parts.Length; i++) for (int i = 0; i < parts.Length; i++)
// parts[i].CheckSculptAndLoad(); parts[i].CheckSculptAndLoad();
} }
*/
/// <summary> /// <summary>
/// Set the user group to which this scene object belongs. /// Set the user group to which this scene object belongs.
/// </summary> /// </summary>