Thank you M1sha for diagnosing and patching a lock bug affecting region crossings introduced in r9110. Fixes mantis #3456.
parent
68190617b4
commit
722be8f132
|
@ -1948,29 +1948,32 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
{
|
||||
//m_log.DebugFormat("Updating movement animation to {0}", anim);
|
||||
|
||||
if (m_animations.TrySetDefaultAnimation(anim, m_controllingClient.NextAnimationSequenceNumber, UUID.Zero))
|
||||
if (!m_isChildAgent)
|
||||
{
|
||||
if (m_scriptEngines != null)
|
||||
if (m_animations.TrySetDefaultAnimation(anim, m_controllingClient.NextAnimationSequenceNumber, UUID.Zero))
|
||||
{
|
||||
lock (m_attachments)
|
||||
if (m_scriptEngines != null)
|
||||
{
|
||||
foreach (SceneObjectGroup grp in m_attachments)
|
||||
lock (m_attachments)
|
||||
{
|
||||
// 16384 is CHANGED_ANIMATION
|
||||
//
|
||||
// Send this to all attachment root prims
|
||||
//
|
||||
foreach (IScriptModule m in m_scriptEngines)
|
||||
foreach (SceneObjectGroup grp in m_attachments)
|
||||
{
|
||||
if (m == null) // No script engine loaded
|
||||
continue;
|
||||
// 16384 is CHANGED_ANIMATION
|
||||
//
|
||||
// Send this to all attachment root prims
|
||||
//
|
||||
foreach (IScriptModule m in m_scriptEngines)
|
||||
{
|
||||
if (m == null) // No script engine loaded
|
||||
continue;
|
||||
|
||||
m.PostObjectEvent(grp.RootPart.UUID, "changed", new Object[] {16384});
|
||||
m.PostObjectEvent(grp.RootPart.UUID, "changed", new Object[] { 16384 });
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
SendAnimPack();
|
||||
}
|
||||
SendAnimPack();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue