Added medium debug information to Verbose mode of the console about Prim/space movements. Should help make sense of the copy prim bug. Use for Pastebin. :D
parent
694bab9513
commit
72525d3015
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@ -168,7 +168,10 @@ namespace OpenSim.Region.Physics.OdePlugin
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}
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public string whichspaceamIin(PhysicsVector pos)
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{
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return calculateSpaceForGeom(pos).ToString();
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}
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private void near(IntPtr space, IntPtr g1, IntPtr g2)
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{
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@ -412,7 +415,13 @@ namespace OpenSim.Region.Physics.OdePlugin
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if (!(((OdePrim)prim).m_targetSpace.Equals(null)))
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{
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if (d.GeomIsSpace(((OdePrim)prim).m_targetSpace))
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{
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d.SpaceRemove(((OdePrim)prim).m_targetSpace, ((OdePrim)prim).prim_geom);
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}
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else
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{
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OpenSim.Framework.Console.MainLog.Instance.Verbose("Physics", "Invalid Scene passed to 'removeprim from scene':" + ((OdePrim)prim).m_targetSpace.ToString());
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}
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}
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}
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@ -430,6 +439,10 @@ namespace OpenSim.Region.Physics.OdePlugin
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d.SpaceDestroy(((OdePrim)prim).m_targetSpace);
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resetSpaceArrayItemToZero(calculateSpaceArrayItemFromPos(((OdePrim)prim).Position));
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}
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else
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{
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OpenSim.Framework.Console.MainLog.Instance.Verbose("Physics", "Invalid Scene passed to 'removeprim from scene':" + ((OdePrim)prim).m_targetSpace.ToString());
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}
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}
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}
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}
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@ -468,7 +481,14 @@ namespace OpenSim.Region.Physics.OdePlugin
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if (d.SpaceQuery(currentspace, geom) && currentspace != (IntPtr)0)
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{
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if (d.GeomIsSpace(currentspace))
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{
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d.SpaceRemove(currentspace, geom);
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}
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else
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{
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OpenSim.Framework.Console.MainLog.Instance.Verbose("Physics", "Invalid Scene passed to 'recalculatespace':" + currentspace.ToString() + " Geom:" + geom.ToString());
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}
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}
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else
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{
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@ -477,7 +497,13 @@ namespace OpenSim.Region.Physics.OdePlugin
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{
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if (sGeomIsIn != (IntPtr)0)
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if (d.GeomIsSpace(currentspace))
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d.SpaceRemove(sGeomIsIn, geom);
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{
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d.SpaceRemove(sGeomIsIn, geom);
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}
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else
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{
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OpenSim.Framework.Console.MainLog.Instance.Verbose("Physics", "Invalid Scene passed to 'recalculatespace':" + sGeomIsIn.ToString() + " Geom:" + geom.ToString());
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}
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}
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}
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@ -494,6 +520,11 @@ namespace OpenSim.Region.Physics.OdePlugin
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d.SpaceDestroy(currentspace);
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resetSpaceArrayItemToZero(currentspace);
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}
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else
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{
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OpenSim.Framework.Console.MainLog.Instance.Verbose("Physics", "Invalid Scene passed to 'recalculatespace':" + currentspace.ToString() + " Geom:" + geom.ToString());
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}
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}
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}
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}
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@ -503,7 +534,15 @@ namespace OpenSim.Region.Physics.OdePlugin
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if (d.SpaceQuery(currentspace, geom))
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{
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if (currentspace != (IntPtr)0)
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d.SpaceRemove(currentspace, geom);
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if (d.GeomIsSpace(currentspace))
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{
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d.SpaceRemove(currentspace, geom);
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}
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else
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{
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OpenSim.Framework.Console.MainLog.Instance.Verbose("Physics", "Invalid Scene passed to 'recalculatespace':" + currentspace.ToString() + " Geom:" + geom.ToString());
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}
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}
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else
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{
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@ -513,7 +552,14 @@ namespace OpenSim.Region.Physics.OdePlugin
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if (sGeomIsIn != (IntPtr)0)
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{
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if (d.GeomIsSpace(sGeomIsIn))
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d.SpaceRemove(sGeomIsIn, geom);
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{
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d.SpaceRemove(sGeomIsIn, geom);
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}
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else
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{
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OpenSim.Framework.Console.MainLog.Instance.Verbose("Physics", "Invalid Scene passed to 'recalculatespace':" + sGeomIsIn.ToString() + " Geom:" + geom.ToString());
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}
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}
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}
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}
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@ -1279,6 +1325,16 @@ namespace OpenSim.Region.Physics.OdePlugin
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{
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m_lastUpdateSent = true;
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base.RequestPhysicsterseUpdate();
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string primScenAvatarIn = _parent_scene.whichspaceamIin(_position);
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int arrayitem = _parent_scene.calculateSpaceArrayItemFromPos(_position);
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if (primScenAvatarIn == "0")
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{
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OpenSim.Framework.Console.MainLog.Instance.Verbose("Physics", "Avatar " + m_name + " in space with no prim. Arr:':" + arrayitem.ToString());
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}
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else
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{
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OpenSim.Framework.Console.MainLog.Instance.Verbose("Physics", "Avatar " + m_name + " in Prim space':" + primScenAvatarIn + ". Arr:" + arrayitem.ToString());
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}
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}
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}
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@ -1571,7 +1627,16 @@ namespace OpenSim.Region.Physics.OdePlugin
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}
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else
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{
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string primScenAvatarIn = _parent_scene.whichspaceamIin(_position);
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int arrayitem = _parent_scene.calculateSpaceArrayItemFromPos(_position);
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if (primScenAvatarIn == "0")
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{
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OpenSim.Framework.Console.MainLog.Instance.Verbose("Physics", "Prim " + m_primName + " in space with no prim: " + primScenAvatarIn + ". Expected to be at: " + m_targetSpace.ToString() + " . Arr:': " + arrayitem.ToString());
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}
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else
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{
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OpenSim.Framework.Console.MainLog.Instance.Verbose("Physics", "Prim " + m_primName + " in Prim space with prim: " + primScenAvatarIn + ". Expected to be at: " + m_targetSpace.ToString() + ". Arr:" + arrayitem.ToString());
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}
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m_targetSpace = _parent_scene.recalculateSpaceForGeom(prim_geom, _position, m_targetSpace);
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d.GeomSetPosition(prim_geom, _position.X, _position.Y, _position.Z);
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d.SpaceAdd(m_targetSpace, prim_geom);
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