diff --git a/OpenSim/Region/Environment/Scenes/EntityBase.cs b/OpenSim/Region/Environment/Scenes/EntityBase.cs
index 483295640b..dc1f7f1e0c 100644
--- a/OpenSim/Region/Environment/Scenes/EntityBase.cs
+++ b/OpenSim/Region/Environment/Scenes/EntityBase.cs
@@ -116,13 +116,6 @@ namespace OpenSim.Region.Environment.Scenes
return (EntityBase) MemberwiseClone();
}
- ///
- /// Infoms the entity that the land (heightmap) has changed
- ///
- public virtual void LandRenegerated()
- {
- }
-
public abstract void SetText(string text, Vector3 color, double alpha);
}
}
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 62e79411af..d12598be1b 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -321,10 +321,7 @@ namespace OpenSim.Region.Environment.Scenes
}
});
- foreach (LLUUID UUID in Entities.Keys)
- {
- Entities[UUID].LandRenegerated();
- }
+
Terrain.ResetTaint();
}
@@ -406,10 +403,7 @@ namespace OpenSim.Region.Environment.Scenes
Broadcast(delegate(IClientAPI client ) { SendLayerData( client ); });
- foreach (LLUUID UUID in Entities.Keys)
- {
- Entities[UUID].LandRenegerated();
- }
+
}
catch (Exception e)
{
@@ -434,10 +428,6 @@ namespace OpenSim.Region.Environment.Scenes
ForEachScenePresence(delegate(ScenePresence presence) { SendLayerData(presence.ControllingClient); });
- foreach (LLUUID UUID in Entities.Keys)
- {
- Entities[UUID].LandRenegerated();
- }
}
catch (Exception e)
{
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 41e555aad3..9b5aa99c5b 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -534,13 +534,6 @@ namespace OpenSim.Region.Environment.Scenes
#region Overridden Methods
- ///
- ///
- ///
- public override void LandRenegerated()
- {
- }
-
///
///
///