diff --git a/OpenSim/Region/Environment/Scenes/EntityBase.cs b/OpenSim/Region/Environment/Scenes/EntityBase.cs index 483295640b..dc1f7f1e0c 100644 --- a/OpenSim/Region/Environment/Scenes/EntityBase.cs +++ b/OpenSim/Region/Environment/Scenes/EntityBase.cs @@ -116,13 +116,6 @@ namespace OpenSim.Region.Environment.Scenes return (EntityBase) MemberwiseClone(); } - /// - /// Infoms the entity that the land (heightmap) has changed - /// - public virtual void LandRenegerated() - { - } - public abstract void SetText(string text, Vector3 color, double alpha); } } diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 62e79411af..d12598be1b 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -321,10 +321,7 @@ namespace OpenSim.Region.Environment.Scenes } }); - foreach (LLUUID UUID in Entities.Keys) - { - Entities[UUID].LandRenegerated(); - } + Terrain.ResetTaint(); } @@ -406,10 +403,7 @@ namespace OpenSim.Region.Environment.Scenes Broadcast(delegate(IClientAPI client ) { SendLayerData( client ); }); - foreach (LLUUID UUID in Entities.Keys) - { - Entities[UUID].LandRenegerated(); - } + } catch (Exception e) { @@ -434,10 +428,6 @@ namespace OpenSim.Region.Environment.Scenes ForEachScenePresence(delegate(ScenePresence presence) { SendLayerData(presence.ControllingClient); }); - foreach (LLUUID UUID in Entities.Keys) - { - Entities[UUID].LandRenegerated(); - } } catch (Exception e) { diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 41e555aad3..9b5aa99c5b 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs @@ -534,13 +534,6 @@ namespace OpenSim.Region.Environment.Scenes #region Overridden Methods - /// - /// - /// - public override void LandRenegerated() - { - } - /// /// ///