removed obsolete Verbose() function
parent
a47176ee92
commit
73599c0f25
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@ -163,21 +163,6 @@ namespace OpenSim.Framework.Console
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return;
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return;
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}
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}
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/// <summary>
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/// Sends a informational message to the current log output
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/// </summary>
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/// <param name="format">The message to send</param>
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/// <param name="args">WriteLine-style message arguments</param>
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[Obsolete("Please tag your console messages with the location your calling from")]
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public void Verbose(string format, params object[] args)
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{
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if (m_verbose)
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{
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WriteNewLine(ConsoleColor.Gray, format, args);
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return;
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}
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}
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/// <summary>
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/// <summary>
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/// Sends an informational message to the current log output
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/// Sends an informational message to the current log output
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/// </summary>
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/// </summary>
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@ -44,8 +44,8 @@ namespace OpenGrid.Config.GridConfigDb4o
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/// <returns>A grid configuration object</returns>
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/// <returns>A grid configuration object</returns>
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public GridConfig GetConfigObject()
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public GridConfig GetConfigObject()
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{
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{
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MainLog.Instance.Verbose("Loading Db40Config dll");
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MainLog.Instance.Verbose("DBGRIDCONFIG", "Loading Db40Config dll");
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return ( new DbGridConfig());
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return new DbGridConfig();
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}
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}
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}
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}
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@ -62,7 +62,8 @@ namespace OpenGrid.Config.GridConfigDb4o
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/// <summary>
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/// <summary>
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/// User configuration for the Grid Config interfaces
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/// User configuration for the Grid Config interfaces
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/// </summary>
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/// </summary>
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public void LoadDefaults() {
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public void LoadDefaults()
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{
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MainLog.Instance.Notice("DbGridConfig.cs:LoadDefaults() - Please press enter to retain default or enter new settings");
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MainLog.Instance.Notice("DbGridConfig.cs:LoadDefaults() - Please press enter to retain default or enter new settings");
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// About the grid options
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// About the grid options
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@ -86,17 +87,21 @@ namespace OpenGrid.Config.GridConfigDb4o
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/// <summary>
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/// <summary>
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/// Initialises a new configuration object
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/// Initialises a new configuration object
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/// </summary>
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/// </summary>
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public override void InitConfig() {
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public override void InitConfig()
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try {
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{
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try
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{
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// Perform Db4o initialisation
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// Perform Db4o initialisation
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db = Db4oFactory.OpenFile("opengrid.yap");
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db = Db4oFactory.OpenFile("opengrid.yap");
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// Locate the grid configuration object
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// Locate the grid configuration object
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IObjectSet result = db.Get(typeof(DbGridConfig));
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IObjectSet result = db.Get(typeof(DbGridConfig));
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// Found?
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// Found?
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if(result.Count==1) {
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if (result.Count==1)
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MainLog.Instance.Verbose("DbGridConfig.cs:InitConfig() - Found a GridConfig object in the local database, loading");
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{
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foreach (DbGridConfig cfg in result) {
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MainLog.Instance.Verbose("DBGRIDCONFIG", "Found a GridConfig object in the local database, loading");
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foreach (DbGridConfig cfg in result)
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{
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// Import each setting into this class
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// Import each setting into this class
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// Grid Settings
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// Grid Settings
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this.GridOwner=cfg.GridOwner;
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this.GridOwner=cfg.GridOwner;
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@ -113,49 +118,53 @@ namespace OpenGrid.Config.GridConfigDb4o
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this.SimRecvKey=cfg.SimRecvKey;
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this.SimRecvKey=cfg.SimRecvKey;
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}
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}
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// Create a new configuration object from this class
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// Create a new configuration object from this class
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} else {
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}
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MainLog.Instance.Verbose("DbGridConfig.cs:InitConfig() - Could not find object in database, loading precompiled defaults");
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else
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{
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MainLog.Instance.Verbose("DBGRIDCONFIG", "Could not find object in database, loading precompiled defaults");
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// Load default settings into this class
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// Load default settings into this class
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LoadDefaults();
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LoadDefaults();
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// Saves to the database file...
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// Saves to the database file...
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MainLog.Instance.Verbose( "Writing out default settings to local database");
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MainLog.Instance.Verbose("DBGRIDCONFIG", "Writing out default settings to local database");
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db.Set(this);
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db.Set(this);
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// Closes file locks
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// Closes file locks
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db.Close();
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db.Close();
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}
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}
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} catch(Exception e) {
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}
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catch(Exception e)
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{
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MainLog.Instance.Warn("DbGridConfig.cs:InitConfig() - Exception occured");
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MainLog.Instance.Warn("DbGridConfig.cs:InitConfig() - Exception occured");
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MainLog.Instance.Warn(e.ToString());
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MainLog.Instance.Warn(e.ToString());
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}
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}
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// Grid Settings
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// Grid Settings
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MainLog.Instance.Verbose("Grid settings loaded:");
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MainLog.Instance.Verbose("DBGRIDCONFIG", "Grid settings loaded:");
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MainLog.Instance.Verbose("Grid owner: " + this.GridOwner);
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MainLog.Instance.Verbose("DBGRIDCONFIG", "Grid owner: " + this.GridOwner);
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// Asset Settings
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// Asset Settings
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MainLog.Instance.Verbose("Default asset server: " + this.DefaultAssetServer);
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MainLog.Instance.Verbose("DBGRIDCONFIG", "Default asset server: " + this.DefaultAssetServer);
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MainLog.Instance.Verbose("Key to send to asset server: " + this.AssetSendKey);
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MainLog.Instance.Verbose("DBGRIDCONFIG", "Key to send to asset server: " + this.AssetSendKey);
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MainLog.Instance.Verbose("Key to expect from asset server: " + this.AssetRecvKey);
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MainLog.Instance.Verbose("DBGRIDCONFIG", "Key to expect from asset server: " + this.AssetRecvKey);
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// User Settings
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// User Settings
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MainLog.Instance.Verbose("Default user server: " + this.DefaultUserServer);
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MainLog.Instance.Verbose("DBGRIDCONFIG", "Default user server: " + this.DefaultUserServer);
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MainLog.Instance.Verbose("Key to send to user server: " + this.UserSendKey);
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MainLog.Instance.Verbose("DBGRIDCONFIG", "Key to send to user server: " + this.UserSendKey);
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MainLog.Instance.Verbose("Key to expect from user server: " + this.UserRecvKey);
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MainLog.Instance.Verbose("DBGRIDCONFIG", "Key to expect from user server: " + this.UserRecvKey);
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// Region Settings
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// Region Settings
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MainLog.Instance.Verbose("Key to send to sims: " + this.SimSendKey);
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MainLog.Instance.Verbose("DBGRIDCONFIG", "Key to send to sims: " + this.SimSendKey);
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MainLog.Instance.Verbose("Key to expect from sims: " + this.SimRecvKey);
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MainLog.Instance.Verbose("DBGRIDCONFIG", "Key to expect from sims: " + this.SimRecvKey);
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}
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}
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/// <summary>
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/// <summary>
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/// Closes down the database and releases filesystem locks
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/// Closes down the database and releases filesystem locks
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/// </summary>
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/// </summary>
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public void Shutdown() {
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public void Shutdown()
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{
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db.Close();
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db.Close();
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}
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}
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}
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}
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}
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}
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@ -1,30 +1,30 @@
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/*
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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*
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* Redistribution and use in source and binary forms, with or without
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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* derived from this software without specific prior written permission.
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*
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*
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*/
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*/
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using System;
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using System;
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using Db4objects.Db4o;
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using Db4objects.Db4o;
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using OpenSim.Framework.Configuration;
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using OpenSim.Framework.Configuration;
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@ -37,7 +37,7 @@ namespace OpenUser.Config.UserConfigDb4o
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{
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{
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public UserConfig GetConfigObject()
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public UserConfig GetConfigObject()
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{
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{
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MainLog.Instance.Verbose("Loading Db40Config dll");
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MainLog.Instance.Verbose("DBUSERCONFIG", "Loading Db40Config dll");
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return ( new DbUserConfig());
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return ( new DbUserConfig());
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}
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}
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}
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}
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@ -46,7 +46,8 @@ namespace OpenUser.Config.UserConfigDb4o
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{
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{
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private IObjectContainer db;
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private IObjectContainer db;
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public void LoadDefaults() {
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public void LoadDefaults()
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{
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MainLog.Instance.Notice("DbUserConfig.cs:LoadDefaults() - Please press enter to retain default or enter new settings");
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MainLog.Instance.Notice("DbUserConfig.cs:LoadDefaults() - Please press enter to retain default or enter new settings");
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this.DefaultStartupMsg = MainLog.Instance.CmdPrompt("Default startup message", "Welcome to OGS");
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this.DefaultStartupMsg = MainLog.Instance.CmdPrompt("Default startup message", "Welcome to OGS");
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@ -56,41 +57,48 @@ namespace OpenUser.Config.UserConfigDb4o
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this.GridRecvKey = MainLog.Instance.CmdPrompt("Key to expect from grid server","null");
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this.GridRecvKey = MainLog.Instance.CmdPrompt("Key to expect from grid server","null");
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}
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}
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public override void InitConfig() {
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public override void InitConfig()
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try {
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{
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try
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{
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db = Db4oFactory.OpenFile("openuser.yap");
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db = Db4oFactory.OpenFile("openuser.yap");
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IObjectSet result = db.Get(typeof(DbUserConfig));
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IObjectSet result = db.Get(typeof(DbUserConfig));
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if(result.Count==1) {
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if(result.Count==1)
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MainLog.Instance.Verbose("DbUserConfig.cs:InitConfig() - Found a UserConfig object in the local database, loading");
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{
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foreach (DbUserConfig cfg in result) {
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MainLog.Instance.Verbose("DBUSERCONFIG", "DbUserConfig.cs:InitConfig() - Found a UserConfig object in the local database, loading");
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foreach (DbUserConfig cfg in result)
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{
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this.GridServerURL=cfg.GridServerURL;
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this.GridServerURL=cfg.GridServerURL;
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this.GridSendKey=cfg.GridSendKey;
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this.GridSendKey=cfg.GridSendKey;
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this.GridRecvKey=cfg.GridRecvKey;
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this.GridRecvKey=cfg.GridRecvKey;
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this.DefaultStartupMsg=cfg.DefaultStartupMsg;
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this.DefaultStartupMsg=cfg.DefaultStartupMsg;
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}
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}
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} else {
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}
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MainLog.Instance.Verbose("DbUserConfig.cs:InitConfig() - Could not find object in database, loading precompiled defaults");
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else
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{
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MainLog.Instance.Verbose("DBUSERCONFIG", "DbUserConfig.cs:InitConfig() - Could not find object in database, loading precompiled defaults");
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LoadDefaults();
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LoadDefaults();
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MainLog.Instance.Verbose("Writing out default settings to local database");
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MainLog.Instance.Verbose("DBUSERCONFIG", "Writing out default settings to local database");
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db.Set(this);
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db.Set(this);
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db.Close();
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db.Close();
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}
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}
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} catch(Exception e) {
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}
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catch(Exception e)
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{
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MainLog.Instance.Warn("DbUserConfig.cs:InitConfig() - Exception occured");
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MainLog.Instance.Warn("DbUserConfig.cs:InitConfig() - Exception occured");
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MainLog.Instance.Warn(e.ToString());
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MainLog.Instance.Warn(e.ToString());
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}
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}
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MainLog.Instance.Verbose("User settings loaded:");
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MainLog.Instance.Verbose("DBUSERCONFIG", "User settings loaded:");
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MainLog.Instance.Verbose("Default startup message: " + this.DefaultStartupMsg);
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MainLog.Instance.Verbose("DBUSERCONFIG", "Default startup message: " + this.DefaultStartupMsg);
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MainLog.Instance.Verbose("Grid server URL: " + this.GridServerURL);
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MainLog.Instance.Verbose("DBUSERCONFIG", "Grid server URL: " + this.GridServerURL);
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MainLog.Instance.Verbose("Key to send to grid: " + this.GridSendKey);
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MainLog.Instance.Verbose("DBUSERCONFIG", "Key to send to grid: " + this.GridSendKey);
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MainLog.Instance.Verbose("Key to expect from grid: " + this.GridRecvKey);
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MainLog.Instance.Verbose("DBUSERCONFIG", "Key to expect from grid: " + this.GridRecvKey);
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}
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}
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public void Shutdown()
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public void Shutdown() {
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{
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db.Close();
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db.Close();
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}
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}
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}
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}
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}
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}
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@ -1,4 +1,32 @@
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using System;
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSim Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|
*
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*/
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Text;
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using System.Text;
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using Mono.Addins;
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using Mono.Addins;
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@ -14,4 +42,3 @@ namespace OpenSim
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void Close();
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void Close();
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}
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}
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}
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}
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@ -449,7 +449,7 @@ namespace OpenSim
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public void handleRestartRegion(RegionInfo whichRegion)
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public void handleRestartRegion(RegionInfo whichRegion)
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{
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{
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MainLog.Instance.Error("MAIN", "Got Restart Singlal from SceneManager");
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MainLog.Instance.Error("MAIN", "Got restart signal from SceneManager");
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// Shutting down the UDP server
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// Shutting down the UDP server
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bool foundUDPServer = false;
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bool foundUDPServer = false;
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int UDPServerElement = 0;
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int UDPServerElement = 0;
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@ -543,7 +543,7 @@ namespace OpenSim
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m_log.Verbose("SHUTDOWN", "Closing all threads");
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m_log.Verbose("SHUTDOWN", "Closing all threads");
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m_log.Verbose("SHUTDOWN", "Killing listener thread");
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m_log.Verbose("SHUTDOWN", "Killing listener thread");
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m_log.Verbose("SHUTDOWN", "Killing clients");
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m_log.Verbose("SHUTDOWN", "Killing clients");
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// IMPLEMENT THIS
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// TODO: implement this
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m_log.Verbose("SHUTDOWN", "Closing console and terminating");
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m_log.Verbose("SHUTDOWN", "Closing console and terminating");
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m_sceneManager.Close();
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m_sceneManager.Close();
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@ -789,10 +789,7 @@ namespace OpenSim
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{
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{
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string regionName = CombineParams(cmdparams, 0);
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string regionName = CombineParams(cmdparams, 0);
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if (m_sceneManager.TrySetCurrentScene(regionName))
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if (!m_sceneManager.TrySetCurrentScene(regionName))
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{
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}
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else
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{
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{
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MainLog.Instance.Error("Couldn't set current region to: " + regionName);
|
MainLog.Instance.Error("Couldn't set current region to: " + regionName);
|
||||||
}
|
}
|
||||||
|
@ -812,7 +809,6 @@ namespace OpenSim
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "export-map":
|
case "export-map":
|
||||||
|
|
||||||
if (cmdparams.Length > 0)
|
if (cmdparams.Length > 0)
|
||||||
{
|
{
|
||||||
m_sceneManager.CurrentOrFirstScene.ExportWorldMap(cmdparams[0]);
|
m_sceneManager.CurrentOrFirstScene.ExportWorldMap(cmdparams[0]);
|
||||||
|
@ -821,7 +817,6 @@ namespace OpenSim
|
||||||
{
|
{
|
||||||
m_sceneManager.CurrentOrFirstScene.ExportWorldMap("exportmap.jpg");
|
m_sceneManager.CurrentOrFirstScene.ExportWorldMap("exportmap.jpg");
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
|
|
|
@ -2546,7 +2546,7 @@ namespace OpenSim.Region.ClientStack
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
//MainLog.Instance.Verbose("Sending PacketAck");
|
//MainLog.Instance.Verbose("NETWORK", "Sending PacketAck");
|
||||||
|
|
||||||
int i = 0;
|
int i = 0;
|
||||||
PacketAckPacket acks = new PacketAckPacket();
|
PacketAckPacket acks = new PacketAckPacket();
|
||||||
|
@ -2701,7 +2701,6 @@ namespace OpenSim.Region.ClientStack
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case PacketType.AgentSetAppearance:
|
case PacketType.AgentSetAppearance:
|
||||||
//MainLog.Instance.Verbose("set appear", Pack.ToString());
|
|
||||||
AgentSetAppearancePacket appear = (AgentSetAppearancePacket) Pack;
|
AgentSetAppearancePacket appear = (AgentSetAppearancePacket) Pack;
|
||||||
if (OnSetAppearance != null)
|
if (OnSetAppearance != null)
|
||||||
{
|
{
|
||||||
|
@ -2785,7 +2784,6 @@ namespace OpenSim.Region.ClientStack
|
||||||
#region Objects/m_sceneObjects
|
#region Objects/m_sceneObjects
|
||||||
|
|
||||||
case PacketType.ObjectLink:
|
case PacketType.ObjectLink:
|
||||||
//MainLog.Instance.Verbose(Pack.ToString());
|
|
||||||
ObjectLinkPacket link = (ObjectLinkPacket) Pack;
|
ObjectLinkPacket link = (ObjectLinkPacket) Pack;
|
||||||
uint parentprimid = 0;
|
uint parentprimid = 0;
|
||||||
List<uint> childrenprims = new List<uint>();
|
List<uint> childrenprims = new List<uint>();
|
||||||
|
@ -2804,7 +2802,6 @@ namespace OpenSim.Region.ClientStack
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case PacketType.ObjectDelink:
|
case PacketType.ObjectDelink:
|
||||||
//MainLog.Instance.Verbose(Pack.ToString());
|
|
||||||
ObjectDelinkPacket delink = (ObjectDelinkPacket) Pack;
|
ObjectDelinkPacket delink = (ObjectDelinkPacket) Pack;
|
||||||
|
|
||||||
// It appears the prim at index 0 is not always the root prim (for
|
// It appears the prim at index 0 is not always the root prim (for
|
||||||
|
@ -3677,8 +3674,7 @@ namespace OpenSim.Region.ClientStack
|
||||||
MainLog.Instance.Debug("CLIENT", "possibly unhandled StartPingCheck packet");
|
MainLog.Instance.Debug("CLIENT", "possibly unhandled StartPingCheck packet");
|
||||||
break;
|
break;
|
||||||
case PacketType.CompletePingCheck:
|
case PacketType.CompletePingCheck:
|
||||||
// Parhaps this should be processed on the Sim to determine whether or not to drop a dead client
|
// TODO: Perhaps this should be processed on the Sim to determine whether or not to drop a dead client
|
||||||
// Dumping it to the verbose console until it's handled properly.
|
|
||||||
MainLog.Instance.Warn("CLIENT", "unhandled CompletePingCheck packet");
|
MainLog.Instance.Warn("CLIENT", "unhandled CompletePingCheck packet");
|
||||||
break;
|
break;
|
||||||
case PacketType.ObjectScale:
|
case PacketType.ObjectScale:
|
||||||
|
|
|
@ -37,16 +37,14 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
|
|
||||||
public InnerScene(Scene parent, RegionInfo regInfo, PermissionManager permissionsMngr)
|
public InnerScene(Scene parent, RegionInfo regInfo, PermissionManager permissionsMngr)
|
||||||
{
|
{
|
||||||
|
|
||||||
m_parentScene = parent;
|
m_parentScene = parent;
|
||||||
m_regInfo = regInfo;
|
m_regInfo = regInfo;
|
||||||
PermissionsMngr = permissionsMngr;
|
PermissionsMngr = permissionsMngr;
|
||||||
QuadTree = new BasicQuadTreeNode(null, "/0/", 0, 0, 256, 256);
|
QuadTree = new BasicQuadTreeNode(null, "/0/", 0, 0, 256, 256);
|
||||||
QuadTree.Subdivide();
|
QuadTree.Subdivide();
|
||||||
QuadTree.Subdivide();
|
QuadTree.Subdivide();
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public PhysicsScene PhysicsScene
|
public PhysicsScene PhysicsScene
|
||||||
{
|
{
|
||||||
get
|
get
|
||||||
|
@ -372,7 +370,6 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
|
|
||||||
#region Other Methods
|
#region Other Methods
|
||||||
|
|
||||||
|
|
||||||
public void physicsBasedCrash()
|
public void physicsBasedCrash()
|
||||||
{
|
{
|
||||||
if (UnRecoverableError != null)
|
if (UnRecoverableError != null)
|
||||||
|
@ -662,8 +659,6 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
/// <param name="prims"></param>
|
/// <param name="prims"></param>
|
||||||
public void DelinkObjects(List<uint> primIds)
|
public void DelinkObjects(List<uint> primIds)
|
||||||
{
|
{
|
||||||
//MainLog.Instance.Verbose("DelinkObjects()");
|
|
||||||
|
|
||||||
SceneObjectGroup parenPrim = null;
|
SceneObjectGroup parenPrim = null;
|
||||||
|
|
||||||
// Need a list of the SceneObjectGroup local ids
|
// Need a list of the SceneObjectGroup local ids
|
||||||
|
@ -744,17 +739,20 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Calculates the distance between two Vector3s
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="v1"></param>
|
||||||
|
/// <param name="v2"></param>
|
||||||
|
/// <returns></returns>
|
||||||
public float Vector3Distance(Vector3 v1, Vector3 v2)
|
public float Vector3Distance(Vector3 v1, Vector3 v2)
|
||||||
{
|
{
|
||||||
// Calculates the distance between two Vector3s
|
|
||||||
// We don't really need the double floating point precision...
|
// We don't really need the double floating point precision...
|
||||||
// so casting it to a single
|
// so casting it to a single
|
||||||
|
|
||||||
return (float)Math.Sqrt((v1.x - v2.x) * (v1.x - v2.x) + (v1.y - v2.y) * (v1.y - v2.y) + (v1.z - v2.z) * (v1.z - v2.z));
|
return (float)Math.Sqrt((v1.x - v2.x) * (v1.x - v2.x) + (v1.y - v2.y) * (v1.y - v2.y) + (v1.z - v2.z) * (v1.z - v2.z));
|
||||||
|
|
||||||
}
|
}
|
||||||
#endregion
|
#endregion
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -411,7 +411,7 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
foreach (DeRezObjectPacket.ObjectDataBlock Data in DeRezPacket.ObjectData)
|
foreach (DeRezObjectPacket.ObjectDataBlock Data in DeRezPacket.ObjectData)
|
||||||
{
|
{
|
||||||
EntityBase selectedEnt = null;
|
EntityBase selectedEnt = null;
|
||||||
//MainLog.Instance.Verbose("LocalID:" + Data.ObjectLocalID.ToString());
|
//MainLog.Instance.Verbose("CLIENT", "LocalID:" + Data.ObjectLocalID.ToString());
|
||||||
foreach (EntityBase ent in Entities.Values)
|
foreach (EntityBase ent in Entities.Values)
|
||||||
{
|
{
|
||||||
if (ent.LocalId == Data.ObjectLocalID)
|
if (ent.LocalId == Data.ObjectLocalID)
|
||||||
|
|
|
@ -44,7 +44,7 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
|
|
||||||
public void LoadAnims()
|
public void LoadAnims()
|
||||||
{
|
{
|
||||||
//MainLog.Instance.Verbose("ScenePresence.Animations.cs:LoadAnims() - Loading avatar animations");
|
//MainLog.Instance.Verbose("CLIENT", "Loading avatar animations");
|
||||||
using (XmlTextReader reader = new XmlTextReader("data/avataranimations.xml"))
|
using (XmlTextReader reader = new XmlTextReader("data/avataranimations.xml"))
|
||||||
{
|
{
|
||||||
XmlDocument doc = new XmlDocument();
|
XmlDocument doc = new XmlDocument();
|
||||||
|
@ -58,7 +58,7 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// MainLog.Instance.Verbose("Loaded " + AnimsLLUUID.Count.ToString() + " animation(s)");
|
// MainLog.Instance.Verbose("CLIENT", "Loaded " + AnimsLLUUID.Count.ToString() + " animation(s)");
|
||||||
|
|
||||||
foreach (KeyValuePair<string, LLUUID> kp in Animations.AnimsLLUUID)
|
foreach (KeyValuePair<string, LLUUID> kp in Animations.AnimsLLUUID)
|
||||||
{
|
{
|
||||||
|
|
|
@ -711,6 +711,9 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
SceneObjectPart part = m_scene.GetSceneObjectPart(targetID);
|
SceneObjectPart part = m_scene.GetSceneObjectPart(targetID);
|
||||||
if (part != null)
|
if (part != null)
|
||||||
{
|
{
|
||||||
|
// TODO: determine position to sit at based on scene geometry; don't trust offset from client
|
||||||
|
// see http://wiki.secondlife.com/wiki/User:Andrew_Linden/Office_Hours/2007_11_06 for details on how LL does it
|
||||||
|
|
||||||
pos = part.AbsolutePosition + offset;
|
pos = part.AbsolutePosition + offset;
|
||||||
|
|
||||||
if (m_physicsActor != null)
|
if (m_physicsActor != null)
|
||||||
|
|
|
@ -58,7 +58,7 @@ namespace OpenSim.Region.ExtensionsScriptModule
|
||||||
|
|
||||||
private void events_OnFrame()
|
private void events_OnFrame()
|
||||||
{
|
{
|
||||||
//script.logger.Verbose("Hello World!");
|
//script.logger.Verbose("TESTSCRIPT", "Hello World!");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
Loading…
Reference in New Issue