Add some extra info to script load messages

arthursv
Melanie 2009-08-14 01:35:14 +01:00
parent 7a761560c6
commit 73b0cf492d
1 changed files with 2 additions and 2 deletions

View File

@ -729,8 +729,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
item.Name, startParam, postOnRez, item.Name, startParam, postOnRez,
stateSource, m_MaxScriptQueue); stateSource, m_MaxScriptQueue);
m_log.DebugFormat("[XEngine] Loaded script {0}.{1}", m_log.DebugFormat("[XEngine] Loaded script {0}.{1}, script UUID {2}, prim UUID {3} @ {4}",
part.ParentGroup.RootPart.Name, item.Name); part.ParentGroup.RootPart.Name, item.Name, assetID, part.UUID, part.ParentGroup.RootPart.AbsolutePosition.ToString());
instance.AppDomain = appDomain; instance.AppDomain = appDomain;
instance.LineMap = linemap; instance.LineMap = linemap;