give BlockingCollection more chances

httptests
UbitUmarov 2018-01-22 00:24:29 +00:00
parent 855dcda9c3
commit 73b587989c
3 changed files with 98 additions and 82 deletions

View File

@ -225,13 +225,16 @@ namespace OpenSim.Framework.Servers.HttpServer
private void PoolWorkerJob()
{
PollServiceHttpRequest req;
while (m_running)
{
PollServiceHttpRequest req;
m_requests.TryTake(out req, 4500);
Watchdog.UpdateThread();
if(req == null)
if(!m_requests.TryTake(out req, 4500) || req == null)
{
Watchdog.UpdateThread();
continue;
}
Watchdog.UpdateThread();
try
{
@ -256,17 +259,18 @@ namespace OpenSim.Framework.Servers.HttpServer
if (req.PollServiceArgs.HasEvents(req.RequestID, req.PollServiceArgs.Id))
{
PollServiceHttpRequest nreq = req;
m_threadPool.QueueWorkItem(x =>
{
try
{
Hashtable responsedata = req.PollServiceArgs.GetEvents(req.RequestID, req.PollServiceArgs.Id);
req.DoHTTPGruntWork(m_server, responsedata);
Hashtable responsedata = nreq.PollServiceArgs.GetEvents(nreq.RequestID, nreq.PollServiceArgs.Id);
nreq.DoHTTPGruntWork(m_server, responsedata);
}
catch (ObjectDisposedException) { }
finally
{
byContextDequeue(req);
byContextDequeue(nreq);
}
return null;
}, null);
@ -275,17 +279,18 @@ namespace OpenSim.Framework.Servers.HttpServer
{
if ((Environment.TickCount - req.RequestTime) > req.PollServiceArgs.TimeOutms)
{
PollServiceHttpRequest nreq = req;
m_threadPool.QueueWorkItem(x =>
{
try
{
req.DoHTTPGruntWork(m_server,
req.PollServiceArgs.NoEvents(req.RequestID, req.PollServiceArgs.Id));
nreq.DoHTTPGruntWork(m_server,
nreq.PollServiceArgs.NoEvents(nreq.RequestID, nreq.PollServiceArgs.Id));
}
catch (ObjectDisposedException) {}
finally
{
byContextDequeue(req);
byContextDequeue(nreq);
}
return null;
}, null);

View File

@ -28,17 +28,14 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Collections.Concurrent;
using System.Reflection;
using System.IO;
using System.Threading;
using System.Web;
using Mono.Addins;
using OpenSim.Framework.Monitoring;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Capabilities.Handlers;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
@ -57,7 +54,6 @@ namespace OpenSim.Region.ClientStack.Linden
// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Scene m_scene;
private IAssetService m_AssetService;
private bool m_Enabled = true;
private string m_URL;
@ -65,20 +61,19 @@ namespace OpenSim.Region.ClientStack.Linden
private string m_RedirectURL = null;
private string m_RedirectURL2 = null;
struct aPollRequest
class APollRequest
{
public PollServiceMeshEventArgs thepoll;
public UUID reqID;
public Hashtable request;
}
public class aPollResponse
public class APollResponse
{
public Hashtable response;
public int bytes;
}
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static GetMeshHandler m_getMeshHandler;
@ -88,8 +83,7 @@ namespace OpenSim.Region.ClientStack.Linden
private Dictionary<UUID, string> m_capsDict = new Dictionary<UUID, string>();
private static Thread[] m_workerThreads = null;
private static int m_NumberScenes = 0;
private static OpenSim.Framework.BlockingQueue<aPollRequest> m_queue =
new OpenSim.Framework.BlockingQueue<aPollRequest>();
private static BlockingCollection<APollRequest> m_queue = new BlockingCollection<APollRequest>();
private Dictionary<UUID, PollServiceMeshEventArgs> m_pollservices = new Dictionary<UUID, PollServiceMeshEventArgs>();
@ -131,33 +125,35 @@ namespace OpenSim.Region.ClientStack.Linden
return;
m_scene = pScene;
m_assetService = pScene.AssetService;
}
public void RemoveRegion(Scene scene)
public void RemoveRegion(Scene s)
{
if (!m_Enabled)
return;
m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
m_scene.EventManager.OnDeregisterCaps -= DeregisterCaps;
m_scene.EventManager.OnThrottleUpdate -= ThrottleUpdate;
s.EventManager.OnRegisterCaps -= RegisterCaps;
s.EventManager.OnDeregisterCaps -= DeregisterCaps;
s.EventManager.OnThrottleUpdate -= ThrottleUpdate;
m_NumberScenes--;
m_scene = null;
}
public void RegionLoaded(Scene scene)
public void RegionLoaded(Scene s)
{
if (!m_Enabled)
return;
m_AssetService = m_scene.RequestModuleInterface<IAssetService>();
m_scene.EventManager.OnRegisterCaps += RegisterCaps;
// We'll reuse the same handler for all requests.
m_getMeshHandler = new GetMeshHandler(m_assetService);
m_scene.EventManager.OnDeregisterCaps += DeregisterCaps;
m_scene.EventManager.OnThrottleUpdate += ThrottleUpdate;
if(m_assetService == null)
{
m_assetService = m_scene.RequestModuleInterface<IAssetService>();
// We'll reuse the same handler for all requests.
m_getMeshHandler = new GetMeshHandler(m_assetService);
}
s.EventManager.OnRegisterCaps += RegisterCaps;
s.EventManager.OnDeregisterCaps += DeregisterCaps;
s.EventManager.OnThrottleUpdate += ThrottleUpdate;
m_NumberScenes++;
@ -189,7 +185,7 @@ namespace OpenSim.Region.ClientStack.Linden
// Prevent red ink.
try
{
m_queue.Clear();
m_queue.Dispose();
}
catch {}
}
@ -201,14 +197,18 @@ namespace OpenSim.Region.ClientStack.Linden
private static void DoMeshRequests()
{
while(true)
while (m_NumberScenes > 0)
{
aPollRequest poolreq = m_queue.Dequeue(4500);
APollRequest poolreq;
if(m_queue.TryTake(out poolreq, 4500))
{
if(m_NumberScenes <= 0)
break;
if(poolreq.reqID != UUID.Zero)
poolreq.thepoll.Process(poolreq);
}
Watchdog.UpdateThread();
if(m_NumberScenes <= 0)
return;
if(poolreq.reqID != UUID.Zero)
poolreq.thepoll.Process(poolreq);
}
}
@ -228,8 +228,8 @@ namespace OpenSim.Region.ClientStack.Linden
{
private List<Hashtable> requests =
new List<Hashtable>();
private Dictionary<UUID, aPollResponse> responses =
new Dictionary<UUID, aPollResponse>();
private Dictionary<UUID, APollResponse> responses =
new Dictionary<UUID, APollResponse>();
private HashSet<UUID> dropedResponses = new HashSet<UUID>();
private Scene m_scene;
@ -278,12 +278,12 @@ namespace OpenSim.Region.ClientStack.Linden
// x is request id, y is request data hashtable
Request = (x, y) =>
{
aPollRequest reqinfo = new aPollRequest();
APollRequest reqinfo = new APollRequest();
reqinfo.thepoll = this;
reqinfo.reqID = x;
reqinfo.request = y;
m_queue.Enqueue(reqinfo);
m_queue.Add(reqinfo);
m_throttler.PassTime();
};
@ -309,7 +309,7 @@ namespace OpenSim.Region.ClientStack.Linden
};
}
public void Process(aPollRequest requestinfo)
public void Process(APollRequest requestinfo)
{
Hashtable response;
@ -338,7 +338,7 @@ namespace OpenSim.Region.ClientStack.Linden
response["str_response_string"] = "Script timeout";
response["content_type"] = "text/plain";
response["keepalive"] = false;
responses[requestID] = new aPollResponse() { bytes = 0, response = response};
responses[requestID] = new APollResponse() { bytes = 0, response = response};
return;
}
@ -357,7 +357,7 @@ namespace OpenSim.Region.ClientStack.Linden
}
}
responses[requestID] = new aPollResponse()
responses[requestID] = new APollResponse()
{
bytes = (int)response["int_bytes"],
response = response
@ -437,7 +437,7 @@ namespace OpenSim.Region.ClientStack.Linden
lastTimeElapsed = Util.GetTimeStampMS();
}
public bool hasEvents(UUID key, Dictionary<UUID, aPollResponse> responses)
public bool hasEvents(UUID key, Dictionary<UUID, APollResponse> responses)
{
PassTime();
// Note, this is called IN LOCK
@ -447,7 +447,7 @@ namespace OpenSim.Region.ClientStack.Linden
{
return false;
}
aPollResponse response;
APollResponse response;
if (responses.TryGetValue(key, out response))
{
// Normal
@ -472,7 +472,7 @@ namespace OpenSim.Region.ClientStack.Linden
return;
int add = (int)(ThrottleBytes * timeElapsed * 0.001);
if (add >= 1000)
{
{
lastTimeElapsed = currenttime;
BytesSent -= add;
if (BytesSent < 0) BytesSent = 0;
@ -480,6 +480,6 @@ namespace OpenSim.Region.ClientStack.Linden
}
public int ThrottleBytes;
}
}
}
}
}

View File

@ -28,6 +28,7 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Concurrent;
using System.Reflection;
using System.Threading;
using log4net;
@ -51,7 +52,7 @@ namespace OpenSim.Region.ClientStack.Linden
public class GetTextureModule : INonSharedRegionModule
{
struct aPollRequest
class APollRequest
{
public PollServiceTextureEventArgs thepoll;
public UUID reqID;
@ -59,7 +60,7 @@ namespace OpenSim.Region.ClientStack.Linden
public bool send503;
}
public class aPollResponse
public class APollResponse
{
public Hashtable response;
public int bytes;
@ -77,8 +78,7 @@ namespace OpenSim.Region.ClientStack.Linden
private Dictionary<UUID, string> m_capsDict = new Dictionary<UUID, string>();
private static Thread[] m_workerThreads = null;
private static int m_NumberScenes = 0;
private static OpenSim.Framework.BlockingQueue<aPollRequest> m_queue =
new OpenSim.Framework.BlockingQueue<aPollRequest>();
private static BlockingCollection<APollRequest> m_queue = new BlockingCollection<APollRequest>();
private Dictionary<UUID,PollServiceTextureEventArgs> m_pollservices = new Dictionary<UUID,PollServiceTextureEventArgs>();
@ -107,26 +107,29 @@ namespace OpenSim.Region.ClientStack.Linden
public void AddRegion(Scene s)
{
m_scene = s;
m_assetService = s.AssetService;
}
public void RemoveRegion(Scene s)
{
m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
m_scene.EventManager.OnDeregisterCaps -= DeregisterCaps;
m_scene.EventManager.OnThrottleUpdate -= ThrottleUpdate;
s.EventManager.OnRegisterCaps -= RegisterCaps;
s.EventManager.OnDeregisterCaps -= DeregisterCaps;
s.EventManager.OnThrottleUpdate -= ThrottleUpdate;
m_NumberScenes--;
m_scene = null;
}
public void RegionLoaded(Scene s)
{
// We'll reuse the same handler for all requests.
m_getTextureHandler = new GetTextureHandler(m_assetService);
if(m_assetService == null)
{
m_assetService = s.RequestModuleInterface<IAssetService>();
// We'll reuse the same handler for all requests.
m_getTextureHandler = new GetTextureHandler(m_assetService);
}
m_scene.EventManager.OnRegisterCaps += RegisterCaps;
m_scene.EventManager.OnDeregisterCaps += DeregisterCaps;
m_scene.EventManager.OnThrottleUpdate += ThrottleUpdate;
s.EventManager.OnRegisterCaps += RegisterCaps;
s.EventManager.OnDeregisterCaps += DeregisterCaps;
s.EventManager.OnThrottleUpdate += ThrottleUpdate;
m_NumberScenes++;
@ -173,7 +176,7 @@ namespace OpenSim.Region.ClientStack.Linden
foreach (Thread t in m_workerThreads)
Watchdog.AbortThread(t.ManagedThreadId);
m_queue.Clear();
m_queue.Dispose();
}
}
@ -190,8 +193,8 @@ namespace OpenSim.Region.ClientStack.Linden
{
private List<Hashtable> requests =
new List<Hashtable>();
private Dictionary<UUID, aPollResponse> responses =
new Dictionary<UUID, aPollResponse>();
private Dictionary<UUID, APollResponse> responses =
new Dictionary<UUID, APollResponse>();
private HashSet<UUID> dropedResponses = new HashSet<UUID>();
private Scene m_scene;
@ -239,7 +242,7 @@ namespace OpenSim.Region.ClientStack.Linden
// x is request id, y is request data hashtable
Request = (x, y) =>
{
aPollRequest reqinfo = new aPollRequest();
APollRequest reqinfo = new APollRequest();
reqinfo.thepoll = this;
reqinfo.reqID = x;
reqinfo.request = y;
@ -249,14 +252,14 @@ namespace OpenSim.Region.ClientStack.Linden
{
if (responses.Count > 0)
{
if (m_queue.Count() >= 4)
if (m_queue.Count >= 4)
{
// Never allow more than 4 fetches to wait
reqinfo.send503 = true;
}
}
}
m_queue.Enqueue(reqinfo);
m_queue.Add(reqinfo);
m_throttler.PassTime();
};
@ -282,7 +285,7 @@ namespace OpenSim.Region.ClientStack.Linden
};
}
public void Process(aPollRequest requestinfo)
public void Process(APollRequest requestinfo)
{
Hashtable response;
@ -316,7 +319,7 @@ namespace OpenSim.Region.ClientStack.Linden
headers["Retry-After"] = 30;
response["headers"] = headers;
responses[requestID] = new aPollResponse() {bytes = 0, response = response};
responses[requestID] = new APollResponse() {bytes = 0, response = response};
return;
}
@ -332,7 +335,7 @@ namespace OpenSim.Region.ClientStack.Linden
response["keepalive"] = false;
response["reusecontext"] = false;
responses[requestID] = new aPollResponse() {bytes = 0, response = response};
responses[requestID] = new APollResponse() {bytes = 0, response = response};
return;
}
@ -351,7 +354,7 @@ namespace OpenSim.Region.ClientStack.Linden
return;
}
}
responses[requestID] = new aPollResponse()
responses[requestID] = new APollResponse()
{
bytes = (int) response["int_bytes"],
response = response
@ -420,12 +423,20 @@ namespace OpenSim.Region.ClientStack.Linden
private static void DoTextureRequests()
{
while (true)
APollRequest poolreq;
while (m_NumberScenes > 0)
{
aPollRequest poolreq = m_queue.Dequeue(4500);
Watchdog.UpdateThread();
poolreq = null;
if(!m_queue.TryTake(out poolreq, 4500) || poolreq == null)
{
Watchdog.UpdateThread();
continue;
}
if(m_NumberScenes <= 0)
return;
break;
Watchdog.UpdateThread();
if(poolreq.reqID != UUID.Zero)
poolreq.thepoll.Process(poolreq);
}
@ -442,7 +453,7 @@ namespace OpenSim.Region.ClientStack.Linden
ThrottleBytes = pBytes;
lastTimeElapsed = Util.GetTimeStampMS();
}
public bool hasEvents(UUID key, Dictionary<UUID, GetTextureModule.aPollResponse> responses)
public bool hasEvents(UUID key, Dictionary<UUID, GetTextureModule.APollResponse> responses)
{
PassTime();
// Note, this is called IN LOCK
@ -451,7 +462,7 @@ namespace OpenSim.Region.ClientStack.Linden
{
return false;
}
GetTextureModule.aPollResponse response;
GetTextureModule.APollResponse response;
if (responses.TryGetValue(key, out response))
{
// This is any error response