diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 0266faf821..dc3f57a81d 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -3903,6 +3903,16 @@ namespace OpenSim.Region.Framework.Scenes sp.LifecycleState = ScenePresenceState.Running; + + //HACK part A + // kill in viewers sp.localID that they may still know about + + SendKillObject(new List { sp.LocalId }); + + //HACK part B + // keep using same localID + + if (EntityTransferModule.IsInTransit(sp.UUID)) { sp.DoNotCloseAfterTeleport = true;