* object_rez event should now be sent to all scripts in the prim * Thanks idb!0.6.0-stable
parent
7fdd6b74e3
commit
742514b0d7
|
@ -2410,7 +2410,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
// objects rezzed with this method are die_at_edge by default.
|
// objects rezzed with this method are die_at_edge by default.
|
||||||
new_group.RootPart.SetDieAtEdge(true);
|
new_group.RootPart.SetDieAtEdge(true);
|
||||||
|
|
||||||
m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams(
|
m_ScriptEngine.PostObjectEvent(m_host.LocalId, new EventParams(
|
||||||
"object_rez", new Object[] {
|
"object_rez", new Object[] {
|
||||||
new LSL_String(
|
new LSL_String(
|
||||||
new_group.RootPart.UUID.ToString()) },
|
new_group.RootPart.UUID.ToString()) },
|
||||||
|
|
Loading…
Reference in New Issue