* object_rez event should now be sent to all scripts in the prim
* Thanks idb!
0.6.0-stable
Justin Clarke Casey 2008-10-29 20:58:11 +00:00
parent 7fdd6b74e3
commit 742514b0d7
1 changed files with 1 additions and 1 deletions

View File

@ -2410,7 +2410,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
// objects rezzed with this method are die_at_edge by default. // objects rezzed with this method are die_at_edge by default.
new_group.RootPart.SetDieAtEdge(true); new_group.RootPart.SetDieAtEdge(true);
m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( m_ScriptEngine.PostObjectEvent(m_host.LocalId, new EventParams(
"object_rez", new Object[] { "object_rez", new Object[] {
new LSL_String( new LSL_String(
new_group.RootPart.UUID.ToString()) }, new_group.RootPart.UUID.ToString()) },