Added the default shape to the OpenSim library. Now need to get the new ruth into asset format and add that.
parent
2b42ea0a42
commit
74654dc735
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@ -19,6 +19,11 @@ namespace OpenSim.Framework.Communications.Caches
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this.type = (short)-1;
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this.type = (short)-1;
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this.version = (ushort) 1;
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this.version = (ushort) 1;
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this.CreateLibraryItems();
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}
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private void CreateLibraryItems()
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{
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InventoryItemBase item = new InventoryItemBase();
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InventoryItemBase item = new InventoryItemBase();
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item.avatarID = libOwner;
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item.avatarID = libOwner;
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item.creatorsID = libOwner;
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item.creatorsID = libOwner;
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@ -28,8 +33,10 @@ namespace OpenSim.Framework.Communications.Caches
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item.inventoryName = "Plywood";
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item.inventoryName = "Plywood";
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item.type = 0;
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item.type = 0;
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item.parentFolderID = this.folderID;
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item.parentFolderID = this.folderID;
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item.inventoryCurrentPermissions = 2147483647;
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item.inventoryBasePermissions = 0x7FFFFFFF;
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item.inventoryNextPermissions = 2147483647;
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item.inventoryEveryOnePermissions = 0x7FFFFFFF;
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item.inventoryCurrentPermissions = 0x7FFFFFFF;
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item.inventoryNextPermissions = 0x7FFFFFFF;
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this.Items.Add(item.inventoryID, item);
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this.Items.Add(item.inventoryID, item);
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item = new InventoryItemBase();
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item = new InventoryItemBase();
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@ -41,8 +48,10 @@ namespace OpenSim.Framework.Communications.Caches
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item.inventoryName = "Rocks";
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item.inventoryName = "Rocks";
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item.type = 0;
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item.type = 0;
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item.parentFolderID = this.folderID;
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item.parentFolderID = this.folderID;
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item.inventoryCurrentPermissions = 2147483647;
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item.inventoryBasePermissions = 0x7FFFFFFF;
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item.inventoryNextPermissions = 2147483647;
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item.inventoryEveryOnePermissions = 0x7FFFFFFF;
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item.inventoryCurrentPermissions = 0x7FFFFFFF;
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item.inventoryNextPermissions = 0x7FFFFFFF;
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this.Items.Add(item.inventoryID, item);
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this.Items.Add(item.inventoryID, item);
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item = new InventoryItemBase();
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item = new InventoryItemBase();
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@ -54,8 +63,10 @@ namespace OpenSim.Framework.Communications.Caches
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item.inventoryName = "Bricks";
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item.inventoryName = "Bricks";
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item.type = 0;
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item.type = 0;
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item.parentFolderID = this.folderID;
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item.parentFolderID = this.folderID;
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item.inventoryCurrentPermissions = 2147483647;
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item.inventoryBasePermissions = 0x7FFFFFFF;
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item.inventoryNextPermissions = 2147483647;
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item.inventoryEveryOnePermissions = 0x7FFFFFFF;
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item.inventoryCurrentPermissions = 0x7FFFFFFF;
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item.inventoryNextPermissions = 0x7FFFFFFF;
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this.Items.Add(item.inventoryID, item);
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this.Items.Add(item.inventoryID, item);
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item = new InventoryItemBase();
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item = new InventoryItemBase();
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@ -67,8 +78,10 @@ namespace OpenSim.Framework.Communications.Caches
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item.inventoryName = "Granite";
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item.inventoryName = "Granite";
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item.type = 0;
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item.type = 0;
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item.parentFolderID = this.folderID;
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item.parentFolderID = this.folderID;
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item.inventoryCurrentPermissions = 2147483647;
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item.inventoryBasePermissions = 0x7FFFFFFF;
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item.inventoryNextPermissions = 2147483647;
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item.inventoryEveryOnePermissions = 0x7FFFFFFF;
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item.inventoryCurrentPermissions = 0x7FFFFFFF;
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item.inventoryNextPermissions = 0x7FFFFFFF;
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this.Items.Add(item.inventoryID, item);
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this.Items.Add(item.inventoryID, item);
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item = new InventoryItemBase();
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item = new InventoryItemBase();
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@ -80,8 +93,23 @@ namespace OpenSim.Framework.Communications.Caches
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item.inventoryName = "Hardwood";
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item.inventoryName = "Hardwood";
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item.type = 0;
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item.type = 0;
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item.parentFolderID = this.folderID;
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item.parentFolderID = this.folderID;
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item.inventoryCurrentPermissions = 2147483647;
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item.inventoryBasePermissions = 0x7FFFFFFF;
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item.inventoryNextPermissions = 2147483647;
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item.inventoryEveryOnePermissions = 0x7FFFFFFF;
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item.inventoryCurrentPermissions = 0x7FFFFFFF;
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item.inventoryNextPermissions = 0x7FFFFFFF;
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this.Items.Add(item.inventoryID, item);
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item = new InventoryItemBase();
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item.avatarID = libOwner;
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item.creatorsID = libOwner;
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item.inventoryID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfaba9");
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item.assetID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73");
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item.inventoryDescription = "Default Shape";
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item.inventoryName = "Default Shape";
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item.type = 13;
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item.parentFolderID = this.folderID;
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item.inventoryCurrentPermissions = 0;
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item.inventoryNextPermissions = 0;
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this.Items.Add(item.inventoryID, item);
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this.Items.Add(item.inventoryID, item);
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}
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}
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@ -75,6 +75,14 @@ namespace OpenSim.Framework.Data
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/// A mask containing permissions for the current owner (cannot be enforced)
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/// A mask containing permissions for the current owner (cannot be enforced)
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/// </summary>
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/// </summary>
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public uint inventoryCurrentPermissions;
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public uint inventoryCurrentPermissions;
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/// <summary>
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///
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/// </summary>
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public uint inventoryBasePermissions;
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/// <summary>
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///
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/// </summary>
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public uint inventoryEveryOnePermissions;
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}
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}
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/// <summary>
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/// <summary>
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@ -49,7 +49,7 @@ namespace OpenSim.Framework.Types
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defaultWearables[i] = new AvatarWearable();
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defaultWearables[i] = new AvatarWearable();
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}
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}
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defaultWearables[0].AssetID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73");
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defaultWearables[0].AssetID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73");
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defaultWearables[0].ItemID = LLUUID.Random();
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defaultWearables[0].ItemID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfaba9");
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return defaultWearables;
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return defaultWearables;
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}
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}
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}
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}
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@ -526,19 +526,19 @@ namespace OpenSim.Region.ClientStack
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descend.ItemData[i].ItemID = item.inventoryID;
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descend.ItemData[i].ItemID = item.inventoryID;
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descend.ItemData[i].AssetID = item.assetID;
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descend.ItemData[i].AssetID = item.assetID;
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descend.ItemData[i].CreatorID = item.creatorsID;
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descend.ItemData[i].CreatorID = item.creatorsID;
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descend.ItemData[i].BaseMask = FULL_MASK_PERMISSIONS;
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descend.ItemData[i].BaseMask = item.inventoryBasePermissions;
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descend.ItemData[i].CreationDate = 1000;
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descend.ItemData[i].CreationDate = 1000;
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descend.ItemData[i].Description = enc.GetBytes(item.inventoryDescription+ "\0");
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descend.ItemData[i].Description = enc.GetBytes(item.inventoryDescription+ "\0");
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descend.ItemData[i].EveryoneMask = FULL_MASK_PERMISSIONS;
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descend.ItemData[i].EveryoneMask = item.inventoryEveryOnePermissions;
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descend.ItemData[i].Flags = 1;
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descend.ItemData[i].Flags = 1;
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descend.ItemData[i].FolderID = item.parentFolderID;
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descend.ItemData[i].FolderID = item.parentFolderID;
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descend.ItemData[i].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000");
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descend.ItemData[i].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000");
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descend.ItemData[i].GroupMask = FULL_MASK_PERMISSIONS;
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descend.ItemData[i].GroupMask = 0;
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descend.ItemData[i].InvType = (sbyte)item.type;
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descend.ItemData[i].InvType = (sbyte)item.type;
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descend.ItemData[i].Name = enc.GetBytes(item.inventoryName+ "\0");
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descend.ItemData[i].Name = enc.GetBytes(item.inventoryName+ "\0");
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descend.ItemData[i].NextOwnerMask = FULL_MASK_PERMISSIONS;
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descend.ItemData[i].NextOwnerMask = item.inventoryNextPermissions;
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descend.ItemData[i].OwnerID = item.avatarID;
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descend.ItemData[i].OwnerID = item.avatarID;
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descend.ItemData[i].OwnerMask = FULL_MASK_PERMISSIONS;
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descend.ItemData[i].OwnerMask = item.inventoryCurrentPermissions;
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descend.ItemData[i].SalePrice = 0;
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descend.ItemData[i].SalePrice = 0;
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descend.ItemData[i].SaleType = 0;
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descend.ItemData[i].SaleType = 0;
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descend.ItemData[i].Type = (sbyte)item.type;
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descend.ItemData[i].Type = (sbyte)item.type;
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@ -562,19 +562,19 @@ namespace OpenSim.Region.ClientStack
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inventoryReply.InventoryData[0].ItemID = item.inventoryID;
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inventoryReply.InventoryData[0].ItemID = item.inventoryID;
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inventoryReply.InventoryData[0].AssetID = item.assetID;
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inventoryReply.InventoryData[0].AssetID = item.assetID;
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inventoryReply.InventoryData[0].CreatorID = item.creatorsID;
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inventoryReply.InventoryData[0].CreatorID = item.creatorsID;
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inventoryReply.InventoryData[0].BaseMask = FULL_MASK_PERMISSIONS;
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inventoryReply.InventoryData[0].BaseMask = item.inventoryBasePermissions;
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inventoryReply.InventoryData[0].CreationDate = (int)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds;
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inventoryReply.InventoryData[0].CreationDate = (int)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds;
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inventoryReply.InventoryData[0].Description = enc.GetBytes(item.inventoryDescription + "\0");
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inventoryReply.InventoryData[0].Description = enc.GetBytes(item.inventoryDescription + "\0");
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inventoryReply.InventoryData[0].EveryoneMask = FULL_MASK_PERMISSIONS;
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inventoryReply.InventoryData[0].EveryoneMask = item.inventoryEveryOnePermissions;
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inventoryReply.InventoryData[0].Flags = 0;
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inventoryReply.InventoryData[0].Flags = 0;
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inventoryReply.InventoryData[0].FolderID = item.parentFolderID;
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inventoryReply.InventoryData[0].FolderID = item.parentFolderID;
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inventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000");
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inventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000");
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inventoryReply.InventoryData[0].GroupMask = FULL_MASK_PERMISSIONS;
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inventoryReply.InventoryData[0].GroupMask = 0;
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inventoryReply.InventoryData[0].InvType = (sbyte)item.type;
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inventoryReply.InventoryData[0].InvType = (sbyte)item.type;
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inventoryReply.InventoryData[0].Name = enc.GetBytes(item.inventoryName + "\0");
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inventoryReply.InventoryData[0].Name = enc.GetBytes(item.inventoryName + "\0");
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inventoryReply.InventoryData[0].NextOwnerMask = FULL_MASK_PERMISSIONS;
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inventoryReply.InventoryData[0].NextOwnerMask = item.inventoryNextPermissions;
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inventoryReply.InventoryData[0].OwnerID = item.avatarID;
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inventoryReply.InventoryData[0].OwnerID = item.avatarID;
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inventoryReply.InventoryData[0].OwnerMask = FULL_MASK_PERMISSIONS;
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inventoryReply.InventoryData[0].OwnerMask = item.inventoryCurrentPermissions;
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inventoryReply.InventoryData[0].SalePrice = 0;
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inventoryReply.InventoryData[0].SalePrice = 0;
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inventoryReply.InventoryData[0].SaleType = 0;
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inventoryReply.InventoryData[0].SaleType = 0;
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inventoryReply.InventoryData[0].Type = (sbyte)item.type;
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inventoryReply.InventoryData[0].Type = (sbyte)item.type;
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@ -595,19 +595,19 @@ namespace OpenSim.Region.ClientStack
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InventoryReply.InventoryData[0].ItemID = Item.inventoryID;
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InventoryReply.InventoryData[0].ItemID = Item.inventoryID;
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InventoryReply.InventoryData[0].AssetID = Item.assetID;
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InventoryReply.InventoryData[0].AssetID = Item.assetID;
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InventoryReply.InventoryData[0].CreatorID = Item.creatorsID;
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InventoryReply.InventoryData[0].CreatorID = Item.creatorsID;
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InventoryReply.InventoryData[0].BaseMask = FULL_MASK_PERMISSIONS;
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InventoryReply.InventoryData[0].BaseMask = Item.inventoryBasePermissions;
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InventoryReply.InventoryData[0].CreationDate = 1000;
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InventoryReply.InventoryData[0].CreationDate = 1000;
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InventoryReply.InventoryData[0].Description = enc.GetBytes(Item.inventoryDescription + "\0");
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InventoryReply.InventoryData[0].Description = enc.GetBytes(Item.inventoryDescription + "\0");
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InventoryReply.InventoryData[0].EveryoneMask = FULL_MASK_PERMISSIONS;
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InventoryReply.InventoryData[0].EveryoneMask = Item.inventoryEveryOnePermissions;
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InventoryReply.InventoryData[0].Flags = 0;
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InventoryReply.InventoryData[0].Flags = 0;
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InventoryReply.InventoryData[0].FolderID = Item.parentFolderID;
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InventoryReply.InventoryData[0].FolderID = Item.parentFolderID;
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InventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000");
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InventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000");
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InventoryReply.InventoryData[0].GroupMask = FULL_MASK_PERMISSIONS;
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InventoryReply.InventoryData[0].GroupMask = 0;
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InventoryReply.InventoryData[0].InvType =(sbyte) Item.type;
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InventoryReply.InventoryData[0].InvType =(sbyte) Item.type;
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InventoryReply.InventoryData[0].Name = enc.GetBytes(Item.inventoryName + "\0");
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InventoryReply.InventoryData[0].Name = enc.GetBytes(Item.inventoryName + "\0");
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InventoryReply.InventoryData[0].NextOwnerMask = FULL_MASK_PERMISSIONS;
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InventoryReply.InventoryData[0].NextOwnerMask = Item.inventoryNextPermissions;
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InventoryReply.InventoryData[0].OwnerID = Item.avatarID;
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InventoryReply.InventoryData[0].OwnerID = Item.avatarID;
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InventoryReply.InventoryData[0].OwnerMask = FULL_MASK_PERMISSIONS;
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InventoryReply.InventoryData[0].OwnerMask = Item.inventoryCurrentPermissions;
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InventoryReply.InventoryData[0].SalePrice = 100;
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InventoryReply.InventoryData[0].SalePrice = 100;
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InventoryReply.InventoryData[0].SaleType = 0;
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InventoryReply.InventoryData[0].SaleType = 0;
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InventoryReply.InventoryData[0].Type =(sbyte) Item.type;
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InventoryReply.InventoryData[0].Type =(sbyte) Item.type;
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@ -3,14 +3,14 @@ Female Shape and Outfit 3 Shape
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Created by system from avatar's appearance.
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Created by system from avatar's appearance.
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permissions 0
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permissions 0
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{
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{
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base_mask 00082000
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base_mask 00000000
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owner_mask 00082000
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owner_mask 00000000
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group_mask 00082000
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group_mask 00000000
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everyone_mask 00082000
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everyone_mask 00000000
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next_owner_mask 00082000
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next_owner_mask 00000000
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creator_id 3d924400-038e-6ad9-920b-cfbb9b40585c
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creator_id 11111111-1111-0000-0000-000100bba000
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owner_id 542ffb8e-8932-49b9-8664-58f53e442797
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owner_id 11111111-1111-0000-0000-000100bba000
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last_owner_id 3d924400-038e-6ad9-920b-cfbb9b40585c
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last_owner_id 11111111-1111-0000-0000-000100bba000
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group_id 00000000-0000-0000-0000-000000000000
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group_id 00000000-0000-0000-0000-000000000000
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}
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}
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sale_info 0
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sale_info 0
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