Added the default shape to the OpenSim library. Now need to get the new ruth into asset format and add that.

afrisby
MW 2007-07-25 19:18:34 +00:00
parent 2b42ea0a42
commit 74654dc735
5 changed files with 71 additions and 35 deletions

View File

@ -19,6 +19,11 @@ namespace OpenSim.Framework.Communications.Caches
this.type = (short)-1; this.type = (short)-1;
this.version = (ushort) 1; this.version = (ushort) 1;
this.CreateLibraryItems();
}
private void CreateLibraryItems()
{
InventoryItemBase item = new InventoryItemBase(); InventoryItemBase item = new InventoryItemBase();
item.avatarID = libOwner; item.avatarID = libOwner;
item.creatorsID = libOwner; item.creatorsID = libOwner;
@ -26,10 +31,12 @@ namespace OpenSim.Framework.Communications.Caches
item.assetID = new LLUUID("00000000-0000-0000-9999-000000000002"); item.assetID = new LLUUID("00000000-0000-0000-9999-000000000002");
item.inventoryDescription = "Plywood texture"; item.inventoryDescription = "Plywood texture";
item.inventoryName = "Plywood"; item.inventoryName = "Plywood";
item.type =0; item.type = 0;
item.parentFolderID = this.folderID; item.parentFolderID = this.folderID;
item.inventoryCurrentPermissions = 2147483647; item.inventoryBasePermissions = 0x7FFFFFFF;
item.inventoryNextPermissions = 2147483647; item.inventoryEveryOnePermissions = 0x7FFFFFFF;
item.inventoryCurrentPermissions = 0x7FFFFFFF;
item.inventoryNextPermissions = 0x7FFFFFFF;
this.Items.Add(item.inventoryID, item); this.Items.Add(item.inventoryID, item);
item = new InventoryItemBase(); item = new InventoryItemBase();
@ -41,8 +48,10 @@ namespace OpenSim.Framework.Communications.Caches
item.inventoryName = "Rocks"; item.inventoryName = "Rocks";
item.type = 0; item.type = 0;
item.parentFolderID = this.folderID; item.parentFolderID = this.folderID;
item.inventoryCurrentPermissions = 2147483647; item.inventoryBasePermissions = 0x7FFFFFFF;
item.inventoryNextPermissions = 2147483647; item.inventoryEveryOnePermissions = 0x7FFFFFFF;
item.inventoryCurrentPermissions = 0x7FFFFFFF;
item.inventoryNextPermissions = 0x7FFFFFFF;
this.Items.Add(item.inventoryID, item); this.Items.Add(item.inventoryID, item);
item = new InventoryItemBase(); item = new InventoryItemBase();
@ -54,8 +63,10 @@ namespace OpenSim.Framework.Communications.Caches
item.inventoryName = "Bricks"; item.inventoryName = "Bricks";
item.type = 0; item.type = 0;
item.parentFolderID = this.folderID; item.parentFolderID = this.folderID;
item.inventoryCurrentPermissions = 2147483647; item.inventoryBasePermissions = 0x7FFFFFFF;
item.inventoryNextPermissions = 2147483647; item.inventoryEveryOnePermissions = 0x7FFFFFFF;
item.inventoryCurrentPermissions = 0x7FFFFFFF;
item.inventoryNextPermissions = 0x7FFFFFFF;
this.Items.Add(item.inventoryID, item); this.Items.Add(item.inventoryID, item);
item = new InventoryItemBase(); item = new InventoryItemBase();
@ -67,8 +78,10 @@ namespace OpenSim.Framework.Communications.Caches
item.inventoryName = "Granite"; item.inventoryName = "Granite";
item.type = 0; item.type = 0;
item.parentFolderID = this.folderID; item.parentFolderID = this.folderID;
item.inventoryCurrentPermissions = 2147483647; item.inventoryBasePermissions = 0x7FFFFFFF;
item.inventoryNextPermissions = 2147483647; item.inventoryEveryOnePermissions = 0x7FFFFFFF;
item.inventoryCurrentPermissions = 0x7FFFFFFF;
item.inventoryNextPermissions = 0x7FFFFFFF;
this.Items.Add(item.inventoryID, item); this.Items.Add(item.inventoryID, item);
item = new InventoryItemBase(); item = new InventoryItemBase();
@ -80,8 +93,23 @@ namespace OpenSim.Framework.Communications.Caches
item.inventoryName = "Hardwood"; item.inventoryName = "Hardwood";
item.type = 0; item.type = 0;
item.parentFolderID = this.folderID; item.parentFolderID = this.folderID;
item.inventoryCurrentPermissions = 2147483647; item.inventoryBasePermissions = 0x7FFFFFFF;
item.inventoryNextPermissions = 2147483647; item.inventoryEveryOnePermissions = 0x7FFFFFFF;
item.inventoryCurrentPermissions = 0x7FFFFFFF;
item.inventoryNextPermissions = 0x7FFFFFFF;
this.Items.Add(item.inventoryID, item);
item = new InventoryItemBase();
item.avatarID = libOwner;
item.creatorsID = libOwner;
item.inventoryID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfaba9");
item.assetID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73");
item.inventoryDescription = "Default Shape";
item.inventoryName = "Default Shape";
item.type = 13;
item.parentFolderID = this.folderID;
item.inventoryCurrentPermissions = 0;
item.inventoryNextPermissions = 0;
this.Items.Add(item.inventoryID, item); this.Items.Add(item.inventoryID, item);
} }

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@ -75,6 +75,14 @@ namespace OpenSim.Framework.Data
/// A mask containing permissions for the current owner (cannot be enforced) /// A mask containing permissions for the current owner (cannot be enforced)
/// </summary> /// </summary>
public uint inventoryCurrentPermissions; public uint inventoryCurrentPermissions;
/// <summary>
///
/// </summary>
public uint inventoryBasePermissions;
/// <summary>
///
/// </summary>
public uint inventoryEveryOnePermissions;
} }
/// <summary> /// <summary>

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@ -49,7 +49,7 @@ namespace OpenSim.Framework.Types
defaultWearables[i] = new AvatarWearable(); defaultWearables[i] = new AvatarWearable();
} }
defaultWearables[0].AssetID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73"); defaultWearables[0].AssetID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73");
defaultWearables[0].ItemID = LLUUID.Random(); defaultWearables[0].ItemID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfaba9");
return defaultWearables; return defaultWearables;
} }
} }

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@ -526,19 +526,19 @@ namespace OpenSim.Region.ClientStack
descend.ItemData[i].ItemID = item.inventoryID; descend.ItemData[i].ItemID = item.inventoryID;
descend.ItemData[i].AssetID = item.assetID; descend.ItemData[i].AssetID = item.assetID;
descend.ItemData[i].CreatorID = item.creatorsID; descend.ItemData[i].CreatorID = item.creatorsID;
descend.ItemData[i].BaseMask = FULL_MASK_PERMISSIONS; descend.ItemData[i].BaseMask = item.inventoryBasePermissions;
descend.ItemData[i].CreationDate = 1000; descend.ItemData[i].CreationDate = 1000;
descend.ItemData[i].Description = enc.GetBytes(item.inventoryDescription+ "\0"); descend.ItemData[i].Description = enc.GetBytes(item.inventoryDescription+ "\0");
descend.ItemData[i].EveryoneMask = FULL_MASK_PERMISSIONS; descend.ItemData[i].EveryoneMask = item.inventoryEveryOnePermissions;
descend.ItemData[i].Flags = 1; descend.ItemData[i].Flags = 1;
descend.ItemData[i].FolderID = item.parentFolderID; descend.ItemData[i].FolderID = item.parentFolderID;
descend.ItemData[i].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); descend.ItemData[i].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000");
descend.ItemData[i].GroupMask = FULL_MASK_PERMISSIONS; descend.ItemData[i].GroupMask = 0;
descend.ItemData[i].InvType = (sbyte)item.type; descend.ItemData[i].InvType = (sbyte)item.type;
descend.ItemData[i].Name = enc.GetBytes(item.inventoryName+ "\0"); descend.ItemData[i].Name = enc.GetBytes(item.inventoryName+ "\0");
descend.ItemData[i].NextOwnerMask = FULL_MASK_PERMISSIONS; descend.ItemData[i].NextOwnerMask = item.inventoryNextPermissions;
descend.ItemData[i].OwnerID = item.avatarID; descend.ItemData[i].OwnerID = item.avatarID;
descend.ItemData[i].OwnerMask = FULL_MASK_PERMISSIONS; descend.ItemData[i].OwnerMask = item.inventoryCurrentPermissions;
descend.ItemData[i].SalePrice = 0; descend.ItemData[i].SalePrice = 0;
descend.ItemData[i].SaleType = 0; descend.ItemData[i].SaleType = 0;
descend.ItemData[i].Type = (sbyte)item.type; descend.ItemData[i].Type = (sbyte)item.type;
@ -562,19 +562,19 @@ namespace OpenSim.Region.ClientStack
inventoryReply.InventoryData[0].ItemID = item.inventoryID; inventoryReply.InventoryData[0].ItemID = item.inventoryID;
inventoryReply.InventoryData[0].AssetID = item.assetID; inventoryReply.InventoryData[0].AssetID = item.assetID;
inventoryReply.InventoryData[0].CreatorID = item.creatorsID; inventoryReply.InventoryData[0].CreatorID = item.creatorsID;
inventoryReply.InventoryData[0].BaseMask = FULL_MASK_PERMISSIONS; inventoryReply.InventoryData[0].BaseMask = item.inventoryBasePermissions;
inventoryReply.InventoryData[0].CreationDate = (int)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; inventoryReply.InventoryData[0].CreationDate = (int)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds;
inventoryReply.InventoryData[0].Description = enc.GetBytes(item.inventoryDescription + "\0"); inventoryReply.InventoryData[0].Description = enc.GetBytes(item.inventoryDescription + "\0");
inventoryReply.InventoryData[0].EveryoneMask = FULL_MASK_PERMISSIONS; inventoryReply.InventoryData[0].EveryoneMask = item.inventoryEveryOnePermissions;
inventoryReply.InventoryData[0].Flags = 0; inventoryReply.InventoryData[0].Flags = 0;
inventoryReply.InventoryData[0].FolderID = item.parentFolderID; inventoryReply.InventoryData[0].FolderID = item.parentFolderID;
inventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); inventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000");
inventoryReply.InventoryData[0].GroupMask = FULL_MASK_PERMISSIONS; inventoryReply.InventoryData[0].GroupMask = 0;
inventoryReply.InventoryData[0].InvType = (sbyte)item.type; inventoryReply.InventoryData[0].InvType = (sbyte)item.type;
inventoryReply.InventoryData[0].Name = enc.GetBytes(item.inventoryName + "\0"); inventoryReply.InventoryData[0].Name = enc.GetBytes(item.inventoryName + "\0");
inventoryReply.InventoryData[0].NextOwnerMask = FULL_MASK_PERMISSIONS; inventoryReply.InventoryData[0].NextOwnerMask = item.inventoryNextPermissions;
inventoryReply.InventoryData[0].OwnerID = item.avatarID; inventoryReply.InventoryData[0].OwnerID = item.avatarID;
inventoryReply.InventoryData[0].OwnerMask = FULL_MASK_PERMISSIONS; inventoryReply.InventoryData[0].OwnerMask = item.inventoryCurrentPermissions;
inventoryReply.InventoryData[0].SalePrice = 0; inventoryReply.InventoryData[0].SalePrice = 0;
inventoryReply.InventoryData[0].SaleType = 0; inventoryReply.InventoryData[0].SaleType = 0;
inventoryReply.InventoryData[0].Type = (sbyte)item.type; inventoryReply.InventoryData[0].Type = (sbyte)item.type;
@ -595,19 +595,19 @@ namespace OpenSim.Region.ClientStack
InventoryReply.InventoryData[0].ItemID = Item.inventoryID; InventoryReply.InventoryData[0].ItemID = Item.inventoryID;
InventoryReply.InventoryData[0].AssetID = Item.assetID; InventoryReply.InventoryData[0].AssetID = Item.assetID;
InventoryReply.InventoryData[0].CreatorID = Item.creatorsID; InventoryReply.InventoryData[0].CreatorID = Item.creatorsID;
InventoryReply.InventoryData[0].BaseMask = FULL_MASK_PERMISSIONS; InventoryReply.InventoryData[0].BaseMask = Item.inventoryBasePermissions;
InventoryReply.InventoryData[0].CreationDate = 1000; InventoryReply.InventoryData[0].CreationDate = 1000;
InventoryReply.InventoryData[0].Description = enc.GetBytes(Item.inventoryDescription + "\0"); InventoryReply.InventoryData[0].Description = enc.GetBytes(Item.inventoryDescription + "\0");
InventoryReply.InventoryData[0].EveryoneMask = FULL_MASK_PERMISSIONS; InventoryReply.InventoryData[0].EveryoneMask = Item.inventoryEveryOnePermissions;
InventoryReply.InventoryData[0].Flags = 0; InventoryReply.InventoryData[0].Flags = 0;
InventoryReply.InventoryData[0].FolderID = Item.parentFolderID; InventoryReply.InventoryData[0].FolderID = Item.parentFolderID;
InventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); InventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000");
InventoryReply.InventoryData[0].GroupMask = FULL_MASK_PERMISSIONS; InventoryReply.InventoryData[0].GroupMask = 0;
InventoryReply.InventoryData[0].InvType =(sbyte) Item.type; InventoryReply.InventoryData[0].InvType =(sbyte) Item.type;
InventoryReply.InventoryData[0].Name = enc.GetBytes(Item.inventoryName + "\0"); InventoryReply.InventoryData[0].Name = enc.GetBytes(Item.inventoryName + "\0");
InventoryReply.InventoryData[0].NextOwnerMask = FULL_MASK_PERMISSIONS; InventoryReply.InventoryData[0].NextOwnerMask = Item.inventoryNextPermissions;
InventoryReply.InventoryData[0].OwnerID = Item.avatarID; InventoryReply.InventoryData[0].OwnerID = Item.avatarID;
InventoryReply.InventoryData[0].OwnerMask = FULL_MASK_PERMISSIONS; InventoryReply.InventoryData[0].OwnerMask = Item.inventoryCurrentPermissions;
InventoryReply.InventoryData[0].SalePrice = 100; InventoryReply.InventoryData[0].SalePrice = 100;
InventoryReply.InventoryData[0].SaleType = 0; InventoryReply.InventoryData[0].SaleType = 0;
InventoryReply.InventoryData[0].Type =(sbyte) Item.type; InventoryReply.InventoryData[0].Type =(sbyte) Item.type;

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@ -3,14 +3,14 @@ Female Shape and Outfit 3 Shape
Created by system from avatar's appearance. Created by system from avatar's appearance.
permissions 0 permissions 0
{ {
base_mask 00082000 base_mask 00000000
owner_mask 00082000 owner_mask 00000000
group_mask 00082000 group_mask 00000000
everyone_mask 00082000 everyone_mask 00000000
next_owner_mask 00082000 next_owner_mask 00000000
creator_id 3d924400-038e-6ad9-920b-cfbb9b40585c creator_id 11111111-1111-0000-0000-000100bba000
owner_id 542ffb8e-8932-49b9-8664-58f53e442797 owner_id 11111111-1111-0000-0000-000100bba000
last_owner_id 3d924400-038e-6ad9-920b-cfbb9b40585c last_owner_id 11111111-1111-0000-0000-000100bba000
group_id 00000000-0000-0000-0000-000000000000 group_id 00000000-0000-0000-0000-000000000000
} }
sale_info 0 sale_info 0