remove a unnecessary scripts constants file

0.9.1.0-post-fixes
UbitUmarov 2018-10-25 02:06:44 +01:00
parent 82a0fa7dfe
commit 7479638e88
7 changed files with 75 additions and 104 deletions

View File

@ -91,7 +91,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
get { return m_ScriptEngine.World; }
}
public string cmDetectedCountry(int number)
public LSL_Key cmDetectedCountry(int number)
{
m_host.AddScriptLPS(1);
if(!m_CMFunctionsEnabled)

View File

@ -40,7 +40,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
{
public interface ICM_Api
{
string cmDetectedCountry(int num);
string cmGetAgentCountry(key key);
key cmDetectedCountry(int detectedNumber);
string cmGetAgentCountry(key agentId);
}
}

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@ -43,7 +43,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
// Windlight Functions
LSL_List lsGetWindlightScene(LSL_List rules);
int lsSetWindlightScene(LSL_List rules);
int lsSetWindlightSceneTargeted(LSL_List rules, key target);
int lsSetWindlightSceneTargeted(LSL_List rules, key targetId);
void lsClearWindlightScene();
}
}

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@ -133,6 +133,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
LSL_Float osTerrainGetHeight(int x, int y); // Deprecated
LSL_Integer osSetTerrainHeight(int x, int y, double val);
LSL_Integer osTerrainSetHeight(int x, int y, double val); //Deprecated
//ApiDesc Send terrain to all agents
void osTerrainFlush();
int osRegionRestart(double seconds);

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@ -1,77 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
using LSLInteger = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
{
public partial class ScriptBaseClass
{
// Constants for cmWindlight*
public const int WL_WATER_COLOR = 0;
public const int WL_WATER_FOG_DENSITY_EXPONENT = 1;
public const int WL_UNDERWATER_FOG_MODIFIER = 2;
public const int WL_REFLECTION_WAVELET_SCALE = 3;
public const int WL_FRESNEL_SCALE = 4;
public const int WL_FRESNEL_OFFSET = 5;
public const int WL_REFRACT_SCALE_ABOVE = 6;
public const int WL_REFRACT_SCALE_BELOW = 7;
public const int WL_BLUR_MULTIPLIER = 8;
public const int WL_BIG_WAVE_DIRECTION = 9;
public const int WL_LITTLE_WAVE_DIRECTION = 10;
public const int WL_NORMAL_MAP_TEXTURE = 11;
public const int WL_HORIZON = 12;
public const int WL_HAZE_HORIZON = 13;
public const int WL_BLUE_DENSITY = 14;
public const int WL_HAZE_DENSITY = 15;
public const int WL_DENSITY_MULTIPLIER = 16;
public const int WL_DISTANCE_MULTIPLIER = 17;
public const int WL_MAX_ALTITUDE = 18;
public const int WL_SUN_MOON_COLOR = 19;
public const int WL_AMBIENT = 20;
public const int WL_EAST_ANGLE = 21;
public const int WL_SUN_GLOW_FOCUS = 22;
public const int WL_SUN_GLOW_SIZE = 23;
public const int WL_SCENE_GAMMA = 24;
public const int WL_STAR_BRIGHTNESS = 25;
public const int WL_CLOUD_COLOR = 26;
public const int WL_CLOUD_XY_DENSITY = 27;
public const int WL_CLOUD_COVERAGE = 28;
public const int WL_CLOUD_SCALE = 29;
public const int WL_CLOUD_DETAIL_XY_DENSITY = 30;
public const int WL_CLOUD_SCROLL_X = 31;
public const int WL_CLOUD_SCROLL_Y = 32;
public const int WL_CLOUD_SCROLL_Y_LOCK = 33;
public const int WL_CLOUD_SCROLL_X_LOCK = 34;
public const int WL_DRAW_CLASSIC_CLOUDS = 35;
public const int WL_SUN_MOON_POSITION = 36;
}
}

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@ -58,7 +58,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
m_CM_Functions = (ICM_Api)api;
}
public string cmDetectedCountry(int num)
public key cmDetectedCountry(int num)
{
return m_CM_Functions.cmDetectedCountry(num);
}

View File

@ -35,9 +35,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
{
public partial class ScriptBaseClass
{
// LSL CONSTANTS
public static readonly LSLInteger TRUE = new LSLInteger(1);
public static readonly LSLInteger FALSE = new LSLInteger(0);
// SCRIPTS CONSTANTS
public static readonly LSLInteger TRUE = 1;
public static readonly LSLInteger FALSE = 0;
public const int STATUS_PHYSICS = 1;
public const int STATUS_ROTATE_X = 2;
@ -55,6 +55,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
public const int AGENT_BY_LEGACY_NAME = 1;
public const int AGENT_BY_USERNAME = 0x10;
public const int NPC = 0x20;
//ApiDesc Objects running a script or physically moving
public const int ACTIVE = 2;
public const int PASSIVE = 4;
public const int SCRIPTED = 8;
@ -85,10 +86,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
public const int PERMISSION_TELEPORT = 4096;
public const int PERMISSION_OVERRIDE_ANIMATIONS = 0x8000;
public const int AGENT_FLYING = 1;
public const int AGENT_ATTACHMENTS = 2;
public const int AGENT_SCRIPTED = 4;
public const int AGENT_MOUSELOOK = 8;
public const int AGENT_FLYING = 0x1;
//ApiDesc The agent has attachments
public const int AGENT_ATTACHMENTS = 0x2;
//ApiDesc The agent has scripted attachments
public const int AGENT_SCRIPTED = 0x4;
public const int AGENT_MOUSELOOK = 0x8;
public const int AGENT_SITTING = 0x10;
public const int AGENT_ON_OBJECT = 0x20;
public const int AGENT_AWAY = 0x40;
@ -509,6 +512,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
public const int PRIM_SCULPT_TYPE_CYLINDER = 4;
public const int PRIM_SCULPT_FLAG_INVERT = 0x40;
public const int PRIM_SCULPT_FLAG_MIRROR = 0x80;
//ApiDesc Auxiliar to clear flags keeping scultp type
public const int PRIM_SCULPT_TYPE_MASK = 0x07; // auxiliar mask
public const int PRIM_PHYSICS_SHAPE_PRIM = 0;
@ -579,8 +583,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
public const int ESTATE_ACCESS_BANNED_AGENT_ADD = 4;
public const int ESTATE_ACCESS_BANNED_AGENT_REMOVE = 5;
public static readonly LSLInteger PAY_HIDE = new LSLInteger(-1);
public static readonly LSLInteger PAY_DEFAULT = new LSLInteger(-2);
public static readonly LSLInteger PAY_HIDE = -1;
public static readonly LSLInteger PAY_DEFAULT = -2;
public const string NULL_KEY = "00000000-0000-0000-0000-000000000000";
public const string EOF = "\n\n\n";
@ -760,14 +764,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
public const int GRAVITY_MULTIPLIER = 8;
// extra constants for llSetPrimMediaParams
public static readonly LSLInteger LSL_STATUS_OK = new LSLInteger(0);
public static readonly LSLInteger LSL_STATUS_MALFORMED_PARAMS = new LSLInteger(1000);
public static readonly LSLInteger LSL_STATUS_TYPE_MISMATCH = new LSLInteger(1001);
public static readonly LSLInteger LSL_STATUS_BOUNDS_ERROR = new LSLInteger(1002);
public static readonly LSLInteger LSL_STATUS_NOT_FOUND = new LSLInteger(1003);
public static readonly LSLInteger LSL_STATUS_NOT_SUPPORTED = new LSLInteger(1004);
public static readonly LSLInteger LSL_STATUS_INTERNAL_ERROR = new LSLInteger(1999);
public static readonly LSLInteger LSL_STATUS_WHITELIST_FAILED = new LSLInteger(2001);
public static readonly LSLInteger LSL_STATUS_OK = 0;
public static readonly LSLInteger LSL_STATUS_MALFORMED_PARAMS = 1000;
public static readonly LSLInteger LSL_STATUS_TYPE_MISMATCH = 1001;
public static readonly LSLInteger LSL_STATUS_BOUNDS_ERROR = 1002;
public static readonly LSLInteger LSL_STATUS_NOT_FOUND = 1003;
public static readonly LSLInteger LSL_STATUS_NOT_SUPPORTED = 1004;
public static readonly LSLInteger LSL_STATUS_INTERNAL_ERROR = 1999;
public static readonly LSLInteger LSL_STATUS_WHITELIST_FAILED = 2001;
// Constants for default textures
public const string TEXTURE_BLANK = "5748decc-f629-461c-9a36-a35a221fe21f";
@ -867,11 +871,54 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
/// </summary>
public const int OS_LISTEN_REGEX_MESSAGE = 0x2;
// for osTeleportObject
public const int OSTPOBJ_NONE = 0x0;
public const int OSTPOBJ_STOPATTARGET = 0x1; // stops at destination
public const int OSTPOBJ_STOPONFAIL = 0x2; // stops at jump point if tp fails
public const int OSTPOBJ_SETROT = 0x4; // the rotation is the final rotation, otherwise is a added rotation
// Constants for osTeleportObject
//ApiDesc osTeleportObject no flags
public const int OSTPOBJ_NONE = 0x0;
//ApiDesc osTeleportObject flag stop at destination
public const int OSTPOBJ_STOPATTARGET = 0x1;
//ApiDesc osTeleportObject flag stop at jump point if tp fails
public const int OSTPOBJ_STOPONFAIL = 0x2;
//ApiDesc osTeleportObject flag the rotation is the final rotation, otherwise is a added rotation
public const int OSTPOBJ_SETROT = 0x4;
// Constants for Windlight
public const int WL_WATER_COLOR = 0;
public const int WL_WATER_FOG_DENSITY_EXPONENT = 1;
public const int WL_UNDERWATER_FOG_MODIFIER = 2;
public const int WL_REFLECTION_WAVELET_SCALE = 3;
public const int WL_FRESNEL_SCALE = 4;
public const int WL_FRESNEL_OFFSET = 5;
public const int WL_REFRACT_SCALE_ABOVE = 6;
public const int WL_REFRACT_SCALE_BELOW = 7;
public const int WL_BLUR_MULTIPLIER = 8;
public const int WL_BIG_WAVE_DIRECTION = 9;
public const int WL_LITTLE_WAVE_DIRECTION = 10;
public const int WL_NORMAL_MAP_TEXTURE = 11;
public const int WL_HORIZON = 12;
public const int WL_HAZE_HORIZON = 13;
public const int WL_BLUE_DENSITY = 14;
public const int WL_HAZE_DENSITY = 15;
public const int WL_DENSITY_MULTIPLIER = 16;
public const int WL_DISTANCE_MULTIPLIER = 17;
public const int WL_MAX_ALTITUDE = 18;
public const int WL_SUN_MOON_COLOR = 19;
public const int WL_AMBIENT = 20;
public const int WL_EAST_ANGLE = 21;
public const int WL_SUN_GLOW_FOCUS = 22;
public const int WL_SUN_GLOW_SIZE = 23;
public const int WL_SCENE_GAMMA = 24;
public const int WL_STAR_BRIGHTNESS = 25;
public const int WL_CLOUD_COLOR = 26;
public const int WL_CLOUD_XY_DENSITY = 27;
public const int WL_CLOUD_COVERAGE = 28;
public const int WL_CLOUD_SCALE = 29;
public const int WL_CLOUD_DETAIL_XY_DENSITY = 30;
public const int WL_CLOUD_SCROLL_X = 31;
public const int WL_CLOUD_SCROLL_Y = 32;
public const int WL_CLOUD_SCROLL_Y_LOCK = 33;
public const int WL_CLOUD_SCROLL_X_LOCK = 34;
public const int WL_DRAW_CLASSIC_CLOUDS = 35;
public const int WL_SUN_MOON_POSITION = 36;
}
}