Comment out avatar move to target message for now.
parent
133370f158
commit
74dbfe6bb5
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@ -1690,9 +1690,9 @@ namespace OpenSim.Region.Framework.Scenes
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if (pos.Z - terrainHeight < 0.2)
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if (pos.Z - terrainHeight < 0.2)
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pos.Z = terrainHeight;
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pos.Z = terrainHeight;
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m_log.DebugFormat(
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// m_log.DebugFormat(
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"[SCENE PRESENCE]: Avatar {0} set move to target {1} (terrain height {2}) in {3}",
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// "[SCENE PRESENCE]: Avatar {0} set move to target {1} (terrain height {2}) in {3}",
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Name, pos, terrainHeight, m_scene.RegionInfo.RegionName);
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// Name, pos, terrainHeight, m_scene.RegionInfo.RegionName);
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if (noFly)
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if (noFly)
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Flying = false;
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Flying = false;
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