First part of avatar persistence, currently only really works in standalone mode (with accounts_authenticate set to true), it also only currently has a mysql database connector. (sqlite one will follow soon). It also uses the tribalmedia database system, so this needs checking to see if the old problems with mono have been fixed.

To use, see the appearance section in opensim.ini.example, set "persist = true", then add the correct connection string for your database.(see mysql-AvatarAppearance.sql in share folder for a example of the table mysql table structure).
This could possible be used in a very small grid, but would mean each region server would need to connect to the same mysql database. 
But the work to move the code to one of the grid servers shouldn't be too much.
ThreadPoolClientBranch
MW 2008-02-04 12:04:02 +00:00
parent 6fbc64af5e
commit 755ad9e3e0
21 changed files with 403 additions and 52 deletions

View File

@ -95,11 +95,13 @@ namespace OpenSim.Framework.Communications.Cache
// RestClient rc = new RestClient(_assetServerUrl);
MainLog.Instance.Verbose("ASSET", "Storing asset");
//rc.AddResourcePath("assets");
// rc.RequestMethod = "POST";
// rc.Request(s);
//MainLog.Instance.Verbose("ASSET", "Stored {0}", rc);
MainLog.Instance.Verbose("ASSET", "Sending to " + _assetServerUrl + "/assets/");
RestObjectPoster.BeginPostObject<AssetBase>(_assetServerUrl + "/assets/", asset);
}
catch (Exception e)
{

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@ -389,6 +389,7 @@ namespace OpenSim.Framework.Communications
dst.Write(buf, 0, length);
length = src.Read(buf, 0, 1024);
}
_response = (HttpWebResponse) _request.GetResponse();
// IAsyncResult responseAsyncResult = _request.BeginGetResponse(new AsyncCallback(ResponseIsReadyDelegate), _request);

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@ -1,10 +1,11 @@
using System.Data.Common;
using MySql.Data.MySqlClient;
// using TribalMedia.Framework.Data;
//using TribalMedia.Framework.Data;
/*
namespace OpenSim.Framework.Data.MySQL
{
/*
public class MySQLDatabaseMapper : OpenSimDatabaseConnector
{
public MySQLDatabaseMapper(string connectionString)
@ -22,6 +23,6 @@ namespace OpenSim.Framework.Data.MySQL
{
return "?" + fieldName;
}
}
}*/
}
*/

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@ -4,7 +4,7 @@ using System.Data;
using System.Text;
using libsecondlife;
/*
using TribalMedia.Framework.Data;
namespace OpenSim.Framework.Data
@ -39,4 +39,4 @@ namespace OpenSim.Framework.Data
}
}
}
*/

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@ -1,6 +1,8 @@
using System.Data;
using System.Data.Common;
using libsecondlife;
/*
using MySql.Data.MySqlClient;
using TribalMedia.Framework.Data;
namespace OpenSim.Framework.Data
@ -26,5 +28,25 @@ namespace OpenSim.Framework.Data
return new OpenSimDataReader(reader);
}
}
public class MySQLDatabaseMapper : OpenSimDatabaseConnector
{
public MySQLDatabaseMapper(string connectionString)
: base(connectionString)
{
}
public override DbConnection GetNewConnection()
{
MySqlConnection connection = new MySqlConnection(m_connectionString);
return connection;
}
public override string CreateParamName(string fieldName)
{
return "?" + fieldName;
}
}
}
*/

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@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.Data.Common;
using System.Text;
using libsecondlife;
/*
using TribalMedia.Framework.Data;
namespace OpenSim.Framework.Data
@ -73,4 +73,4 @@ namespace OpenSim.Framework.Data
}
}
}
*/

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@ -1,5 +1,5 @@
using System.Data;
/*
using TribalMedia.Framework.Data;
namespace OpenSim.Framework.Data
@ -11,4 +11,3 @@ namespace OpenSim.Framework.Data
}
}
}
*/

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@ -1,9 +1,9 @@
using System;
using OpenSim.Framework;
//using TribalMedia.Framework.Data;
using TribalMedia.Framework.Data;
using libsecondlife;
/*
namespace OpenSim.Framework.Data
{
public class PrimitiveBaseShapeRowMapper : BaseRowMapper<PrimitiveBaseShape>
@ -142,4 +142,4 @@ namespace OpenSim.Framework.Data
}
}
}
*/

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@ -76,6 +76,7 @@ namespace OpenSim
sim.StartUp();
while (true)
{
MainLog.Instance.MainLogPrompt();

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@ -351,6 +351,7 @@ namespace OpenSim.Region.ClientStack
if (m_debug > 0)
{
string info = String.Empty;
if (m_debug < 255 && packet.Type == PacketType.AgentUpdate)
return;
if (m_debug < 254 && packet.Type == PacketType.ViewerEffect)

View File

@ -1,7 +1,7 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright

View File

@ -135,6 +135,7 @@ namespace OpenSim.Region.Environment
m_loadedSharedModules.Add(xmlRpcMod.Name, xmlRpcMod);
}
//TextureDownloadModule textureModule = new TextureDownloadModule();
//LoadedSharedModules.Add(textureModule.Name, textureModule);
}

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@ -0,0 +1,216 @@
using System;
using System.Collections.Generic;
using System.Text;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Framework;
using TribalMedia.Framework.Data;
namespace OpenSim.Region.Environment.Modules
{
public class AppearanceRowMapper : BaseRowMapper<AvatarAppearance>
{
public AppearanceRowMapper(BaseSchema schema, AvatarAppearance obj)
: base(schema, obj)
{
}
}
public class AppearanceTableMapper : BaseTableMapper<AppearanceRowMapper, Guid>
{
public AppearanceTableMapper(BaseDatabaseConnector database, string tableName)
: base(database, tableName)
{
BaseSchema<AppearanceRowMapper> rowMapperSchema = new BaseSchema<AppearanceRowMapper>(this);
m_schema = rowMapperSchema;
m_keyFieldMapper = rowMapperSchema.AddMapping<Guid>("UUID",
delegate(AppearanceRowMapper mapper) { return mapper.Object.ScenePresenceID.UUID; },
delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.ScenePresenceID = new libsecondlife.LLUUID(value.ToString()); });
rowMapperSchema.AddMapping<uint>("Serial",
delegate(AppearanceRowMapper mapper) { return (uint)mapper.Object.WearablesSerial; },
delegate(AppearanceRowMapper mapper, uint value) { mapper.Object.WearablesSerial = (int)value; });
rowMapperSchema.AddMapping<Guid>("WearableItem0",
delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[0].ItemID.UUID; },
delegate(AppearanceRowMapper mapper, Guid value)
{
if (mapper.Object.Wearables == null)
{
mapper.Object.Wearables = new OpenSim.Framework.AvatarWearable[13];
for (int i = 0; i < 13; i++)
{
mapper.Object.Wearables[i] = new AvatarWearable();
}
}
mapper.Object.Wearables[0].ItemID = new libsecondlife.LLUUID(value.ToString());
});
rowMapperSchema.AddMapping<Guid>("WearableAsset0",
delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[0].AssetID.UUID; },
delegate(AppearanceRowMapper mapper, Guid value)
{ mapper.Object.Wearables[0].AssetID = new libsecondlife.LLUUID(value.ToString()); });
rowMapperSchema.AddMapping<Guid>("WearableItem1",
delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[1].ItemID.UUID; },
delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.Wearables[1].ItemID = new libsecondlife.LLUUID(value.ToString()); });
rowMapperSchema.AddMapping<Guid>("WearableAsset1",
delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[1].AssetID.UUID; },
delegate(AppearanceRowMapper mapper, Guid value)
{ mapper.Object.Wearables[1].AssetID = new libsecondlife.LLUUID(value.ToString()); });
rowMapperSchema.AddMapping<Guid>("WearableItem2",
delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[2].ItemID.UUID; },
delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.Wearables[2].ItemID = new libsecondlife.LLUUID(value.ToString()); });
rowMapperSchema.AddMapping<Guid>("WearableAsset2",
delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[2].AssetID.UUID; },
delegate(AppearanceRowMapper mapper, Guid value)
{ mapper.Object.Wearables[2].AssetID = new libsecondlife.LLUUID(value.ToString()); });
rowMapperSchema.AddMapping<Guid>("WearableItem3",
delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[3].ItemID.UUID; },
delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.Wearables[3].ItemID = new libsecondlife.LLUUID(value.ToString()); });
rowMapperSchema.AddMapping<Guid>("WearableAsset3",
delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[3].AssetID.UUID; },
delegate(AppearanceRowMapper mapper, Guid value)
{ mapper.Object.Wearables[3].AssetID = new libsecondlife.LLUUID(value.ToString()); });
rowMapperSchema.AddMapping<Guid>("WearableItem4",
delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[4].ItemID.UUID; },
delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.Wearables[4].ItemID = new libsecondlife.LLUUID(value.ToString()); });
rowMapperSchema.AddMapping<Guid>("WearableAsset4",
delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[4].AssetID.UUID; },
delegate(AppearanceRowMapper mapper, Guid value)
{ mapper.Object.Wearables[4].AssetID = new libsecondlife.LLUUID(value.ToString()); });
rowMapperSchema.AddMapping<Guid>("WearableItem5",
delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[5].ItemID.UUID; },
delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.Wearables[5].ItemID = new libsecondlife.LLUUID(value.ToString()); });
rowMapperSchema.AddMapping<Guid>("WearableAsset5",
delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[5].AssetID.UUID; },
delegate(AppearanceRowMapper mapper, Guid value)
{ mapper.Object.Wearables[5].AssetID = new libsecondlife.LLUUID(value.ToString()); });
rowMapperSchema.AddMapping<Guid>("WearableItem6",
delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[6].ItemID.UUID; },
delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.Wearables[6].ItemID = new libsecondlife.LLUUID(value.ToString()); });
rowMapperSchema.AddMapping<Guid>("WearableAsset6",
delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[6].AssetID.UUID; },
delegate(AppearanceRowMapper mapper, Guid value)
{ mapper.Object.Wearables[6].AssetID = new libsecondlife.LLUUID(value.ToString()); });
rowMapperSchema.AddMapping<Guid>("WearableItem7",
delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[7].ItemID.UUID; },
delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.Wearables[7].ItemID = new libsecondlife.LLUUID(value.ToString()); });
rowMapperSchema.AddMapping<Guid>("WearableAsset7",
delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[7].AssetID.UUID; },
delegate(AppearanceRowMapper mapper, Guid value)
{ mapper.Object.Wearables[7].AssetID = new libsecondlife.LLUUID(value.ToString()); });
rowMapperSchema.AddMapping<Guid>("WearableItem8",
delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[8].ItemID.UUID; },
delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.Wearables[8].ItemID = new libsecondlife.LLUUID(value.ToString()); });
rowMapperSchema.AddMapping<Guid>("WearableAsset8",
delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[8].AssetID.UUID; },
delegate(AppearanceRowMapper mapper, Guid value)
{ mapper.Object.Wearables[8].AssetID = new libsecondlife.LLUUID(value.ToString()); });
rowMapperSchema.AddMapping<Guid>("WearableItem9",
delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[9].ItemID.UUID; },
delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.Wearables[9].ItemID = new libsecondlife.LLUUID(value.ToString()); });
rowMapperSchema.AddMapping<Guid>("WearableAsset9",
delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[9].AssetID.UUID; },
delegate(AppearanceRowMapper mapper, Guid value)
{ mapper.Object.Wearables[9].AssetID = new libsecondlife.LLUUID(value.ToString()); });
rowMapperSchema.AddMapping<Guid>("WearableItem10",
delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[10].ItemID.UUID; },
delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.Wearables[10].ItemID = new libsecondlife.LLUUID(value.ToString()); });
rowMapperSchema.AddMapping<Guid>("WearableAsset10",
delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[10].AssetID.UUID; },
delegate(AppearanceRowMapper mapper, Guid value)
{ mapper.Object.Wearables[10].AssetID = new libsecondlife.LLUUID(value.ToString()); });
rowMapperSchema.AddMapping<Guid>("WearableItem11",
delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[11].ItemID.UUID; },
delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.Wearables[11].ItemID = new libsecondlife.LLUUID(value.ToString()); });
rowMapperSchema.AddMapping<Guid>("WearableAsset11",
delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[11].AssetID.UUID; },
delegate(AppearanceRowMapper mapper, Guid value)
{ mapper.Object.Wearables[11].AssetID = new libsecondlife.LLUUID(value.ToString()); });
rowMapperSchema.AddMapping<Guid>("WearableItem12",
delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[12].ItemID.UUID; },
delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.Wearables[12].ItemID = new libsecondlife.LLUUID(value.ToString()); });
rowMapperSchema.AddMapping<Guid>("WearableAsset12",
delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[12].AssetID.UUID; },
delegate(AppearanceRowMapper mapper, Guid value)
{ mapper.Object.Wearables[12].AssetID = new libsecondlife.LLUUID(value.ToString()); });
}
public bool Add(Guid userID, AvatarAppearance appearance)
{
AppearanceRowMapper mapper = CreateRowMapper(appearance);
return Add(mapper);
}
public bool Update(Guid userID, AvatarAppearance appearance)
{
AppearanceRowMapper mapper = CreateRowMapper(appearance);
return Update(appearance.ScenePresenceID.UUID, mapper);
}
protected AppearanceRowMapper CreateRowMapper(AvatarAppearance appearance)
{
return new AppearanceRowMapper(m_schema, appearance);
}
protected AppearanceRowMapper CreateRowMapper()
{
return CreateRowMapper(new AvatarAppearance());
}
protected AppearanceRowMapper FromReader(BaseDataReader reader, AvatarAppearance appearance)
{
AppearanceRowMapper mapper = CreateRowMapper(appearance);
mapper.FillObject(reader);
return mapper;
}
public override AppearanceRowMapper FromReader(BaseDataReader reader)
{
AppearanceRowMapper mapper = CreateRowMapper();
mapper.FillObject(reader);
return mapper;
}
public bool TryGetValue(Guid presenceID, out AvatarAppearance val)
{
AppearanceRowMapper mapper;
if (TryGetValue(presenceID, out mapper))
{
val = mapper.Object;
return true;
}
else
{
val = null;
return false;
}
}
}
}

View File

@ -35,6 +35,8 @@ using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Console;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Framework.Data;
using TribalMedia.Framework.Data;
namespace OpenSim.Region.Environment.Modules
{
@ -43,6 +45,12 @@ namespace OpenSim.Region.Environment.Modules
private Scene m_scene = null;
private readonly Dictionary<LLUUID, AvatarAppearance> m_avatarsAppearance = new Dictionary<LLUUID, AvatarAppearance>();
private bool m_enablePersist = false;
private string m_connectionString;
private bool m_configured = false;
private BaseDatabaseConnector m_databaseMapper;
private AppearanceTableMapper m_appearanceMapper;
public bool TryGetAvatarAppearance(LLUUID avatarId, out AvatarAppearance appearance)
{
if (m_avatarsAppearance.ContainsKey(avatarId))
@ -50,22 +58,31 @@ namespace OpenSim.Region.Environment.Modules
appearance = m_avatarsAppearance[avatarId];
return true;
}
else
if (m_enablePersist)
{
AvatarWearable[] wearables;
byte[] visualParams;
GetDefaultAvatarAppearance(out wearables, out visualParams);
appearance = new AvatarAppearance(avatarId, wearables, visualParams);
try
if (m_appearanceMapper.TryGetValue(avatarId.UUID, out appearance))
{
appearance.VisualParams = GetDefaultVisualParams();
appearance.TextureEntry = AvatarAppearance.GetDefaultTextureEntry();
m_avatarsAppearance[avatarId] = appearance;
return true;
}
catch (NullReferenceException)
{
MainLog.Instance.Error("AVATAR", "Unable to load appearance for uninitialized avatar");
}
return true;
}
//not found a appearance for user, so create a new one
AvatarWearable[] wearables;
byte[] visualParams;
GetDefaultAvatarAppearance(out wearables, out visualParams);
appearance = new AvatarAppearance(avatarId, wearables, visualParams);
m_avatarsAppearance[avatarId] = appearance;
if (m_enablePersist)
{
m_appearanceMapper.Add(avatarId.UUID, appearance);
}
return true;
}
public void Initialise(Scene scene, IConfigSource source)
@ -77,6 +94,24 @@ namespace OpenSim.Region.Environment.Modules
{
m_scene = scene;
}
if (!m_configured)
{
m_configured = true;
try
{
m_enablePersist = source.Configs["Appearance"].GetBoolean("persist", false);
m_connectionString = source.Configs["Appearance"].GetString("connection_string", "");
}
catch (Exception)
{
}
if (m_enablePersist)
{
m_databaseMapper = new MySQLDatabaseMapper(m_connectionString);
m_appearanceMapper = new AppearanceTableMapper(m_databaseMapper, "AvatarAppearance");
}
}
}
public void PostInitialise()
@ -109,7 +144,7 @@ namespace OpenSim.Region.Environment.Modules
public void AvatarIsWearing(Object sender, AvatarWearingArgs e)
{
IClientAPI clientView = (IClientAPI) sender;
IClientAPI clientView = (IClientAPI)sender;
CachedUserInfo profile = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(clientView.AgentId);
if (profile != null)
{
@ -134,6 +169,11 @@ namespace OpenSim.Region.Environment.Modules
AvatarAppearance avatAppearance = m_avatarsAppearance[clientView.AgentId];
avatAppearance.Wearables[wear.Type].AssetID = assetId;
avatAppearance.Wearables[wear.Type].ItemID = wear.ItemID;
if (m_enablePersist)
{
m_appearanceMapper.Update(clientView.AgentId.UUID, avatAppearance);
}
}
}
}

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@ -170,31 +170,9 @@ namespace OpenSim.Region.Environment
// the administrator object permissions to take effect.
LLUUID objectOwner = task.OwnerID;
//return task.RootPart.ObjectFlags;task.RootPart.ObjectFlags |
uint objectOwnerMask = task.RootPart.ObjectFlags;
objectOwnerMask = ApplyObjectModifyMasks(task.RootPart.OwnerMask, objectOwnerMask);
if((task.RootPart.OwnerMask & (uint)PermissionMask.Copy) != 0)
{
objectOwnerMask |= (uint)LLObject.ObjectFlags.ObjectCopy;
}
if ((task.RootPart.OwnerMask & (uint) PermissionMask.Move) != 0)
{
objectOwnerMask |= (uint)LLObject.ObjectFlags.ObjectMove;
}
if ((task.RootPart.OwnerMask & (uint) PermissionMask.Modify) != 0)
{
objectOwnerMask |= (uint)LLObject.ObjectFlags.ObjectModify;
}
if ((task.RootPart.OwnerMask & (uint) PermissionMask.Transfer) != 0)
{
objectOwnerMask |= (uint)LLObject.ObjectFlags.ObjectTransfer;
}
uint objectGroupMask = task.RootPart.ObjectFlags | task.RootPart.GroupMask;
uint objectEveryoneMask = task.RootPart.ObjectFlags | task.RootPart.EveryoneMask;
if (m_bypassPermissions)
@ -240,6 +218,31 @@ namespace OpenSim.Region.Environment
return objectEveryoneMask;
}
private uint ApplyObjectModifyMasks(uint parentMask, uint objectOwnerMask)
{
if ((parentMask & (uint)PermissionMask.Copy) != 0)
{
objectOwnerMask |= (uint)LLObject.ObjectFlags.ObjectCopy;
}
if ((parentMask & (uint)PermissionMask.Move) != 0)
{
objectOwnerMask |= (uint)LLObject.ObjectFlags.ObjectMove;
}
if ((parentMask & (uint)PermissionMask.Modify) != 0)
{
objectOwnerMask |= (uint)LLObject.ObjectFlags.ObjectModify;
}
if ((parentMask & (uint)PermissionMask.Transfer) != 0)
{
objectOwnerMask |= (uint)LLObject.ObjectFlags.ObjectTransfer;
}
return objectOwnerMask;
}
protected virtual bool GenericObjectPermission(LLUUID currentUser, LLUUID objId)
{
// Default: deny

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@ -35,8 +35,20 @@ namespace OpenSim.Region.Environment.Scenes
public class AvatarAppearance
{
protected LLUUID m_scenePresenceID;
public LLUUID ScenePresenceID
{
get { return m_scenePresenceID; }
set { m_scenePresenceID = value; }
}
protected int m_wearablesSerial = 1;
public int WearablesSerial
{
get { return m_wearablesSerial; }
set { m_wearablesSerial = value; }
}
protected byte[] m_visualParams;
public byte[] VisualParams

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@ -72,6 +72,7 @@ namespace OpenSim.Region.Environment.Scenes
public partial class SceneObjectPart : IScriptHost
{
[XmlIgnore] public PhysicsActor PhysActor = null;
public LLUUID LastOwnerID;
@ -764,11 +765,13 @@ namespace OpenSim.Region.Environment.Scenes
public void TrimPermissions()
{
BaseMask &= (uint)PermissionMask.All;
OwnerMask &= (uint)PermissionMask.All;
GroupMask &= (uint)PermissionMask.All;
EveryoneMask &= (uint)PermissionMask.All;
NextOwnerMask &= (uint)PermissionMask.All;
}
/// <summary>

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@ -138,4 +138,5 @@ namespace TribalMedia.Framework.Data
public abstract BaseDataReader CreateReader(IDataReader reader);
}
}

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@ -241,3 +241,7 @@ CompileWithDebugInformation=true
CleanUpOldScriptsOnStartup=true
[Appearance]
persist = false
connection_string = "Data Source=localhost;Database=avatar_appearance;User ID=root;Password=xxxx;pooling=false;"

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@ -141,6 +141,7 @@
<Reference name="XMLRPC.dll"/>
<Reference name="libsecondlife.dll"/>
<Reference name="OpenSim.Framework"/>
<Reference name="MySql.Data.dll"/>
<Reference name="TribalMedia.Framework.Data"/>
<Files>
<Match pattern="*.cs" recurse="true"/>
@ -651,6 +652,7 @@
<Reference name="Microsoft.JScript"/>
<Reference name="XMLRPC.dll"/>
<Reference name="OpenSim.Framework.Communications"/>
<Reference name="TribalMedia.Framework.Data"/>
<Reference name="Nini.dll" />
<Files>
<Match pattern="*.cs" recurse="true"/>

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@ -0,0 +1,42 @@
--
-- Create schema avatar_appearance
--
CREATE DATABASE IF NOT EXISTS avatar_appearance;
USE avatar_appearance;
DROP TABLE IF EXISTS `avatarappearance`;
CREATE TABLE `avatarappearance` (
`UUID` char(36) NOT NULL,
`Serial` int(10) unsigned NOT NULL,
`WearableItem0` char(36) NOT NULL,
`WearableAsset0` char(36) NOT NULL,
`WearableItem1` char(36) NOT NULL,
`WearableAsset1` char(36) NOT NULL,
`WearableItem2` char(36) NOT NULL,
`WearableAsset2` char(36) NOT NULL,
`WearableItem3` char(36) NOT NULL,
`WearableAsset3` char(36) NOT NULL,
`WearableItem4` char(36) NOT NULL,
`WearableAsset4` char(36) NOT NULL,
`WearableItem5` char(36) NOT NULL,
`WearableAsset5` char(36) NOT NULL,
`WearableItem6` char(36) NOT NULL,
`WearableAsset6` char(36) NOT NULL,
`WearableItem7` char(36) NOT NULL,
`WearableAsset7` char(36) NOT NULL,
`WearableItem8` char(36) NOT NULL,
`WearableAsset8` char(36) NOT NULL,
`WearableItem9` char(36) NOT NULL,
`WearableAsset9` char(36) NOT NULL,
`WearableItem10` char(36) NOT NULL,
`WearableAsset10` char(36) NOT NULL,
`WearableItem11` char(36) NOT NULL,
`WearableAsset11` char(36) NOT NULL,
`WearableItem12` char(36) NOT NULL,
`WearableAsset12` char(36) NOT NULL,
PRIMARY KEY (`UUID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;