Add the ability to post to and act uponconfiguration in etcd
Etcd is a distributed, highly available name-value store that is the basis of many clustered applications. However, it can also be run on a standalone machine. Using etcd allows live monitoring and possibly changing configuration while the sim is running.melanie
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680231d7e7
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75915bd0f3
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@ -0,0 +1,37 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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public interface IEtcdModule
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{
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bool Store(string k, string v);
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bool Store(string k, string v, int ttl);
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string Get(string k);
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void Watch(string k, Action<string> callback);
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void Delete(string k);
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}
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@ -540,6 +540,9 @@ namespace OpenSim.Region.Framework.Scenes
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private Timer m_mapGenerationTimer = new Timer();
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private bool m_generateMaptiles;
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protected int m_lastHealth = -1;
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protected int m_lastUsers = -1;
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#endregion Fields
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#region Properties
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@ -1234,6 +1237,8 @@ namespace OpenSim.Region.Framework.Scenes
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}
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}
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}
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StartTimerWatchdog();
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}
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public Scene(RegionInfo regInfo)
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@ -1504,6 +1509,14 @@ namespace OpenSim.Region.Framework.Scenes
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return;
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}
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IEtcdModule etcd = RequestModuleInterface<IEtcdModule>();
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if (etcd != null)
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{
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etcd.Delete("Health");
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etcd.Delete("HealthFlags");
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etcd.Delete("RootAgents");
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}
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m_log.InfoFormat("[SCENE]: Closing down the single simulator: {0}", RegionInfo.RegionName);
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@ -5536,23 +5549,24 @@ Label_GroupsDone:
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return 0;
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}
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if ((Util.EnvironmentTickCountSubtract(m_lastFrameTick)) < 1000)
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if ((Util.EnvironmentTickCountSubtract(m_lastFrameTick)) < 2000)
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{
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health+=1;
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flags |= 1;
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}
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if (Util.EnvironmentTickCountSubtract(m_lastIncoming) < 1000)
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if (Util.EnvironmentTickCountSubtract(m_lastIncoming) < 2000)
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{
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health+=1;
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flags |= 2;
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}
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if (Util.EnvironmentTickCountSubtract(m_lastOutgoing) < 1000)
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if (Util.EnvironmentTickCountSubtract(m_lastOutgoing) < 2000)
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{
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health+=1;
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flags |= 4;
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}
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/*
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else
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{
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int pid = System.Diagnostics.Process.GetCurrentProcess().Id;
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@ -5565,6 +5579,7 @@ proc.WaitForExit();
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Thread.Sleep(1000);
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Environment.Exit(1);
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}
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*/
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if (flags != 7)
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return health;
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@ -6329,6 +6344,32 @@ Environment.Exit(1);
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public void TimerWatchdog(object sender, ElapsedEventArgs e)
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{
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CheckHeartbeat();
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IEtcdModule etcd = RequestModuleInterface<IEtcdModule>();
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int flags;
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string message;
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if (etcd != null)
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{
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int health = GetHealth(out flags, out message);
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if (health != m_lastHealth)
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{
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m_lastHealth = health;
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etcd.Store("Health", health.ToString(), 300000);
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etcd.Store("HealthFlags", flags.ToString(), 300000);
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}
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int roots = 0;
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foreach (ScenePresence sp in GetScenePresences())
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if (!sp.IsChildAgent && !sp.IsNPC)
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roots++;
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if (m_lastUsers != roots)
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{
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m_lastUsers = roots;
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etcd.Store("RootAgents", roots.ToString(), 300000);
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}
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}
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}
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/// This method deals with movement when an avatar is automatically moving (but this is distinct from the
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@ -0,0 +1,195 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Text;
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using log4net;
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using Mono.Addins;
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using Nini.Config;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using netcd;
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using netcd.Serialization;
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using netcd.Advanced;
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using netcd.Advanced.Requests;
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namespace OpenSim.Region.OptionalModules.Framework.Monitoring
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{
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/// <summary>
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/// Allows to store monitoring data in etcd, a high availability
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/// name-value store.
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/// </summary>
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "EtcdMonitoringModule")]
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public class EtcdMonitoringModule : INonSharedRegionModule, IEtcdModule
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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protected Scene m_scene;
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protected IEtcdClient m_client;
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protected bool m_enabled = false;
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protected string m_etcdBasePath = String.Empty;
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protected bool m_appendRegionID = true;
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public string Name
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{
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get { return "EtcdMonitoringModule"; }
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}
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public Type ReplaceableInterface
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{
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get { return null; }
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}
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public void Initialise(IConfigSource source)
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{
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if (source.Configs["Etcd"] == null)
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return;
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IConfig etcdConfig = source.Configs["Etcd"];
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string etcdUrls = etcdConfig.GetString("EtcdUrls", String.Empty);
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if (etcdUrls == String.Empty)
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return;
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m_etcdBasePath = etcdConfig.GetString("BasePath", m_etcdBasePath);
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m_appendRegionID = etcdConfig.GetBoolean("AppendRegionID", m_appendRegionID);
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if (!m_etcdBasePath.EndsWith("/"))
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m_etcdBasePath += "/";
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try
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{
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string[] endpoints = etcdUrls.Split(new char[] {','});
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List<Uri> uris = new List<Uri>();
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foreach (string endpoint in endpoints)
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uris.Add(new Uri(endpoint.Trim()));
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m_client = new EtcdClient(uris.ToArray(), new DefaultSerializer(), new DefaultSerializer());
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}
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catch (Exception e)
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{
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m_log.DebugFormat("[ETCD]: Error initializing connection: " + e.ToString());
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return;
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}
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m_log.DebugFormat("[ETCD]: Etcd module configured");
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m_enabled = true;
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}
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public void Close()
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{
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//m_client = null;
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m_scene = null;
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}
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public void AddRegion(Scene scene)
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{
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m_scene = scene;
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if (m_enabled)
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{
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if (m_appendRegionID)
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m_etcdBasePath += m_scene.RegionInfo.RegionID.ToString() + "/";
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m_log.DebugFormat("[ETCD]: Using base path {0} for all keys", m_etcdBasePath);
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try
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{
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m_client.Advanced.CreateDirectory(new CreateDirectoryRequest() {Key = m_etcdBasePath});
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}
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catch (Exception e)
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{
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m_log.ErrorFormat("Exception trying to create base path {0}: " + e.ToString(), m_etcdBasePath);
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}
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scene.RegisterModuleInterface<IEtcdModule>(this);
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}
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}
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public void RemoveRegion(Scene scene)
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{
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}
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public void RegionLoaded(Scene scene)
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{
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}
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public bool Store(string k, string v)
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{
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return Store(k, v, 0);
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}
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public bool Store(string k, string v, int ttl)
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{
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Response resp = m_client.Advanced.SetKey(new SetKeyRequest() { Key = m_etcdBasePath + k, Value = v, TimeToLive = ttl });
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if (resp == null)
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return false;
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if (resp.ErrorCode.HasValue)
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{
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m_log.DebugFormat("[ETCD]: Error {0} ({1}) storing {2} => {3}", resp.Cause, (int)resp.ErrorCode, m_etcdBasePath + k, v);
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return false;
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}
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return true;
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}
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public string Get(string k)
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{
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Response resp = m_client.Advanced.GetKey(new GetKeyRequest() { Key = m_etcdBasePath + k });
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if (resp == null)
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return String.Empty;
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if (resp.ErrorCode.HasValue)
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{
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m_log.DebugFormat("[ETCD]: Error {0} ({1}) getting {2}", resp.Cause, (int)resp.ErrorCode, m_etcdBasePath + k);
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return String.Empty;
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}
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return resp.Node.Value;
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}
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public void Delete(string k)
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{
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m_client.Advanced.DeleteKey(new DeleteKeyRequest() { Key = m_etcdBasePath + k });
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}
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public void Watch(string k, Action<string> callback)
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{
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m_client.Advanced.WatchKey(new WatchKeyRequest() { Key = m_etcdBasePath + k, Callback = (x) => { callback(x.Node.Value); } });
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}
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}
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}
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