* Fixing permissions on items returned via CAPS based inventory
parent
7bc0b7b6c1
commit
75b192a2a0
|
@ -198,6 +198,7 @@ namespace OpenSim.Region.Capabilities
|
|||
public string FetchInventoryRequest(string request, string path, string param)
|
||||
{
|
||||
request = request.Replace("<llsd><map><key>folders</key><array>", "<llsd>");
|
||||
request = request.Replace("\n", "");
|
||||
request = request.Replace("</map></array></map>", "</map>");
|
||||
|
||||
//Console.WriteLine("inventory request " + request);
|
||||
|
@ -249,7 +250,7 @@ namespace OpenSim.Region.Capabilities
|
|||
llsdItem.inv_type = Enum.GetName(typeof(InventoryType), invItem.invType).ToLower();
|
||||
llsdItem.permissions = new LLSDPermissions();
|
||||
llsdItem.permissions.creator_id = invItem.creatorsID;
|
||||
llsdItem.permissions.base_mask = (int)invItem.inventoryBasePermissions;
|
||||
llsdItem.permissions.base_mask = (int)invItem.inventoryCurrentPermissions;
|
||||
llsdItem.permissions.everyone_mask = (int)invItem.inventoryEveryOnePermissions;
|
||||
llsdItem.permissions.group_id = LLUUID.Zero;
|
||||
llsdItem.permissions.group_mask = 0;
|
||||
|
|
Loading…
Reference in New Issue