* minor: Change around more debugging messages
parent
6ae1b80d20
commit
75ea84f3d2
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@ -445,8 +445,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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}
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m_log.DebugFormat(
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"[CONNECTION SUCCESS]: Incoming client {0} (circuit code {1}) received and authenticated",
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useCircuit.CircuitCode.ID, useCircuit.CircuitCode.Code);
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"[CONNECTION SUCCESS]: Incoming client {0} (circuit code {1}) received and authenticated for {2}",
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useCircuit.CircuitCode.ID, useCircuit.CircuitCode.Code, m_localScene.RegionInfo.RegionName);
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}
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// Ack the UseCircuitCode packet
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@ -1378,7 +1378,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney
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if (m_rootAgents[avatar.UUID] == avatar.Scene.RegionInfo.originRegionID)
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{
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m_rootAgents.Remove(avatar.UUID);
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m_log.Info("[MONEY]: Removing " + avatar.Firstname + " " + avatar.Lastname + " as a root agent");
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// m_log.Debug("[MONEY]: Removing " + avatar.Firstname + " " + avatar.Lastname + " as a root agent");
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}
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}
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}
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@ -329,7 +329,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
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if (m_rootAgents[avatar.UUID] == avatar.RegionHandle)
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{
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m_rootAgents.Remove(avatar.UUID);
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m_log.Debug("[FRIEND]: Removing " + avatar.Firstname + " " + avatar.Lastname + " as a root agent");
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// m_log.Debug("[FRIEND]: Removing " + avatar.Firstname + " " + avatar.Lastname + " as a root agent");
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}
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}
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}
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@ -338,7 +338,9 @@ namespace OpenSim.Region.Environment.Scenes.Hypergrid
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if (avatar.Scene.NeedSceneCacheClear(avatar.UUID) || isHyperLink)
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{
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m_commsProvider.UserProfileCacheService.RemoveUser(avatar.UUID);
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m_log.InfoFormat("[HGSceneCommService]: User {0} is going to another region, profile cache removed", avatar.UUID);
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m_log.DebugFormat(
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"[HGSceneCommService]: User {0} is going to another region, profile cache removed",
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avatar.UUID);
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}
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}
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else
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@ -2759,15 +2759,15 @@ namespace OpenSim.Region.Environment.Scenes
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/// <param name="agent"></param>
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public void NewUserConnection(AgentCircuitData agent)
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{
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// Don't disable this log messages - it's too useful
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// Don't disable this log message - it's too helpful
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m_log.DebugFormat(
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"[CONNECTION SETUP]: Scene {0} told of incoming client {1} {2} {3} (circuit code {4})",
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"[CONNECTION BEGIN]: Scene {0} told of incoming client {1} {2} {3} (circuit code {4})",
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RegionInfo.RegionName, agent.firstname, agent.lastname, agent.AgentID, agent.circuitcode);
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if (m_regInfo.EstateSettings.IsBanned(agent.AgentID))
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{
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m_log.WarnFormat(
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"[CONNECTION SETUP]: Denied access to: {0} at {1} because the user is on the region banlist",
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"[CONNECTION BEGIN]: Denied access to: {0} at {1} because the user is on the region banlist",
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agent.AgentID, RegionInfo.RegionName);
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}
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@ -2778,11 +2778,22 @@ namespace OpenSim.Region.Environment.Scenes
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ScenePresence sp = m_sceneGraph.GetScenePresence(agent.AgentID);
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if (sp != null)
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{
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m_log.DebugFormat(
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"[CONNECTION SETUP]: Updated existing agent {0} in {1}", agent.AgentID, RegionInfo.RegionName);
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if (sp.IsChildAgent)
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m_log.DebugFormat(
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"[CONNECTION BEGIN]: Incoming client for {0} is existing child agent {1}",
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RegionInfo.RegionName, agent.AgentID);
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else
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m_log.DebugFormat(
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"[CONNECTION BEGIN]: Incoming client for {0} is existing root agent {1}",
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RegionInfo.RegionName, agent.AgentID);
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// m_log.DebugFormat(
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// "[CONNECTION BEGIN]: Updated existing agent {0} in {1}", agent.AgentID, RegionInfo.RegionName);
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sp.AdjustKnownSeeds();
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sp.AbsolutePosition = agent.startpos;
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m_authenticateHandler.AddNewCircuit(agent.circuitcode, agent);
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return;
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}
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@ -2813,7 +2824,7 @@ namespace OpenSim.Region.Environment.Scenes
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else
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{
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m_log.WarnFormat(
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"[CONNECTION SETUP]: We couldn't find a User Info record for {0}. This is usually an indication that the UUID we're looking up is invalid", agent.AgentID);
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"[CONNECTION BEGIN]: We couldn't find a User Info record for {0}. This is usually an indication that the UUID we're looking up is invalid", agent.AgentID);
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}
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}
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@ -916,10 +916,10 @@ namespace OpenSim.Region.Environment.Scenes
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if (avatar.Scene.NeedSceneCacheClear(avatar.UUID))
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{
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m_commsProvider.UserProfileCacheService.RemoveUser(avatar.UUID);
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m_log.InfoFormat("User {0} is going to another region, profile cache removed", avatar.UUID);
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m_log.DebugFormat(
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"[SCENE COMMUNICATION SERVICE]: User {0} is going to another region, profile cache removed",
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avatar.UUID);
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}
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}
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else
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{
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@ -2483,7 +2483,8 @@ namespace OpenSim.Region.Environment.Scenes
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if (m_scene.NeedSceneCacheClear(UUID))
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{
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m_scene.CommsManager.UserProfileCacheService.RemoveUser(UUID);
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m_log.InfoFormat("[AVATAR]: User {0} is going to another region, profile cache removed", UUID);
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m_log.DebugFormat(
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"[SCENE PRESENCE]: User {0} is going to another region, profile cache removed", UUID);
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}
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}
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else
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@ -2510,7 +2511,9 @@ namespace OpenSim.Region.Environment.Scenes
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public void CloseChildAgents(uint newRegionX, uint newRegionY)
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{
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List<ulong> byebyeRegions = new List<ulong>();
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m_log.DebugFormat("[AVATAR]: Closing child agents. Checking {0} regions in {1}", m_knownChildRegions.Keys.Count, Scene.RegionInfo.RegionName);
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m_log.DebugFormat(
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"[SCENE PRESENCE]: Closing child agents. Checking {0} regions in {1}",
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m_knownChildRegions.Keys.Count, Scene.RegionInfo.RegionName);
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//DumpKnownRegions();
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lock (m_knownChildRegions)
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@ -2534,11 +2537,13 @@ namespace OpenSim.Region.Environment.Scenes
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}
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}
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}
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if (byebyeRegions.Count > 0)
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{
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m_log.Info("[AVATAR]: Closing " + byebyeRegions.Count + " child agents");
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m_log.Debug("[SCENE PRESENCE]: Closing " + byebyeRegions.Count + " child agents");
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m_scene.SceneGridService.SendCloseChildAgentConnections(m_controllingClient.AgentId, byebyeRegions);
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}
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foreach (ulong handle in byebyeRegions)
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{
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RemoveNeighbourRegion(handle);
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