Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
commit
75f92faeb4
|
@ -407,9 +407,8 @@ scan_old_style:
|
|||
}
|
||||
|
||||
if (migrations.Count < 1)
|
||||
{
|
||||
m_log.InfoFormat("[MIGRATIONS]: {0} up to date, no migrations to apply", _type);
|
||||
}
|
||||
m_log.DebugFormat("[MIGRATIONS]: {0} data tables already up to date at revision {1}", _type, after);
|
||||
|
||||
return migrations;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -210,6 +210,9 @@ namespace OpenSim.Data.MySQL
|
|||
if (data.Data.ContainsKey("locY"))
|
||||
data.Data.Remove("locY");
|
||||
|
||||
if (data.RegionName.Length > 32)
|
||||
data.RegionName = data.RegionName.Substring(0, 32);
|
||||
|
||||
string[] fields = new List<string>(data.Data.Keys).ToArray();
|
||||
|
||||
using (MySqlCommand cmd = new MySqlCommand())
|
||||
|
|
|
@ -4599,6 +4599,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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|||
}
|
||||
}
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||||
|
||||
// m_log.DebugFormat(
|
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// "[LLCLIENTVIEW]: Constructing client update for part {0} {1} with flags {2}, localId {3}",
|
||||
// data.Name, update.FullID, flags, update.ID);
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||||
|
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update.UpdateFlags = (uint)flags;
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#endregion PrimFlags
|
||||
|
@ -4731,7 +4735,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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AddLocalPacketHandler(PacketType.ObjectScale, HandleObjectScale);
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AddLocalPacketHandler(PacketType.ObjectRotation, HandleObjectRotation);
|
||||
AddLocalPacketHandler(PacketType.ObjectFlagUpdate, HandleObjectFlagUpdate);
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||||
AddLocalPacketHandler(PacketType.ObjectImage, HandleObjectImage);
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||||
|
||||
// Handle ObjectImage (TextureEntry) updates synchronously, since when updating multiple prim faces at once,
|
||||
// some clients will send out a separate ObjectImage packet for each face
|
||||
AddLocalPacketHandler(PacketType.ObjectImage, HandleObjectImage, false);
|
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|
||||
AddLocalPacketHandler(PacketType.ObjectGrab, HandleObjectGrab, false);
|
||||
AddLocalPacketHandler(PacketType.ObjectGrabUpdate, HandleObjectGrabUpdate, false);
|
||||
AddLocalPacketHandler(PacketType.ObjectDeGrab, HandleObjectDeGrab);
|
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|
|
|
@ -57,9 +57,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid.Tests
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|||
config.Configs["Modules"].Set("GridServices", "LocalGridServicesConnector");
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config.Configs["GridService"].Set("LocalServiceModule", "OpenSim.Services.GridService.dll:GridService");
|
||||
config.Configs["GridService"].Set("StorageProvider", "OpenSim.Data.Null.dll");
|
||||
config.Configs["GridService"].Set("Region_Test_Region_1", "DefaultRegion");
|
||||
config.Configs["GridService"].Set("Region_Test_Region_2", "FallbackRegion");
|
||||
config.Configs["GridService"].Set("Region_Test_Region_3", "FallbackRegion");
|
||||
config.Configs["GridService"].Set("Region_Test_Region_1", "DefaultRegion");
|
||||
config.Configs["GridService"].Set("Region_Test_Region_2", "FallbackRegion");
|
||||
config.Configs["GridService"].Set("Region_Test_Region_3", "FallbackRegion");
|
||||
config.Configs["GridService"].Set("Region_Other_Region_4", "FallbackRegion");
|
||||
|
||||
m_LocalConnector = new LocalGridServicesConnector(config);
|
||||
|
@ -128,8 +128,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid.Tests
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|||
Assert.IsNotNull(result, "Retrieved GetRegionByName is null");
|
||||
Assert.That(result.RegionName, Is.EqualTo("Test Region 1"), "Retrieved region's name does not match");
|
||||
|
||||
m_LocalConnector.RegisterRegion(UUID.Zero, r2);
|
||||
m_LocalConnector.RegisterRegion(UUID.Zero, r3);
|
||||
m_LocalConnector.RegisterRegion(UUID.Zero, r2);
|
||||
m_LocalConnector.RegisterRegion(UUID.Zero, r3);
|
||||
m_LocalConnector.RegisterRegion(UUID.Zero, r4);
|
||||
|
||||
result = m_LocalConnector.GetRegionByUUID(UUID.Zero, new UUID(1));
|
||||
|
@ -154,38 +154,38 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid.Tests
|
|||
Assert.IsNotNull(results, "Retrieved GetRegionRange collection is null");
|
||||
Assert.That(results.Count, Is.EqualTo(2), "Retrieved neighbour collection is not the number expected");
|
||||
|
||||
results = m_LocalConnector.GetDefaultRegions(UUID.Zero);
|
||||
Assert.IsNotNull(results, "Retrieved GetDefaultRegions collection is null");
|
||||
Assert.That(results.Count, Is.EqualTo(1), "Retrieved default regions collection has not the expected size");
|
||||
Assert.That(results[0].RegionID, Is.EqualTo(new UUID(1)), "Retrieved default region's UUID does not match");
|
||||
|
||||
results = m_LocalConnector.GetFallbackRegions(UUID.Zero, r1.RegionLocX, r1.RegionLocY);
|
||||
Assert.IsNotNull(results, "Retrieved GetFallbackRegions collection for region 1 is null");
|
||||
Assert.That(results.Count, Is.EqualTo(3), "Retrieved fallback regions collection for region 1 has not the expected size");
|
||||
Assert.That(results[0].RegionID, Is.EqualTo(new UUID(2)), "Retrieved fallback regions for default region are not in the expected order 2-4-3");
|
||||
Assert.That(results[1].RegionID, Is.EqualTo(new UUID(4)), "Retrieved fallback regions for default region are not in the expected order 2-4-3");
|
||||
Assert.That(results[2].RegionID, Is.EqualTo(new UUID(3)), "Retrieved fallback regions for default region are not in the expected order 2-4-3");
|
||||
|
||||
results = m_LocalConnector.GetFallbackRegions(UUID.Zero, r2.RegionLocX, r2.RegionLocY);
|
||||
Assert.IsNotNull(results, "Retrieved GetFallbackRegions collection for region 2 is null");
|
||||
Assert.That(results.Count, Is.EqualTo(3), "Retrieved fallback regions collection for region 2 has not the expected size");
|
||||
Assert.That(results[0].RegionID, Is.EqualTo(new UUID(2)), "Retrieved fallback regions are not in the expected order 2-4-3");
|
||||
Assert.That(results[1].RegionID, Is.EqualTo(new UUID(4)), "Retrieved fallback regions are not in the expected order 2-4-3");
|
||||
Assert.That(results[2].RegionID, Is.EqualTo(new UUID(3)), "Retrieved fallback regions are not in the expected order 2-4-3");
|
||||
|
||||
results = m_LocalConnector.GetFallbackRegions(UUID.Zero, r3.RegionLocX, r3.RegionLocY);
|
||||
Assert.IsNotNull(results, "Retrieved GetFallbackRegions collection for region 3 is null");
|
||||
Assert.That(results.Count, Is.EqualTo(3), "Retrieved fallback regions collection for region 3 has not the expected size");
|
||||
Assert.That(results[0].RegionID, Is.EqualTo(new UUID(3)), "Retrieved fallback regions are not in the expected order 3-4-2");
|
||||
Assert.That(results[1].RegionID, Is.EqualTo(new UUID(4)), "Retrieved fallback regions are not in the expected order 3-4-2");
|
||||
Assert.That(results[2].RegionID, Is.EqualTo(new UUID(2)), "Retrieved fallback regions are not in the expected order 3-4-2");
|
||||
|
||||
results = m_LocalConnector.GetFallbackRegions(UUID.Zero, r4.RegionLocX, r4.RegionLocY);
|
||||
Assert.IsNotNull(results, "Retrieved GetFallbackRegions collection for region 4 is null");
|
||||
Assert.That(results.Count, Is.EqualTo(3), "Retrieved fallback regions collection for region 4 has not the expected size");
|
||||
Assert.That(results[0].RegionID, Is.EqualTo(new UUID(4)), "Retrieved fallback regions are not in the expected order 4-3-2");
|
||||
Assert.That(results[1].RegionID, Is.EqualTo(new UUID(3)), "Retrieved fallback regions are not in the expected order 4-3-2");
|
||||
Assert.That(results[2].RegionID, Is.EqualTo(new UUID(2)), "Retrieved fallback regions are not in the expected order 4-3-2");
|
||||
results = m_LocalConnector.GetDefaultRegions(UUID.Zero);
|
||||
Assert.IsNotNull(results, "Retrieved GetDefaultRegions collection is null");
|
||||
Assert.That(results.Count, Is.EqualTo(1), "Retrieved default regions collection has not the expected size");
|
||||
Assert.That(results[0].RegionID, Is.EqualTo(new UUID(1)), "Retrieved default region's UUID does not match");
|
||||
|
||||
results = m_LocalConnector.GetFallbackRegions(UUID.Zero, r1.RegionLocX, r1.RegionLocY);
|
||||
Assert.IsNotNull(results, "Retrieved GetFallbackRegions collection for region 1 is null");
|
||||
Assert.That(results.Count, Is.EqualTo(3), "Retrieved fallback regions collection for region 1 has not the expected size");
|
||||
Assert.That(results[0].RegionID, Is.EqualTo(new UUID(2)), "Retrieved fallback regions for default region are not in the expected order 2-4-3");
|
||||
Assert.That(results[1].RegionID, Is.EqualTo(new UUID(4)), "Retrieved fallback regions for default region are not in the expected order 2-4-3");
|
||||
Assert.That(results[2].RegionID, Is.EqualTo(new UUID(3)), "Retrieved fallback regions for default region are not in the expected order 2-4-3");
|
||||
|
||||
results = m_LocalConnector.GetFallbackRegions(UUID.Zero, r2.RegionLocX, r2.RegionLocY);
|
||||
Assert.IsNotNull(results, "Retrieved GetFallbackRegions collection for region 2 is null");
|
||||
Assert.That(results.Count, Is.EqualTo(3), "Retrieved fallback regions collection for region 2 has not the expected size");
|
||||
Assert.That(results[0].RegionID, Is.EqualTo(new UUID(2)), "Retrieved fallback regions are not in the expected order 2-4-3");
|
||||
Assert.That(results[1].RegionID, Is.EqualTo(new UUID(4)), "Retrieved fallback regions are not in the expected order 2-4-3");
|
||||
Assert.That(results[2].RegionID, Is.EqualTo(new UUID(3)), "Retrieved fallback regions are not in the expected order 2-4-3");
|
||||
|
||||
results = m_LocalConnector.GetFallbackRegions(UUID.Zero, r3.RegionLocX, r3.RegionLocY);
|
||||
Assert.IsNotNull(results, "Retrieved GetFallbackRegions collection for region 3 is null");
|
||||
Assert.That(results.Count, Is.EqualTo(3), "Retrieved fallback regions collection for region 3 has not the expected size");
|
||||
Assert.That(results[0].RegionID, Is.EqualTo(new UUID(3)), "Retrieved fallback regions are not in the expected order 3-4-2");
|
||||
Assert.That(results[1].RegionID, Is.EqualTo(new UUID(4)), "Retrieved fallback regions are not in the expected order 3-4-2");
|
||||
Assert.That(results[2].RegionID, Is.EqualTo(new UUID(2)), "Retrieved fallback regions are not in the expected order 3-4-2");
|
||||
|
||||
results = m_LocalConnector.GetFallbackRegions(UUID.Zero, r4.RegionLocX, r4.RegionLocY);
|
||||
Assert.IsNotNull(results, "Retrieved GetFallbackRegions collection for region 4 is null");
|
||||
Assert.That(results.Count, Is.EqualTo(3), "Retrieved fallback regions collection for region 4 has not the expected size");
|
||||
Assert.That(results[0].RegionID, Is.EqualTo(new UUID(4)), "Retrieved fallback regions are not in the expected order 4-3-2");
|
||||
Assert.That(results[1].RegionID, Is.EqualTo(new UUID(3)), "Retrieved fallback regions are not in the expected order 4-3-2");
|
||||
Assert.That(results[2].RegionID, Is.EqualTo(new UUID(2)), "Retrieved fallback regions are not in the expected order 4-3-2");
|
||||
|
||||
results = m_LocalConnector.GetHyperlinks(UUID.Zero);
|
||||
Assert.IsNotNull(results, "Retrieved GetHyperlinks list is null");
|
||||
|
|
|
@ -1563,23 +1563,6 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
if (userExposed)
|
||||
dupe.m_rootPart.TrimPermissions();
|
||||
|
||||
/// may need to create a new Physics actor.
|
||||
if (dupe.RootPart.PhysActor != null && userExposed)
|
||||
{
|
||||
PrimitiveBaseShape pbs = dupe.RootPart.Shape;
|
||||
|
||||
dupe.RootPart.PhysActor = m_scene.PhysicsScene.AddPrimShape(
|
||||
dupe.RootPart.Name,
|
||||
pbs,
|
||||
dupe.RootPart.AbsolutePosition,
|
||||
dupe.RootPart.Scale,
|
||||
dupe.RootPart.RotationOffset,
|
||||
dupe.RootPart.PhysActor.IsPhysical);
|
||||
|
||||
dupe.RootPart.PhysActor.LocalID = dupe.RootPart.LocalId;
|
||||
dupe.RootPart.DoPhysicsPropertyUpdate(dupe.RootPart.PhysActor.IsPhysical, true);
|
||||
}
|
||||
|
||||
List<SceneObjectPart> partList;
|
||||
|
||||
lock (m_parts)
|
||||
|
@ -1598,11 +1581,28 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
if (part.UUID != m_rootPart.UUID)
|
||||
{
|
||||
SceneObjectPart newPart = dupe.CopyPart(part, OwnerID, GroupID, userExposed);
|
||||
|
||||
newPart.LinkNum = part.LinkNum;
|
||||
}
|
||||
}
|
||||
|
||||
// Need to duplicate the physics actor as well
|
||||
if (part.PhysActor != null && userExposed)
|
||||
{
|
||||
PrimitiveBaseShape pbs = part.Shape;
|
||||
|
||||
part.PhysActor
|
||||
= m_scene.PhysicsScene.AddPrimShape(
|
||||
part.Name,
|
||||
pbs,
|
||||
part.AbsolutePosition,
|
||||
part.Scale,
|
||||
part.RotationOffset,
|
||||
part.PhysActor.IsPhysical);
|
||||
|
||||
part.PhysActor.LocalID = part.LocalId;
|
||||
part.DoPhysicsPropertyUpdate(part.PhysActor.IsPhysical, true);
|
||||
}
|
||||
}
|
||||
|
||||
if (userExposed)
|
||||
{
|
||||
dupe.UpdateParentIDs();
|
||||
|
|
|
@ -150,8 +150,17 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
// TODO: This needs to be persisted in next XML version update!
|
||||
[XmlIgnore]
|
||||
public readonly int[] PayPrice = {-2,-2,-2,-2,-2};
|
||||
|
||||
[XmlIgnore]
|
||||
public PhysicsActor PhysActor;
|
||||
public PhysicsActor PhysActor
|
||||
{
|
||||
get { return m_physActor; }
|
||||
set
|
||||
{
|
||||
// m_log.DebugFormat("[SOP]: PhysActor set to {0} for {1} {2}", value, Name, UUID);
|
||||
m_physActor = value;
|
||||
}
|
||||
}
|
||||
|
||||
//Xantor 20080528 Sound stuff:
|
||||
// Note: This isn't persisted in the database right now, as the fields for that aren't just there yet.
|
||||
|
@ -297,6 +306,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
/// </summary>
|
||||
private byte m_updateFlag;
|
||||
|
||||
private PhysicsActor m_physActor;
|
||||
protected Vector3 m_acceleration;
|
||||
protected Vector3 m_angularVelocity;
|
||||
|
||||
|
@ -396,7 +406,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
// this appears to have the same UUID (!) as the prim. If this isn't the case, one can't drag items from
|
||||
// the prim into an agent inventory (Linden client reports that the "Object not found for drop" in its log
|
||||
|
||||
_flags = 0;
|
||||
Flags = 0;
|
||||
CreateSelected = true;
|
||||
|
||||
TrimPermissions();
|
||||
|
@ -424,7 +434,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
private uint _groupMask = (uint)PermissionMask.None;
|
||||
private uint _everyoneMask = (uint)PermissionMask.None;
|
||||
private uint _nextOwnerMask = (uint)PermissionMask.All;
|
||||
private PrimFlags _flags = 0;
|
||||
private PrimFlags _flags = PrimFlags.None;
|
||||
private DateTime m_expires;
|
||||
private DateTime m_rezzed;
|
||||
private bool m_createSelected = false;
|
||||
|
@ -471,10 +481,14 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
set { m_inventory.Items = value; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This is idential to the Flags property, except that the returned value is uint rather than PrimFlags
|
||||
/// </summary>
|
||||
[Obsolete("Use Flags property instead")]
|
||||
public uint ObjectFlags
|
||||
{
|
||||
get { return (uint)_flags; }
|
||||
set { _flags = (PrimFlags)value; }
|
||||
get { return (uint)Flags; }
|
||||
set { Flags = (PrimFlags)value; }
|
||||
}
|
||||
|
||||
public UUID UUID
|
||||
|
@ -1002,7 +1016,11 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
public bool CreateSelected
|
||||
{
|
||||
get { return m_createSelected; }
|
||||
set { m_createSelected = value; }
|
||||
set
|
||||
{
|
||||
// m_log.DebugFormat("[SOP]: Setting CreateSelected to {0} for {1} {2}", value, Name, UUID);
|
||||
m_createSelected = value;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
@ -1169,7 +1187,11 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
public PrimFlags Flags
|
||||
{
|
||||
get { return _flags; }
|
||||
set { _flags = value; }
|
||||
set
|
||||
{
|
||||
// m_log.DebugFormat("[SOP]: Setting flags for {0} {1} to {2}", UUID, Name, value);
|
||||
_flags = value;
|
||||
}
|
||||
}
|
||||
|
||||
[XmlIgnore]
|
||||
|
@ -1305,7 +1327,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
if ((ObjectFlags & (uint) flag) == 0)
|
||||
{
|
||||
//m_log.Debug("Adding flag: " + ((PrimFlags) flag).ToString());
|
||||
_flags |= flag;
|
||||
Flags |= flag;
|
||||
|
||||
if (flag == PrimFlags.TemporaryOnRez)
|
||||
ResetExpire();
|
||||
|
@ -1523,7 +1545,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
}
|
||||
else
|
||||
{
|
||||
m_log.DebugFormat("[SPEW]: physics actor is null for {0} with parent {1}", UUID, this.ParentGroup.UUID);
|
||||
m_log.DebugFormat("[SOP]: physics actor is null for {0} with parent {1}", UUID, this.ParentGroup.UUID);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1793,7 +1815,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
/// that's not wholesome. Had to make Scene public
|
||||
//PhysActor = null;
|
||||
|
||||
if ((ObjectFlags & (uint)PrimFlags.Phantom) == 0)
|
||||
if ((Flags & PrimFlags.Phantom) == 0)
|
||||
{
|
||||
if (UsePhysics)
|
||||
{
|
||||
|
@ -1940,12 +1962,14 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
}
|
||||
|
||||
public uint GetEffectiveObjectFlags()
|
||||
{
|
||||
PrimFlags f = _flags;
|
||||
if (m_parentGroup == null || m_parentGroup.RootPart == this)
|
||||
f &= ~(PrimFlags.Touch | PrimFlags.Money);
|
||||
{
|
||||
// Commenting this section of code out since it doesn't actually do anything, as enums are handled by
|
||||
// value rather than reference
|
||||
// PrimFlags f = _flags;
|
||||
// if (m_parentGroup == null || m_parentGroup.RootPart == this)
|
||||
// f &= ~(PrimFlags.Touch | PrimFlags.Money);
|
||||
|
||||
return (uint)_flags | (uint)LocalFlags;
|
||||
return (uint)Flags | (uint)LocalFlags;
|
||||
}
|
||||
|
||||
public Vector3 GetGeometricCenter()
|
||||
|
@ -2696,10 +2720,10 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
public void RemFlag(PrimFlags flag)
|
||||
{
|
||||
// PrimFlags prevflag = Flags;
|
||||
if ((ObjectFlags & (uint) flag) != 0)
|
||||
if ((Flags & flag) != 0)
|
||||
{
|
||||
//m_log.Debug("Removing flag: " + ((PrimFlags)flag).ToString());
|
||||
_flags &= ~flag;
|
||||
Flags &= ~flag;
|
||||
}
|
||||
//m_log.Debug("prev: " + prevflag.ToString() + " curr: " + Flags.ToString());
|
||||
//ScheduleFullUpdate();
|
||||
|
@ -2990,10 +3014,10 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
if (remoteClient.AgentId == _ownerID)
|
||||
{
|
||||
if ((uint) (_flags & PrimFlags.CreateSelected) != 0)
|
||||
if ((Flags & PrimFlags.CreateSelected) != 0)
|
||||
{
|
||||
clientFlags |= (uint) PrimFlags.CreateSelected;
|
||||
_flags &= ~PrimFlags.CreateSelected;
|
||||
Flags &= ~PrimFlags.CreateSelected;
|
||||
}
|
||||
}
|
||||
//bool isattachment = IsAttachment;
|
||||
|
|
|
@ -48,24 +48,42 @@ namespace OpenSim.Region.Framework.Scenes.Tests
|
|||
TestHelper.InMethod();
|
||||
Scene scene = SceneSetupHelpers.SetupScene();
|
||||
|
||||
UUID ownerUuid = new UUID("00000000-0000-0000-0000-000000000010");
|
||||
string objName = "obj1";
|
||||
UUID objUuid = new UUID("00000000-0000-0000-0000-000000000001");
|
||||
UUID ownerId = new UUID("00000000-0000-0000-0000-000000000010");
|
||||
string part1Name = "part1";
|
||||
UUID part1Id = new UUID("00000000-0000-0000-0000-000000000001");
|
||||
string part2Name = "part2";
|
||||
UUID part2Id = new UUID("00000000-0000-0000-0000-000000000002");
|
||||
|
||||
SceneObjectPart part
|
||||
= new SceneObjectPart(ownerUuid, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero)
|
||||
{ Name = objName, UUID = objUuid };
|
||||
SceneObjectPart part1
|
||||
= new SceneObjectPart(ownerId, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero)
|
||||
{ Name = part1Name, UUID = part1Id };
|
||||
SceneObjectGroup so = new SceneObjectGroup(part1);
|
||||
SceneObjectPart part2
|
||||
= new SceneObjectPart(ownerId, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero)
|
||||
{ Name = part2Name, UUID = part2Id };
|
||||
so.AddPart(part2);
|
||||
|
||||
scene.AddNewSceneObject(new SceneObjectGroup(part), false);
|
||||
scene.AddNewSceneObject(so, false);
|
||||
|
||||
SceneObjectGroup duplicatedSo
|
||||
SceneObjectGroup dupeSo
|
||||
= scene.SceneGraph.DuplicateObject(
|
||||
part.LocalId, new Vector3(10, 0, 0), 0, ownerUuid, UUID.Zero, Quaternion.Identity);
|
||||
part1.LocalId, new Vector3(10, 0, 0), 0, ownerId, UUID.Zero, Quaternion.Identity);
|
||||
Assert.That(dupeSo.Children.Count, Is.EqualTo(2));
|
||||
|
||||
Assert.That(duplicatedSo.Children.Count, Is.EqualTo(1));
|
||||
Assert.That(duplicatedSo.RootPart.LocalId, Is.Not.EqualTo(part.LocalId));
|
||||
SceneObjectPart dupePart1 = dupeSo.GetLinkNumPart(1);
|
||||
SceneObjectPart dupePart2 = dupeSo.GetLinkNumPart(2);
|
||||
Assert.That(dupePart1.LocalId, Is.Not.EqualTo(part1.LocalId));
|
||||
Assert.That(dupePart2.LocalId, Is.Not.EqualTo(part2.LocalId));
|
||||
|
||||
//SceneObjectPart retrievedPart = scene.GetSceneObjectPart(objUuid);
|
||||
Assert.That(dupePart1.Flags, Is.EqualTo(part1.Flags));
|
||||
Assert.That(dupePart2.Flags, Is.EqualTo(part2.Flags));
|
||||
|
||||
/*
|
||||
Assert.That(part1.PhysActor, Is.Not.Null);
|
||||
Assert.That(part2.PhysActor, Is.Not.Null);
|
||||
Assert.That(dupePart1.PhysActor, Is.Not.Null);
|
||||
Assert.That(dupePart2.PhysActor, Is.Not.Null);
|
||||
*/
|
||||
}
|
||||
}
|
||||
}
|
|
@ -247,21 +247,8 @@ namespace OpenSim.Services.GridService
|
|||
}
|
||||
|
||||
regInfo.RegionID = regionID;
|
||||
Uri uri = null;
|
||||
try
|
||||
{
|
||||
uri = new Uri(externalName);
|
||||
regInfo.ExternalHostName = uri.Host;
|
||||
regInfo.HttpPort = (uint)uri.Port;
|
||||
}
|
||||
catch
|
||||
{
|
||||
m_log.WarnFormat("[HYPERGRID LINKER]: Remote Gatekeeper at {0} provided malformed ExternalName {1}", regInfo.ExternalHostName, externalName);
|
||||
}
|
||||
string name = regInfo.RegionName;
|
||||
regInfo.RegionName = regInfo.ExternalHostName + ":" + regInfo.HttpPort;
|
||||
if (name != string.Empty)
|
||||
regInfo.RegionName += ":" + name;
|
||||
if (regInfo.RegionName == string.Empty)
|
||||
regInfo.RegionName = regInfo.ExternalHostName;
|
||||
|
||||
// Try get the map image
|
||||
//regInfo.TerrainImage = m_GatekeeperConnector.GetMapImage(regionID, imageURL);
|
||||
|
@ -384,8 +371,6 @@ namespace OpenSim.Services.GridService
|
|||
|
||||
private void AddHyperlinkRegion(GridRegion regionInfo, ulong regionHandle)
|
||||
{
|
||||
//m_HyperlinkRegions[regionInfo.RegionID] = regionInfo;
|
||||
//m_HyperlinkHandles[regionInfo.RegionID] = regionHandle;
|
||||
|
||||
RegionData rdata = m_GridService.RegionInfo2RegionData(regionInfo);
|
||||
int flags = (int)OpenSim.Data.RegionFlags.Hyperlink + (int)OpenSim.Data.RegionFlags.NoDirectLogin + (int)OpenSim.Data.RegionFlags.RegionOnline;
|
||||
|
@ -397,12 +382,6 @@ namespace OpenSim.Services.GridService
|
|||
|
||||
private void RemoveHyperlinkRegion(UUID regionID)
|
||||
{
|
||||
//// Try the hyperlink collection
|
||||
//if (m_HyperlinkRegions.ContainsKey(regionID))
|
||||
//{
|
||||
// m_HyperlinkRegions.Remove(regionID);
|
||||
// m_HyperlinkHandles.Remove(regionID);
|
||||
//}
|
||||
m_Database.Delete(regionID);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue