minor: Stop falsely logging that a teleport was being aborted on client logout even when no teleport was active.
parent
f603cbec02
commit
761fe07f1e
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@ -276,10 +276,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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private void OnConnectionClosed(IClientAPI client)
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private void OnConnectionClosed(IClientAPI client)
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{
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{
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if (client.IsLoggingOut)
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if (client.IsLoggingOut && m_entityTransferStateMachine.UpdateInTransit(client.AgentId, AgentTransferState.Aborting))
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{
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{
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m_entityTransferStateMachine.UpdateInTransit(client.AgentId, AgentTransferState.Aborting);
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m_log.DebugFormat(
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m_log.DebugFormat(
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"[ENTITY TRANSFER MODULE]: Aborted teleport request from {0} in {1} due to simultaneous logout",
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"[ENTITY TRANSFER MODULE]: Aborted teleport request from {0} in {1} due to simultaneous logout",
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client.Name, Scene.Name);
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client.Name, Scene.Name);
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