HG lures working! Friends can offer friends HG teleports via the profile. WARNING: additional configuration for HG inis -- see *Common.ini.example
parent
4087a453dc
commit
76525be7b2
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@ -187,7 +187,6 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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// Is the user a local user?
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// Is the user a local user?
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UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, toAgentID);
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UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, toAgentID);
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string url = string.Empty;
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string url = string.Empty;
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PresenceInfo upd;
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if (account == null) // foreign user
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if (account == null) // foreign user
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url = UserManagementModule.GetUserServerURL(toAgentID, "IMServerURI");
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url = UserManagementModule.GetUserServerURL(toAgentID, "IMServerURI");
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@ -0,0 +1,244 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using log4net;
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using Nini.Config;
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using OpenMetaverse;
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using Mono.Addins;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Services.Connectors.Hypergrid;
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using GridRegion = OpenSim.Services.Interfaces.GridRegion;
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namespace OpenSim.Region.CoreModules.Avatar.Lure
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{
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
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public class HGLureModule : ISharedRegionModule
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{
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private static readonly ILog m_log = LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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private readonly List<Scene> m_scenes = new List<Scene>();
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private IMessageTransferModule m_TransferModule = null;
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private bool m_Enabled = false;
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private string m_ThisGridURL;
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private ExpiringCache<UUID, GridInstantMessage> m_PendingLures = new ExpiringCache<UUID, GridInstantMessage>();
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public void Initialise(IConfigSource config)
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{
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if (config.Configs["Messaging"] != null)
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{
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if (config.Configs["Messaging"].GetString("LureModule", string.Empty) == "HGLureModule")
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{
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m_Enabled = true;
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m_ThisGridURL = config.Configs["Messaging"].GetString("Gatekeeper", string.Empty);
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m_log.DebugFormat("[LURE MODULE]: {0} enabled", Name);
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}
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}
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}
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public void AddRegion(Scene scene)
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{
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if (!m_Enabled)
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return;
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lock (m_scenes)
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{
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m_scenes.Add(scene);
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scene.EventManager.OnIncomingInstantMessage += OnIncomingInstantMessage;
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scene.EventManager.OnNewClient += OnNewClient;
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}
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}
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public void RegionLoaded(Scene scene)
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{
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if (!m_Enabled)
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return;
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if (m_TransferModule == null)
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{
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m_TransferModule =
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scene.RequestModuleInterface<IMessageTransferModule>();
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if (m_TransferModule == null)
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{
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m_log.Error("[LURE MODULE]: No message transfer module, lures will not work!");
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m_Enabled = false;
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m_scenes.Clear();
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scene.EventManager.OnNewClient -= OnNewClient;
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scene.EventManager.OnIncomingInstantMessage -= OnIncomingInstantMessage;
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}
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}
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}
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public void RemoveRegion(Scene scene)
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{
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if (!m_Enabled)
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return;
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lock (m_scenes)
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{
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m_scenes.Remove(scene);
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scene.EventManager.OnNewClient -= OnNewClient;
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scene.EventManager.OnIncomingInstantMessage -= OnIncomingInstantMessage;
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}
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}
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void OnNewClient(IClientAPI client)
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{
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client.OnInstantMessage += OnInstantMessage;
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client.OnStartLure += OnStartLure;
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client.OnTeleportLureRequest += OnTeleportLureRequest;
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}
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public void PostInitialise()
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{
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}
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public void Close()
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{
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}
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public string Name
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{
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get { return "HGLureModule"; }
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}
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public Type ReplaceableInterface
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{
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get { return null; }
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}
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void OnInstantMessage(IClientAPI client, GridInstantMessage im)
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{
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}
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void OnIncomingInstantMessage(GridInstantMessage im)
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{
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if (im.dialog == (byte)InstantMessageDialog.RequestTeleport)
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{
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UUID sessionID = new UUID(im.imSessionID);
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m_log.DebugFormat("[HG LURE MODULE]: RequestTeleport sessionID={0}, regionID={1}, message={2}", im.imSessionID, im.RegionID, im.message);
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m_PendingLures.Add(sessionID, im, 7200); // 2 hours
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// Forward. We do this, because the IM module explicitly rejects
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// IMs of this type
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if (m_TransferModule != null)
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m_TransferModule.SendInstantMessage(im, delegate(bool success) { });
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}
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}
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public void OnStartLure(byte lureType, string message, UUID targetid, IClientAPI client)
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{
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if (!(client.Scene is Scene))
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return;
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Scene scene = (Scene)(client.Scene);
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ScenePresence presence = scene.GetScenePresence(client.AgentId);
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message += "@" + m_ThisGridURL;
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m_log.DebugFormat("[HG LURE MODULE]: TP invite with message {0}", message);
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GridInstantMessage m = new GridInstantMessage(scene, client.AgentId,
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client.FirstName+" "+client.LastName, targetid,
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(byte)InstantMessageDialog.RequestTeleport, false,
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message, UUID.Random(), false, presence.AbsolutePosition,
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new Byte[0]);
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m.RegionID = client.Scene.RegionInfo.RegionID.Guid;
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if (m_TransferModule != null)
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{
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m_TransferModule.SendInstantMessage(m,
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delegate(bool success) { });
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}
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}
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public void OnTeleportLureRequest(UUID lureID, uint teleportFlags, IClientAPI client)
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{
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if (!(client.Scene is Scene))
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return;
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Scene scene = (Scene)(client.Scene);
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GridInstantMessage im = null;
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if (m_PendingLures.TryGetValue(lureID, out im))
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{
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m_PendingLures.Remove(lureID);
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Lure(client, teleportFlags, im);
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}
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else
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m_log.DebugFormat("[HG LURE MODULE]: pending lure {0} not found", lureID);
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}
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private void Lure(IClientAPI client, uint teleportflags, GridInstantMessage im)
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{
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Scene scene = (Scene)(client.Scene);
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GridRegion region = scene.GridService.GetRegionByUUID(scene.RegionInfo.ScopeID, new UUID(im.RegionID));
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if (region != null)
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scene.RequestTeleportLocation(client, region.RegionHandle, im.Position + new Vector3(0.5f, 0.5f, 0f), Vector3.UnitX, teleportflags);
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else // we don't have that region here. Check if it's HG
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{
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string[] parts = im.message.Split(new char[] { '@' });
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if (parts.Length > 1)
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{
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string url = parts[parts.Length - 1]; // the last part
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if (url.Trim(new char[] {'/'}) != m_ThisGridURL.Trim(new char[] {'/'}))
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{
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m_log.DebugFormat("[HG LURE MODULE]: Luring agent to grid {0} region {1} position {2}", url, im.RegionID, im.Position);
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GatekeeperServiceConnector gConn = new GatekeeperServiceConnector();
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GridRegion gatekeeper = new GridRegion();
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gatekeeper.ServerURI = url;
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GridRegion finalDestination = gConn.GetHyperlinkRegion(gatekeeper, new UUID(im.RegionID));
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if (finalDestination != null)
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{
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ScenePresence sp = scene.GetScenePresence(client.AgentId);
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IEntityTransferModule transferMod = scene.RequestModuleInterface<IEntityTransferModule>();
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IEventQueue eq = sp.Scene.RequestModuleInterface<IEventQueue>();
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if (transferMod != null && sp != null && eq != null)
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transferMod.DoTeleport(sp, gatekeeper, finalDestination, im.Position + new Vector3(0.5f, 0.5f, 0f), Vector3.UnitX, teleportflags, eq);
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}
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}
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}
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}
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}
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}
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}
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@ -45,16 +45,19 @@ namespace OpenSim.Region.CoreModules.Avatar.Lure
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private readonly List<Scene> m_scenes = new List<Scene>();
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private readonly List<Scene> m_scenes = new List<Scene>();
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private IMessageTransferModule m_TransferModule = null;
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private IMessageTransferModule m_TransferModule = null;
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private bool m_Enabled = true;
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private bool m_Enabled = false;
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public void Initialise(IConfigSource config)
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public void Initialise(IConfigSource config)
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{
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{
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if (config.Configs["Messaging"] != null)
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if (config.Configs["Messaging"] != null)
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{
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{
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if (config.Configs["Messaging"].GetString(
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if (config.Configs["Messaging"].GetString(
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"LureModule", "LureModule") !=
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"LureModule", "LureModule") ==
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"LureModule")
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"LureModule")
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m_Enabled = false;
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{
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m_Enabled = true;
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m_log.DebugFormat("[LURE MODULE]: {0} enabled", Name);
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}
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}
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}
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}
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}
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public void RegionLoaded(Scene scene)
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public void RegionLoaded(Scene scene)
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{
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{
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if (!m_Enabled)
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return;
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if (m_TransferModule == null)
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if (m_TransferModule == null)
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{
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{
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m_TransferModule =
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m_TransferModule =
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@ -96,6 +102,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Lure
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public void RemoveRegion(Scene scene)
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public void RemoveRegion(Scene scene)
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{
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{
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if (!m_Enabled)
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return;
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lock (m_scenes)
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lock (m_scenes)
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{
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{
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m_scenes.Remove(scene);
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m_scenes.Remove(scene);
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@ -248,7 +248,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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}
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}
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}
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}
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protected void DoTeleport(ScenePresence sp, GridRegion reg, GridRegion finalDestination, Vector3 position, Vector3 lookAt, uint teleportFlags, IEventQueue eq)
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public void DoTeleport(ScenePresence sp, GridRegion reg, GridRegion finalDestination, Vector3 position, Vector3 lookAt, uint teleportFlags, IEventQueue eq)
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{
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{
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if (reg == null || finalDestination == null)
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if (reg == null || finalDestination == null)
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{
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{
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@ -40,6 +40,9 @@ namespace OpenSim.Region.Framework.Interfaces
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void Teleport(ScenePresence agent, ulong regionHandle, Vector3 position,
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void Teleport(ScenePresence agent, ulong regionHandle, Vector3 position,
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Vector3 lookAt, uint teleportFlags);
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Vector3 lookAt, uint teleportFlags);
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void DoTeleport(ScenePresence sp, GridRegion reg, GridRegion finalDestination,
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Vector3 position, Vector3 lookAt, uint teleportFlags, IEventQueue eq);
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void TeleportHome(UUID id, IClientAPI client);
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void TeleportHome(UUID id, IClientAPI client);
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bool Cross(ScenePresence agent, bool isFlying);
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bool Cross(ScenePresence agent, bool isFlying);
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@ -125,7 +125,6 @@ namespace OpenSim.Server.Handlers.Hypergrid
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UUID.TryParse((string)requestData["to_agent_id"], out toAgentID);
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UUID.TryParse((string)requestData["to_agent_id"], out toAgentID);
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UUID.TryParse((string)requestData["im_session_id"], out imSessionID);
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UUID.TryParse((string)requestData["im_session_id"], out imSessionID);
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UUID.TryParse((string)requestData["region_id"], out RegionID);
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UUID.TryParse((string)requestData["region_id"], out RegionID);
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try
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try
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{
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{
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timestamp = (uint)Convert.ToInt32((string)requestData["timestamp"]);
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timestamp = (uint)Convert.ToInt32((string)requestData["timestamp"]);
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@ -185,45 +184,9 @@ namespace OpenSim.Server.Handlers.Hypergrid
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{
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{
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}
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}
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try
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float.TryParse((string)requestData["position_x"], out pos_x);
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{
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float.TryParse((string)requestData["position_y"], out pos_y);
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pos_x = (uint)Convert.ToInt32((string)requestData["position_x"]);
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float.TryParse((string)requestData["position_z"], out pos_z);
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}
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catch (ArgumentException)
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{
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}
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catch (FormatException)
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{
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}
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catch (OverflowException)
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{
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}
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try
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{
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pos_y = (uint)Convert.ToInt32((string)requestData["position_y"]);
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}
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catch (ArgumentException)
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{
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}
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catch (FormatException)
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{
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}
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catch (OverflowException)
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{
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}
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try
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{
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pos_z = (uint)Convert.ToInt32((string)requestData["position_z"]);
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}
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catch (ArgumentException)
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{
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}
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catch (FormatException)
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{
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}
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catch (OverflowException)
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{
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}
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Position = new Vector3(pos_x, pos_y, pos_z);
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Position = new Vector3(pos_x, pos_y, pos_z);
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@ -243,7 +206,7 @@ namespace OpenSim.Server.Handlers.Hypergrid
|
||||||
gim.fromAgentName = fromAgentName;
|
gim.fromAgentName = fromAgentName;
|
||||||
gim.fromGroup = fromGroup;
|
gim.fromGroup = fromGroup;
|
||||||
gim.imSessionID = imSessionID.Guid;
|
gim.imSessionID = imSessionID.Guid;
|
||||||
gim.RegionID = UUID.Zero.Guid; // RegionID.Guid;
|
gim.RegionID = RegionID.Guid;
|
||||||
gim.timestamp = timestamp;
|
gim.timestamp = timestamp;
|
||||||
gim.toAgentID = toAgentID.Guid;
|
gim.toAgentID = toAgentID.Guid;
|
||||||
gim.message = message;
|
gim.message = message;
|
||||||
|
|
|
@ -123,6 +123,7 @@ namespace OpenSim.Services.Connectors.InstantMessage
|
||||||
gim["position_z"] = msg.Position.Z.ToString();
|
gim["position_z"] = msg.Position.Z.ToString();
|
||||||
gim["region_id"] = msg.RegionID.ToString();
|
gim["region_id"] = msg.RegionID.ToString();
|
||||||
gim["binary_bucket"] = Convert.ToBase64String(msg.binaryBucket, Base64FormattingOptions.None);
|
gim["binary_bucket"] = Convert.ToBase64String(msg.binaryBucket, Base64FormattingOptions.None);
|
||||||
|
|
||||||
return gim;
|
return gim;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -46,6 +46,12 @@
|
||||||
;; Robust server in port 8002, but not always)
|
;; Robust server in port 8002, but not always)
|
||||||
Gatekeeper="http://mygridserver.com:8002"
|
Gatekeeper="http://mygridserver.com:8002"
|
||||||
|
|
||||||
|
[Messaging]
|
||||||
|
;; change this to the address of your Gatekeeper service
|
||||||
|
;; (usually bundled with the rest of the services in one
|
||||||
|
;; Robust server in port 8002, but not always)
|
||||||
|
Gatekeeper = "http://mygridserver.com:8002"
|
||||||
|
|
||||||
[AvatarService]
|
[AvatarService]
|
||||||
;
|
;
|
||||||
; change this to your grid-wide grid server
|
; change this to your grid-wide grid server
|
||||||
|
|
|
@ -69,7 +69,8 @@
|
||||||
Connector = "OpenSim.Services.Connectors.dll:FriendsServicesConnector"
|
Connector = "OpenSim.Services.Connectors.dll:FriendsServicesConnector"
|
||||||
|
|
||||||
[Messaging]
|
[Messaging]
|
||||||
MessageTransferModule = HGMessageTransferModule
|
MessageTransferModule = HGMessageTransferModule
|
||||||
|
LureModule = HGLureModule
|
||||||
|
|
||||||
[HGInstantMessageService]
|
[HGInstantMessageService]
|
||||||
LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInstantMessageService"
|
LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInstantMessageService"
|
||||||
|
|
|
@ -70,6 +70,11 @@
|
||||||
;; change this to the address of your simulator
|
;; change this to the address of your simulator
|
||||||
Gatekeeper="http://127.0.0.1:9000"
|
Gatekeeper="http://127.0.0.1:9000"
|
||||||
|
|
||||||
|
[Messaging]
|
||||||
|
; === HG ONLY ===
|
||||||
|
;; change this to the address of your simulator
|
||||||
|
Gatekeeper = "http://127.0.0.1:9000"
|
||||||
|
|
||||||
[LibraryModule]
|
[LibraryModule]
|
||||||
; Set this if you want to change the name of the OpenSim Library
|
; Set this if you want to change the name of the OpenSim Library
|
||||||
;LibraryName = "My World's Library"
|
;LibraryName = "My World's Library"
|
||||||
|
|
|
@ -36,7 +36,8 @@
|
||||||
Module = "BasicProfileModule"
|
Module = "BasicProfileModule"
|
||||||
|
|
||||||
[Messaging]
|
[Messaging]
|
||||||
MessageTransferModule = HGMessageTransferModule
|
MessageTransferModule = HGMessageTransferModule
|
||||||
|
LureModule = HGLureModule
|
||||||
|
|
||||||
[SimulationDataStore]
|
[SimulationDataStore]
|
||||||
LocalServiceModule = "OpenSim.Services.Connectors.dll:SimulationDataService"
|
LocalServiceModule = "OpenSim.Services.Connectors.dll:SimulationDataService"
|
||||||
|
|
Loading…
Reference in New Issue