Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
commit
76dc52dba4
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@ -1,145 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
using System;
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|
||||||
using System.Collections.Generic;
|
|
||||||
using System.IO;
|
|
||||||
using System.Reflection;
|
|
||||||
using log4net;
|
|
||||||
using OpenSim.ScriptEngine.Shared;
|
|
||||||
|
|
||||||
namespace OpenSim.ApplicationPlugins.ScriptEngine
|
|
||||||
{
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|
||||||
public static class ComponentFactory
|
|
||||||
{
|
|
||||||
// Component providers are registered here wit a name (string)
|
|
||||||
// When a script engine is created the components are instanciated
|
|
||||||
public static Dictionary<string, Type> providers = new Dictionary<string, Type>();
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|
||||||
public static Dictionary<string, Type> scriptEngines = new Dictionary<string, Type>();
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|
||||||
|
|
||||||
internal static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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|
||||||
private readonly static string nameIScriptEngineComponent = typeof(IScriptEngineComponent).Name; // keep interface name in managed code
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|
||||||
private readonly static string nameIScriptEngine = typeof(IScriptEngine).Name; // keep interface name in managed code
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|
||||||
|
|
||||||
public static string Name
|
|
||||||
{
|
|
||||||
get { return "SECS.ComponentFactory"; }
|
|
||||||
}
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|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Load components from directory
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="directory"></param>
|
|
||||||
internal static void Load(string directory, string filter)
|
|
||||||
{
|
|
||||||
// We may want to change how this functions as currently it required unique class names for each component
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|
||||||
|
|
||||||
foreach (string file in Directory.GetFiles(directory, filter))
|
|
||||||
{
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|
||||||
//m_log.DebugFormat("[ScriptEngine]: Loading: [{0}].", file);
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|
||||||
Assembly componentAssembly = null;
|
|
||||||
try
|
|
||||||
{
|
|
||||||
componentAssembly = Assembly.LoadFrom(file);
|
|
||||||
}
|
|
||||||
catch
|
|
||||||
{
|
|
||||||
m_log.ErrorFormat("[{0}] Error loading: \"{1}\".", Name, file);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (componentAssembly != null)
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
// Go through all types in the assembly
|
|
||||||
foreach (Type componentType in componentAssembly.GetTypes())
|
|
||||||
{
|
|
||||||
if (componentType.IsPublic
|
|
||||||
&& !componentType.IsAbstract)
|
|
||||||
{
|
|
||||||
//if (componentType.IsSubclassOf(typeof(ComponentBase)))
|
|
||||||
if (componentType.GetInterface(nameIScriptEngineComponent) != null)
|
|
||||||
{
|
|
||||||
// We have found an type which is derived from ProdiverBase, add it to provider list
|
|
||||||
m_log.InfoFormat("[{0}] Adding component: {1}", Name, componentType.Name);
|
|
||||||
lock (providers)
|
|
||||||
{
|
|
||||||
providers.Add(componentType.Name, componentType);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
//if (componentType.IsSubclassOf(typeof(ScriptEngineBase)))
|
|
||||||
if (componentType.GetInterface(nameIScriptEngine) != null)
|
|
||||||
{
|
|
||||||
// We have found an type which is derived from RegionScriptEngineBase, add it to engine list
|
|
||||||
m_log.InfoFormat("[{0}] Adding script engine: {1}", Name, componentType.Name);
|
|
||||||
lock (scriptEngines)
|
|
||||||
{
|
|
||||||
scriptEngines.Add(componentType.Name, componentType);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
catch
|
|
||||||
(ReflectionTypeLoadException re)
|
|
||||||
{
|
|
||||||
m_log.ErrorFormat("[{0}] Could not load component \"{1}\": {2}", Name, componentAssembly.FullName, re.ToString());
|
|
||||||
int c = 0;
|
|
||||||
foreach (Exception e in re.LoaderExceptions)
|
|
||||||
{
|
|
||||||
c++;
|
|
||||||
m_log.ErrorFormat("[{0}] LoaderException {1}: {2}", Name, c, e.ToString());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} //if
|
|
||||||
} //foreach
|
|
||||||
}
|
|
||||||
|
|
||||||
public static IScriptEngineComponent GetComponentInstance(string name, params Object[] args)
|
|
||||||
{
|
|
||||||
lock (providers)
|
|
||||||
{
|
|
||||||
if (!providers.ContainsKey(name))
|
|
||||||
throw new Exception("ScriptEngine requested component named \"" + name +
|
|
||||||
"\" that does not exist.");
|
|
||||||
return Activator.CreateInstance(providers[name], args) as IScriptEngineComponent;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private readonly static string nameIScriptEngineRegionComponent = typeof(IScriptEngineRegionComponent).Name; // keep interface name in managed code
|
|
||||||
public static IScriptEngineComponent GetComponentInstance(RegionInfoStructure info, string name, params Object[] args)
|
|
||||||
{
|
|
||||||
IScriptEngineComponent c = GetComponentInstance(name, args);
|
|
||||||
|
|
||||||
// If module is IScriptEngineRegionComponent then it will have one instance per region and we will initialize it
|
|
||||||
if (c.GetType().GetInterface(nameIScriptEngineRegionComponent) != null)
|
|
||||||
((IScriptEngineRegionComponent)c).Initialize(info);
|
|
||||||
|
|
||||||
return c;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,62 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System.Reflection;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
|
|
||||||
// General Information about an assembly is controlled through the following
|
|
||||||
// set of attributes. Change these attribute values to modify the information
|
|
||||||
// associated with an assembly.
|
|
||||||
[assembly: AssemblyTitle("OpenSim.ApplicationPlugins.ScriptEngine")]
|
|
||||||
[assembly: AssemblyDescription("")]
|
|
||||||
[assembly: AssemblyConfiguration("")]
|
|
||||||
[assembly: AssemblyCompany("http://opensimulator.org")]
|
|
||||||
[assembly: AssemblyProduct("OpenSim.ApplicationPlugins.ScriptEngine")]
|
|
||||||
[assembly: AssemblyCopyright("Copyright (c) OpenSimulator.org Developers 2007-2009")]
|
|
||||||
[assembly: AssemblyTrademark("")]
|
|
||||||
[assembly: AssemblyCulture("")]
|
|
||||||
|
|
||||||
// Setting ComVisible to false makes the types in this assembly not visible
|
|
||||||
// to COM components. If you need to access a type in this assembly from
|
|
||||||
// COM, set the ComVisible attribute to true on that type.
|
|
||||||
[assembly: ComVisible(false)]
|
|
||||||
|
|
||||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
|
||||||
[assembly: Guid("a234c402-3014-45de-9f6b-c024d9f71983")]
|
|
||||||
|
|
||||||
// Version information for an assembly consists of the following four values:
|
|
||||||
//
|
|
||||||
// Major Version
|
|
||||||
// Minor Version
|
|
||||||
// Build Number
|
|
||||||
// Revision
|
|
||||||
//
|
|
||||||
// You can specify all the values or you can default the Build and Revision Numbers
|
|
||||||
// by using the '*' as shown below:
|
|
||||||
// [assembly: AssemblyVersion("0.6.5.*")]
|
|
||||||
[assembly: AssemblyVersion("0.6.5.*")]
|
|
||||||
[assembly: AssemblyFileVersion("0.6.5.0")]
|
|
|
@ -1,119 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
using System;
|
|
||||||
using System.Reflection;
|
|
||||||
using log4net;
|
|
||||||
using Nini.Config;
|
|
||||||
using OpenSim.Region.Framework.Interfaces;
|
|
||||||
using OpenSim.Region.Framework.Scenes;
|
|
||||||
using OpenSim.ScriptEngine.Shared;
|
|
||||||
|
|
||||||
namespace OpenSim.ApplicationPlugins.ScriptEngine
|
|
||||||
{
|
|
||||||
public class RegionEngineLoader : IRegionModule
|
|
||||||
{
|
|
||||||
// This is a region module.
|
|
||||||
// This means: Every time a new region is created, a new instance of this module is also created.
|
|
||||||
// This module is responsible for starting the script engine for this region.
|
|
||||||
public string Name { get { return "SECS.DotNetEngine.Scheduler.RegionLoader"; } }
|
|
||||||
public bool IsSharedModule { get { return true; } }
|
|
||||||
|
|
||||||
internal static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
|
||||||
private string tempScriptEngineName = "DotNetEngine";
|
|
||||||
public IScriptEngine scriptEngine;
|
|
||||||
public IConfigSource ConfigSource;
|
|
||||||
public IConfig ScriptConfigSource;
|
|
||||||
public void Initialise(Scene scene, IConfigSource source)
|
|
||||||
{
|
|
||||||
// New region is being created
|
|
||||||
// Create a new script engine
|
|
||||||
// Make sure we have config
|
|
||||||
try
|
|
||||||
{
|
|
||||||
if (ConfigSource.Configs["SECS"] == null)
|
|
||||||
ConfigSource.AddConfig("SECS");
|
|
||||||
ScriptConfigSource = ConfigSource.Configs["SECS"];
|
|
||||||
|
|
||||||
// Is SECS enabled?
|
|
||||||
if (ScriptConfigSource.GetBoolean("Enabled", false))
|
|
||||||
{
|
|
||||||
LoadEngine();
|
|
||||||
if (scriptEngine != null)
|
|
||||||
scriptEngine.Initialise(scene, source);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
catch (NullReferenceException)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void PostInitialise()
|
|
||||||
{
|
|
||||||
if (scriptEngine != null)
|
|
||||||
scriptEngine.PostInitialise();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Close()
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
if (scriptEngine != null)
|
|
||||||
scriptEngine.Close();
|
|
||||||
}
|
|
||||||
catch (Exception ex)
|
|
||||||
{
|
|
||||||
m_log.ErrorFormat("[{0}] Unable to close engine \"{1}\": {2}", Name, tempScriptEngineName, ex.ToString());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void LoadEngine()
|
|
||||||
{
|
|
||||||
m_log.DebugFormat("[{0}] Loading region script engine engine \"{1}\".", Name, tempScriptEngineName);
|
|
||||||
try
|
|
||||||
{
|
|
||||||
lock (ComponentFactory.scriptEngines)
|
|
||||||
{
|
|
||||||
if (!ComponentFactory.scriptEngines.ContainsKey(tempScriptEngineName))
|
|
||||||
{
|
|
||||||
m_log.ErrorFormat("[{0}] Unable to load region script engine: Script engine \"{1}\" does not exist.", Name, tempScriptEngineName);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
scriptEngine =
|
|
||||||
Activator.CreateInstance(ComponentFactory.scriptEngines[tempScriptEngineName]) as
|
|
||||||
IScriptEngine;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
catch (Exception ex)
|
|
||||||
{
|
|
||||||
m_log.ErrorFormat("[{0}] Internal error loading region script engine \"{1}\": {2}", Name, tempScriptEngineName, ex.ToString());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,11 +0,0 @@
|
||||||
<Addin id="OpenSim.ApplicationPlugins.ScriptEngine" version="0.1">
|
|
||||||
<Runtime>
|
|
||||||
<Import assembly="OpenSim.ApplicationPlugins.ScriptEngine.dll" />
|
|
||||||
</Runtime>
|
|
||||||
<Dependencies>
|
|
||||||
<Addin id="OpenSim" version="0.5" />
|
|
||||||
</Dependencies>
|
|
||||||
<Extension path = "/OpenSim/Startup">
|
|
||||||
<Plugin id="ScriptEnginePlugin" type="OpenSim.ApplicationPlugins.ScriptEngine.ScriptEnginePlugin" />
|
|
||||||
</Extension>
|
|
||||||
</Addin>
|
|
|
@ -1,106 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
using System.Reflection;
|
|
||||||
using log4net;
|
|
||||||
|
|
||||||
namespace OpenSim.ApplicationPlugins.ScriptEngine
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Loads all Script Engine Components
|
|
||||||
/// </summary>
|
|
||||||
public class ScriptEnginePlugin : IApplicationPlugin
|
|
||||||
{
|
|
||||||
internal static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
|
||||||
internal OpenSimBase m_OpenSim;
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
public ScriptEnginePlugin()
|
|
||||||
{
|
|
||||||
// Application startup
|
|
||||||
#if DEBUG
|
|
||||||
m_log.InfoFormat("[{0}] ##################################", Name);
|
|
||||||
m_log.InfoFormat("[{0}] # Script Engine Component System #", Name);
|
|
||||||
m_log.InfoFormat("[{0}] ##################################", Name);
|
|
||||||
#else
|
|
||||||
m_log.InfoFormat("[{0}] Script Engine Component System", Name);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// Load all modules from current directory
|
|
||||||
// We only want files named OpenSim.ScriptEngine.*.dll
|
|
||||||
ComponentFactory.Load(".", "OpenSim.ScriptEngine.*.dll");
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Initialise(OpenSimBase openSim)
|
|
||||||
{
|
|
||||||
|
|
||||||
// Our objective: Load component .dll's
|
|
||||||
m_OpenSim = openSim;
|
|
||||||
//m_OpenSim.Shutdown();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void PostInitialise()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
#region IApplicationPlugin stuff
|
|
||||||
/// <summary>
|
|
||||||
/// Returns the plugin version
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>Plugin version in MAJOR.MINOR.REVISION.BUILD format</returns>
|
|
||||||
public string Version
|
|
||||||
{
|
|
||||||
get { return "1.0.0.0"; }
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Returns the plugin name
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>Plugin name, eg MySQL User Provider</returns>
|
|
||||||
public string Name
|
|
||||||
{
|
|
||||||
get { return "SECS"; }
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Default-initialises the plugin
|
|
||||||
/// </summary>
|
|
||||||
public void Initialise() { }
|
|
||||||
|
|
||||||
///<summary>
|
|
||||||
///Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
|
|
||||||
///</summary>
|
|
||||||
///<filterpriority>2</filterpriority>
|
|
||||||
public void Dispose()
|
|
||||||
{
|
|
||||||
//throw new NotImplementedException();
|
|
||||||
}
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,39 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
namespace ScriptAssemblies
|
|
||||||
{
|
|
||||||
public interface ICommandProvider
|
|
||||||
{
|
|
||||||
void ExecuteCommand(string functionName, params object[] args);
|
|
||||||
string Name { get; }
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,38 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
namespace ScriptAssemblies
|
|
||||||
{
|
|
||||||
public interface IScript
|
|
||||||
{
|
|
||||||
void ExecuteFunction(string functionName, params object[] args);
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,63 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System.Reflection;
|
|
||||||
using System.Runtime.CompilerServices;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
|
|
||||||
// General Information about an assembly is controlled through the following
|
|
||||||
// set of attributes. Change these attribute values to modify the information
|
|
||||||
// associated with an assembly.
|
|
||||||
[assembly: AssemblyTitle("OpenSim.ScriptEngine.Shared.Script")]
|
|
||||||
[assembly: AssemblyDescription("")]
|
|
||||||
[assembly: AssemblyConfiguration("")]
|
|
||||||
[assembly: AssemblyCompany("http://opensimulator.org")]
|
|
||||||
[assembly: AssemblyProduct("OpenSim.ScriptEngine.Shared.Script")]
|
|
||||||
[assembly: AssemblyCopyright("Copyright © Microsoft 2008")]
|
|
||||||
[assembly: AssemblyTrademark("")]
|
|
||||||
[assembly: AssemblyCulture("")]
|
|
||||||
|
|
||||||
// Setting ComVisible to false makes the types in this assembly not visible
|
|
||||||
// to COM components. If you need to access a type in this assembly from
|
|
||||||
// COM, set the ComVisible attribute to true on that type.
|
|
||||||
[assembly: ComVisible(false)]
|
|
||||||
|
|
||||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
|
||||||
[assembly: Guid("ea77002b-c967-4368-ace9-6533f8147d4b")]
|
|
||||||
|
|
||||||
// Version information for an assembly consists of the following four values:
|
|
||||||
//
|
|
||||||
// Major Version
|
|
||||||
// Minor Version
|
|
||||||
// Build Number
|
|
||||||
// Revision
|
|
||||||
//
|
|
||||||
// You can specify all the values or you can default the Build and Revision Numbers
|
|
||||||
// by using the '*' as shown below:
|
|
||||||
// [assembly: AssemblyVersion("0.6.5.*")]
|
|
||||||
[assembly: AssemblyVersion("0.6.5.*")]
|
|
||||||
[assembly: AssemblyFileVersion("0.6.5.0")]
|
|
|
@ -1,72 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Reflection;
|
|
||||||
using System.Runtime.Remoting.Lifetime;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
namespace ScriptAssemblies
|
|
||||||
{
|
|
||||||
public class ScriptBase : MarshalByRefObject, IScript
|
|
||||||
{
|
|
||||||
|
|
||||||
#region AppDomain Serialization Keep-Alive
|
|
||||||
//
|
|
||||||
// Never expire this object
|
|
||||||
//
|
|
||||||
public override Object InitializeLifetimeService()
|
|
||||||
{
|
|
||||||
ILease lease = (ILease)base.InitializeLifetimeService();
|
|
||||||
|
|
||||||
if (lease.CurrentState == LeaseState.Initial)
|
|
||||||
{
|
|
||||||
lease.InitialLeaseTime = TimeSpan.Zero;
|
|
||||||
}
|
|
||||||
return lease;
|
|
||||||
}
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
public delegate void ExecuteFunctionEventDelegate(string functionName, params object[] args);
|
|
||||||
public event ExecuteFunctionEventDelegate OnExecuteFunction;
|
|
||||||
|
|
||||||
//private List<ICommandProvider> CommandProviders = new List<ICommandProvider>();
|
|
||||||
|
|
||||||
public ScriptBase()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public void ExecuteFunction(string functionName, params object[] args)
|
|
||||||
{
|
|
||||||
// We got a new command, fire event
|
|
||||||
if (OnExecuteFunction != null)
|
|
||||||
OnExecuteFunction(functionName, args);
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,82 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
using OpenMetaverse;
|
|
||||||
using OpenSim.Region.ScriptEngine.Shared;
|
|
||||||
using log4net;
|
|
||||||
using System.Reflection;
|
|
||||||
|
|
||||||
namespace OpenSim.ScriptEngine.Shared
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Holds all the data required to execute a scripting event.
|
|
||||||
/// </summary>
|
|
||||||
public class EventParams
|
|
||||||
{
|
|
||||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
|
||||||
public string EventName;
|
|
||||||
public Object[] Params;
|
|
||||||
public Region.ScriptEngine.Shared.DetectParams[] DetectParams;
|
|
||||||
public uint LocalID;
|
|
||||||
public UUID ItemID;
|
|
||||||
|
|
||||||
public EventParams(uint localID, UUID itemID, string eventName, Object[] eventParams, DetectParams[] detectParams)
|
|
||||||
{
|
|
||||||
LocalID = localID;
|
|
||||||
ItemID = itemID;
|
|
||||||
EventName = eventName;
|
|
||||||
Params = eventParams;
|
|
||||||
DetectParams = detectParams;
|
|
||||||
}
|
|
||||||
public EventParams(uint localID, string eventName, Object[] eventParams, DetectParams[] detectParams)
|
|
||||||
{
|
|
||||||
LocalID = localID;
|
|
||||||
EventName = eventName;
|
|
||||||
Params = eventParams;
|
|
||||||
DetectParams = detectParams;
|
|
||||||
}
|
|
||||||
public void test(params object[] args)
|
|
||||||
{
|
|
||||||
string functionName = "test";
|
|
||||||
test2(functionName, args);
|
|
||||||
}
|
|
||||||
public void test2(string functionName, params object[] args)
|
|
||||||
{
|
|
||||||
String logMessage = functionName;
|
|
||||||
foreach (object arg in args)
|
|
||||||
{
|
|
||||||
logMessage +=", "+arg;
|
|
||||||
}
|
|
||||||
m_log.Debug(logMessage);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,37 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
namespace OpenSim.ScriptEngine.Shared
|
|
||||||
{
|
|
||||||
public interface IScriptCommandProvider : ScriptAssemblies.ICommandProvider
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,40 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Reflection;
|
|
||||||
using System.Text;
|
|
||||||
using ScriptAssemblies;
|
|
||||||
|
|
||||||
namespace OpenSim.ScriptEngine.Shared
|
|
||||||
{
|
|
||||||
public interface IScriptCompiler : IScriptEngineComponent
|
|
||||||
{
|
|
||||||
string Compile(ScriptMetaData scriptMetaData, ref string script);
|
|
||||||
string PreProcessScript(ref string script);
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,49 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
using Nini.Config;
|
|
||||||
using OpenSim.Region.Framework.Interfaces;
|
|
||||||
using OpenSim.Region.Framework.Scenes;
|
|
||||||
|
|
||||||
namespace OpenSim.ScriptEngine.Shared
|
|
||||||
{
|
|
||||||
public interface IScriptEngine
|
|
||||||
{
|
|
||||||
//string[] ComponentNames { get; }
|
|
||||||
//Dictionary<string, IScriptEngineComponent> Components { get; }
|
|
||||||
//void InitializeComponents();
|
|
||||||
void Initialise(Scene scene, IConfigSource source);
|
|
||||||
void PostInitialise();
|
|
||||||
void Close();
|
|
||||||
string Name { get; }
|
|
||||||
// string Name { get; }
|
|
||||||
//void Initialize();
|
|
||||||
//void Close();
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,36 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
namespace OpenSim.ScriptEngine.Shared
|
|
||||||
{
|
|
||||||
public interface IScriptEngineComponent
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,34 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
namespace OpenSim.ScriptEngine.Shared
|
|
||||||
{
|
|
||||||
public interface IScriptEngineRegionComponent
|
|
||||||
{
|
|
||||||
void Initialize(RegionInfoStructure currentRegion);
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,38 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
namespace OpenSim.ScriptEngine.Shared
|
|
||||||
{
|
|
||||||
public interface IScriptEventProvider : IScriptEngineComponent, IScriptEngineRegionComponent
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,39 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
using OpenSim.ScriptEngine.Shared;
|
|
||||||
|
|
||||||
namespace OpenSim.ScriptEngine.Shared
|
|
||||||
{
|
|
||||||
public interface IScriptExecutor : IScriptEngineComponent, IScriptEngineRegionComponent
|
|
||||||
{
|
|
||||||
void ExecuteCommand(ref ScriptStructure scriptContainer, EventParams p);
|
|
||||||
void ExecuteCommand(EventParams p);
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,36 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using OpenSim.ScriptEngine.Shared;
|
|
||||||
|
|
||||||
namespace OpenSim.ScriptEngine.Shared
|
|
||||||
{
|
|
||||||
public interface IScriptLoader: IScriptEngineComponent
|
|
||||||
{
|
|
||||||
ScriptAssemblies.IScript LoadScript(ScriptStructure script);
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,41 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
using OpenMetaverse;
|
|
||||||
using OpenSim.ScriptEngine.Shared;
|
|
||||||
|
|
||||||
namespace OpenSim.ScriptEngine.Shared
|
|
||||||
{
|
|
||||||
public interface IScriptScheduler : IScriptEngineComponent
|
|
||||||
{
|
|
||||||
void AddScript(ScriptStructure script);
|
|
||||||
void Removecript(uint id, UUID itemID);
|
|
||||||
void Close();
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,63 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System.Reflection;
|
|
||||||
using System.Runtime.CompilerServices;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
|
|
||||||
// General Information about an assembly is controlled through the following
|
|
||||||
// set of attributes. Change these attribute values to modify the information
|
|
||||||
// associated with an assembly.
|
|
||||||
[assembly: AssemblyTitle("OpenSim.ScriptEngine.Shared")]
|
|
||||||
[assembly: AssemblyDescription("")]
|
|
||||||
[assembly: AssemblyConfiguration("")]
|
|
||||||
[assembly: AssemblyCompany("http://opensimulator.org")]
|
|
||||||
[assembly: AssemblyProduct("OpenSim.ScriptEngine.Shared")]
|
|
||||||
[assembly: AssemblyCopyright("Copyright © Microsoft 2008")]
|
|
||||||
[assembly: AssemblyTrademark("")]
|
|
||||||
[assembly: AssemblyCulture("")]
|
|
||||||
|
|
||||||
// Setting ComVisible to false makes the types in this assembly not visible
|
|
||||||
// to COM components. If you need to access a type in this assembly from
|
|
||||||
// COM, set the ComVisible attribute to true on that type.
|
|
||||||
[assembly: ComVisible(false)]
|
|
||||||
|
|
||||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
|
||||||
[assembly: Guid("ea77002b-c967-4368-ace9-6533f8147d4b")]
|
|
||||||
|
|
||||||
// Version information for an assembly consists of the following four values:
|
|
||||||
//
|
|
||||||
// Major Version
|
|
||||||
// Minor Version
|
|
||||||
// Build Number
|
|
||||||
// Revision
|
|
||||||
//
|
|
||||||
// You can specify all the values or you can default the Build and Revision Numbers
|
|
||||||
// by using the '*' as shown below:
|
|
||||||
// [assembly: AssemblyVersion("0.6.5.*")]
|
|
||||||
[assembly: AssemblyVersion("0.6.5.*")]
|
|
||||||
[assembly: AssemblyFileVersion("0.6.5.0")]
|
|
|
@ -1,120 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Reflection;
|
|
||||||
using log4net;
|
|
||||||
using Nini.Config;
|
|
||||||
using OpenSim.Region.Framework.Scenes;
|
|
||||||
using OpenSim.Region.ScriptEngine.Shared;
|
|
||||||
using OpenSim.ScriptEngine.Shared;
|
|
||||||
using EventParams = OpenSim.ScriptEngine.Shared.EventParams;
|
|
||||||
|
|
||||||
namespace OpenSim.ScriptEngine.Shared
|
|
||||||
{
|
|
||||||
public struct RegionInfoStructure
|
|
||||||
{
|
|
||||||
public Scene Scene;
|
|
||||||
public IConfigSource ConfigSource;
|
|
||||||
|
|
||||||
public IScriptLoader ScriptLoader;
|
|
||||||
public Dictionary<string, IScriptEventProvider> EventProviders;
|
|
||||||
public Dictionary<string, IScriptExecutor> Executors;
|
|
||||||
public Dictionary<string, IScriptCompiler> Compilers;
|
|
||||||
public Dictionary<string, IScriptScheduler> Schedulers;
|
|
||||||
public Dictionary<string, IScriptCommandProvider> CommandProviders;
|
|
||||||
|
|
||||||
public void Executors_Execute(EventParams p)
|
|
||||||
{
|
|
||||||
// Execute a command on all executors
|
|
||||||
lock (Executors)
|
|
||||||
{
|
|
||||||
foreach (IScriptExecutor exec in Executors.Values)
|
|
||||||
{
|
|
||||||
exec.ExecuteCommand(p);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
public void Executors_Execute(ScriptStructure scriptContainer, EventParams p)
|
|
||||||
{
|
|
||||||
// Execute a command on all executors
|
|
||||||
lock (Executors)
|
|
||||||
{
|
|
||||||
foreach (IScriptExecutor exec in Executors.Values)
|
|
||||||
{
|
|
||||||
exec.ExecuteCommand(ref scriptContainer, p);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public IScriptCompiler FindCompiler(ScriptMetaData scriptMetaData)
|
|
||||||
{
|
|
||||||
string compiler = "Compiler_LSL";
|
|
||||||
if (scriptMetaData.ContainsKey("Compiler"))
|
|
||||||
compiler = scriptMetaData["Compiler"];
|
|
||||||
|
|
||||||
lock (Compilers)
|
|
||||||
{
|
|
||||||
if (!Compilers.ContainsKey(compiler))
|
|
||||||
throw new Exception("Requested script compiler \"" + compiler + "\" does not exist.");
|
|
||||||
|
|
||||||
return Compilers[compiler];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public IScriptScheduler FindScheduler(ScriptMetaData scriptMetaData)
|
|
||||||
{
|
|
||||||
string scheduler = "Scheduler";
|
|
||||||
if (scriptMetaData.ContainsKey("Scheduler"))
|
|
||||||
scheduler = scriptMetaData["Scheduler"];
|
|
||||||
|
|
||||||
lock (Schedulers)
|
|
||||||
{
|
|
||||||
if (!Schedulers.ContainsKey(scheduler))
|
|
||||||
throw new Exception("Requested script scheduler \"" + scheduler + "\" does not exist.");
|
|
||||||
|
|
||||||
return Schedulers[scheduler];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//public Assembly[] GetCommandProviderAssemblies()
|
|
||||||
//{
|
|
||||||
// lock (CommandProviders)
|
|
||||||
// {
|
|
||||||
// Assembly[] ass = new Assembly[CommandProviders.Count];
|
|
||||||
// int i = 0;
|
|
||||||
// foreach (string key in CommandProviders.Keys)
|
|
||||||
// {
|
|
||||||
// ass[i] = CommandProviders[key].GetType().Assembly;
|
|
||||||
// i++;
|
|
||||||
// }
|
|
||||||
// return ass;
|
|
||||||
// }
|
|
||||||
//}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,95 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
|
|
||||||
namespace OpenSim.ScriptEngine.Shared
|
|
||||||
{
|
|
||||||
public class ScriptMetaData: Dictionary<string, string>
|
|
||||||
{
|
|
||||||
private static readonly char[] LineSeparator = "\r\n".ToCharArray();
|
|
||||||
private static readonly char[] Separator = { ':' };
|
|
||||||
public static ScriptMetaData Extract(ref string Script)
|
|
||||||
{
|
|
||||||
ScriptMetaData ret = new ScriptMetaData();
|
|
||||||
if (string.IsNullOrEmpty(Script))
|
|
||||||
return ret;
|
|
||||||
|
|
||||||
// Process it line by line
|
|
||||||
string Line = "";
|
|
||||||
for (int i = 0; i < Script.Length + 1; i++)
|
|
||||||
{
|
|
||||||
// Found a line separator?
|
|
||||||
if (i < Script.Length
|
|
||||||
&& Script[i] != LineSeparator[0]
|
|
||||||
&& Script[i] != LineSeparator[1])
|
|
||||||
{
|
|
||||||
// No, not end of line. Add to current line
|
|
||||||
Line += Script[i];
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// Extract MetaData from this line. Returns False if not found.
|
|
||||||
if (!_GetMetaFromLine(ret, Line))
|
|
||||||
continue;
|
|
||||||
// Empty for next round
|
|
||||||
Line = "";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return ret;
|
|
||||||
}
|
|
||||||
|
|
||||||
private static bool _GetMetaFromLine(ScriptMetaData ret, string line)
|
|
||||||
{
|
|
||||||
line = line.Trim();
|
|
||||||
|
|
||||||
// Empty line? We may find more later
|
|
||||||
if (line == "")
|
|
||||||
return true;
|
|
||||||
|
|
||||||
// Is this a comment? If not, then return false
|
|
||||||
if (!line.StartsWith("//"))
|
|
||||||
return false;
|
|
||||||
|
|
||||||
// It is a comment
|
|
||||||
string[] keyval = line.Split(Separator, 2, StringSplitOptions.None);
|
|
||||||
keyval[0] = keyval[0].Substring(2, keyval[0].Length - 2).Trim();
|
|
||||||
keyval[1] = keyval[1].Trim();
|
|
||||||
|
|
||||||
// Add it
|
|
||||||
if (keyval[0] != "")
|
|
||||||
if (!ret.ContainsKey(keyval[0]))
|
|
||||||
{
|
|
||||||
//m_log.DebugFormat("[DotNetEngine] Script metadata: Key: \"{0}\", Value: \"{1}\".", keyval[0], keyval[1]);
|
|
||||||
ret.Add(keyval[0], keyval[1]);
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,137 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Reflection;
|
|
||||||
using System.Text;
|
|
||||||
using log4net;
|
|
||||||
using OpenMetaverse;
|
|
||||||
using OpenSim.Region.ScriptEngine.Interfaces;
|
|
||||||
using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
|
|
||||||
using OpenSim.ScriptEngine.Shared;
|
|
||||||
|
|
||||||
namespace OpenSim.ScriptEngine.Shared
|
|
||||||
{
|
|
||||||
public struct ScriptStructure
|
|
||||||
{
|
|
||||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
|
||||||
|
|
||||||
public RegionInfoStructure RegionInfo;
|
|
||||||
public ScriptMetaData ScriptMetaData;
|
|
||||||
|
|
||||||
public ScriptAssemblies.IScript ScriptObject;
|
|
||||||
public string State;
|
|
||||||
public bool Running;
|
|
||||||
public bool Disabled;
|
|
||||||
public string Source;
|
|
||||||
public int StartParam;
|
|
||||||
public AppDomain AppDomain;
|
|
||||||
public Dictionary<string, IScriptApi> Apis;
|
|
||||||
public Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> LineMap;
|
|
||||||
public uint LocalID;
|
|
||||||
public UUID ItemID;
|
|
||||||
public string AssemblyFileName;
|
|
||||||
|
|
||||||
public string ScriptID { get { return LocalID.ToString() + "." + ItemID.ToString(); } }
|
|
||||||
public string Name { get { return "Script:" + ScriptID; } }
|
|
||||||
private bool Initialized;
|
|
||||||
private Dictionary<string, Delegate> InternalFunctions;
|
|
||||||
public string AssemblyName;
|
|
||||||
|
|
||||||
public void ExecuteEvent(EventParams p)
|
|
||||||
{
|
|
||||||
ExecuteMethod(p, true);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void ExecuteMethod(EventParams p)
|
|
||||||
{
|
|
||||||
ExecuteMethod(p, false);
|
|
||||||
}
|
|
||||||
private void ExecuteMethod(EventParams p, bool isEvent)
|
|
||||||
{
|
|
||||||
// First time initialization?
|
|
||||||
if (!Initialized)
|
|
||||||
{
|
|
||||||
Initialized = true;
|
|
||||||
CacheInternalFunctions();
|
|
||||||
}
|
|
||||||
|
|
||||||
lock (InternalFunctions)
|
|
||||||
{
|
|
||||||
// Make function name
|
|
||||||
string FunctionName;
|
|
||||||
if (isEvent)
|
|
||||||
FunctionName = State + "_event_" + p.EventName;
|
|
||||||
else
|
|
||||||
FunctionName = p.EventName;
|
|
||||||
|
|
||||||
// Check if this function exist
|
|
||||||
if (!InternalFunctions.ContainsKey(FunctionName))
|
|
||||||
{
|
|
||||||
// TODO: Send message in-world
|
|
||||||
m_log.ErrorFormat("[{0}] Script function \"{1}\" was not found.", Name, FunctionName);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Execute script function
|
|
||||||
try
|
|
||||||
{
|
|
||||||
InternalFunctions[FunctionName].DynamicInvoke(p.Params);
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
m_log.ErrorFormat("[{0}] Execute \"{1}\" failed: {2}", Name, FunctionName, e.ToString());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Cache functions into a dictionary with delegates. Should be faster than reflection.
|
|
||||||
/// </summary>
|
|
||||||
private void CacheInternalFunctions()
|
|
||||||
{
|
|
||||||
Type scriptObjectType = ScriptObject.GetType();
|
|
||||||
InternalFunctions = new Dictionary<string, Delegate>();
|
|
||||||
|
|
||||||
MethodInfo[] methods = scriptObjectType.GetMethods();
|
|
||||||
lock (InternalFunctions)
|
|
||||||
{
|
|
||||||
// Read all methods into a dictionary
|
|
||||||
foreach (MethodInfo mi in methods)
|
|
||||||
{
|
|
||||||
// TODO: We don't support overloading
|
|
||||||
if (!InternalFunctions.ContainsKey(mi.Name))
|
|
||||||
InternalFunctions.Add(mi.Name, Delegate.CreateDelegate(scriptObjectType, ScriptObject, mi));
|
|
||||||
else
|
|
||||||
m_log.ErrorFormat("[{0}] Error: Script function \"{1}\" is already added. We do not support overloading.",
|
|
||||||
Name, mi.Name);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
101
prebuild.xml
101
prebuild.xml
|
@ -2705,107 +2705,6 @@
|
||||||
</Project>
|
</Project>
|
||||||
|
|
||||||
|
|
||||||
<Project frameworkVersion="v3_5" name="OpenSim.ScriptEngine.Shared.Script" path="OpenSim/ScriptEngine/Shared.Script" type="Library">
|
|
||||||
<Configuration name="Debug">
|
|
||||||
<Options>
|
|
||||||
<OutputPath>../../../bin/</OutputPath>
|
|
||||||
</Options>
|
|
||||||
</Configuration>
|
|
||||||
<Configuration name="Release">
|
|
||||||
<Options>
|
|
||||||
<OutputPath>../../../bin/</OutputPath>
|
|
||||||
</Options>
|
|
||||||
</Configuration>
|
|
||||||
|
|
||||||
<ReferencePath>../../../bin/</ReferencePath>
|
|
||||||
<Reference name="System"/>
|
|
||||||
|
|
||||||
<Files>
|
|
||||||
<Match pattern="*.cs" recurse="true" >
|
|
||||||
<Exclude name="Tests" pattern="Tests" />
|
|
||||||
</Match>
|
|
||||||
</Files>
|
|
||||||
</Project>
|
|
||||||
|
|
||||||
<Project frameworkVersion="v3_5" name="OpenSim.ScriptEngine.Shared" path="OpenSim/ScriptEngine/Shared" type="Library">
|
|
||||||
<Configuration name="Debug">
|
|
||||||
<Options>
|
|
||||||
<OutputPath>../../../bin/</OutputPath>
|
|
||||||
</Options>
|
|
||||||
</Configuration>
|
|
||||||
<Configuration name="Release">
|
|
||||||
<Options>
|
|
||||||
<OutputPath>../../../bin/</OutputPath>
|
|
||||||
</Options>
|
|
||||||
</Configuration>
|
|
||||||
|
|
||||||
<ReferencePath>../../../bin/</ReferencePath>
|
|
||||||
<Reference name="System"/>
|
|
||||||
<Reference name="System.Data"/>
|
|
||||||
<Reference name="System.Web"/>
|
|
||||||
<Reference name="System.Xml"/>
|
|
||||||
<Reference name="OpenMetaverseTypes.dll"/>
|
|
||||||
<Reference name="OpenMetaverse.dll"/>
|
|
||||||
<Reference name="OpenSim" />
|
|
||||||
<Reference name="OpenSim.Framework"/>
|
|
||||||
<Reference name="OpenSim.Framework.Communications"/>
|
|
||||||
<Reference name="OpenSim.Region.CoreModules" />
|
|
||||||
<Reference name="OpenSim.Region.Framework" />
|
|
||||||
<Reference name="OpenSim.Region.Physics.Manager" />
|
|
||||||
<Reference name="OpenSim.Framework.Console"/>
|
|
||||||
<Reference name="Nini.dll" />
|
|
||||||
<Reference name="log4net.dll"/>
|
|
||||||
<Reference name="OpenSim.Region.ScriptEngine.Shared"/>
|
|
||||||
<Reference name="OpenSim.ScriptEngine.Shared.Script"/>
|
|
||||||
|
|
||||||
<Files>
|
|
||||||
<Match pattern="*.cs" recurse="true" >
|
|
||||||
<Exclude name="Tests" pattern="Tests" />
|
|
||||||
</Match>
|
|
||||||
</Files>
|
|
||||||
</Project>
|
|
||||||
|
|
||||||
<Project frameworkVersion="v3_5" name="OpenSim.ApplicationPlugins.ScriptEngine" path="OpenSim/ApplicationPlugins/ScriptEngine" type="Library">
|
|
||||||
<Configuration name="Debug">
|
|
||||||
<Options>
|
|
||||||
<OutputPath>../../../bin/</OutputPath>
|
|
||||||
</Options>
|
|
||||||
</Configuration>
|
|
||||||
<Configuration name="Release">
|
|
||||||
<Options>
|
|
||||||
<OutputPath>../../../bin/</OutputPath>
|
|
||||||
</Options>
|
|
||||||
</Configuration>
|
|
||||||
|
|
||||||
<ReferencePath>../../../bin/</ReferencePath>
|
|
||||||
<Reference name="System"/>
|
|
||||||
<Reference name="System.Data"/>
|
|
||||||
<Reference name="System.Web"/>
|
|
||||||
<Reference name="System.Xml"/>
|
|
||||||
<Reference name="OpenMetaverseTypes.dll"/>
|
|
||||||
<Reference name="OpenMetaverse.dll"/>
|
|
||||||
<Reference name="OpenSim" />
|
|
||||||
<Reference name="OpenSim.Framework"/>
|
|
||||||
<Reference name="OpenSim.Framework.Communications"/>
|
|
||||||
<Reference name="OpenSim.Region.CoreModules" />
|
|
||||||
<Reference name="OpenSim.Region.Framework" />
|
|
||||||
<Reference name="OpenSim.Region.Physics.Manager" />
|
|
||||||
<Reference name="OpenSim.Framework.Console"/>
|
|
||||||
<Reference name="Nini.dll" />
|
|
||||||
<Reference name="log4net.dll"/>
|
|
||||||
<Reference name="OpenSim.ScriptEngine.Shared"/>
|
|
||||||
<Reference name="OpenSim.ScriptEngine.Shared.Script"/>
|
|
||||||
<Reference name="OpenSim.Region.ClientStack"/>
|
|
||||||
<Reference name="OpenSim.Framework.Servers"/>
|
|
||||||
|
|
||||||
<Files>
|
|
||||||
<Match pattern="*.addin.xml" path="Resources" buildAction="EmbeddedResource" recurse="true"/>
|
|
||||||
<Match pattern="*.cs" recurse="true" >
|
|
||||||
<Exclude name="Tests" pattern="Tests" />
|
|
||||||
</Match>
|
|
||||||
</Files>
|
|
||||||
</Project>
|
|
||||||
|
|
||||||
<Project frameworkVersion="v3_5" name="OpenSim.Region.UserStatistics" path="OpenSim/Region/UserStatistics" type="Library">
|
<Project frameworkVersion="v3_5" name="OpenSim.Region.UserStatistics" path="OpenSim/Region/UserStatistics" type="Library">
|
||||||
<Configuration name="Debug">
|
<Configuration name="Debug">
|
||||||
<Options>
|
<Options>
|
||||||
|
|
Loading…
Reference in New Issue