All back and no one suspected a thing.
parent
900cebc63f
commit
773e1834df
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@ -21,12 +21,12 @@ namespace OpenSim.world
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{
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case 1:
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// raise terrain
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Terrain.raise(north, west, 10.0, 0.1);
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Terrain.raise(north, west, 10.0, 0.001);
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RegenerateTerrain(true, (int)north, (int)west);
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break;
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case 2:
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//lower terrain
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Terrain.lower(north, west, 10.0, 0.1);
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Terrain.lower(north, west, 10.0, 0.001);
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RegenerateTerrain(true, (int)north, (int)west);
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break;
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}
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@ -94,7 +94,7 @@ namespace OpenSim.Terrain
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{
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for (y = 0; y < h; y++)
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{
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heightmap.set(x,y,(double)heights[x,y]);
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heightmap.set(x, y, (double)heights[x, y]);
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}
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}
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tainted++;
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@ -290,7 +290,7 @@ namespace OpenSim.Terrain
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{
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for (y = 0; y < h; y++)
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{
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bs.Write(heightmap.get(x,y));
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bs.Write(heightmap.get(x, y));
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}
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}
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@ -385,7 +385,8 @@ namespace OpenSim.Terrain
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/// <param name="meep">The heightfield</param>
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/// <param name="val">The multiplier</param>
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/// <returns></returns>
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public static TerrainEngine operator *(TerrainEngine meep, Double val) {
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public static TerrainEngine operator *(TerrainEngine meep, Double val)
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{
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meep.heightmap *= val;
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meep.tainted++;
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return meep;
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@ -401,12 +402,12 @@ namespace OpenSim.Terrain
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{
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get
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{
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return (float)heightmap.get(x,y);
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return (float)heightmap.get(x, y);
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}
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set
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{
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tainted++;
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heightmap.set(x,y,(double)value);
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heightmap.set(x, y, (double)value);
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}
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}
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@ -450,4 +451,4 @@ namespace OpenSim.Terrain
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}
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}
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}
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}
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}
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