fix some compile
parent
31afc76fcf
commit
774c42e7fb
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@ -933,7 +933,7 @@ namespace OpenSim.Region.Framework.Scenes
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new EventManager.LandObjectRemoved(simDataService.RemoveLandObject);
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m_sceneGraph = new SceneGraph(this);
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m_sceneGraph.PhysicsScene = physicsScene;
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m_sceneGraph.PhysicsScene = PhysicsScene;
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// If the scene graph has an Unrecoverable error, restart this sim.
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// Currently the only thing that causes it to happen is two kinds of specific
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@ -33,7 +33,7 @@ using log4net;
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using OMV = OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Region.PhysicsModules.SharedBase;
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using OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet;
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using OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet;
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namespace OpenSim.Region.PhysicsModule.BulletS
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{
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@ -30,7 +30,7 @@ using System.Text;
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using OMV = OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Region.PhysicsModules.SharedBase;
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using OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet;
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using OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet;
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namespace OpenSim.Region.PhysicsModule.BulletS
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{
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@ -32,7 +32,7 @@ using System.Text;
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using OpenSim.Framework;
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using OpenSim.Region.PhysicsModules.SharedBase;
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using OpenSim.Region.PhysicsModules.Meshing;
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using OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet;
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using OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet;
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using OMV = OpenMetaverse;
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@ -28,7 +28,7 @@
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using System;
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using System.Collections.Generic;
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namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
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namespace OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet
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{
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public class Wpoint
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{
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@ -29,7 +29,7 @@ using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
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namespace OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet
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{
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public static class Concavity
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{
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@ -29,7 +29,7 @@ using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
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namespace OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet
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{
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public class DecompDesc
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{
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@ -29,7 +29,7 @@ using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
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namespace OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet
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{
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public delegate void ConvexDecompositionCallback(ConvexResult result);
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@ -28,7 +28,7 @@
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using System;
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using System.Collections.Generic;
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namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
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namespace OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet
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{
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public class ConvexResult
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{
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@ -28,7 +28,7 @@
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using System;
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using System.Collections.Generic;
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namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
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namespace OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet
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{
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public class HullResult
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{
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@ -29,7 +29,7 @@ using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
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namespace OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet
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{
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public class HullTriangle : int3
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{
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@ -29,7 +29,7 @@ using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
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namespace OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet
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{
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public static class HullUtils
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{
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@ -27,7 +27,7 @@
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using System;
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namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
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namespace OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet
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{
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public class Plane
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{
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@ -29,7 +29,7 @@ using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
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namespace OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet
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{
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public enum PlaneTriResult : int
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{
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@ -27,7 +27,7 @@
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using System;
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namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
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namespace OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet
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{
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public class Quaternion : float4
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{
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@ -28,7 +28,7 @@
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using System;
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using System.Collections.Generic;
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namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
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namespace OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet
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{
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public class Rect3d
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{
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@ -28,7 +28,7 @@
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using System;
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using System.Collections.Generic;
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namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
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namespace OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet
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{
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public class VertexPool
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{
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@ -27,7 +27,7 @@
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using System;
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namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
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namespace OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet
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{
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public class float2
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{
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@ -27,7 +27,7 @@
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using System;
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namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
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namespace OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet
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{
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public class float3 : IEquatable<float3>
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{
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@ -29,7 +29,7 @@ using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
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namespace OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet
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{
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public class float3x3
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{
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@ -27,7 +27,7 @@
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using System;
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namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
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namespace OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet
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{
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public class float4
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{
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@ -30,7 +30,7 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
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namespace OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet
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{
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public class float4x4
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{
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@ -27,7 +27,7 @@
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using System;
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namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
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namespace OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet
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{
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public class int3
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{
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@ -27,7 +27,7 @@
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using System;
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namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
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namespace OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet
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{
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public class int4
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{
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@ -32,6 +32,7 @@ using OpenSim.Framework;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.PhysicsModules.SharedBase;
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using OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet;
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using OpenMetaverse;
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using OpenMetaverse.StructuredData;
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using System.Drawing;
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