Removed last references to ancient LandMap[] array.

0.1-prestable
Adam Frisby 2007-04-22 03:28:58 +00:00
parent cb2e495202
commit 77723fbda1
1 changed files with 1 additions and 2 deletions

View File

@ -24,13 +24,12 @@ namespace OpenSim.world
public Dictionary<libsecondlife.LLUUID, Entity> Entities; public Dictionary<libsecondlife.LLUUID, Entity> Entities;
public Dictionary<libsecondlife.LLUUID, Avatar> Avatars; public Dictionary<libsecondlife.LLUUID, Avatar> Avatars;
public Dictionary<libsecondlife.LLUUID, Primitive> Prims; public Dictionary<libsecondlife.LLUUID, Primitive> Prims;
// public float[] LandMap;
public ScriptEngine Scripts; public ScriptEngine Scripts;
public TerrainEngine Terrain; //TODO: Replace TerrainManager with this. public TerrainEngine Terrain; //TODO: Replace TerrainManager with this.
public uint _localNumber = 0; public uint _localNumber = 0;
private PhysicsScene phyScene; private PhysicsScene phyScene;
private float timeStep = 0.1f; private float timeStep = 0.1f;
private libsecondlife.TerrainManager TerrainManager; private libsecondlife.TerrainManager TerrainManager; // To be referenced via TerrainEngine
public ILocalStorage localStorage; public ILocalStorage localStorage;
private Random Rand = new Random(); private Random Rand = new Random();
private uint _primCount = 702000; private uint _primCount = 702000;