Removed stale client components: MXP and VWoHTTP.
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@ -1,131 +0,0 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Text;
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using System.Timers;
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using log4net;
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using MXP;
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using Nini.Config;
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using OpenMetaverse;
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using OpenSim.Client.MXP.PacketHandler;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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namespace OpenSim.Client.MXP
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{
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/**
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* MXP Client Module which adds MXP support to client / region communication.
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*/
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public class MXPModule : IRegionModule
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private MXPPacketServer m_server;
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private IConfigSource m_config;
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private int m_port = 1253;
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private Timer m_ticker;
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private readonly Dictionary<UUID, Scene> m_scenes = new Dictionary<UUID, Scene>();
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private bool m_shutdown;
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public void Initialise(Scene scene, IConfigSource source)
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{
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if (!m_scenes.ContainsKey(scene.RegionInfo.RegionID))
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m_scenes.Add(scene.RegionInfo.RegionID, scene);
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m_config = source;
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}
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public void PostInitialise()
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{
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if (m_config.Configs["MXP"] != null)
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{
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IConfig con = m_config.Configs["MXP"];
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if (!con.GetBoolean("Enabled", false))
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return;
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m_port = con.GetInt("Port", m_port);
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m_server = new MXPPacketServer(m_port, m_scenes,m_config.Configs["StandAlone"].GetBoolean("accounts_authenticate",true));
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m_ticker = new Timer(100);
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m_ticker.AutoReset = false;
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m_ticker.Elapsed += ticker_Elapsed;
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lock (m_ticker)
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m_ticker.Start();
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m_log.Info("[MXP ClientStack] MXP Enabled and Listening");
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}
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}
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void ticker_Elapsed(object sender, ElapsedEventArgs e)
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{
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try
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{
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m_server.Process();
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}
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catch (Exception ex)
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{
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m_log.Error("[MXP ClientStack]: Unhandled exception in process loop: " + ex.ToString() + " :" + ex.StackTrace.ToString());
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}
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if (!m_shutdown)
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{
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lock (m_ticker)
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m_ticker.Start();
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}
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}
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public void Close()
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{
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m_shutdown = true;
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if (m_ticker != null)
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{
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lock (m_ticker)
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m_ticker.Stop();
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}
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}
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public string Name
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{
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get { return "MXP ClientStack Module"; }
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}
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public bool IsSharedModule
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{
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get { return true; }
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}
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}
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}
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@ -1,42 +0,0 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Text;
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using OpenMetaverse;
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namespace OpenSim.Client.MXP
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{
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public static class MXPUtil
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{
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public static string GenerateMXPURL(string server, int port, UUID bubbleID, Vector3 location)
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{
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return string.Format("mxp://{0}:{1}/{2}/{3}", server, port, bubbleID.Guid, location);
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}
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}
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}
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@ -1,561 +0,0 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/* This file borrows heavily from MXPServer.cs - the reference MXPServer
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* See http://www.bubblecloud.org for a copy of the original file and
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* implementation details. */
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Threading;
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using log4net;
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using MXP;
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using MXP.Messages;
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using OpenMetaverse;
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using OpenSim.Client.MXP.ClientStack;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Framework.Communications;
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using OpenSim.Services.Interfaces;
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using System.Security.Cryptography;
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namespace OpenSim.Client.MXP.PacketHandler
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{
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public class MXPPacketServer
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{
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internal static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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#region Fields
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private readonly List<MXPClientView> m_clients = new List<MXPClientView>();
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private readonly Dictionary<UUID, Scene> m_scenes;
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private readonly Transmitter m_transmitter;
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// private readonly Thread m_clientThread;
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private readonly IList<Session> m_sessions = new List<Session>();
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private readonly IList<Session> m_sessionsToClient = new List<Session>();
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private readonly IList<MXPClientView> m_sessionsToRemove = new List<MXPClientView>();
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private readonly int m_port;
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// private readonly bool m_accountsAuthenticate;
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private readonly String m_programName;
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private readonly byte m_programMajorVersion;
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private readonly byte m_programMinorVersion;
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#endregion
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#region Constructors
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public MXPPacketServer(int port, Dictionary<UUID, Scene> scenes, bool accountsAuthenticate)
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{
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m_port = port;
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// m_accountsAuthenticate = accountsAuthenticate;
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m_scenes = scenes;
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m_programMinorVersion = 63;
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m_programMajorVersion = 0;
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m_programName = "OpenSimulator";
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m_transmitter = new Transmitter(port);
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StartListener();
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}
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public void StartListener()
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{
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m_log.Info("[MXP ClientStack] Transmitter starting on UDP server port: " + m_port);
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m_transmitter.Startup();
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m_log.Info("[MXP ClientStack] Transmitter started. MXP version: "+MxpConstants.ProtocolMajorVersion+"."+MxpConstants.ProtocolMinorVersion+" Source Revision: "+MxpConstants.ProtocolSourceRevision);
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}
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#endregion
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#region Properties
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/// <summary>
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/// Number of sessions pending. (Process() accepts pending sessions).
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/// </summary>
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public int PendingSessionCount
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{
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get
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{
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return m_transmitter.PendingSessionCount;
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}
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}
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/// <summary>
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/// Number of connected sessions.
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/// </summary>
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public int SessionCount
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{
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get
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{
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return m_sessions.Count;
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}
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}
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/// <summary>
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/// Property reflecting whether client transmitter threads are alive.
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/// </summary>
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public bool IsTransmitterAlive
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{
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get
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{
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return m_transmitter != null && m_transmitter.IsAlive;
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}
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}
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/// <summary>
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/// Number of packets sent.
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/// </summary>
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public ulong PacketsSent
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{
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get
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{
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return m_transmitter != null ? m_transmitter.PacketsSent : 0;
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}
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}
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/// <summary>
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/// Number of packets received.
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/// </summary>
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public ulong PacketsReceived
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{
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get
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{
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return m_transmitter != null ? m_transmitter.PacketsReceived : 0;
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}
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}
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/// <summary>
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/// Bytes client has received so far.
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/// </summary>
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public ulong BytesReceived
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{
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get
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{
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return m_transmitter != null ? m_transmitter.BytesReceived : 0;
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}
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}
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/// <summary>
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/// Bytes client has sent so far.
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/// </summary>
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public ulong BytesSent
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{
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get
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{
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return m_transmitter != null ? m_transmitter.BytesSent : 0;
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}
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}
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/// <summary>
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/// Number of bytes received (bytes per second) during past second.
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/// </summary>
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public double ReceiveRate
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{
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get
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{
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return m_transmitter != null ? m_transmitter.ReceiveRate : 0;
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}
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}
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/// <summary>
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/// Number of bytes sent (bytes per second) during past second.
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/// </summary>
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public double SendRate
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{
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get
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{
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return m_transmitter != null ? m_transmitter.SendRate : 0;
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}
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}
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#endregion
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#region Session Management
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public void Disconnect(Session session)
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{
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if (session.IsConnected)
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{
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Message message = MessageFactory.Current.ReserveMessage(typeof(LeaveRequestMessage));
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session.Send(message);
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MessageFactory.Current.ReleaseMessage(message);
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}
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else
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{
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throw new Exception("Not connected.");
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}
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}
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#endregion
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#region Processing
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public void Process()
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{
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ProcessMessages();
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Clean();
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}
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public void Clean()
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{
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foreach (MXPClientView clientView in m_clients)
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{
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if (clientView.Session.SessionState == SessionState.Disconnected)
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{
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m_sessionsToRemove.Add(clientView);
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}
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}
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foreach (MXPClientView clientView in m_sessionsToRemove)
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{
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clientView.Scene.RemoveClient(clientView.AgentId);
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clientView.OnClean();
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m_clients.Remove(clientView);
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m_sessions.Remove(clientView.Session);
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}
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m_sessionsToRemove.Clear();
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}
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public void ProcessMessages()
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{
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if (m_transmitter.PendingSessionCount > 0)
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{
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Session tmp = m_transmitter.AcceptPendingSession();
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m_sessions.Add(tmp);
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m_sessionsToClient.Add(tmp);
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}
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List<Session> tmpRemove = new List<Session>();
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foreach (Session session in m_sessionsToClient)
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{
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while (session.AvailableMessages > 0)
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{
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Message message = session.Receive();
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if (message.GetType() == typeof (JoinRequestMessage))
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{
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JoinRequestMessage joinRequestMessage = (JoinRequestMessage) message;
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m_log.Info("[MXP ClientStack]: Session join request: " + session.SessionId + " (" +
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(session.IsIncoming ? "from" : "to") + " " + session.RemoteEndPoint.Address + ":" +
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session.RemoteEndPoint.Port + ")");
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try
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{
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if (joinRequestMessage.BubbleId == Guid.Empty)
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{
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foreach (Scene scene in m_scenes.Values)
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{
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if (scene.RegionInfo.RegionName == joinRequestMessage.BubbleName)
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{
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m_log.Info("[MXP ClientStack]: Resolved region by name: " + joinRequestMessage.BubbleName + " (" + scene.RegionInfo.RegionID + ")");
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joinRequestMessage.BubbleId = scene.RegionInfo.RegionID.Guid;
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}
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}
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}
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if (joinRequestMessage.BubbleId == Guid.Empty)
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{
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m_log.Warn("[MXP ClientStack]: Failed to resolve region by name: " + joinRequestMessage.BubbleName);
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}
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UUID sceneId = new UUID(joinRequestMessage.BubbleId);
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bool regionExists = true;
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if (!m_scenes.ContainsKey(sceneId))
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{
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m_log.Info("[MXP ClientStack]: No such region: " + sceneId);
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regionExists = false;
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}
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UUID userId = UUID.Zero;
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UserAccount account = null;
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bool authorized = regionExists ? AuthoriseUser(joinRequestMessage.ParticipantName,
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joinRequestMessage.ParticipantPassphrase,
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new UUID(joinRequestMessage.BubbleId), out account)
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: false;
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if (authorized)
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{
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Scene scene = m_scenes[sceneId];
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UUID mxpSessionID = UUID.Random();
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string reason;
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m_log.Debug("[MXP ClientStack]: Session join request success: " + session.SessionId + " (" +
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(session.IsIncoming ? "from" : "to") + " " + session.RemoteEndPoint.Address + ":" +
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session.RemoteEndPoint.Port + ")");
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m_log.Debug("[MXP ClientStack]: Attaching UserAgent to UserProfile...");
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UUID secureSession = UUID.Zero;
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AttachUserAgentToUserProfile(account, session, mxpSessionID, sceneId, out secureSession);
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m_log.Debug("[MXP ClientStack]: Attached UserAgent to UserProfile.");
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m_log.Debug("[MXP ClientStack]: Preparing Scene to Connection...");
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if (!PrepareSceneForConnection(mxpSessionID, secureSession, sceneId, account, out reason))
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{
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m_log.DebugFormat("[MXP ClientStack]: Scene refused connection: {0}", reason);
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DeclineConnection(session, joinRequestMessage);
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tmpRemove.Add(session);
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continue;
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}
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m_log.Debug("[MXP ClientStack]: Prepared Scene to Connection.");
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m_log.Debug("[MXP ClientStack]: Accepting connection...");
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AcceptConnection(session, joinRequestMessage, mxpSessionID, userId);
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m_log.Info("[MXP ClientStack]: Accepted connection.");
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m_log.Debug("[MXP ClientStack]: Creating ClientView....");
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||||
MXPClientView client = new MXPClientView(session, mxpSessionID, userId, scene, account.FirstName, account.LastName);
|
||||
m_clients.Add(client);
|
||||
m_log.Debug("[MXP ClientStack]: Created ClientView.");
|
||||
|
||||
client.MXPSendSynchronizationBegin(m_scenes[new UUID(joinRequestMessage.BubbleId)].SceneContents.GetTotalObjectsCount());
|
||||
|
||||
m_log.Debug("[MXP ClientStack]: Starting ClientView...");
|
||||
try
|
||||
{
|
||||
client.Start();
|
||||
m_log.Debug("[MXP ClientStack]: Started ClientView.");
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error(e);
|
||||
}
|
||||
|
||||
m_log.Debug("[MXP ClientStack]: Connected");
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Info("[MXP ClientStack]: Session join request failure: " + session.SessionId + " (" +
|
||||
(session.IsIncoming ? "from" : "to") + " " + session.RemoteEndPoint.Address + ":" +
|
||||
session.RemoteEndPoint.Port + ")");
|
||||
|
||||
DeclineConnection(session, joinRequestMessage);
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error("[MXP ClientStack]: Session join request failure: " + session.SessionId + " (" +
|
||||
(session.IsIncoming ? "from" : "to") + " " + session.RemoteEndPoint.Address + ":" +
|
||||
session.RemoteEndPoint.Port + "): "+e.ToString()+" :"+e.StackTrace.ToString());
|
||||
}
|
||||
tmpRemove.Add(session);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
foreach (Session session in tmpRemove)
|
||||
{
|
||||
m_sessionsToClient.Remove(session);
|
||||
}
|
||||
|
||||
foreach (MXPClientView clientView in m_clients)
|
||||
{
|
||||
int messagesProcessedCount = 0;
|
||||
Session session = clientView.Session;
|
||||
|
||||
while (session.AvailableMessages > 0)
|
||||
{
|
||||
Message message = session.Receive();
|
||||
|
||||
if (message.GetType() == typeof(LeaveRequestMessage))
|
||||
{
|
||||
LeaveResponseMessage leaveResponseMessage = (LeaveResponseMessage)MessageFactory.Current.ReserveMessage(
|
||||
typeof(LeaveResponseMessage));
|
||||
|
||||
m_log.Debug("[MXP ClientStack]: Session leave request: " + session.SessionId + " (" + (session.IsIncoming ? "from" : "to") + " " + session.RemoteEndPoint.Address + ":" + session.RemoteEndPoint.Port + ")");
|
||||
|
||||
leaveResponseMessage.RequestMessageId = message.MessageId;
|
||||
leaveResponseMessage.FailureCode = 0;
|
||||
session.Send(leaveResponseMessage);
|
||||
|
||||
if (session.SessionState != SessionState.Disconnected)
|
||||
{
|
||||
session.SetStateDisconnected();
|
||||
}
|
||||
|
||||
m_log.Debug("[MXP ClientStack]: Removing Client from Scene");
|
||||
//clientView.Scene.RemoveClient(clientView.AgentId);
|
||||
}
|
||||
if (message.GetType() == typeof(LeaveResponseMessage))
|
||||
{
|
||||
LeaveResponseMessage leaveResponseMessage = (LeaveResponseMessage)message;
|
||||
|
||||
m_log.Debug("[MXP ClientStack]: Session leave response: " + session.SessionId + " (" + (session.IsIncoming ? "from" : "to") + " " + session.RemoteEndPoint.Address + ":" + session.RemoteEndPoint.Port + ")");
|
||||
|
||||
if (leaveResponseMessage.FailureCode == 0)
|
||||
{
|
||||
session.SetStateDisconnected();
|
||||
}
|
||||
|
||||
m_log.Debug("[MXP ClientStack]: Removing Client from Scene");
|
||||
//clientView.Scene.RemoveClient(clientView.AgentId);
|
||||
}
|
||||
else
|
||||
{
|
||||
clientView.MXPPRocessMessage(message);
|
||||
}
|
||||
|
||||
MessageFactory.Current.ReleaseMessage(message);
|
||||
messagesProcessedCount++;
|
||||
if (messagesProcessedCount > 1000)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void AcceptConnection(Session session, JoinRequestMessage joinRequestMessage, UUID mxpSessionID, UUID userId)
|
||||
{
|
||||
JoinResponseMessage joinResponseMessage = (JoinResponseMessage)MessageFactory.Current.ReserveMessage(
|
||||
typeof(JoinResponseMessage));
|
||||
|
||||
joinResponseMessage.RequestMessageId = joinRequestMessage.MessageId;
|
||||
joinResponseMessage.FailureCode = MxpResponseCodes.SUCCESS;
|
||||
|
||||
joinResponseMessage.BubbleId = joinRequestMessage.BubbleId;
|
||||
joinResponseMessage.ParticipantId = userId.Guid;
|
||||
joinResponseMessage.AvatarId = userId.Guid;
|
||||
joinResponseMessage.BubbleAssetCacheUrl = "http://" +
|
||||
NetworkUtil.GetHostFor(session.RemoteEndPoint.Address,
|
||||
m_scenes[
|
||||
new UUID(joinRequestMessage.BubbleId)].
|
||||
RegionInfo.
|
||||
ExternalHostName) + ":" +
|
||||
m_scenes[new UUID(joinRequestMessage.BubbleId)].RegionInfo.
|
||||
HttpPort + "/assets/";
|
||||
|
||||
joinResponseMessage.BubbleName = m_scenes[new UUID(joinRequestMessage.BubbleId)].RegionInfo.RegionName;
|
||||
|
||||
joinResponseMessage.BubbleRange = 128;
|
||||
joinResponseMessage.BubblePerceptionRange = 128 + 256;
|
||||
joinResponseMessage.BubbleRealTime = 0;
|
||||
joinResponseMessage.ProgramName = m_programName;
|
||||
joinResponseMessage.ProgramMajorVersion = m_programMajorVersion;
|
||||
joinResponseMessage.ProgramMinorVersion = m_programMinorVersion;
|
||||
joinResponseMessage.ProtocolMajorVersion = MxpConstants.ProtocolMajorVersion;
|
||||
joinResponseMessage.ProtocolMinorVersion = MxpConstants.ProtocolMinorVersion;
|
||||
joinResponseMessage.ProtocolSourceRevision = MxpConstants.ProtocolSourceRevision;
|
||||
|
||||
session.Send(joinResponseMessage);
|
||||
|
||||
session.SetStateConnected();
|
||||
}
|
||||
|
||||
private void DeclineConnection(Session session, Message joinRequestMessage)
|
||||
{
|
||||
JoinResponseMessage joinResponseMessage = (JoinResponseMessage)MessageFactory.Current.ReserveMessage(typeof(JoinResponseMessage));
|
||||
|
||||
joinResponseMessage.RequestMessageId = joinRequestMessage.MessageId;
|
||||
joinResponseMessage.FailureCode = MxpResponseCodes.UNAUTHORIZED_OPERATION;
|
||||
|
||||
joinResponseMessage.ProgramName = m_programName;
|
||||
joinResponseMessage.ProgramMajorVersion = m_programMajorVersion;
|
||||
joinResponseMessage.ProgramMinorVersion = m_programMinorVersion;
|
||||
joinResponseMessage.ProtocolMajorVersion = MxpConstants.ProtocolMajorVersion;
|
||||
joinResponseMessage.ProtocolMinorVersion = MxpConstants.ProtocolMinorVersion;
|
||||
joinResponseMessage.ProtocolSourceRevision = MxpConstants.ProtocolSourceRevision;
|
||||
|
||||
session.Send(joinResponseMessage);
|
||||
|
||||
session.SetStateDisconnected();
|
||||
}
|
||||
|
||||
public bool AuthoriseUser(string participantName, string password, UUID sceneId, out UserAccount account)
|
||||
{
|
||||
string firstName = "";
|
||||
string lastName = "";
|
||||
account = null;
|
||||
|
||||
string[] nameParts = participantName.Split(' ');
|
||||
if (nameParts.Length != 2)
|
||||
{
|
||||
m_log.Error("[MXP ClientStack]: Login failed as user name is not formed of first and last name separated by space: " + participantName);
|
||||
return false;
|
||||
}
|
||||
firstName = nameParts[0];
|
||||
lastName = nameParts[1];
|
||||
|
||||
account = m_scenes[sceneId].UserAccountService.GetUserAccount(m_scenes[sceneId].RegionInfo.ScopeID, firstName, lastName);
|
||||
if (account != null)
|
||||
return (m_scenes[sceneId].AuthenticationService.Authenticate(account.PrincipalID, password, 1) != string.Empty);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void AttachUserAgentToUserProfile(UserAccount account, Session session, UUID sessionId, UUID sceneId, out UUID secureSessionId)
|
||||
{
|
||||
secureSessionId = UUID.Random();
|
||||
Scene scene = m_scenes[sceneId];
|
||||
scene.PresenceService.LoginAgent(account.PrincipalID.ToString(), sessionId, secureSessionId);
|
||||
}
|
||||
|
||||
private bool PrepareSceneForConnection(UUID sessionId, UUID secureSessionId, UUID sceneId, UserAccount account, out string reason)
|
||||
{
|
||||
Scene scene = m_scenes[sceneId];
|
||||
|
||||
AgentCircuitData agent = new AgentCircuitData();
|
||||
agent.AgentID = account.PrincipalID;
|
||||
agent.firstname = account.FirstName;
|
||||
agent.lastname = account.LastName;
|
||||
agent.SessionID = sessionId;
|
||||
agent.SecureSessionID = secureSessionId;
|
||||
agent.circuitcode = sessionId.CRC();
|
||||
agent.BaseFolder = UUID.Zero;
|
||||
agent.InventoryFolder = UUID.Zero;
|
||||
agent.startpos = new Vector3(0, 0, 0); // TODO Fill in region start position
|
||||
agent.CapsPath = "http://localhost/";
|
||||
agent.Appearance = scene.AvatarService.GetAppearance(account.PrincipalID);
|
||||
|
||||
if (agent.Appearance == null)
|
||||
{
|
||||
m_log.WarnFormat("[INTER]: Appearance not found for {0} {1}. Creating default.", agent.firstname, agent.lastname);
|
||||
agent.Appearance = new AvatarAppearance();
|
||||
}
|
||||
|
||||
return scene.NewUserConnection(agent, 0, out reason);
|
||||
}
|
||||
|
||||
public void PrintDebugInformation()
|
||||
{
|
||||
m_log.Info("[MXP ClientStack]: Statistics report");
|
||||
m_log.Info("Pending Sessions: " + PendingSessionCount);
|
||||
m_log.Info("Sessions: " + SessionCount + " (Clients: " + m_clients.Count + " )");
|
||||
m_log.Info("Transmitter Alive?: " + IsTransmitterAlive);
|
||||
m_log.Info("Packets Sent/Received: " + PacketsSent + " / " + PacketsReceived);
|
||||
m_log.Info("Bytes Sent/Received: " + BytesSent + " / " + BytesReceived);
|
||||
m_log.Info("Send/Receive Rate (bps): " + SendRate + " / " + ReceiveRate);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
}
|
||||
}
|
File diff suppressed because it is too large
Load Diff
|
@ -1,133 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Client.VWoHTTP.ClientStack;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
|
||||
namespace OpenSim.Client.VWoHTTP
|
||||
{
|
||||
class VWoHTTPModule : IRegionModule, IHttpAgentHandler
|
||||
{
|
||||
private bool m_disabled = true;
|
||||
|
||||
private IHttpServer m_httpd;
|
||||
|
||||
private readonly List<Scene> m_scenes = new List<Scene>();
|
||||
|
||||
private Dictionary<UUID, VWHClientView> m_clients = new Dictionary<UUID, VWHClientView>();
|
||||
|
||||
#region Implementation of IRegionModule
|
||||
|
||||
public void Initialise(Scene scene, IConfigSource source)
|
||||
{
|
||||
if (m_disabled)
|
||||
return;
|
||||
|
||||
m_scenes.Add(scene);
|
||||
|
||||
m_httpd = MainServer.Instance;
|
||||
}
|
||||
|
||||
public void PostInitialise()
|
||||
{
|
||||
if (m_disabled)
|
||||
return;
|
||||
|
||||
m_httpd.AddAgentHandler("vwohttp", this);
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
if (m_disabled)
|
||||
return;
|
||||
|
||||
m_httpd.RemoveAgentHandler("vwohttp", this);
|
||||
}
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return "VWoHTTP ClientStack"; }
|
||||
}
|
||||
|
||||
public bool IsSharedModule
|
||||
{
|
||||
get { return true; }
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Implementation of IHttpAgentHandler
|
||||
|
||||
public bool Handle(OSHttpRequest req, OSHttpResponse resp)
|
||||
{
|
||||
string[] urlparts = req.Url.AbsolutePath.Split(new char[] {'/'}, StringSplitOptions.RemoveEmptyEntries);
|
||||
|
||||
if (urlparts.Length < 2)
|
||||
return false;
|
||||
|
||||
if (urlparts[1] == "connect")
|
||||
{
|
||||
UUID sessID = UUID.Random();
|
||||
|
||||
VWHClientView client = new VWHClientView(sessID, UUID.Random(), "VWoHTTPClient", m_scenes[0]);
|
||||
|
||||
m_clients.Add(sessID, client);
|
||||
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (urlparts.Length < 3)
|
||||
return false;
|
||||
|
||||
UUID sessionID;
|
||||
if (!UUID.TryParse(urlparts[1], out sessionID))
|
||||
return false;
|
||||
|
||||
if (!m_clients.ContainsKey(sessionID))
|
||||
return false;
|
||||
|
||||
return m_clients[sessionID].ProcessInMsg(req, resp);
|
||||
}
|
||||
}
|
||||
|
||||
public bool Match(OSHttpRequest req, OSHttpResponse resp)
|
||||
{
|
||||
return req.Url.ToString().Contains("vwohttp");
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
BIN
bin/MXP.dll
BIN
bin/MXP.dll
Binary file not shown.
Binary file not shown.
63
prebuild.xml
63
prebuild.xml
|
@ -1959,69 +1959,6 @@
|
|||
</Files>
|
||||
</Project>
|
||||
|
||||
<!-- Client Stack Modules -->
|
||||
|
||||
<Project frameworkVersion="v3_5" name="OpenSim.Client.MXP" path="OpenSim/Client/MXP" type="Library">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
<OutputPath>../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
<Configuration name="Release">
|
||||
<Options>
|
||||
<OutputPath>../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
|
||||
<ReferencePath>../../../bin/</ReferencePath>
|
||||
|
||||
<Reference name="OpenMetaverseTypes" path="../../../bin/"/>
|
||||
<Reference name="OpenMetaverse" path="../../../bin/"/>
|
||||
<Reference name="System"/>
|
||||
<Reference name="OpenSim.Framework"/>
|
||||
<Reference name="OpenSim.Region.Framework"/>
|
||||
<Reference name="OpenSim.Framework.Communications"/>
|
||||
<Reference name="OpenSim.Services.Interfaces"/>
|
||||
<Reference name="Nini" path="../../../bin/"/>
|
||||
<Reference name="log4net" path="../../../bin/"/>
|
||||
<Reference name="protobuf-net"/>
|
||||
<Reference name="MXP" path="../../../bin/"/>
|
||||
<Reference name="Mono.Addins"/>
|
||||
<Files>
|
||||
<Match pattern="*.cs" recurse="true"/>
|
||||
</Files>
|
||||
</Project>
|
||||
|
||||
<Project frameworkVersion="v3_5" name="OpenSim.Client.VWoHTTP" path="OpenSim/Client/VWoHTTP" type="Library">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
<OutputPath>../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
<Configuration name="Release">
|
||||
<Options>
|
||||
<OutputPath>../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
|
||||
<ReferencePath>../../../bin/</ReferencePath>
|
||||
|
||||
<Reference name="OpenMetaverseTypes" path="../../../bin/"/>
|
||||
<Reference name="OpenMetaverse" path="../../../bin/"/>
|
||||
<Reference name="System"/>
|
||||
<Reference name="System.Drawing"/>
|
||||
<Reference name="OpenSim.Framework"/>
|
||||
<Reference name="OpenSim.Framework.Servers"/>
|
||||
<Reference name="OpenSim.Framework.Servers.HttpServer"/>
|
||||
<Reference name="OpenSim.Region.Framework"/>
|
||||
<Reference name="OpenSim.Framework.Communications"/>
|
||||
<Reference name="OpenSim.Services.Interfaces"/>
|
||||
<Reference name="Nini" path="../../../bin/"/>
|
||||
<Reference name="log4net" path="../../../bin/"/>
|
||||
<Files>
|
||||
<Match pattern="*.cs" recurse="true"/>
|
||||
</Files>
|
||||
</Project>
|
||||
|
||||
<!-- Data Base Modules -->
|
||||
<Project frameworkVersion="v3_5" name="OpenSim.Data.MySQL" path="OpenSim/Data/MySQL" type="Library">
|
||||
|
|
Loading…
Reference in New Issue