diff --git a/OpenSim/Framework/Communications/Capabilities/Caps.cs b/OpenSim/Framework/Communications/Capabilities/Caps.cs index 0eb144cd3a..8f41d62068 100644 --- a/OpenSim/Framework/Communications/Capabilities/Caps.cs +++ b/OpenSim/Framework/Communications/Capabilities/Caps.cs @@ -475,7 +475,7 @@ namespace OpenSim.Region.Capabilities public class AssetUploader { public event UpLoadedAsset OnUpLoad; - private UpLoadedAsset handler001 = null; + private UpLoadedAsset handlerUpLoad = null; private string uploaderPath = String.Empty; private LLUUID newAssetID; @@ -529,10 +529,10 @@ namespace OpenSim.Region.Capabilities { SaveAssetToFile(m_assetName + ".jp2", data); } - handler001 = OnUpLoad; - if (handler001 != null) + handlerUpLoad = OnUpLoad; + if (handlerUpLoad != null) { - handler001(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType); + handlerUpLoad(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType); } return res; @@ -569,7 +569,7 @@ namespace OpenSim.Region.Capabilities { public event UpdateItem OnUpLoad; - private UpdateItem handler001 = null; + private UpdateItem handlerUpdateItem = null; private string uploaderPath = String.Empty; private LLUUID inventoryItemID; @@ -598,10 +598,10 @@ namespace OpenSim.Region.Capabilities string res = String.Empty; LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); LLUUID assetID = LLUUID.Zero; - handler001 = OnUpLoad; - if (handler001 != null) + handlerUpdateItem = OnUpLoad; + if (handlerUpdateItem != null) { - assetID = handler001(inv, data); + assetID = handlerUpdateItem(inv, data); } uploadComplete.new_asset = assetID.ToString(); @@ -651,7 +651,7 @@ namespace OpenSim.Region.Capabilities { public event UpdateTaskScript OnUpLoad; - private UpdateTaskScript handler001 = null; + private UpdateTaskScript handlerUpdateTaskScript = null; private string uploaderPath = String.Empty; private LLUUID inventoryItemID; @@ -693,10 +693,10 @@ namespace OpenSim.Region.Capabilities string res = String.Empty; LLSDTaskInventoryUploadComplete uploadComplete = new LLSDTaskInventoryUploadComplete(); - handler001 = OnUpLoad; - if (handler001 != null) + handlerUpdateTaskScript = OnUpLoad; + if (handlerUpdateTaskScript != null) { - handler001(inventoryItemID, primID, isScriptRunning, data); + handlerUpdateTaskScript(inventoryItemID, primID, isScriptRunning, data); } uploadComplete.item_id = inventoryItemID; diff --git a/OpenSim/Framework/RegionCommsListener.cs b/OpenSim/Framework/RegionCommsListener.cs index 4d9411dd43..22750b9dc4 100644 --- a/OpenSim/Framework/RegionCommsListener.cs +++ b/OpenSim/Framework/RegionCommsListener.cs @@ -46,15 +46,15 @@ namespace OpenSim.Framework public event RegionUp OnRegionUp; public event ChildAgentUpdate OnChildAgentUpdate; - private ExpectUserDelegate handler001 = null; // OnExpectUser - private ExpectPrimDelegate handler002 = null; // OnExpectPrim; - private GenericCall2 handler003 = null; // OnExpectChildAgent; - private AgentCrossing handler004 = null; // OnAvatarCrossingIntoRegion; - private PrimCrossing handler005 = null; // OnPrimCrossingIntoRegion; - private UpdateNeighbours handler006 = null; // OnNeighboursUpdate; - private AcknowledgeAgentCross handler007 = null; // OnAcknowledgeAgentCrossed; - private AcknowledgePrimCross handler008 = null; // OnAcknowledgePrimCrossed; - private CloseAgentConnection handler009 = null; // OnCloseAgentConnection; + private ExpectUserDelegate handlerExpectUser = null; // OnExpectUser + private ExpectPrimDelegate handlerExpectPrim = null; // OnExpectPrim; + private GenericCall2 handlerExpectChildAgent = null; // OnExpectChildAgent; + private AgentCrossing handlerAvatarCrossingIntoRegion = null; // OnAvatarCrossingIntoRegion; + private PrimCrossing handlerPrimCrossingIntoRegion = null; // OnPrimCrossingIntoRegion; + private UpdateNeighbours handlerNeighboursUpdate = null; // OnNeighboursUpdate; + private AcknowledgeAgentCross handlerAcknowledgeAgentCrossed = null; // OnAcknowledgeAgentCrossed; + private AcknowledgePrimCross handlerAcknowledgePrimCrossed = null; // OnAcknowledgePrimCrossed; + private CloseAgentConnection handlerCloseAgentConnection = null; // OnCloseAgentConnection; private RegionUp handlerRegionUp = null; // OnRegionUp; private ChildAgentUpdate handlerChildAgentUpdate = null; // OnChildAgentUpdate; @@ -68,10 +68,10 @@ namespace OpenSim.Framework /// public virtual bool TriggerExpectUser(ulong regionHandle, AgentCircuitData agent) { - handler001 = OnExpectUser; - if (handler001 != null) + handlerExpectUser = OnExpectUser; + if (handlerExpectUser != null) { - handler001(regionHandle, agent); + handlerExpectUser(regionHandle, agent); return true; } @@ -81,10 +81,10 @@ namespace OpenSim.Framework public virtual bool TriggerExpectPrim(ulong regionHandle, LLUUID primID, string objData) { - handler002 = OnExpectPrim; - if (handler002 != null) + handlerExpectPrim = OnExpectPrim; + if (handlerExpectPrim != null) { - handler002(regionHandle, primID, objData); + handlerExpectPrim(regionHandle, primID, objData); return true; } return false; @@ -115,10 +115,10 @@ namespace OpenSim.Framework public virtual bool TriggerExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying) { - handler004 = OnAvatarCrossingIntoRegion; - if (handler004 != null) + handlerAvatarCrossingIntoRegion = OnAvatarCrossingIntoRegion; + if (handlerAvatarCrossingIntoRegion != null) { - handler004(regionHandle, agentID, position, isFlying); + handlerAvatarCrossingIntoRegion(regionHandle, agentID, position, isFlying); return true; } return false; @@ -127,10 +127,10 @@ namespace OpenSim.Framework public virtual bool TriggerExpectPrimCrossing(ulong regionHandle, LLUUID primID, LLVector3 position, bool isPhysical) { - handler005 = OnPrimCrossingIntoRegion; - if (handler005 != null) + handlerPrimCrossingIntoRegion = OnPrimCrossingIntoRegion; + if (handlerPrimCrossingIntoRegion != null) { - handler005(regionHandle, primID, position, isPhysical); + handlerPrimCrossingIntoRegion(regionHandle, primID, position, isPhysical); return true; } return false; @@ -138,10 +138,10 @@ namespace OpenSim.Framework public virtual bool TriggerAcknowledgeAgentCrossed(ulong regionHandle, LLUUID agentID) { - handler007 = OnAcknowledgeAgentCrossed; - if (handler007 != null) + handlerAcknowledgeAgentCrossed = OnAcknowledgeAgentCrossed; + if (handlerAcknowledgeAgentCrossed != null) { - handler007(regionHandle, agentID); + handlerAcknowledgeAgentCrossed(regionHandle, agentID); return true; } return false; @@ -149,10 +149,10 @@ namespace OpenSim.Framework public virtual bool TriggerAcknowledgePrimCrossed(ulong regionHandle, LLUUID primID) { - handler008 = OnAcknowledgePrimCrossed; - if (handler008 != null) + handlerAcknowledgePrimCrossed = OnAcknowledgePrimCrossed; + if (handlerAcknowledgePrimCrossed != null) { - handler008(regionHandle, primID); + handlerAcknowledgePrimCrossed(regionHandle, primID); return true; } return false; @@ -160,10 +160,10 @@ namespace OpenSim.Framework public virtual bool TriggerCloseAgentConnection(ulong regionHandle, LLUUID agentID) { - handler009 = OnCloseAgentConnection; - if (handler009 != null) + handlerCloseAgentConnection = OnCloseAgentConnection; + if (handlerCloseAgentConnection != null) { - handler009(regionHandle, agentID); + handlerCloseAgentConnection(regionHandle, agentID); return true; } @@ -177,10 +177,10 @@ namespace OpenSim.Framework /// public virtual bool TriggerExpectChildAgent() { - handler003 = OnExpectChildAgent; - if (handler003 != null) + handlerExpectChildAgent = OnExpectChildAgent; + if (handlerExpectChildAgent != null) { - handler003(); + handlerExpectChildAgent(); return true; } @@ -195,10 +195,10 @@ namespace OpenSim.Framework /// public virtual bool TriggerOnNeighboursUpdate(List neighbours) { - handler006 = OnNeighboursUpdate; - if (handler006 != null) + handlerNeighboursUpdate = OnNeighboursUpdate; + if (handlerNeighboursUpdate != null) { - handler006(neighbours); + handlerNeighboursUpdate(neighbours); return true; } @@ -207,9 +207,9 @@ namespace OpenSim.Framework public bool TriggerTellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID) { - handler009 = OnCloseAgentConnection; - if (handler009 != null) - return handler009(regionHandle, agentID); + handlerCloseAgentConnection = OnCloseAgentConnection; + if (handlerCloseAgentConnection != null) + return handlerCloseAgentConnection(regionHandle, agentID); return false; } diff --git a/OpenSim/Grid/UserServer/UserLoginService.cs b/OpenSim/Grid/UserServer/UserLoginService.cs index 143c9905a5..0b832f4289 100644 --- a/OpenSim/Grid/UserServer/UserLoginService.cs +++ b/OpenSim/Grid/UserServer/UserLoginService.cs @@ -54,7 +54,7 @@ namespace OpenSim.Grid.UserServer public event UserLoggedInAtLocation OnUserLoggedInAtLocation; - private UserLoggedInAtLocation handler001 = null; + private UserLoggedInAtLocation handlerUserLoggedInAtLocation = null; public UserConfig m_config; @@ -147,11 +147,11 @@ namespace OpenSim.Grid.UserServer "[LOGIN]: XMLRPC request for {0} failed, fault code: {1}, reason: {2}", SimInfo.httpServerURI, GridResp.FaultCode, GridResp.FaultString); } - handler001 = OnUserLoggedInAtLocation; - if (handler001 != null) + handlerUserLoggedInAtLocation = OnUserLoggedInAtLocation; + if (handlerUserLoggedInAtLocation != null) { m_log.Info("[LOGIN]: Letting other objects know about login"); - handler001(theUser.UUID, theUser.currentAgent.sessionID, theUser.currentAgent.currentRegion, + handlerUserLoggedInAtLocation(theUser.UUID, theUser.currentAgent.sessionID, theUser.currentAgent.currentRegion, theUser.currentAgent.currentHandle, theUser.currentAgent.currentPos.X,theUser.currentAgent.currentPos.Y,theUser.currentAgent.currentPos.Z, theUser.username,theUser.surname); } @@ -226,11 +226,11 @@ namespace OpenSim.Grid.UserServer // Send XmlRpcRequest GridReq = new XmlRpcRequest("expect_user", SendParams); XmlRpcResponse GridResp = GridReq.Send(SimInfo.httpServerURI, 6000); - handler001 = OnUserLoggedInAtLocation; - if (handler001 != null) + handlerUserLoggedInAtLocation = OnUserLoggedInAtLocation; + if (handlerUserLoggedInAtLocation != null) { m_log.Info("[LOGIN]: Letting other objects know about login"); - handler001(theUser.UUID, theUser.currentAgent.sessionID, theUser.currentAgent.currentRegion, + handlerUserLoggedInAtLocation(theUser.UUID, theUser.currentAgent.sessionID, theUser.currentAgent.currentRegion, theUser.currentAgent.currentHandle, theUser.currentAgent.currentPos.X, theUser.currentAgent.currentPos.Y, theUser.currentAgent.currentPos.Z, theUser.username, theUser.surname); } diff --git a/OpenSim/Grid/UserServer/UserManager.cs b/OpenSim/Grid/UserServer/UserManager.cs index 5806f5f975..367b5d7d03 100644 --- a/OpenSim/Grid/UserServer/UserManager.cs +++ b/OpenSim/Grid/UserServer/UserManager.cs @@ -43,7 +43,7 @@ namespace OpenSim.Grid.UserServer { private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); public event logOffUser OnLogOffUser; - private logOffUser handler001 = null; + private logOffUser handlerLogOffUser = null; /// /// Deletes an active agent session /// @@ -331,9 +331,9 @@ namespace OpenSim.Grid.UserServer float posy = (float)Convert.ToDecimal((string)requestData["region_pos_y"]); float posz = (float)Convert.ToDecimal((string)requestData["region_pos_z"]); - handler001 = OnLogOffUser; - if (handler001 != null) - handler001(userUUID); + handlerLogOffUser = OnLogOffUser; + if (handlerLogOffUser != null) + handlerLogOffUser(userUUID); LogOffUser(userUUID, RegionID, regionhandle, posx, posy, posz); } diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs index eb5004242b..d032a2eab6 100644 --- a/OpenSim/Region/ClientStack/ClientView.cs +++ b/OpenSim/Region/ClientStack/ClientView.cs @@ -122,15 +122,15 @@ namespace OpenSim.Region.ClientStack /* Instantiated Designated Event Delegates */ //- used so we don't create new objects for each incoming packet and then toss it out later */ - private RequestAvatarProperties handler001 = null; //OnRequestAvatarProperties; - private ChatFromViewer handler002 = null; //OnChatFromViewer; - private ChatFromViewer handler003 = null; //OnChatFromViewer; - private ImprovedInstantMessage handler004 = null; //OnInstantMessage; - private FriendActionDelegate handler005 = null; //OnApproveFriendRequest; - private FriendshipTermination handler006 = null; //OnTerminateFriendship; - private RezObject handler007 = null; //OnRezObject; - private GenericCall4 handler008 = null; //OnDeRezObject; - private ModifyTerrain handler009 = null; + private RequestAvatarProperties handlerRequestAvatarProperties = null; //OnRequestAvatarProperties; + private ChatFromViewer handlerChatFromViewer = null; //OnChatFromViewer; + private ChatFromViewer handlerChatFromViewer2 = null; //OnChatFromViewer; + private ImprovedInstantMessage handlerInstantMessage = null; //OnInstantMessage; + private FriendActionDelegate handlerApproveFriendRequest = null; //OnApproveFriendRequest; + private FriendshipTermination handlerTerminateFriendship = null; //OnTerminateFriendship; + private RezObject handlerRezObject = null; //OnRezObject; + private GenericCall4 handlerDeRezObject = null; //OnDeRezObject; + private ModifyTerrain handlerModifyTerrain = null; private Action handlerRegionHandShakeReply = null; //OnRegionHandShakeReply; private GenericCall2 handlerRequestWearables = null; //OnRequestWearables; private Action handlerRequestAvatarsData = null; //OnRequestAvatarsData; @@ -2866,10 +2866,10 @@ namespace OpenSim.Region.ClientStack case PacketType.AvatarPropertiesRequest: AvatarPropertiesRequestPacket avatarProperties = (AvatarPropertiesRequestPacket)Pack; - handler001 = OnRequestAvatarProperties; - if (handler001 != null) + handlerRequestAvatarProperties = OnRequestAvatarProperties; + if (handlerRequestAvatarProperties != null) { - handler001(this, avatarProperties.AgentData.AvatarID); + handlerRequestAvatarProperties(this, avatarProperties.AgentData.AvatarID); } @@ -2897,9 +2897,9 @@ namespace OpenSim.Region.ClientStack args.Scene = Scene; args.Sender = this; - handler002 = OnChatFromViewer; - if (handler002 != null) - handler002(this, args); + handlerChatFromViewer = OnChatFromViewer; + if (handlerChatFromViewer != null) + handlerChatFromViewer(this, args); } @@ -2919,9 +2919,9 @@ namespace OpenSim.Region.ClientStack args.Position = new LLVector3(); args.Scene = Scene; args.Sender = this; - handler003 = OnChatFromViewer; - if (handler003 != null) - handler003(this, args); + handlerChatFromViewer2 = OnChatFromViewer; + if (handlerChatFromViewer2 != null) + handlerChatFromViewer2(this, args); } break; @@ -2929,11 +2929,11 @@ namespace OpenSim.Region.ClientStack ImprovedInstantMessagePacket msgpack = (ImprovedInstantMessagePacket)Pack; string IMfromName = Util.FieldToString(msgpack.MessageBlock.FromAgentName); string IMmessage = Helpers.FieldToUTF8String(msgpack.MessageBlock.Message); - handler004 = OnInstantMessage; + handlerInstantMessage = OnInstantMessage; - if (handler004 != null) + if (handlerInstantMessage != null) { - handler004(this, msgpack.AgentData.AgentID, msgpack.AgentData.SessionID, + handlerInstantMessage(this, msgpack.AgentData.AgentID, msgpack.AgentData.SessionID, msgpack.MessageBlock.ToAgentID, msgpack.MessageBlock.ID, msgpack.MessageBlock.Timestamp, IMfromName, IMmessage, msgpack.MessageBlock.Dialog, msgpack.MessageBlock.FromGroup, @@ -2959,10 +2959,10 @@ namespace OpenSim.Region.ClientStack callingCardFolders.Add(afriendpack.FolderData[fi].FolderID); } - handler005 = OnApproveFriendRequest; - if (handler005 != null) + handlerApproveFriendRequest = OnApproveFriendRequest; + if (handlerApproveFriendRequest != null) { - handler005(this, agentID, transactionID, callingCardFolders); + handlerApproveFriendRequest(this, agentID, transactionID, callingCardFolders); } @@ -2974,10 +2974,10 @@ namespace OpenSim.Region.ClientStack LLUUID listOwnerAgentID = tfriendpack.AgentData.AgentID; LLUUID exFriendID = tfriendpack.ExBlock.OtherID; - handler006 = OnTerminateFriendship; - if (handler006 != null) + handlerTerminateFriendship = OnTerminateFriendship; + if (handlerTerminateFriendship != null) { - handler006(this, listOwnerAgentID, exFriendID); + handlerTerminateFriendship(this, listOwnerAgentID, exFriendID); } @@ -2985,8 +2985,8 @@ namespace OpenSim.Region.ClientStack case PacketType.RezObject: RezObjectPacket rezPacket = (RezObjectPacket)Pack; - handler007 = OnRezObject; - if (handler007 != null) + handlerRezObject = OnRezObject; + if (handlerRezObject != null) { //rezPacket.RezData.BypassRaycast; //rezPacket.RezData.RayEnd; @@ -2998,7 +2998,7 @@ namespace OpenSim.Region.ClientStack //rezPacket.RezData.FromTaskID; //m_log.Info("[REZData]: " + rezPacket.ToString()); - handler007(this, rezPacket.InventoryData.ItemID, rezPacket.RezData.RayEnd, + handlerRezObject(this, rezPacket.InventoryData.ItemID, rezPacket.RezData.RayEnd, rezPacket.RezData.RayStart, rezPacket.RezData.RayTargetID, rezPacket.RezData.BypassRaycast, rezPacket.RezData.RayEndIsIntersection, rezPacket.RezData.EveryoneMask, rezPacket.RezData.GroupMask, @@ -3009,10 +3009,10 @@ namespace OpenSim.Region.ClientStack break; case PacketType.DeRezObject: - handler008 = OnDeRezObject; - if (handler008 != null) + handlerDeRezObject = OnDeRezObject; + if (handlerDeRezObject != null) { - handler008(Pack, this); + handlerDeRezObject(Pack, this); } break; @@ -3026,10 +3026,10 @@ namespace OpenSim.Region.ClientStack for (int i = 0; i < modify.ParcelData.Length; i++) { - handler009 = OnModifyTerrain; - if (handler009 != null) + handlerModifyTerrain = OnModifyTerrain; + if (handlerModifyTerrain != null) { - OnModifyTerrain(modify.ModifyBlock.Height, modify.ModifyBlock.Seconds, + handlerModifyTerrain(modify.ModifyBlock.Height, modify.ModifyBlock.Seconds, modify.ModifyBlock.BrushSize, modify.ModifyBlock.Action, modify.ParcelData[i].North, modify.ParcelData[i].West, modify.ParcelData[i].South, diff --git a/OpenSim/Region/Communications/Local/LocalLoginService.cs b/OpenSim/Region/Communications/Local/LocalLoginService.cs index 0e9b3d0e5a..d7b3a58025 100644 --- a/OpenSim/Region/Communications/Local/LocalLoginService.cs +++ b/OpenSim/Region/Communications/Local/LocalLoginService.cs @@ -55,7 +55,7 @@ namespace OpenSim.Region.Communications.Local public event LoginToRegionEvent OnLoginToRegion; - private LoginToRegionEvent handler001 = null; // OnLoginToRegion; + private LoginToRegionEvent handlerLoginToRegion = null; // OnLoginToRegion; public LocalLoginService(UserManagerBase userManager, string welcomeMess, CommunicationsLocal parent, NetworkServersInfo serversInfo, @@ -163,10 +163,10 @@ namespace OpenSim.Region.Communications.Local _login.StartPos = new LLVector3(128, 128, 70); _login.CapsPath = capsPath; - handler001 = OnLoginToRegion; - if (handler001 != null) + handlerLoginToRegion = OnLoginToRegion; + if (handlerLoginToRegion != null) { - handler001(currentRegion, _login); + handlerLoginToRegion(currentRegion, _login); } } else diff --git a/OpenSim/Region/Communications/OGS1/OGS1InterSimComms.cs b/OpenSim/Region/Communications/OGS1/OGS1InterSimComms.cs index d21852d173..2fce37eae6 100644 --- a/OpenSim/Region/Communications/OGS1/OGS1InterSimComms.cs +++ b/OpenSim/Region/Communications/OGS1/OGS1InterSimComms.cs @@ -59,13 +59,13 @@ namespace OpenSim.Region.Communications.OGS1 public event ChildAgentUpdate OnChildAgentUpdate; public event TellRegionToCloseChildConnection OnTellRegionToCloseChildConnection; - private InformRegionChild handler001 = null; // OnChildAgent; - private ExpectArrival handler002 = null; // OnArrival; - private InformRegionPrimGroup handler003 = null; // OnPrimGroupNear; - private PrimGroupArrival handler004 = null; // OnPrimGroupArrival; - private RegionUp handler005 = null; // OnRegionUp; - private ChildAgentUpdate handler006 = null; // OnChildAgentUpdate; - private TellRegionToCloseChildConnection handler007 = null; // OnTellRegionToCloseChildConnection; + private InformRegionChild handlerChildAgent = null; // OnChildAgent; + private ExpectArrival handlerArrival = null; // OnArrival; + private InformRegionPrimGroup handlerPrimGroupNear = null; // OnPrimGroupNear; + private PrimGroupArrival handlerPrimGroupArrival = null; // OnPrimGroupArrival; + private RegionUp handlerRegionUp = null; // OnRegionUp; + private ChildAgentUpdate handlerChildAgentUpdate = null; // OnChildAgentUpdate; + private TellRegionToCloseChildConnection handlerTellRegionToCloseChildConnection = null; // OnTellRegionToCloseChildConnection; static InterRegionSingleton() @@ -83,70 +83,70 @@ namespace OpenSim.Region.Communications.OGS1 public bool InformRegionOfChildAgent(ulong regionHandle, AgentCircuitData agentData) { - handler001 = OnChildAgent; - if (handler001 != null) + handlerChildAgent = OnChildAgent; + if (handlerChildAgent != null) { - return handler001(regionHandle, agentData); + return handlerChildAgent(regionHandle, agentData); } return false; } public bool RegionUp(SearializableRegionInfo sregion, ulong regionhandle) { - handler005 = OnRegionUp; - if (handler005 != null) + handlerRegionUp = OnRegionUp; + if (handlerRegionUp != null) { - return handler005(sregion, regionhandle); + return handlerRegionUp(sregion, regionhandle); } return false; } public bool ChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentUpdate) { - handler006 = OnChildAgentUpdate; - if (handler006 != null) + handlerChildAgentUpdate = OnChildAgentUpdate; + if (handlerChildAgentUpdate != null) { - return handler006(regionHandle, cAgentUpdate); + return handlerChildAgentUpdate(regionHandle, cAgentUpdate); } return false; } public bool ExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying) { - handler002 = OnArrival; - if (handler002 != null) + handlerArrival = OnArrival; + if (handlerArrival != null) { - return handler002(regionHandle, agentID, position, isFlying); + return handlerArrival(regionHandle, agentID, position, isFlying); } return false; } public bool InformRegionPrim(ulong regionHandle, LLUUID primID, LLVector3 position, bool isPhysical) { - handler003 = OnPrimGroupNear; - if (handler003 != null) + handlerPrimGroupNear = OnPrimGroupNear; + if (handlerPrimGroupNear != null) { - return handler003(regionHandle, primID, position, isPhysical); + return handlerPrimGroupNear(regionHandle, primID, position, isPhysical); } return false; } public bool ExpectPrimCrossing(ulong regionHandle, LLUUID primID, string objData) { - handler004 = OnPrimGroupArrival; - if (handler004 != null) + handlerPrimGroupArrival = OnPrimGroupArrival; + if (handlerPrimGroupArrival != null) { - return handler004(regionHandle, primID, objData); + return handlerPrimGroupArrival(regionHandle, primID, objData); } return false; } public bool TellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID) { - handler007 = OnTellRegionToCloseChildConnection; - if (handler007 != null) + handlerTellRegionToCloseChildConnection = OnTellRegionToCloseChildConnection; + if (handlerTellRegionToCloseChildConnection != null) { - return handler007(regionHandle, agentID); + return handlerTellRegionToCloseChildConnection(regionHandle, agentID); } return false; } diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs index fea6b2bb09..860f5fb69f 100644 --- a/OpenSim/Region/Environment/Scenes/InnerScene.cs +++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs @@ -47,7 +47,7 @@ namespace OpenSim.Region.Environment.Scenes #region Events public event PhysicsCrash UnRecoverableError; - private PhysicsCrash handler001 = null; + private PhysicsCrash handlerPhysicsCrash = null; #endregion @@ -716,10 +716,10 @@ namespace OpenSim.Region.Environment.Scenes public void physicsBasedCrash() { - handler001 = UnRecoverableError; - if (handler001 != null) + handlerPhysicsCrash = UnRecoverableError; + if (handlerPhysicsCrash != null) { - handler001(); + handlerPhysicsCrash(); } } diff --git a/OpenSim/Region/Environment/Scenes/SceneBase.cs b/OpenSim/Region/Environment/Scenes/SceneBase.cs index 3371912dcb..3f7edfbb36 100644 --- a/OpenSim/Region/Environment/Scenes/SceneBase.cs +++ b/OpenSim/Region/Environment/Scenes/SceneBase.cs @@ -160,9 +160,9 @@ namespace OpenSim.Region.Environment.Scenes public virtual void Restart(int seconds) { m_log.Error("[REGION]: passing Restart Message up the namespace"); - restart handler001 = OnRestart; - if (handler001 != null) - handler001(RegionInfo); + restart handlerPhysicsCrash = OnRestart; + if (handlerPhysicsCrash != null) + handlerPhysicsCrash(RegionInfo); } public virtual bool PresenceChildStatus(LLUUID avatarID) diff --git a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs index 8678f7a105..75e3cfd3af 100644 --- a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs @@ -58,14 +58,14 @@ namespace OpenSim.Region.Environment.Scenes public event ChildAgentUpdate OnChildAgentUpdate; public event RemoveKnownRegionsFromAvatarList OnRemoveKnownRegionFromAvatar; - private AgentCrossing handler001 = null; // OnAvatarCrossingIntoRegion; - private ExpectUserDelegate handler002 = null; // OnExpectUser; - private ExpectPrimDelegate handler003 = null; // OnExpectPrim; - private CloseAgentConnection handler004 = null; // OnCloseAgentConnection; - private PrimCrossing handler005 = null; // OnPrimCrossingIntoRegion; - private RegionUp handler006 = null; // OnRegionUp; - private ChildAgentUpdate handler007 = null; // OnChildAgentUpdate; - private RemoveKnownRegionsFromAvatarList handler008 = null; // OnRemoveKnownRegionFromAvatar; + private AgentCrossing handlerAvatarCrossingIntoRegion = null; // OnAvatarCrossingIntoRegion; + private ExpectUserDelegate handlerExpectUser = null; // OnExpectUser; + private ExpectPrimDelegate handlerExpectPrim = null; // OnExpectPrim; + private CloseAgentConnection handlerCloseAgentConnection = null; // OnCloseAgentConnection; + private PrimCrossing handlerPrimCrossingIntoRegion = null; // OnPrimCrossingIntoRegion; + private RegionUp handlerRegionUp = null; // OnRegionUp; + private ChildAgentUpdate handlerChildAgentUpdate = null; // OnChildAgentUpdate; + private RemoveKnownRegionsFromAvatarList handlerRemoveKnownRegionFromAvatar = null; // OnRemoveKnownRegionFromAvatar; public KillObjectDelegate KillObject; public string _debugRegionName = String.Empty; @@ -132,30 +132,30 @@ namespace OpenSim.Region.Environment.Scenes /// protected void NewUserConnection(ulong regionHandle, AgentCircuitData agent) { - handler002 = OnExpectUser; - if (handler002 != null) + handlerExpectUser = OnExpectUser; + if (handlerExpectUser != null) { //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: OnExpectUser Fired for User:" + agent.firstname + " " + agent.lastname); - handler002(regionHandle, agent); + handlerExpectUser(regionHandle, agent); } } protected bool newRegionUp(RegionInfo region) { - handler006 = OnRegionUp; - if (handler006 != null) + handlerRegionUp = OnRegionUp; + if (handlerRegionUp != null) { //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: newRegionUp Fired for User:" + region.RegionName); - handler006(region); + handlerRegionUp(region); } return true; } protected bool ChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentData) { - handler007 = OnChildAgentUpdate; - if (handler007 != null) - handler007(regionHandle, cAgentData); + handlerChildAgentUpdate = OnChildAgentUpdate; + if (handlerChildAgentUpdate != null) + handlerChildAgentUpdate(regionHandle, cAgentData); return true; @@ -163,39 +163,39 @@ namespace OpenSim.Region.Environment.Scenes protected void AgentCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying) { - handler001 = OnAvatarCrossingIntoRegion; - if (handler001 != null) + handlerAvatarCrossingIntoRegion = OnAvatarCrossingIntoRegion; + if (handlerAvatarCrossingIntoRegion != null) { - handler001(regionHandle, agentID, position, isFlying); + handlerAvatarCrossingIntoRegion(regionHandle, agentID, position, isFlying); } } protected void IncomingPrimCrossing(ulong regionHandle, LLUUID primID, String objXMLData) { - handler003 = OnExpectPrim; - if (handler003 != null) + handlerExpectPrim = OnExpectPrim; + if (handlerExpectPrim != null) { - handler003(regionHandle, primID, objXMLData); + handlerExpectPrim(regionHandle, primID, objXMLData); } } protected void PrimCrossing(ulong regionHandle, LLUUID primID, LLVector3 position, bool isPhysical) { - handler005 = OnPrimCrossingIntoRegion; - if (handler005 != null) + handlerPrimCrossingIntoRegion = OnPrimCrossingIntoRegion; + if (handlerPrimCrossingIntoRegion != null) { - handler005(regionHandle, primID, position, isPhysical); + handlerPrimCrossingIntoRegion(regionHandle, primID, position, isPhysical); } } protected bool CloseConnection(ulong regionHandle, LLUUID agentID) { m_log.Info("[INTERREGION]: Incoming Agent Close Request for agent: " + agentID.ToString()); - handler004 = OnCloseAgentConnection; - if (handler004 != null) + handlerCloseAgentConnection = OnCloseAgentConnection; + if (handlerCloseAgentConnection != null) { - return handler004(regionHandle, agentID); + return handlerCloseAgentConnection(regionHandle, agentID); } return false; } @@ -437,10 +437,10 @@ namespace OpenSim.Region.Environment.Scenes // We remove the list of known regions from the agent's known region list through an event // to scene, because, if an agent logged of, it's likely that there will be no scene presence // by the time we get to this part of the method. - handler008 = OnRemoveKnownRegionFromAvatar; - if (handler008 != null) + handlerRemoveKnownRegionFromAvatar = OnRemoveKnownRegionFromAvatar; + if (handlerRemoveKnownRegionFromAvatar != null) { - handler008(agentID, regionlst); + handlerRemoveKnownRegionFromAvatar(agentID, regionlst); } } diff --git a/OpenSim/Region/Environment/Scenes/SceneEvents.cs b/OpenSim/Region/Environment/Scenes/SceneEvents.cs index 96b3ccb436..ac8f91ed51 100644 --- a/OpenSim/Region/Environment/Scenes/SceneEvents.cs +++ b/OpenSim/Region/Environment/Scenes/SceneEvents.cs @@ -164,15 +164,15 @@ namespace OpenSim.Region.Environment.Scenes /* Designated Event Deletage Instances */ - private ScriptChangedEvent handler001 = null; //OnScriptChangedEvent; - private ClientMovement handler002 = null; //OnClientMovement; - private OnPermissionErrorDelegate handler003 = null; //OnPermissionError; - private OnPluginConsoleDelegate handler004 = null; //OnPluginConsole; - private OnFrameDelegate handler005 = null; //OnFrame; - private OnNewClientDelegate handler006 = null; //OnNewClient; - private OnNewPresenceDelegate handler007 = null; //OnNewPresence; - private OnRemovePresenceDelegate handler008 = null; //OnRemovePresence; - private OnBackupDelegate handler009 = null; //OnBackup; + private ScriptChangedEvent handlerScriptChangedEvent = null; //OnScriptChangedEvent; + private ClientMovement handlerClientMovement = null; //OnClientMovement; + private OnPermissionErrorDelegate handlerPermissionError = null; //OnPermissionError; + private OnPluginConsoleDelegate handlerPluginConsole = null; //OnPluginConsole; + private OnFrameDelegate handlerFrame = null; //OnFrame; + private OnNewClientDelegate handlerNewClient = null; //OnNewClient; + private OnNewPresenceDelegate handlerNewPresence = null; //OnNewPresence; + private OnRemovePresenceDelegate handlerRemovePresence = null; //OnRemovePresence; + private OnBackupDelegate handlerBackup = null; //OnBackup; private OnParcelPrimCountUpdateDelegate handlerParcelPrimCountUpdate = null; //OnParcelPrimCountUpdate; private MoneyTransferEvent handlerMoneyTransfer = null; //OnMoneyTransfer; private OnParcelPrimCountAddDelegate handlerParcelPrimCountAdd = null; //OnParcelPrimCountAdd; @@ -192,70 +192,70 @@ namespace OpenSim.Region.Environment.Scenes public void TriggerOnScriptChangedEvent(uint localID, uint change) { - handler001 = OnScriptChangedEvent; - if (handler001 != null) - handler001(localID, change); + handlerScriptChangedEvent = OnScriptChangedEvent; + if (handlerScriptChangedEvent != null) + handlerScriptChangedEvent(localID, change); } public void TriggerOnClientMovement(ScenePresence avatar) { - handler002 = OnClientMovement; - if (handler002 != null) - handler002(avatar); + handlerClientMovement = OnClientMovement; + if (handlerClientMovement != null) + handlerClientMovement(avatar); } public void TriggerPermissionError(LLUUID user, string reason) { - handler003 = OnPermissionError; - if (handler003 != null) - handler003(user, reason); + handlerPermissionError = OnPermissionError; + if (handlerPermissionError != null) + handlerPermissionError(user, reason); } public void TriggerOnPluginConsole(string[] args) { - handler004 = OnPluginConsole; - if (handler004 != null) - handler004(args); + handlerPluginConsole = OnPluginConsole; + if (handlerPluginConsole != null) + handlerPluginConsole(args); } public void TriggerOnFrame() { - handler005 = OnFrame; - if (handler005 != null) + handlerFrame = OnFrame; + if (handlerFrame != null) { - handler005(); + handlerFrame(); } } public void TriggerOnNewClient(IClientAPI client) { - handler006 = OnNewClient; - if (handler006 != null) - handler006(client); + handlerNewClient = OnNewClient; + if (handlerNewClient != null) + handlerNewClient(client); } public void TriggerOnNewPresence(ScenePresence presence) { - handler007 = OnNewPresence; - if (handler007 != null) - handler007(presence); + handlerNewPresence = OnNewPresence; + if (handlerNewPresence != null) + handlerNewPresence(presence); } public void TriggerOnRemovePresence(LLUUID agentId) { - handler008 = OnRemovePresence; - if (handler008 != null) + handlerRemovePresence = OnRemovePresence; + if (handlerRemovePresence != null) { - handler008(agentId); + handlerRemovePresence(agentId); } } public void TriggerOnBackup(IRegionDataStore dstore) { - handler009 = OnBackup; - if (handler009 != null) + handlerBackup = OnBackup; + if (handlerBackup != null) { - handler009(dstore); + handlerBackup(dstore); } } diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index 713c3ba0d7..4cc130ec31 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs @@ -54,7 +54,7 @@ namespace OpenSim.Region.Environment.Scenes protected ulong m_regionHandle; public event PrimCountTaintedDelegate OnPrimCountTainted; - private PrimCountTaintedDelegate handler001 = null; + private PrimCountTaintedDelegate handlerPrimCountTainted = null; /// /// Signal whether the non-inventory attributes of any prims in the group have changed @@ -1534,10 +1534,10 @@ namespace OpenSim.Region.Environment.Scenes /// public void TriggerTainted() { - handler001 = OnPrimCountTainted; - if (handler001 != null) + handlerPrimCountTainted = OnPrimCountTainted; + if (handlerPrimCountTainted != null) { - handler001(); + handlerPrimCountTainted(); } } diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index ef23432ead..2c201ba71a 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs @@ -116,7 +116,7 @@ namespace OpenSim.Region.Environment.Scenes private readonly List m_knownChildRegions = new List(); //neighbouring regions we have enabled a child agent in - private SignificantClientMovement handler001 = null; //OnSignificantClientMovement; + private SignificantClientMovement handlerSignificantClientMovement = null; //OnSignificantClientMovement; /// @@ -1484,10 +1484,10 @@ namespace OpenSim.Region.Environment.Scenes if (Util.GetDistanceTo(AbsolutePosition, posLastSignificantMove) > 0.5) { posLastSignificantMove = AbsolutePosition; - handler001 = OnSignificantClientMovement; - if (handler001 != null) + handlerSignificantClientMovement = OnSignificantClientMovement; + if (handlerSignificantClientMovement != null) { - handler001(m_controllingClient); + handlerSignificantClientMovement(m_controllingClient); m_scene.NotifyMyCoarseLocationChange(); } } diff --git a/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs b/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs index d4868f3cf7..382618b7cf 100644 --- a/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs +++ b/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs @@ -39,7 +39,7 @@ namespace OpenSim.Region.Environment.Scenes public event SendStatResult OnSendStatsResult; - private SendStatResult handler001 = null; + private SendStatResult handlerSendStatResult = null; private enum Stats : uint { @@ -247,10 +247,10 @@ namespace OpenSim.Region.Environment.Scenes statpack.Stat = sb; - handler001 = OnSendStatsResult; - if (handler001 != null) + handlerSendStatResult = OnSendStatsResult; + if (handlerSendStatResult != null) { - handler001(statpack); + handlerSendStatResult(statpack); } resetvalues(); m_report.Enabled = true;