Add the name of a deleted object to the console output
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			@ -203,7 +203,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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            foreach (SceneObjectGroup g in deletes)
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            {
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                m_console.OutputFormat("Deleting object {0}", g.UUID);
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                m_console.OutputFormat("Deleting object {0} {1}", g.UUID, g.Name);
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                m_scene.DeleteSceneObject(g, false);
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            }
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        }
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