Copied the Util.ReadSettingsFromIniFile method from the branch to trunk.
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7a2985b441
commit
77b70759a6
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@ -26,6 +26,7 @@
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*/
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using System;
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using System.Collections.Generic;
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using System.Data;
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using System.Globalization;
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using System.IO;
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@ -931,5 +932,65 @@ namespace OpenSim.Framework
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return displayConnectionString;
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}
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public static T ReadSettingsFromIniFile<T>(IConfig config, T settingsClass)
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{
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Type settingsType = settingsClass.GetType();
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FieldInfo[] fieldInfos = settingsType.GetFields();
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foreach (FieldInfo fieldInfo in fieldInfos)
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{
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if (fieldInfo.FieldType == typeof(System.String))
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{
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fieldInfo.SetValue(settingsClass, config.Get(fieldInfo.Name, (string)fieldInfo.GetValue(settingsClass)));
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}
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else if (fieldInfo.FieldType == typeof(System.Boolean))
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{
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fieldInfo.SetValue(settingsClass, config.GetBoolean(fieldInfo.Name, (bool)fieldInfo.GetValue(settingsClass)));
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}
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else if (fieldInfo.FieldType == typeof(System.Int32))
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{
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fieldInfo.SetValue(settingsClass, config.GetInt(fieldInfo.Name, (int)fieldInfo.GetValue(settingsClass)));
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}
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else if (fieldInfo.FieldType == typeof(System.Single))
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{
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fieldInfo.SetValue(settingsClass, config.GetFloat(fieldInfo.Name, (float)fieldInfo.GetValue(settingsClass)));
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}
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else if (fieldInfo.FieldType == typeof(System.UInt32))
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{
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fieldInfo.SetValue(settingsClass, System.Convert.ToUInt32(config.Get(fieldInfo.Name, ((uint)fieldInfo.GetValue(settingsClass)).ToString())));
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}
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}
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PropertyInfo[] propertyInfos = settingsType.GetProperties();
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foreach (PropertyInfo propInfo in propertyInfos)
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{
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if ((propInfo.CanRead) && (propInfo.CanWrite))
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{
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if (propInfo.PropertyType == typeof(System.String))
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{
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propInfo.SetValue(settingsClass, config.Get(propInfo.Name, (string)propInfo.GetValue(settingsClass, null)), null);
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}
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else if (propInfo.PropertyType == typeof(System.Boolean))
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{
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propInfo.SetValue(settingsClass, config.GetBoolean(propInfo.Name, (bool)propInfo.GetValue(settingsClass, null)), null);
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}
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else if (propInfo.PropertyType == typeof(System.Int32))
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{
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propInfo.SetValue(settingsClass, config.GetInt(propInfo.Name, (int)propInfo.GetValue(settingsClass, null)), null);
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}
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else if (propInfo.PropertyType == typeof(System.Single))
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{
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propInfo.SetValue(settingsClass, config.GetFloat(propInfo.Name, (float)propInfo.GetValue(settingsClass, null)), null);
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}
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if (propInfo.PropertyType == typeof(System.UInt32))
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{
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propInfo.SetValue(settingsClass, System.Convert.ToUInt32(config.Get(propInfo.Name, ((uint)propInfo.GetValue(settingsClass, null)).ToString())), null);
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}
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}
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}
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return settingsClass;
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}
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}
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}
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