Work on TeleportStart: renamed method from TeleportLocationStart to TeleportStart, and now sending this upon all teleports, not just some, and in the right place (EntityTransferModule).

soprefactor
Diva Canto 2010-08-16 11:33:59 -07:00
parent f219e320bc
commit 77de28965a
13 changed files with 27 additions and 24 deletions

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@ -1015,7 +1015,7 @@ namespace OpenSim.Client.MXP.ClientStack
// Need to translate to MXP somehow
}
public void SendTeleportLocationStart()
public void SendTeleportStart(uint flags)
{
// Need to translate to MXP somehow
}

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@ -573,7 +573,7 @@ namespace OpenSim.Client.Sirikata.ClientStack
throw new System.NotImplementedException();
}
public void SendTeleportLocationStart()
public void SendTeleportStart(uint flags)
{
throw new System.NotImplementedException();
}

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@ -579,7 +579,7 @@ namespace OpenSim.Client.VWoHTTP.ClientStack
throw new System.NotImplementedException();
}
public void SendTeleportLocationStart()
public void SendTeleportStart(uint flags)
{
throw new System.NotImplementedException();
}

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@ -1011,7 +1011,7 @@ namespace OpenSim.Framework
uint flags, string capsURL);
void SendTeleportFailed(string reason);
void SendTeleportLocationStart();
void SendTeleportStart(uint flags);
void SendMoneyBalance(UUID transaction, bool success, byte[] description, int balance);
void SendPayPrice(UUID objectID, int[] payPrice);

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@ -1432,16 +1432,27 @@ namespace OpenSim.Region.ClientStack.LindenUDP
/// <summary>
///
/// </summary>
public void SendTeleportLocationStart()
public void SendTeleportStart(uint flags)
{
//TeleportStartPacket tpStart = (TeleportStartPacket)PacketPool.Instance.GetPacket(PacketType.TeleportStart);
TeleportStartPacket tpStart = new TeleportStartPacket();
tpStart.Info.TeleportFlags = 16; // Teleport via location
TeleportStartPacket tpStart = (TeleportStartPacket)PacketPool.Instance.GetPacket(PacketType.TeleportStart);
//TeleportStartPacket tpStart = new TeleportStartPacket();
tpStart.Info.TeleportFlags = flags; //16; // Teleport via location
// Hack to get this out immediately and skip throttles
OutPacket(tpStart, ThrottleOutPacketType.Unknown);
}
public void SendTeleportProgress(uint flags, string message)
{
TeleportProgressPacket tpProgress = (TeleportProgressPacket)PacketPool.Instance.GetPacket(PacketType.TeleportProgress);
tpProgress.AgentData.AgentID = this.AgentId;
tpProgress.Info.TeleportFlags = flags;
tpProgress.Info.Message = Util.StringToBytes256(message);
// Hack to get this out immediately and skip throttles
OutPacket(tpProgress, ThrottleOutPacketType.Unknown);
}
public void SendMoneyBalance(UUID transaction, bool success, byte[] description, int balance)
{
MoneyBalanceReplyPacket money = (MoneyBalanceReplyPacket)PacketPool.Instance.GetPacket(PacketType.MoneyBalanceReply);

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@ -174,9 +174,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
position.Z = newPosZ;
}
// Only send this if the event queue is null
if (eq == null)
sp.ControllingClient.SendTeleportLocationStart();
sp.ControllingClient.SendTeleportStart(teleportFlags);
sp.ControllingClient.SendLocalTeleport(position, lookAt, teleportFlags);
sp.Teleport(position);
@ -257,9 +255,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
ulong destinationHandle = finalDestination.RegionHandle;
if (eq == null)
sp.ControllingClient.SendTeleportLocationStart();
// Let's do DNS resolution only once in this process, please!
// This may be a costly operation. The reg.ExternalEndPoint field is not a passive field,
// it's actually doing a lot of work.
@ -277,6 +272,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
return;
}
sp.ControllingClient.SendTeleportStart(teleportFlags);
// the avatar.Close below will clear the child region list. We need this below for (possibly)
// closing the child agents, so save it here (we need a copy as it is Clear()-ed).
//List<ulong> childRegions = new List<ulong>(avatar.GetKnownRegionList());
@ -320,6 +317,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
if (NeedsNewAgent(oldRegionX, newRegionX, oldRegionY, newRegionY))
{
#region IP Translation for NAT
IClientIPEndpoint ipepClient;
if (sp.ClientView.TryGet(out ipepClient))

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@ -343,7 +343,6 @@ namespace OpenSim.Region.CoreModules.World.Estate
{
if (!s.IsChildAgent)
{
s.ControllingClient.SendTeleportLocationStart();
m_scene.TeleportClientHome(user, s.ControllingClient);
}
}
@ -478,7 +477,6 @@ namespace OpenSim.Region.CoreModules.World.Estate
ScenePresence s = m_scene.GetScenePresence(prey);
if (s != null)
{
s.ControllingClient.SendTeleportLocationStart();
m_scene.TeleportClientHome(prey, s.ControllingClient);
}
}
@ -498,7 +496,6 @@ namespace OpenSim.Region.CoreModules.World.Estate
// Also make sure they are actually in the region
if (p != null && !p.IsChildAgent)
{
p.ControllingClient.SendTeleportLocationStart();
m_scene.TeleportClientHome(p.UUID, p.ControllingClient);
}
}

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@ -520,7 +520,7 @@ namespace OpenSim.Region.Examples.SimpleModule
{
}
public virtual void SendTeleportLocationStart()
public virtual void SendTeleportStart(uint flags)
{
}

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@ -1035,7 +1035,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
}
public void SendTeleportLocationStart()
public void SendTeleportStart(uint flags)
{
}

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@ -611,7 +611,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
{
}
public virtual void SendTeleportLocationStart()
public virtual void SendTeleportStart(uint flags)
{
}

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@ -4070,7 +4070,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (m_host.OwnerID == World.LandChannel.GetLandObject(
presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID)
{
presence.ControllingClient.SendTeleportLocationStart();
World.TeleportClientHome(agentId, presence.ControllingClient);
}
}

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@ -664,7 +664,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
regionName = regInfo.RegionName;
}
}
presence.ControllingClient.SendTeleportLocationStart();
World.RequestTeleportLocation(presence.ControllingClient, regionName,
new Vector3((float)position.x, (float)position.y, (float)position.z),
new Vector3((float)lookat.x, (float)lookat.y, (float)lookat.z), (uint)TPFlags.ViaLocation);
@ -696,7 +695,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
== World.LandChannel.GetLandObject(
presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID)
{
presence.ControllingClient.SendTeleportLocationStart();
World.RequestTeleportLocation(presence.ControllingClient, regionHandle,
new Vector3((float)position.x, (float)position.y, (float)position.z),
new Vector3((float)lookat.x, (float)lookat.y, (float)lookat.z), (uint)TPFlags.ViaLocation);

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@ -614,7 +614,7 @@ namespace OpenSim.Tests.Common.Mock
{
}
public virtual void SendTeleportLocationStart()
public virtual void SendTeleportStart(uint flags)
{
}