* refactor: split out AssetXferUploader
parent
1f53099136
commit
77eac708fa
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@ -202,7 +202,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
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//Console.WriteLine("asset upload of " + assetID);
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AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId);
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AgentAssetTransactions.AssetXferUploader uploader = transactions.RequestXferUploader(transaction);
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AssetXferUploader uploader = transactions.RequestXferUploader(transaction);
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if (uploader != null)
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{
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uploader.Initialise(remoteClient, assetID, transaction, type, data, storeLocal, tempFile);
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@ -27,13 +27,8 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Reflection;
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using log4net;
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using OpenMetaverse;
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using OpenMetaverse.Packets;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Region.Environment.Scenes;
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namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
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@ -143,284 +138,5 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
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return null;
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}
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// Nested Types
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#region Nested type: AssetXferUploader
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public class AssetXferUploader
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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// Fields
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public bool AddToInventory;
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public AssetBase Asset;
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public UUID InventFolder = UUID.Zero;
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private sbyte invType = 0;
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private bool m_createItem = false;
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private string m_description = String.Empty;
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private bool m_dumpAssetToFile;
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private bool m_finished = false;
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private string m_name = String.Empty;
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private bool m_storeLocal;
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private AgentAssetTransactions m_userTransactions;
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private uint nextPerm = 0;
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private IClientAPI ourClient;
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public UUID TransactionID = UUID.Zero;
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private sbyte type = 0;
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public bool UploadComplete;
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private byte wearableType = 0;
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public ulong XferID;
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public AssetXferUploader(AgentAssetTransactions transactions, bool dumpAssetToFile)
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{
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m_userTransactions = transactions;
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m_dumpAssetToFile = dumpAssetToFile;
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}
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/// <summary>
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/// Process transfer data received from the client.
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/// </summary>
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/// <param name="xferID"></param>
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/// <param name="packetID"></param>
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/// <param name="data"></param>
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/// <returns>True if the transfer is complete, false otherwise or if the xferID was not valid</returns>
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public bool HandleXferPacket(ulong xferID, uint packetID, byte[] data)
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{
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if (XferID == xferID)
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{
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if (Asset.Data.Length > 1)
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{
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byte[] destinationArray = new byte[Asset.Data.Length + data.Length];
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Array.Copy(Asset.Data, 0, destinationArray, 0, Asset.Data.Length);
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Array.Copy(data, 0, destinationArray, Asset.Data.Length, data.Length);
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Asset.Data = destinationArray;
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}
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else
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{
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byte[] buffer2 = new byte[data.Length - 4];
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Array.Copy(data, 4, buffer2, 0, data.Length - 4);
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Asset.Data = buffer2;
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}
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ourClient.SendConfirmXfer(xferID, packetID);
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if ((packetID & 0x80000000) != 0)
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{
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SendCompleteMessage();
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return true;
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}
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}
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return false;
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}
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/// <summary>
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/// Initialise asset transfer from the client
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/// </summary>
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/// <param name="xferID"></param>
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/// <param name="packetID"></param>
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/// <param name="data"></param>
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/// <returns>True if the transfer is complete, false otherwise</returns>
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public bool Initialise(IClientAPI remoteClient, UUID assetID, UUID transaction, sbyte type, byte[] data,
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bool storeLocal, bool tempFile)
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{
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ourClient = remoteClient;
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Asset = new AssetBase();
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Asset.FullID = assetID;
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Asset.Type = type;
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Asset.Data = data;
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Asset.Name = "blank";
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Asset.Description = "empty";
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Asset.Local = storeLocal;
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Asset.Temporary = tempFile;
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TransactionID = transaction;
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m_storeLocal = storeLocal;
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if (Asset.Data.Length > 2)
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{
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SendCompleteMessage();
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return true;
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}
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else
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{
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RequestStartXfer();
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}
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return false;
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}
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protected void RequestStartXfer()
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{
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UploadComplete = false;
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XferID = Util.GetNextXferID();
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ourClient.SendXferRequest(XferID, Asset.Type, Asset.FullID, 0, new byte[0]);
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}
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protected void SendCompleteMessage()
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{
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UploadComplete = true;
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ourClient.SendAssetUploadCompleteMessage(Asset.Type, true, Asset.FullID);
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m_finished = true;
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if (m_createItem)
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{
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DoCreateItem();
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}
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else if (m_storeLocal)
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{
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m_userTransactions.Manager.MyScene.CommsManager.AssetCache.AddAsset(Asset);
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}
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m_log.DebugFormat("[ASSET TRANSACTIONS]: Uploaded asset data for transaction {0}", TransactionID);
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if (m_dumpAssetToFile)
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{
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DateTime now = DateTime.Now;
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string filename =
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String.Format("{6}_{7}_{0:d2}{1:d2}{2:d2}_{3:d2}{4:d2}{5:d2}.dat", now.Year, now.Month, now.Day,
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now.Hour, now.Minute, now.Second, Asset.Name, Asset.Type);
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SaveAssetToFile(filename, Asset.Data);
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}
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}
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private void SaveAssetToFile(string filename, byte[] data)
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{
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string assetPath = "UserAssets";
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if (!Directory.Exists(assetPath))
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{
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Directory.CreateDirectory(assetPath);
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}
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FileStream fs = File.Create(Path.Combine(assetPath, filename));
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BinaryWriter bw = new BinaryWriter(fs);
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bw.Write(data);
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bw.Close();
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fs.Close();
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}
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public void RequestCreateInventoryItem(IClientAPI remoteClient, UUID transactionID, UUID folderID,
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uint callbackID, string description, string name, sbyte invType,
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sbyte type, byte wearableType, uint nextOwnerMask)
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{
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if (TransactionID == transactionID)
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{
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InventFolder = folderID;
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m_name = name;
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m_description = description;
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this.type = type;
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this.invType = invType;
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this.wearableType = wearableType;
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nextPerm = nextOwnerMask;
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Asset.Name = name;
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Asset.Description = description;
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Asset.Type = type;
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m_createItem = true;
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if (m_finished)
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{
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DoCreateItem();
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}
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}
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}
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public void RequestUpdateInventoryItem(IClientAPI remoteClient, UUID transactionID,
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InventoryItemBase item)
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{
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if (TransactionID == transactionID)
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{
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CachedUserInfo userInfo =
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m_userTransactions.Manager.MyScene.CommsManager.UserProfileCacheService.GetUserDetails(
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remoteClient.AgentId);
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if (userInfo != null)
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{
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UUID assetID = UUID.Combine(transactionID, remoteClient.SecureSessionId);
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AssetBase asset
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= m_userTransactions.Manager.MyScene.CommsManager.AssetCache.GetAsset(
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assetID, (item.AssetType == (int) AssetType.Texture ? true : false));
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if (asset == null)
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{
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asset = m_userTransactions.GetTransactionAsset(transactionID);
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}
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if (asset != null && asset.FullID == assetID)
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{
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// Assets never get updated, new ones get created
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asset.FullID = UUID.Random();
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asset.Name = item.Name;
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asset.Description = item.Description;
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asset.Type = (sbyte) item.AssetType;
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item.AssetID = asset.FullID;
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m_userTransactions.Manager.MyScene.CommsManager.AssetCache.AddAsset(Asset);
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}
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userInfo.UpdateItem(item);
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}
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}
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}
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public void RequestUpdateTaskInventoryItem(
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IClientAPI remoteClient, SceneObjectPart part, UUID transactionID, TaskInventoryItem item)
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{
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m_log.DebugFormat(
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"[ASSET TRANSACTIONS]: Updating task item {0} in {1} with asset in transaction {2}",
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item.Name, part.Name, transactionID);
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Asset.Name = item.Name;
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Asset.Description = item.Description;
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Asset.Type = (sbyte) item.Type;
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item.AssetID = Asset.FullID;
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m_userTransactions.Manager.MyScene.CommsManager.AssetCache.AddAsset(Asset);
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if (part.UpdateInventoryItem(item))
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part.GetProperties(remoteClient);
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}
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private void DoCreateItem()
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{
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//really need to fix this call, if lbsa71 saw this he would die.
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m_userTransactions.Manager.MyScene.CommsManager.AssetCache.AddAsset(Asset);
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CachedUserInfo userInfo =
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m_userTransactions.Manager.MyScene.CommsManager.UserProfileCacheService.GetUserDetails(ourClient.AgentId);
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if (userInfo != null)
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{
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InventoryItemBase item = new InventoryItemBase();
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item.Owner = ourClient.AgentId;
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item.Creator = ourClient.AgentId;
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item.ID = UUID.Random();
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item.AssetID = Asset.FullID;
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item.Description = m_description;
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item.Name = m_name;
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item.AssetType = type;
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item.InvType = invType;
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item.Folder = InventFolder;
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item.BasePermissions = 0x7fffffff;
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item.CurrentPermissions = 0x7fffffff;
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item.EveryOnePermissions=0;
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item.NextPermissions = nextPerm;
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item.Flags = (uint) wearableType;
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userInfo.AddItem(item);
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ourClient.SendInventoryItemCreateUpdate(item);
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}
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}
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public AssetBase GetAssetData()
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{
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if (m_finished)
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{
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return Asset;
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}
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return null;
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}
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}
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#endregion
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}
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}
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@ -0,0 +1,311 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.IO;
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using System.Reflection;
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using log4net;
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using OpenMetaverse;
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using OpenMetaverse.Packets;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Region.Environment.Scenes;
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namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
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{
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public class AssetXferUploader
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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public bool AddToInventory;
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public AssetBase Asset;
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public UUID InventFolder = UUID.Zero;
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private sbyte invType = 0;
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private bool m_createItem = false;
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private string m_description = String.Empty;
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private bool m_dumpAssetToFile;
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private bool m_finished = false;
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private string m_name = String.Empty;
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private bool m_storeLocal;
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private AgentAssetTransactions m_userTransactions;
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private uint nextPerm = 0;
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private IClientAPI ourClient;
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public UUID TransactionID = UUID.Zero;
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private sbyte type = 0;
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public bool UploadComplete;
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private byte wearableType = 0;
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public ulong XferID;
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public AssetXferUploader(AgentAssetTransactions transactions, bool dumpAssetToFile)
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{
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m_userTransactions = transactions;
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m_dumpAssetToFile = dumpAssetToFile;
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}
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/// <summary>
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/// Process transfer data received from the client.
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/// </summary>
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/// <param name="xferID"></param>
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/// <param name="packetID"></param>
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/// <param name="data"></param>
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/// <returns>True if the transfer is complete, false otherwise or if the xferID was not valid</returns>
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public bool HandleXferPacket(ulong xferID, uint packetID, byte[] data)
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{
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if (XferID == xferID)
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{
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if (Asset.Data.Length > 1)
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{
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byte[] destinationArray = new byte[Asset.Data.Length + data.Length];
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Array.Copy(Asset.Data, 0, destinationArray, 0, Asset.Data.Length);
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Array.Copy(data, 0, destinationArray, Asset.Data.Length, data.Length);
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Asset.Data = destinationArray;
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}
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else
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{
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byte[] buffer2 = new byte[data.Length - 4];
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Array.Copy(data, 4, buffer2, 0, data.Length - 4);
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Asset.Data = buffer2;
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}
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ourClient.SendConfirmXfer(xferID, packetID);
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if ((packetID & 0x80000000) != 0)
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{
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SendCompleteMessage();
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return true;
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}
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}
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return false;
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}
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/// <summary>
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/// Initialise asset transfer from the client
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/// </summary>
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/// <param name="xferID"></param>
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/// <param name="packetID"></param>
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/// <param name="data"></param>
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/// <returns>True if the transfer is complete, false otherwise</returns>
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public bool Initialise(IClientAPI remoteClient, UUID assetID, UUID transaction, sbyte type, byte[] data,
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bool storeLocal, bool tempFile)
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{
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ourClient = remoteClient;
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Asset = new AssetBase();
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Asset.FullID = assetID;
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Asset.Type = type;
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Asset.Data = data;
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Asset.Name = "blank";
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Asset.Description = "empty";
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Asset.Local = storeLocal;
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Asset.Temporary = tempFile;
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TransactionID = transaction;
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m_storeLocal = storeLocal;
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if (Asset.Data.Length > 2)
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{
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SendCompleteMessage();
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return true;
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}
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else
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{
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RequestStartXfer();
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}
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return false;
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}
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protected void RequestStartXfer()
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{
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UploadComplete = false;
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XferID = Util.GetNextXferID();
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ourClient.SendXferRequest(XferID, Asset.Type, Asset.FullID, 0, new byte[0]);
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}
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protected void SendCompleteMessage()
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{
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UploadComplete = true;
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ourClient.SendAssetUploadCompleteMessage(Asset.Type, true, Asset.FullID);
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m_finished = true;
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if (m_createItem)
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{
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DoCreateItem();
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}
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else if (m_storeLocal)
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{
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m_userTransactions.Manager.MyScene.CommsManager.AssetCache.AddAsset(Asset);
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}
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m_log.DebugFormat("[ASSET TRANSACTIONS]: Uploaded asset data for transaction {0}", TransactionID);
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if (m_dumpAssetToFile)
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{
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DateTime now = DateTime.Now;
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string filename =
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String.Format("{6}_{7}_{0:d2}{1:d2}{2:d2}_{3:d2}{4:d2}{5:d2}.dat", now.Year, now.Month, now.Day,
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now.Hour, now.Minute, now.Second, Asset.Name, Asset.Type);
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SaveAssetToFile(filename, Asset.Data);
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}
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}
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private void SaveAssetToFile(string filename, byte[] data)
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{
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string assetPath = "UserAssets";
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if (!Directory.Exists(assetPath))
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{
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Directory.CreateDirectory(assetPath);
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}
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FileStream fs = File.Create(Path.Combine(assetPath, filename));
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BinaryWriter bw = new BinaryWriter(fs);
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bw.Write(data);
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bw.Close();
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fs.Close();
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}
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public void RequestCreateInventoryItem(IClientAPI remoteClient, UUID transactionID, UUID folderID,
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uint callbackID, string description, string name, sbyte invType,
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sbyte type, byte wearableType, uint nextOwnerMask)
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{
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||||
if (TransactionID == transactionID)
|
||||
{
|
||||
InventFolder = folderID;
|
||||
m_name = name;
|
||||
m_description = description;
|
||||
this.type = type;
|
||||
this.invType = invType;
|
||||
this.wearableType = wearableType;
|
||||
nextPerm = nextOwnerMask;
|
||||
Asset.Name = name;
|
||||
Asset.Description = description;
|
||||
Asset.Type = type;
|
||||
m_createItem = true;
|
||||
|
||||
if (m_finished)
|
||||
{
|
||||
DoCreateItem();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void RequestUpdateInventoryItem(IClientAPI remoteClient, UUID transactionID,
|
||||
InventoryItemBase item)
|
||||
{
|
||||
if (TransactionID == transactionID)
|
||||
{
|
||||
CachedUserInfo userInfo =
|
||||
m_userTransactions.Manager.MyScene.CommsManager.UserProfileCacheService.GetUserDetails(
|
||||
remoteClient.AgentId);
|
||||
|
||||
if (userInfo != null)
|
||||
{
|
||||
UUID assetID = UUID.Combine(transactionID, remoteClient.SecureSessionId);
|
||||
|
||||
AssetBase asset
|
||||
= m_userTransactions.Manager.MyScene.CommsManager.AssetCache.GetAsset(
|
||||
assetID, (item.AssetType == (int) AssetType.Texture ? true : false));
|
||||
|
||||
if (asset == null)
|
||||
{
|
||||
asset = m_userTransactions.GetTransactionAsset(transactionID);
|
||||
}
|
||||
|
||||
if (asset != null && asset.FullID == assetID)
|
||||
{
|
||||
// Assets never get updated, new ones get created
|
||||
asset.FullID = UUID.Random();
|
||||
asset.Name = item.Name;
|
||||
asset.Description = item.Description;
|
||||
asset.Type = (sbyte) item.AssetType;
|
||||
item.AssetID = asset.FullID;
|
||||
|
||||
m_userTransactions.Manager.MyScene.CommsManager.AssetCache.AddAsset(Asset);
|
||||
}
|
||||
|
||||
userInfo.UpdateItem(item);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void RequestUpdateTaskInventoryItem(
|
||||
IClientAPI remoteClient, SceneObjectPart part, UUID transactionID, TaskInventoryItem item)
|
||||
{
|
||||
m_log.DebugFormat(
|
||||
"[ASSET TRANSACTIONS]: Updating task item {0} in {1} with asset in transaction {2}",
|
||||
item.Name, part.Name, transactionID);
|
||||
|
||||
Asset.Name = item.Name;
|
||||
Asset.Description = item.Description;
|
||||
Asset.Type = (sbyte) item.Type;
|
||||
item.AssetID = Asset.FullID;
|
||||
|
||||
m_userTransactions.Manager.MyScene.CommsManager.AssetCache.AddAsset(Asset);
|
||||
|
||||
if (part.UpdateInventoryItem(item))
|
||||
part.GetProperties(remoteClient);
|
||||
}
|
||||
|
||||
private void DoCreateItem()
|
||||
{
|
||||
//really need to fix this call, if lbsa71 saw this he would die.
|
||||
m_userTransactions.Manager.MyScene.CommsManager.AssetCache.AddAsset(Asset);
|
||||
CachedUserInfo userInfo =
|
||||
m_userTransactions.Manager.MyScene.CommsManager.UserProfileCacheService.GetUserDetails(ourClient.AgentId);
|
||||
if (userInfo != null)
|
||||
{
|
||||
InventoryItemBase item = new InventoryItemBase();
|
||||
item.Owner = ourClient.AgentId;
|
||||
item.Creator = ourClient.AgentId;
|
||||
item.ID = UUID.Random();
|
||||
item.AssetID = Asset.FullID;
|
||||
item.Description = m_description;
|
||||
item.Name = m_name;
|
||||
item.AssetType = type;
|
||||
item.InvType = invType;
|
||||
item.Folder = InventFolder;
|
||||
item.BasePermissions = 0x7fffffff;
|
||||
item.CurrentPermissions = 0x7fffffff;
|
||||
item.EveryOnePermissions=0;
|
||||
item.NextPermissions = nextPerm;
|
||||
item.Flags = (uint) wearableType;
|
||||
|
||||
userInfo.AddItem(item);
|
||||
ourClient.SendInventoryItemCreateUpdate(item);
|
||||
}
|
||||
}
|
||||
|
||||
public AssetBase GetAssetData()
|
||||
{
|
||||
if (m_finished)
|
||||
{
|
||||
return Asset;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue